#197.283
Umbreon/Marshtomp
197.283
DARKGROUND
#283.197
Marshtomp/Umbreon
283.197
WATERDARK

X
86(+8)
HP
78(-8)
X
X
78(+7)
ATK
71(-7)
X
X
83(-13)
DEF
96(+13)
X
X
60
SP.ATKSP.A
60
X
X
110(+20)
SP.DEFSP.D
90(-20)
X
X
55(-5)
SPEEDSPD
60(+5)
X
X
472(+17)
TOTALTOT
455(-17)
X

Regular
Synchronize: When given a major status condition, the attacker gets it too.
Torrent: When it has 1/3rd or less max HP, Water-type moves have 1.5x power.
Hidden
Damp: For all Pokémon on the field, Self-Destruct, Explosion, Mind Blown, and Aftermath do nothing.
Inner Focus: Can't be flinched.

Entry
Umbreon evolved from exposure to the moon's energy pulses. Because it weakens if its skin dries out, it replenishes fluids by playing in mud
PokémonPoké.
197.283
ProfessorProf.
Oak
Entry
Its toughened hind legs enable it to stand upright. It lurks in darkness and waits for its foes to move
PokémonPoké.
283.197
ProfessorProf.
Oak

x2
BUGFAIRYFIGHTINGGRASSICEWATER
BUGELECTRICFAIRYFIGHTINGGRASS
x2
x1
DRAGONFIREFLYINGGROUNDNORMALSTEEL
DRAGONFLYINGGROUNDNORMALPOISONROCK
x1
x1/2
DARKGHOSTPOISONROCK
DARKFIREGHOSTICESTEELWATER
x1/2
x0
ELECTRICPSYCHIC
PSYCHIC
x0

#133
Eevee
133
NORMAL
WATERSTONE
#134
Vaporeon
134
WATER
THUNDERSTONE
#135
Jolteon
135
ELECTRIC
FIRESTONE
#136
Flareon
136
FIRE
SUNSTONE
#196
Espeon
196
PSYCHIC
MOONSTONE
#197
Umbreon
197
DARK
LEAFSTONE
#271
Leafeon
271
GRASS
ICESTONE
#272
Glaceon
272
ICE
SHINYSTONE
#339
Sylveon
339
FAIRY
#282
Mudkip
282
WATER
Lv.16
#283
Marshtomp
283
WATERGROUND
Lv.36
#284
Swampert
284
WATERGROUND

Classic Mode
Celadon City (quest), Celadon City, Secret Garden
Pokemon: 133
Evolve Eevee (Thunder Stone)
Pokemon: 135
Evolve Eevee (Moon Stone)
Pokemon: 197
Evolve Eevee (Sun Stone)
Pokemon: 196
Evolve Eevee (Shiny Stone)
Pokemon: 339
Evolve Eevee (Water Stone)
Pokemon: 134
Evolve Eevee (Fire Stone)
Pokemon: 136
Evolve Eevee (Ice Stone)
Pokemon: 272
Evolve Eevee (Leaf Stone)
Pokemon: 271
Pallet Town (gift) (trade), New Bark Town (trade), Viridian River (static)
Pokemon: 282
Evolve Mudkip (Lv16)
Pokemon: 283
Evolve Marshtomp (Lv36)
Pokemon: 284
Remix Mode
Celadon City (quest), Celadon City, Chrono Island, Hidden Forest, Secret Garden
Pokemon: 133
Burned Tower, Evolve Eevee (Fire Stone)
Pokemon: 136
Route 34, Evolve Eevee (Sun Stone)
Pokemon: 196
Route 34, Evolve Eevee (Moon Stone)
Pokemon: 197
Route 30, Sky Pillar, Evolve Eevee (Shiny Stone)
Pokemon: 339
Evolve Eevee (Leaf Stone)
Pokemon: 271
Ice Cavern, Ice Mountains, Seafoam Islands, Evolve Eevee (Ice Stone)
Pokemon: 272
Treasure Beach, Evolve Eevee (Water Stone)
Pokemon: 134
Power Plant, Evolve Eevee (Thunder Stone)
Pokemon: 135
Pallet Town (gift) (trade), New Bark Town (trade), Viridian River (static), Route 15
Pokemon: 282
Evolve Mudkip (Lv16)
Pokemon: 283
Evolve Marshtomp (Lv36)
Pokemon: 284

LevelLv.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Pre Evo
Baton Pass
Pokemon: 133
NORMAL
STATUS
-
-
-
40
Pokemon: 133
Switch out the user but any stat changes and persistent move effects remain.
Pre Evo
Bite
Pokemon: 133
DARK
PHYSICAL
60
100
30
25
Pokemon: 133
Can make the target flinch.
Pre Evo
Charm
Pokemon: 133
FAIRY
STATUS
-
100
-
20
Pokemon: 133
Lowers the target's ATK two stages.
Pre Evo
Covet
Pokemon: 133
NORMAL
PHYSICAL
60
100
-
25
Pokemon: 133
Steals the item of the target if the user isn't holding one. Permanently if the target is a wild Pokémon.
Pre Evo
Double-Edge
Pokemon: 133
NORMAL
PHYSICAL
120
100
-
15
Pokemon: 133
User loses 1/3rd the damage it inflicts in recoil.
Pre Evo
Growl
Pokemon: 133
NORMAL
STATUS
-
100
-
40
Pokemon: 133
Lowers the target's ATK one stage.
Pre Evo
Hydro Pump
Pokemon: 282
WATER
SPECIAL
110
80
-
5
Pokemon: 282
Inflicts regular damage.
Pre Evo
Mud Sport
Pokemon: 282
GROUND
STATUS
-
-
-
15
Pokemon: 282
For five turns all Electric-type moves on the field inflict 0.5x damage.
Pre Evo
Refresh
Pokemon: 133
NORMAL
STATUS
-
-
-
20
Pokemon: 133
Removes burn, paralysis, or poison from the user.
Pre Evo
Rock Throw
Pokemon: 282
ROCK
PHYSICAL
50
90
-
15
Pokemon: 282
Inflicts regular damage.
Pre Evo
Swift
Pokemon: 133
NORMAL
SPECIAL
60
-
-
20
Pokemon: 133
Doesn't miss.
Pre Evo
Take Down
Pokemon: 133
NORMAL
PHYSICAL
90
85
-
20
Pokemon: 133
User takes 1/4th the damage it inflicts in recoil.
Pre Evo
Trump Card
Pokemon: 133
NORMAL
SPECIAL
1
-
-
5
Pokemon: 133
Power is determined by the PP remaining for this move up to 190.
Pre Evo
Whirlpool
Pokemon: 282
WATER
SPECIAL
35
85
-
15
Pokemon: 282
For the next 2–5 turns, the target can't escape and loses 1/8th max HP each turn.
EvolveEvo
Mud Shot
Pokemon: 283
GROUND
SPECIAL
55
95
100
15
Pokemon: 283
Lowers the target's SPEED one stage.
EvolveEvo
Pursuit
Pokemon: 197
DARK
PHYSICAL
40
100
-
20
Pokemon: 197
Retreating Pokémon take double damage before switching out.
1
Growl
Pokemon: 283
NORMAL
STATUS
-
100
-
40
Pokemon: 283
Lowers the target's ATK one stage.
1
Helping Hand
Pokemon: 197
NORMAL
STATUS
-
-
-
20
Pokemon: 197
Boosts the power of the target's moves by 50% until the end of this turn. Has +5 move priority.
1
Mud Shot
Pokemon: 283
GROUND
SPECIAL
55
95
100
15
Pokemon: 283
Lowers the target's SPEED one stage.
1
Mud-Slap
Pokemon: 283
GROUND
SPECIAL
20
100
100
10
Pokemon: 283
Lowers the target's accuracy one stage.
1
Pursuit
Pokemon: 197
DARK
PHYSICAL
40
100
-
20
Pokemon: 197
Retreating Pokémon take double damage before switching out.
1
Tackle
multiple sources
NORMAL
PHYSICAL
40
100
-
35
multiple sources
Inflicts regular damage.
1
Tail Whip
Pokemon: 197
NORMAL
STATUS
-
100
-
30
Pokemon: 197
Lowers the target's DEF one stage.
1
Water Gun
Pokemon: 283
WATER
SPECIAL
40
100
-
25
Pokemon: 283
Inflicts regular damage.
4
Water Gun
Pokemon: 283
WATER
SPECIAL
40
100
-
25
Pokemon: 283
Inflicts regular damage.
5
Sand Attack
Pokemon: 197
GROUND
STATUS
-
100
-
15
Pokemon: 197
Lowers the target's accuracy one stage.
9
Baby-Doll Eyes
Pokemon: 197
FAIRY
STATUS
-
100
-
30
Pokemon: 197
Lowers the target's ATK one stage. Has +1 move priority.
9
Mud-Slap
Pokemon: 283
GROUND
SPECIAL
20
100
100
10
Pokemon: 283
Lowers the target's accuracy one stage.
12
Foresight
Pokemon: 283
NORMAL
STATUS
-
-
-
40
Pokemon: 283
Resets the target's evasion to normal and prevents any further boosting until it leaves the field.
13
Quick Attack
Pokemon: 197
NORMAL
PHYSICAL
40
100
-
30
Pokemon: 197
Has +1 move priority.
17
Confuse Ray
Pokemon: 197
GHOST
STATUS
-
100
-
10
Pokemon: 197
Confuses the target.
18
Bide
Pokemon: 283
NORMAL
PHYSICAL
1
-
-
10
Pokemon: 283
Waits for two turns. On the second turn, the user inflicts twice the damage received as typeless damage. Has +1 move priority.
20
Feint Attack
Pokemon: 197
DARK
PHYSICAL
60
-
-
20
Pokemon: 197
Doesn't miss.
22
Mud Bomb
Pokemon: 283
GROUND
SPECIAL
65
85
30
10
Pokemon: 283
Can lower the target's accuracy one stage.
25
Assurance
Pokemon: 197
DARK
PHYSICAL
60
100
-
10
Pokemon: 197
Double power if the target took damage this turn.
28
Rock Slide
Pokemon: 283
ROCK
PHYSICAL
75
90
30
10
Pokemon: 283
Can make the target flinch.
29
Screech
Pokemon: 197
NORMAL
STATUS
-
85
-
40
Pokemon: 197
Lowers the target's DEF two stages.
32
Protect
Pokemon: 283
NORMAL
STATUS
-
-
-
10
Pokemon: 283
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
33
Moonlight
Pokemon: 197
FAIRY
STATUS
-
-
-
5
Pokemon: 197
Heals the user for half its max HP. Affected by weather.
37
Mean Look
Pokemon: 197
NORMAL
STATUS
-
-
-
5
Pokemon: 197
The target cannot switch out normally. Prevents roaming Pokémon from escaping.
38
Muddy Water
Pokemon: 283
WATER
SPECIAL
90
85
30
10
Pokemon: 283
Can lower the target's accuracy one stage.
41
Last Resort
Pokemon: 197
NORMAL
PHYSICAL
140
100
-
5
Pokemon: 197
Fails if the user hasn't used its other three moves at least once while on the field.
42
Take Down
Pokemon: 283
NORMAL
PHYSICAL
90
85
-
20
Pokemon: 283
User takes 1/4th the damage it inflicts in recoil.
45
Guard Swap
Pokemon: 197
PSYCHIC
STATUS
-
-
-
10
Pokemon: 197
User swaps its DEF and SP.DEF modifiers with the target.
48
Earthquake
Pokemon: 283
GROUND
PHYSICAL
100
100
-
10
Pokemon: 283
If the target is in the first turn of Dig, this move will hit with double power.
52
Endeavor
Pokemon: 283
NORMAL
PHYSICAL
1
100
-
5
Pokemon: 283
Inflicts exactly enough damage to lower the target's HP to equal the user's.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Toxic
multiple sources
POISON
STATUS
-
90
-
10
multiple sources
Badly poisons the target. Never misses when used by a Poison-type Pokémon.
Hail
Pokemon: 283
ICE
STATUS
-
-
-
10
Pokemon: 283
For five turns the weather becomes hail, hurting all non-Ice-type Pokémon 1/16th max HP each turn.
Hidden Power
multiple sources
NORMAL
SPECIAL
60
100
-
15
multiple sources
Power and type are determined by the user's IVs.
Sunny Day
Pokemon: 197
FIRE
STATUS
-
-
-
5
Pokemon: 197
For five turns the weather is sunny. All Fire-type moves deal 1.5x damage and Water-type moves deal 0.5x damage.
Taunt
Pokemon: 197
DARK
STATUS
-
100
-
20
Pokemon: 197
Target is forced to only use damaging moves for the next 3–5 turns.
Ice Beam
Pokemon: 283
ICE
SPECIAL
90
100
10
10
Pokemon: 283
Can freeze the target.
Blizzard
Pokemon: 283
ICE
SPECIAL
110
70
10
5
Pokemon: 283
Can freeze the target. Doesn't miss during hail.
Hyper Beam
Pokemon: 197
NORMAL
SPECIAL
150
90
-
5
Pokemon: 197
The user can't attack or switch out the turn after this is used.
Protect
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
Rain Dance
multiple sources
WATER
STATUS
-
-
-
5
multiple sources
For five turns the weather is rain. All Water-type moves deal 1.5x damage and Fire-type moves deal 0.5x damage.
Frustration
multiple sources
NORMAL
PHYSICAL
1
100
-
20
multiple sources
Power increases with unhappiness up to 102.
Earthquake
Pokemon: 283
GROUND
PHYSICAL
100
100
-
10
Pokemon: 283
If the target is in the first turn of Dig, this move will hit with double power.
Return
multiple sources
NORMAL
PHYSICAL
1
100
-
20
multiple sources
Power increases with happiness, up to a maximum of 102.
Dig
multiple sources
GROUND
PHYSICAL
80
100
-
10
multiple sources
User digs underground for one turn and hits on the second turn.
Psychic
Pokemon: 197
PSYCHIC
SPECIAL
90
100
10
10
Pokemon: 197
Can lower the target's SP.DEF one stage.
Shadow Ball
Pokemon: 197
GHOST
SPECIAL
80
100
20
15
Pokemon: 197
Can lower the target's SP.DEF one stage.
Brick Break
Pokemon: 283
FIGHTING
PHYSICAL
75
100
-
15
Pokemon: 283
Destroys any Light Screen or Reflect on the target's side of the field.
Double Team
multiple sources
NORMAL
STATUS
-
-
-
15
multiple sources
Raises the user's evasion one stage.
Sludge Wave
Pokemon: 283
POISON
SPECIAL
95
100
10
10
Pokemon: 283
Can poison the target.
Rock Tomb
Pokemon: 283
ROCK
PHYSICAL
60
95
100
15
Pokemon: 283
Lowers the target's SPEED one stage.
Torment
Pokemon: 197
DARK
STATUS
-
100
-
15
Pokemon: 197
Prevents the target from using the same move twice in a row.
Facade
multiple sources
NORMAL
PHYSICAL
70
100
-
20
multiple sources
If the user is burned, paralyzed, or poisoned, this move has double power.
Rest
multiple sources
PSYCHIC
STATUS
-
-
-
10
multiple sources
The user falls asleep and regains all of its HP.
Attract
multiple sources
NORMAL
STATUS
-
100
-
15
multiple sources
The target falls in love with the user, giving it a 50% chance to do nothing each turn. Fails if the user and target are the same gender, or either is genderless.
Round
multiple sources
NORMAL
SPECIAL
60
100
-
15
multiple sources
If Round has already been used this turn, this move's power is doubled.
Echoed Voice
multiple sources
NORMAL
SPECIAL
40
100
-
15
multiple sources
Power increases by 40 each consecutive turn used by a friendly Pokémon, to a max of 200.
Water Pulse
Pokemon: 283
WATER
SPECIAL
60
100
20
20
Pokemon: 283
Can confuse the target.
Fling
Pokemon: 283
DARK
PHYSICAL
1
100
-
10
Pokemon: 283
Consumes user's held item. Power and type are determined by the item.
Payback
Pokemon: 197
DARK
PHYSICAL
50
100
-
10
Pokemon: 197
If the target uses a move or switches out this turn, this move has double power.
Retaliate
Pokemon: 197
NORMAL
PHYSICAL
70
100
-
5
Pokemon: 197
If a friendly Pokémon fainted on the previous turn, this move has double power.
Giga Impact
Pokemon: 197
NORMAL
PHYSICAL
150
90
-
5
Pokemon: 197
The user can't attack or switch out the turn after this is used.
Psych Up
Pokemon: 197
NORMAL
STATUS
-
-
-
10
Pokemon: 197
Copies the target's stat changes.
Bulldoze
Pokemon: 283
GROUND
PHYSICAL
60
100
100
20
Pokemon: 283
Lowers the target's SPEED one stage.
Work Up
multiple sources
NORMAL
STATUS
-
-
-
30
multiple sources
Raises the user's ATK and SP.ATK one stage.
Dream Eater
Pokemon: 197
PSYCHIC
SPECIAL
100
100
-
15
Pokemon: 197
Drains half the damage inflicted to a sleeping Pokémon to heal the user.
Swagger
multiple sources
NORMAL
STATUS
-
85
-
15
multiple sources
Raises the target's ATK two stages and then confuses it.
Sleep Talk
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
Randomly use one of the user's other three moves. Fails if awake.
Substitute
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
The user transfers 1/4 max HP into a doll that will take hits instead.
Snarl
Pokemon: 197
DARK
SPECIAL
55
95
100
15
Pokemon: 197
Lowers the target's SP.ATK one stage.
Power-Up Punch
Pokemon: 283
FIGHTING
PHYSICAL
40
100
100
20
Pokemon: 283
Raises the user's ATK one stage.
Throat Chop
Pokemon: 197
DARK
PHYSICAL
80
100
100
15
Pokemon: 197
Silences the target for two turns, preventing it from using any sound-based moves.
Scald
Pokemon: 283
WATER
SPECIAL
80
100
30
15
Pokemon: 283
Can burn the target.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Cut
Pokemon: 197
NORMAL
PHYSICAL
50
95
-
30
Pokemon: 197
Inflicts regular damage.
Surf
Pokemon: 283
WATER
SPECIAL
90
100
-
15
Pokemon: 283
If the target is in the first turn of Dive, this move will hit with double power.
Strength
Pokemon: 283
NORMAL
PHYSICAL
80
100
-
15
Pokemon: 283
Inflicts regular damage.
Waterfall
Pokemon: 283
WATER
PHYSICAL
80
100
20
15
Pokemon: 283
Can make the target flinch.
Dive
Pokemon: 283
WATER
PHYSICAL
80
100
-
10
Pokemon: 283
The user dives underwater for one turn and hits on the second turn.
Flash
Pokemon: 197
NORMAL
STATUS
-
100
-
20
Pokemon: 197
Lowers the target's accuracy one stage.
Rock Smash
Pokemon: 283
FIGHTING
PHYSICAL
40
100
50
15
Pokemon: 283
Can lower the target's DEF one stage.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Ancient Power
Pokemon: 283
ROCK
SPECIAL
60
100
10
5
Pokemon: 283
Can raise all of the user's stats one stage.
Dark Pulse
Pokemon: 197
DARK
SPECIAL
80
100
20
15
Pokemon: 197
Can make the target flinch.
Earth Power
Pokemon: 283
GROUND
SPECIAL
90
100
10
10
Pokemon: 283
Can lower the target's SP.DEF one stage.
Hyper Voice
Pokemon: 197
NORMAL
SPECIAL
90
100
-
10
Pokemon: 197
Inflicts regular damage.
Ice Punch
Pokemon: 283
ICE
PHYSICAL
75
100
10
15
Pokemon: 283
Can freeze the target.
Iron Tail
multiple sources
STEEL
PHYSICAL
100
75
30
15
multiple sources
Can lower the target's DEF one stage.
Mud-Slap
multiple sources
GROUND
SPECIAL
20
100
100
10
multiple sources
Lowers the target's accuracy one stage.
Rollout
Pokemon: 283
ROCK
PHYSICAL
30
90
-
20
Pokemon: 283
User is forced to use this move for five turns, doubling in power each time up to 16x.
Stealth Rock
Pokemon: 283
ROCK
STATUS
-
-
-
20
Pokemon: 283
Hurts opposing Pokémon that enter the field for 1/8th max HP. Affected by type effectiveness.
Sucker Punch
Pokemon: 197
DARK
PHYSICAL
70
100
-
5
Pokemon: 197
Has +1 move priority if the target selected a damaging move this turn, otherwise this fails.
Superpower
Pokemon: 283
FIGHTING
PHYSICAL
120
100
-
5
Pokemon: 283
Inflicts regular damage, then lowers the user's ATK and DEF one stage each.
Swift
Pokemon: 197
NORMAL
SPECIAL
60
-
-
20
Pokemon: 197
Doesn't miss.
Water Pledge
Pokemon: 283
WATER
SPECIAL
50
100
-
10
Pokemon: 283
When used after Grass Pledge or Fire Pledge this turn, this has 150 power. With Fire Pledge, the chances of move's secondary effects doubles. With Grass Pedge, this reduces their SPEED by 75%. Both last 4 turns.
Wonder Room
Pokemon: 197
PSYCHIC
STATUS
-
-
-
10
Pokemon: 197
For five turns, every Pokémon's DEF and SP.DEF are swapped.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Parting Shot
multiple sources
DARK
STATUS
-
100
-
20
multiple sources
Lowers all targets' ATK and SP.ATK one stage. Makes the user switch out.

Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Ancient Power
Pokemon: 282
ROCK
SPECIAL
60
100
10
5
Pokemon: 282
Can raise all of the user's stats one stage.
Avalanche
Pokemon: 282
ICE
PHYSICAL
60
100
-
10
Pokemon: 282
If the target damaged the user this turn, this move has double power. Has -4 move priority.
Bite
Pokemon: 282
DARK
PHYSICAL
60
100
30
25
Pokemon: 282
Can make the target flinch.
Charm
Pokemon: 133
FAIRY
STATUS
-
100
-
20
Pokemon: 133
Lowers the target's ATK two stages.
Counter
Pokemon: 282
FIGHTING
PHYSICAL
1
100
-
20
Pokemon: 282
Inflicts twice the physical damage last inflicted on the user. Has -5 move priority.
Covet
Pokemon: 133
NORMAL
PHYSICAL
60
100
-
25
Pokemon: 133
Steals the item of the target if the user isn't holding one. Permanently if the target is a wild Pokémon.
Curse
multiple sources
GHOST
STATUS
-
-
-
10
multiple sources
Lowers the user's SPEED one stage and raises its ATK and DEF one stage. If the user is a Ghost-type, instead the user pays 1/2 max HP so the target loses 1/4 max HP each turn.
Detect
Pokemon: 133
FIGHTING
STATUS
-
-
-
5
Pokemon: 133
No moves will hit the user for the remainder of this turn. Has +4 move priority.
Double-Edge
Pokemon: 282
NORMAL
PHYSICAL
120
100
-
15
Pokemon: 282
User loses 1/3rd the damage it inflicts in recoil.
Endure
Pokemon: 133
NORMAL
STATUS
-
-
-
10
Pokemon: 133
The user's HP cannot be lowered below 1. Has 50% chance to fail the next turn. Has +4 move priority.
Fake Tears
Pokemon: 133
DARK
STATUS
-
100
-
20
Pokemon: 133
Lowers the target's SP.DEF two stages.
Flail
Pokemon: 133
NORMAL
PHYSICAL
1
100
-
15
Pokemon: 133
Power increases the less HP the user has up to 200.
Ice Ball
Pokemon: 282
ICE
PHYSICAL
30
90
-
20
Pokemon: 282
User is forced to use this move for five turns, doubling in power each time up to 16x.
Mirror Coat
Pokemon: 282
PSYCHIC
SPECIAL
1
100
-
20
Pokemon: 282
Inflicts twice the special damage the target dealt to the user this turn. Has -5 move priority.
Mud Bomb
Pokemon: 282
GROUND
SPECIAL
65
85
30
10
Pokemon: 282
Can lower the target's accuracy one stage.
Natural Gift
Pokemon: 133
NORMAL
PHYSICAL
1
100
-
15
Pokemon: 133
Power and type are determined by the user's held berry.
Refresh
Pokemon: 282
NORMAL
STATUS
-
-
-
20
Pokemon: 282
Removes burn, paralysis, or poison from the user.
Sludge
Pokemon: 282
POISON
SPECIAL
65
100
30
20
Pokemon: 282
Can poison the target.
Stomp
Pokemon: 282
NORMAL
PHYSICAL
65
100
30
20
Pokemon: 282
Can make the target flinch. Power is doubled against Pokémon under the effect of Minimize.
Stored Power
Pokemon: 133
PSYCHIC
SPECIAL
20
100
-
10
Pokemon: 133
Power increases by 20 for every stage any of the user's stats have been raised.
Synchronoise
Pokemon: 133
PSYCHIC
SPECIAL
120
100
-
10
Pokemon: 133
Only Pokémon that share a type with the user will take damage from this move.
Tickle
Pokemon: 133
NORMAL
STATUS
-
100
-
20
Pokemon: 133
Lowers the target's ATK and DEF one stage.
Uproar
Pokemon: 282
NORMAL
SPECIAL
90
100
-
10
Pokemon: 282
User is forced to use this move for 2–5 turns, waking up sleeping Pokémon.
Whirlpool
Pokemon: 282
WATER
SPECIAL
35
85
-
15
Pokemon: 282
For the next 2–5 turns, the target can't escape and loses 1/8th max HP each turn.
Wide Guard
Pokemon: 282
ROCK
STATUS
-
-
-
10
Pokemon: 282
Moves with multiple targets will not hit friendly Pokémon for the remainder of this turn. Has +3 move priority.
Wish
Pokemon: 133
NORMAL
STATUS
-
-
-
10
Pokemon: 133
In one turn, heals a Pokémon in this position of the field's HP by 1/2 its max HP.
Yawn
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
Puts the target to sleep at the end of the next turn.

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