Volt Absorb: Absorbs Electric-type hits to restore 1/4th max HP.
Hidden
Quick Feet: 1.5x SPEED with a major status condition. Doesn't lose SPEED from paralysis.
Entry
Its cells generate weak power that is amplified by its fur's static electricity to drop thunderbolts. The bristling fur is made of electrically charged needles.
PokémonPoké.
135
ProfessorProf.
Oak
Entry
Its cells generate weak power that is amplified by its fur's static electricity to drop thunderbolts. The bristling fur is made of electrically charged needles
PokémonPoké.
135.135
ProfessorProf.
Oak
x2
x2
x1
x1
x1/2
x1/2
#133
Eevee
+
The Pokémon Company & howlingstarr
#134
Vaporeon
+
Pokémon TCG & emisys
#135
Jolteon
+
Game Freak & holgast
#136
Flareon
+
kitkarma
#196
Espeon
+
camiska
#197
Umbreon
+
Pokémon TCG & digihope
#271
Leafeon
+
burntleafytoast & toad0892
#272
Glaceon
+
The Pokémon Company & scarecrow_924
#339
Sylveon
+
howlingstarr
Classic Mode
Celadon City (quest), Celadon City, Secret Garden
Evolve Eevee (Thunder Stone)
Evolve Eevee (Moon Stone)
Evolve Eevee (Sun Stone)
Evolve Eevee (Shiny Stone)
Evolve Eevee (Water Stone)
Evolve Eevee (Fire Stone)
Evolve Eevee (Ice Stone)
Evolve Eevee (Leaf Stone)
Remix Mode
Celadon City (quest), Celadon City, Chrono Island, Hidden Forest, Secret Garden
Switch out the user but any stat changes and persistent move effects remain.
Pre Evo
Bite
60
100
30
25
Can make the target flinch.
Pre Evo
Charm
-
100
-
20
Lowers the target's ATK two stages.
Pre Evo
Covet
60
100
-
25
Steals the item of the target if the user isn't holding one. Permanently if the target is a wild Pokémon.
Pre Evo
Double-Edge
120
100
-
15
User loses 1/3rd the damage it inflicts in recoil.
Pre Evo
Growl
-
100
-
40
Lowers the target's ATK one stage.
Pre Evo
Refresh
-
-
-
20
Removes burn, paralysis, or poison from the user.
Pre Evo
Swift
60
-
-
20
Doesn't miss.
Pre Evo
Take Down
90
85
-
20
User takes 1/4th the damage it inflicts in recoil.
Pre Evo
Trump Card
1
-
-
5
Power is determined by the PP remaining for this move up to 190.
EvolveEvo
Thunder Shock
X
40
100
10
30
X
Can paralyze the target.
1
Helping Hand
X
-
-
-
20
X
Boosts the power of the target's moves by 50% until the end of this turn. Has +5 move priority.
1
Tackle
X
40
100
-
35
X
Inflicts regular damage.
1
Tail Whip
X
-
100
-
30
X
Lowers the target's DEF one stage.
1
Thunder Shock
X
40
100
10
30
X
Can paralyze the target.
5
Sand Attack
X
-
100
-
15
X
Lowers the target's accuracy one stage.
9
Baby-Doll Eyes
X
-
100
-
30
X
Lowers the target's ATK one stage. Has +1 move priority.
13
Quick Attack
X
40
100
-
30
X
Has +1 move priority.
17
Double Kick
X
30
100
-
30
X
Hits twice in one turn.
20
Thunder Fang
X
65
95
100
15
X
Can paralyze or flinch the target. Both have their own independent effect chance.
25
Pin Missile
X
25
95
-
20
X
Hits 2–5 times in one turn.
29
Agility
X
-
-
-
30
X
Raises the user's SPEED two stages.
33
Thunder Wave
X
-
90
-
20
X
Paralyzes the target.
37
Discharge
X
80
100
30
15
X
Can paralyze the target.
41
Last Resort
X
140
100
-
5
X
Fails if the user hasn't used its other three moves at least once while on the field.
45
Thunder
X
110
70
30
10
X
Can paralyze the target. Doesn't miss during rain, but 50% accurate in sunny weather.
TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
TM05
Roar
X
-
-
-
20
X
Forces the target to switch out, but has -6 move priority.
TM06
Toxic
X
-
90
-
10
X
Badly poisons the target. Never misses when used by a Poison-type Pokémon.
TM10
Hidden Power
X
60
100
-
15
X
Power and type are determined by the user's IVs.
TM11
Sunny Day
X
-
-
-
5
X
For five turns the weather is sunny. All Fire-type moves deal 1.5x damage and Water-type moves deal 0.5x damage.
TM15
Hyper Beam
X
150
90
-
5
X
The user can't attack or switch out the turn after this is used.
TM16
Light Screen
X
-
-
-
30
X
For five turns, special attacks deal 1/2 damage to friendly Pokémon, or 1/3 in double battles.
TM17
Protect
X
-
-
-
10
X
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
TM18
Rain Dance
X
-
-
-
5
X
For five turns the weather is rain. All Water-type moves deal 1.5x damage and Fire-type moves deal 0.5x damage.
TM21
Frustration
X
1
100
-
20
X
Power increases with unhappiness up to 102.
TM24
Thunderbolt
X
90
100
10
15
X
Can paralyze the target.
TM25
Thunder
X
110
70
30
10
X
Can paralyze the target. Doesn't miss during rain, but 50% accurate in sunny weather.
TM27
Return
X
1
100
-
20
X
Power increases with happiness, up to a maximum of 102.
TM28
Dig
X
80
100
-
10
X
User digs underground for one turn and hits on the second turn.
TM30
Shadow Ball
X
80
100
20
15
X
Can lower the target's SP.DEF one stage.
TM32
Double Team
X
-
-
-
15
X
Raises the user's evasion one stage.
TM42
Facade
X
70
100
-
20
X
If the user is burned, paralyzed, or poisoned, this move has double power.
TM44
Rest
X
-
-
-
10
X
The user falls asleep and regains all of its HP.
TM45
Attract
X
-
100
-
15
X
The target falls in love with the user, giving it a 50% chance to do nothing each turn. Fails if the user and target are the same gender, or either is genderless.
TM48
Round
X
60
100
-
15
X
If Round has already been used this turn, this move's power is doubled.
TM49
Echoed Voice
X
40
100
-
15
X
Power increases by 40 each consecutive turn used by a friendly Pokémon, to a max of 200.
TM57
Charge Beam
X
50
90
70
10
X
Can raise the user's SP.ATK one stage.
TM67
Retaliate
X
70
100
-
5
X
If a friendly Pokémon fainted on the previous turn, this move has double power.
TM68
Giga Impact
X
150
90
-
5
X
The user can't attack or switch out the turn after this is used.
TM72
Volt Switch
X
70
100
-
20
X
Inflicts regular damage, then the user immediately switches out.
TM73
Thunder Wave
X
-
90
-
20
X
Paralyzes the target.
TM83
Work Up
X
-
-
-
30
X
Raises the user's ATK and SP.ATK one stage.
TM87
Swagger
X
-
85
-
15
X
Raises the target's ATK two stages and then confuses it.
TM88
Sleep Talk
X
-
-
-
10
X
Randomly use one of the user's other three moves. Fails if awake.
TM90
Substitute
X
-
-
-
10
X
The user transfers 1/4 max HP into a doll that will take hits instead.
TM93
Wild Charge
X
90
100
-
15
X
User takes 1/4 the damage it inflicts in recoil.
TM116
Shock Wave
X
60
-
-
20
X
Doesn't miss.
TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
HM04
Strength
X
80
100
-
15
X
Inflicts regular damage.
HM08
Flash
X
-
100
-
20
X
Lowers the target's accuracy one stage.
TM94
Rock Smash
X
40
100
50
15
X
Can lower the target's DEF one stage.
TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Guitarist
Hyper Voice
X
90
100
-
10
X
Inflicts regular damage.
Old man
Iron Tail
X
100
75
30
15
X
Can lower the target's DEF one stage.
Scientist
Magnet Rise
X
-
-
-
10
X
For five turns, the user is immune to ground moves.
Male Scientist
Mud-Slap
X
20
100
100
10
X
Lowers the target's accuracy one stage.
Man
Signal Beam
X
75
100
10
15
X
Can confuse the target.
Man
Swift
X
60
-
-
20
X
Doesn't miss.
TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Expert Tutor
Electrify
-
-
-
20
If moving before the target, its chosen move this turn becomes Electric-type.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Charm
-
100
-
20
Lowers the target's ATK two stages.
Covet
60
100
-
25
Steals the item of the target if the user isn't holding one. Permanently if the target is a wild Pokémon.
Curse
-
-
-
10
Lowers the user's SPEED one stage and raises its ATK and DEF one stage. If the user is a Ghost-type, instead the user pays 1/2 max HP so the target loses 1/4 max HP each turn.
Detect
-
-
-
5
No moves will hit the user for the remainder of this turn. Has +4 move priority.
Endure
-
-
-
10
The user's HP cannot be lowered below 1. Has 50% chance to fail the next turn. Has +4 move priority.
Fake Tears
-
100
-
20
Lowers the target's SP.DEF two stages.
Flail
1
100
-
15
Power increases the less HP the user has up to 200.
Natural Gift
1
100
-
15
Power and type are determined by the user's held berry.
Stored Power
20
100
-
10
Power increases by 20 for every stage any of the user's stats have been raised.
Synchronoise
120
100
-
10
Only Pokémon that share a type with the user will take damage from this move.
Tickle
-
100
-
20
Lowers the target's ATK and DEF one stage.
Wish
-
-
-
10
In one turn, heals a Pokémon in this position of the field's HP by 1/2 its max HP.
Yawn
-
-
-
10
Puts the target to sleep at the end of the next turn.