#238
Smoochum
238
ICEPSYCHIC
#238.238
Smoochum/Smoochum
238.238
ICEPSYCHIC

X
HP
ATK
DEF
SP.ATKSP.A
SP.DEFSP.D
SPEEDSPD
TOTALTOT
X
X
45
30
15
85
65
65
305
X

Regular
Oblivious: Immune to Infatuation and Taunt.
Forewarn: Upon entering battle, reveal the highest power move any foe knows.
Hidden
Hydration: Major status problems are healed in the rain.

Entry
It actively runs about, but also falls often. Whenever it falls, it will check its reflection on a lake's surface to make sure its face hasn't become dirty.
PokémonPoké.
238
ProfessorProf.
Oak
Entry
It actively runs about, but also falls often. Whenever it falls, it will check its reflection on a lake's surface to make sure its face hasn't become dirty
PokémonPoké.
238.238
ProfessorProf.
Oak

x2
BUGDARKFIREGHOSTROCKSTEEL
x2
x1
DRAGONELECTRICFAIRYFIGHTINGFLYINGGRASSGROUNDNORMALPOISONWATER
x1
x1/2
ICEPSYCHIC
x1/2

#238
Smoochum
238
ICEPSYCHIC
Lv.21
#124
Jynx
124
ICEPSYCHIC

Classic Mode
Kanto Daycare (gift), Pinkan Island
Pokemon: 238
Seafoam Islands (static), Seafoam Islands, Evolve Smoochum (Lv21)
Pokemon: 124
Remix Mode
Kanto Daycare (gift), Route 3
Pokemon: 238
Seafoam Islands (static), Seafoam Islands, Evolve Smoochum (Lv21)
Pokemon: 124

LevelLv.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
1
Pound
X
NORMAL
PHYSICAL
40
100
-
35
X
Inflicts regular damage.
5
Lick
X
GHOST
PHYSICAL
30
100
30
30
X
Can paralyze the target.
8
Sweet Kiss
X
FAIRY
STATUS
-
75
-
10
X
Confuses the target.
11
Powder Snow
X
ICE
SPECIAL
40
100
10
25
X
Can freeze the target.
15
Confusion
X
PSYCHIC
SPECIAL
50
100
10
25
X
Can confuse the target.
18
Sing
X
NORMAL
STATUS
-
55
-
15
X
Puts the target to sleep.
21
Heart Stamp
X
PSYCHIC
PHYSICAL
60
100
30
25
X
Can make the target flinch.
25
Mean Look
X
NORMAL
STATUS
-
-
-
5
X
The target cannot switch out normally. Prevents roaming Pokémon from escaping.
28
Fake Tears
X
DARK
STATUS
-
100
-
20
X
Lowers the target's SP.DEF two stages.
31
Lucky Chant
X
NORMAL
STATUS
-
-
-
30
X
For five turns, opposing Pokémon cannot score critical hits.
35
Avalanche
X
ICE
PHYSICAL
60
100
-
10
X
If the target damaged the user this turn, this move has double power. Has -4 move priority.
38
Psychic
X
PSYCHIC
SPECIAL
90
100
10
10
X
Can lower the target's SP.DEF one stage.
41
Copycat
X
NORMAL
STATUS
-
-
-
20
X
Uses the last move that was used successfully by any Pokémon, including the user.
45
Perish Song
X
NORMAL
STATUS
-
-
-
5
X
Every Pokémon on the field will faint in 3 turns.
48
Blizzard
X
ICE
SPECIAL
110
70
10
5
X
Can freeze the target. Doesn't miss during hail.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Psyshock
X
PSYCHIC
SPECIAL
80
100
-
10
X
Damage calculation uses the target's DEF.
Calm Mind
X
PSYCHIC
STATUS
-
-
-
20
X
Raises the user's SP.ATK and SP.DEF one stage.
Toxic
X
POISON
STATUS
-
90
-
10
X
Badly poisons the target. Never misses when used by a Poison-type Pokémon.
Hail
X
ICE
STATUS
-
-
-
10
X
For five turns the weather becomes hail, hurting all non-Ice-type Pokémon 1/16th max HP each turn.
Hidden Power
X
NORMAL
SPECIAL
60
100
-
15
X
Power and type are determined by the user's IVs.
Ice Beam
X
ICE
SPECIAL
90
100
10
10
X
Can freeze the target.
Blizzard
X
ICE
SPECIAL
110
70
10
5
X
Can freeze the target. Doesn't miss during hail.
Light Screen
X
PSYCHIC
STATUS
-
-
-
30
X
For five turns, special attacks deal 1/2 damage to friendly Pokémon, or 1/3 in double battles.
Protect
X
NORMAL
STATUS
-
-
-
10
X
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
Rain Dance
X
WATER
STATUS
-
-
-
5
X
For five turns the weather is rain. All Water-type moves deal 1.5x damage and Fire-type moves deal 0.5x damage.
Frustration
X
NORMAL
PHYSICAL
1
100
-
20
X
Power increases with unhappiness up to 102.
Return
X
NORMAL
PHYSICAL
1
100
-
20
X
Power increases with happiness, up to a maximum of 102.
Psychic
X
PSYCHIC
SPECIAL
90
100
10
10
X
Can lower the target's SP.DEF one stage.
Shadow Ball
X
GHOST
SPECIAL
80
100
20
15
X
Can lower the target's SP.DEF one stage.
Double Team
X
NORMAL
STATUS
-
-
-
15
X
Raises the user's evasion one stage.
Reflect
X
PSYCHIC
STATUS
-
-
-
20
X
For five turns, physical attacks deal 1/2 damage to friendly Pokémon, or 1/3 in double battles.
Facade
X
NORMAL
PHYSICAL
70
100
-
20
X
If the user is burned, paralyzed, or poisoned, this move has double power.
Rest
X
PSYCHIC
STATUS
-
-
-
10
X
The user falls asleep and regains all of its HP.
Attract
X
NORMAL
STATUS
-
100
-
15
X
The target falls in love with the user, giving it a 50% chance to do nothing each turn. Fails if the user and target are the same gender, or either is genderless.
Thief
X
DARK
PHYSICAL
60
100
-
25
X
When not holding an item, steal the item of the target. Permanently if the target is a wild Pokémon.
Round
X
NORMAL
SPECIAL
60
100
-
15
X
If Round has already been used this turn, this move's power is doubled.
Echoed Voice
X
NORMAL
SPECIAL
40
100
-
15
X
Power increases by 40 each consecutive turn used by a friendly Pokémon, to a max of 200.
Water Pulse
X
WATER
SPECIAL
60
100
20
20
X
Can confuse the target.
Fling
X
DARK
PHYSICAL
1
100
-
10
X
Consumes user's held item. Power and type are determined by the item.
Payback
X
DARK
PHYSICAL
50
100
-
10
X
If the target uses a move or switches out this turn, this move has double power.
Psych Up
X
NORMAL
STATUS
-
-
-
10
X
Copies the target's stat changes.
Frost Breath
X
ICE
SPECIAL
60
90
-
10
X
Always scores a critical hit.
Dream Eater
X
PSYCHIC
SPECIAL
100
100
-
15
X
Drains half the damage inflicted to a sleeping Pokémon to heal the user.
Grass Knot
X
GRASS
SPECIAL
1
100
-
20
X
Power increases with the target's weight to a maximum of 120.
Swagger
X
NORMAL
STATUS
-
85
-
15
X
Raises the target's ATK two stages and then confuses it.
Sleep Talk
X
NORMAL
STATUS
-
-
-
10
X
Randomly use one of the user's other three moves. Fails if awake.
Substitute
X
NORMAL
STATUS
-
-
-
10
X
The user transfers 1/4 max HP into a doll that will take hits instead.
Trick Room
X
PSYCHIC
STATUS
-
-
-
5
X
For five turns, slower Pokémon will act before faster Pokémon. Move priority is unaffected.
Nasty Plot
X
DARK
STATUS
-
-
-
20
X
Raises the user's SP.ATK two stages.
Draining Kiss
X
FAIRY
SPECIAL
50
100
-
10
X
Heals the user 75% of the damage dealt to the target.
Aurora Veil
X
ICE
STATUS
-
-
-
20
X
For five turns, physical and special moves deal 1/2 damage to friendly Pokémon. Must be hailing.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Teleport
X
PSYCHIC
STATUS
-
-
-
20
X
Does nothing. Wild battles end immediately. Has -6 move priority.
Flash
X
NORMAL
STATUS
-
100
-
20
X
Lowers the target's accuracy one stage.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Ice Punch
X
ICE
PHYSICAL
75
100
10
15
X
Can freeze the target.
Mud-Slap
X
GROUND
SPECIAL
20
100
100
10
X
Lowers the target's accuracy one stage.
Role Play
X
PSYCHIC
STATUS
-
-
-
10
X
User's ability is replaced with the target's until the user leaves the field.
Signal Beam
X
BUG
SPECIAL
75
100
10
15
X
Can confuse the target.
Wonder Room
X
PSYCHIC
STATUS
-
-
-
10
X
For five turns, every Pokémon's DEF and SP.DEF are swapped.
Zen Headbutt
X
PSYCHIC
PHYSICAL
80
90
20
15
X
Can make the target flinch.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Psychic Terrain
multiple sources
PSYCHIC
STATUS
-
-
-
10
multiple sources
For the next 5 turns, all Pokémon on the ground are immune to moves that hit first.

Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Captivate
X
NORMAL
STATUS
-
100
-
20
X
Lowers the opposite gendered target's SP.ATK two stages.
Fake Out
X
NORMAL
PHYSICAL
40
100
100
10
X
Causes the target to flinch. Can only be used on the user's first turn after entering the field. Has +3 move priority.
Ice Punch
X
ICE
PHYSICAL
75
100
10
15
X
Can freeze the target.
Meditate
X
PSYCHIC
STATUS
-
-
-
40
X
Raises the user's ATK one stage.
Miracle Eye
X
PSYCHIC
STATUS
-
-
-
40
X
Resets the target's evasion to normal.
Nasty Plot
X
DARK
STATUS
-
-
-
20
X
Raises the user's SP.ATK two stages.
Wake-Up Slap
X
FIGHTING
PHYSICAL
70
100
-
10
X
Has double power against a target that is sleeping, then wakes them up.
Wish
X
NORMAL
STATUS
-
-
-
10
X
In one turn, heals a Pokémon in this position of the field's HP by 1/2 its max HP.

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