#124
Jynx
124
ICEPSYCHIC
#124.124
Jynx/Jynx
124.124
ICEPSYCHIC

X
HP
ATK
DEF
SP.ATKSP.A
SP.DEFSP.D
SPEEDSPD
TOTALTOT
X
X
65
50
35
115
95
95
455
X

Regular
Oblivious: Immune to Infatuation and Taunt.
Forewarn: Upon entering battle, reveal the highest power move any foe knows.
Hidden
Dry Skin: In sunny weather, lose 1/8th max HP each turn. In rain, restore 1/8th max HP each turn. Takes 1.25x damage from Fire-type moves and absorbs Water-type moves to restore 1/4th max HP.

x2
BUGDARKFIREGHOSTROCKSTEEL
x2
x1
DRAGONELECTRICFAIRYFIGHTINGFLYINGGRASSGROUNDNORMALPOISONWATER
x1
x1/2
ICEPSYCHIC
x1/2

#238
Smoochum
238
ICEPSYCHIC
Lv.21
#124
Jynx
124
ICEPSYCHIC

Classic Mode
Kanto Daycare (gift), Pinkan Island
Pokemon: 238
Seafoam Islands (static), Seafoam Islands, Evolve Smoochum (Lv21)
Pokemon: 124
Remix Mode
Kanto Daycare (gift), Route 3
Pokemon: 238
Seafoam Islands (static), Seafoam Islands, Evolve Smoochum (Lv21)
Pokemon: 124

LevelLv.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Pre Evo
Confusion
Pokemon: 238
PSYCHIC
SPECIAL
50
100
10
25
Pokemon: 238
Can confuse the target.
Pre Evo
Copycat
Pokemon: 238
NORMAL
STATUS
-
-
-
20
Pokemon: 238
Uses the last move that was used successfully by any Pokémon, including the user.
Pre Evo
Lucky Chant
Pokemon: 238
NORMAL
STATUS
-
-
-
30
Pokemon: 238
For five turns, opposing Pokémon cannot score critical hits.
Pre Evo
Psychic
Pokemon: 238
PSYCHIC
SPECIAL
90
100
10
10
Pokemon: 238
Can lower the target's SP.DEF one stage.
Pre Evo
Sing
Pokemon: 238
NORMAL
STATUS
-
55
-
15
Pokemon: 238
Puts the target to sleep.
Pre Evo
Sweet Kiss
Pokemon: 238
FAIRY
STATUS
-
75
-
10
Pokemon: 238
Confuses the target.
1
Draining Kiss
X
FAIRY
SPECIAL
50
100
-
10
X
Heals the user 75% of the damage dealt to the target.
1
Lick
X
GHOST
PHYSICAL
30
100
30
30
X
Can paralyze the target.
1
Lovely Kiss
X
NORMAL
STATUS
-
75
-
10
X
Puts the target to sleep.
1
Perish Song
X
NORMAL
STATUS
-
-
-
5
X
Every Pokémon on the field will faint in 3 turns.
1
Pound
X
NORMAL
PHYSICAL
40
100
-
35
X
Inflicts regular damage.
1
Powder Snow
X
ICE
SPECIAL
40
100
10
25
X
Can freeze the target.
5
Lick
X
GHOST
PHYSICAL
30
100
30
30
X
Can paralyze the target.
8
Lovely Kiss
X
NORMAL
STATUS
-
75
-
10
X
Puts the target to sleep.
11
Powder Snow
X
ICE
SPECIAL
40
100
10
25
X
Can freeze the target.
15
Double Slap
X
NORMAL
PHYSICAL
15
85
-
10
X
Hits 2–5 times in one turn.
18
Ice Punch
X
ICE
PHYSICAL
75
100
10
15
X
Can freeze the target.
21
Heart Stamp
X
PSYCHIC
PHYSICAL
60
100
30
25
X
Can make the target flinch.
25
Mean Look
X
NORMAL
STATUS
-
-
-
5
X
The target cannot switch out normally. Prevents roaming Pokémon from escaping.
28
Fake Tears
X
DARK
STATUS
-
100
-
20
X
Lowers the target's SP.DEF two stages.
33
Wake-Up Slap
X
FIGHTING
PHYSICAL
70
100
-
10
X
Has double power against a target that is sleeping, then wakes them up.
39
Avalanche
X
ICE
PHYSICAL
60
100
-
10
X
If the target damaged the user this turn, this move has double power. Has -4 move priority.
44
Body Slam
X
NORMAL
PHYSICAL
85
100
30
15
X
Can paralyze the target.
49
Wring Out
X
NORMAL
SPECIAL
1
100
-
5
X
Power increase the more HP the foe has up to 121.
55
Perish Song
X
NORMAL
STATUS
-
-
-
5
X
Every Pokémon on the field will faint in 3 turns.
60
Blizzard
X
ICE
SPECIAL
110
70
10
5
X
Can freeze the target. Doesn't miss during hail.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Psyshock
X
PSYCHIC
SPECIAL
80
100
-
10
X
Damage calculation uses the target's DEF.
Calm Mind
X
PSYCHIC
STATUS
-
-
-
20
X
Raises the user's SP.ATK and SP.DEF one stage.
Toxic
X
POISON
STATUS
-
90
-
10
X
Badly poisons the target. Never misses when used by a Poison-type Pokémon.
Hail
X
ICE
STATUS
-
-
-
10
X
For five turns the weather becomes hail, hurting all non-Ice-type Pokémon 1/16th max HP each turn.
Hidden Power
X
NORMAL
SPECIAL
60
100
-
15
X
Power and type are determined by the user's IVs.
Taunt
X
DARK
STATUS
-
100
-
20
X
Target is forced to only use damaging moves for the next 3–5 turns.
Ice Beam
X
ICE
SPECIAL
90
100
10
10
X
Can freeze the target.
Blizzard
X
ICE
SPECIAL
110
70
10
5
X
Can freeze the target. Doesn't miss during hail.
Hyper Beam
X
NORMAL
SPECIAL
150
90
-
5
X
The user can't attack or switch out the turn after this is used.
Light Screen
X
PSYCHIC
STATUS
-
-
-
30
X
For five turns, special attacks deal 1/2 damage to friendly Pokémon, or 1/3 in double battles.
Protect
X
NORMAL
STATUS
-
-
-
10
X
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
Rain Dance
X
WATER
STATUS
-
-
-
5
X
For five turns the weather is rain. All Water-type moves deal 1.5x damage and Fire-type moves deal 0.5x damage.
Telekinesis
X
PSYCHIC
STATUS
-
-
-
15
X
For three turns, all non-KO moves hit the target.
Frustration
X
NORMAL
PHYSICAL
1
100
-
20
X
Power increases with unhappiness up to 102.
Return
X
NORMAL
PHYSICAL
1
100
-
20
X
Power increases with happiness, up to a maximum of 102.
Psychic
X
PSYCHIC
SPECIAL
90
100
10
10
X
Can lower the target's SP.DEF one stage.
Shadow Ball
X
GHOST
SPECIAL
80
100
20
15
X
Can lower the target's SP.DEF one stage.
Brick Break
X
FIGHTING
PHYSICAL
75
100
-
15
X
Destroys any Light Screen or Reflect on the target's side of the field.
Double Team
X
NORMAL
STATUS
-
-
-
15
X
Raises the user's evasion one stage.
Reflect
X
PSYCHIC
STATUS
-
-
-
20
X
For five turns, physical attacks deal 1/2 damage to friendly Pokémon, or 1/3 in double battles.
Torment
X
DARK
STATUS
-
100
-
15
X
Prevents the target from using the same move twice in a row.
Facade
X
NORMAL
PHYSICAL
70
100
-
20
X
If the user is burned, paralyzed, or poisoned, this move has double power.
Rest
X
PSYCHIC
STATUS
-
-
-
10
X
The user falls asleep and regains all of its HP.
Attract
X
NORMAL
STATUS
-
100
-
15
X
The target falls in love with the user, giving it a 50% chance to do nothing each turn. Fails if the user and target are the same gender, or either is genderless.
Thief
X
DARK
PHYSICAL
60
100
-
25
X
When not holding an item, steal the item of the target. Permanently if the target is a wild Pokémon.
Round
X
NORMAL
SPECIAL
60
100
-
15
X
If Round has already been used this turn, this move's power is doubled.
Echoed Voice
X
NORMAL
SPECIAL
40
100
-
15
X
Power increases by 40 each consecutive turn used by a friendly Pokémon, to a max of 200.
Ally Switch
X
PSYCHIC
STATUS
-
-
-
15
X
User switches position on the field with a friendly Pokémon. Has +2 move priority.
Focus Blast
X
FIGHTING
SPECIAL
120
70
10
5
X
Can lower the target's SP.DEF one stage.
Energy Ball
X
GRASS
SPECIAL
90
100
10
10
X
Can lower the target's SP.DEF one stage.
Water Pulse
X
WATER
SPECIAL
60
100
20
20
X
Can confuse the target.
Fling
X
DARK
PHYSICAL
1
100
-
10
X
Consumes user's held item. Power and type are determined by the item.
Payback
X
DARK
PHYSICAL
50
100
-
10
X
If the target uses a move or switches out this turn, this move has double power.
Giga Impact
X
NORMAL
PHYSICAL
150
90
-
5
X
The user can't attack or switch out the turn after this is used.
Psych Up
X
NORMAL
STATUS
-
-
-
10
X
Copies the target's stat changes.
Frost Breath
X
ICE
SPECIAL
60
90
-
10
X
Always scores a critical hit.
Dream Eater
X
PSYCHIC
SPECIAL
100
100
-
15
X
Drains half the damage inflicted to a sleeping Pokémon to heal the user.
Grass Knot
X
GRASS
SPECIAL
1
100
-
20
X
Power increases with the target's weight to a maximum of 120.
Swagger
X
NORMAL
STATUS
-
85
-
15
X
Raises the target's ATK two stages and then confuses it.
Sleep Talk
X
NORMAL
STATUS
-
-
-
10
X
Randomly use one of the user's other three moves. Fails if awake.
Substitute
X
NORMAL
STATUS
-
-
-
10
X
The user transfers 1/4 max HP into a doll that will take hits instead.
Trick Room
X
PSYCHIC
STATUS
-
-
-
5
X
For five turns, slower Pokémon will act before faster Pokémon. Move priority is unaffected.
Moonblast
X
FAIRY
SPECIAL
95
100
30
15
X
Can lower the target's SP.ATK one stage.
Nasty Plot
X
DARK
STATUS
-
-
-
20
X
Raises the user's SP.ATK two stages.
Quiver Dance
X
BUG
STATUS
-
-
-
20
X
Raises the user's SP.ATK, SP.DEF, and SPEED one stage each.
Draining Kiss
X
FAIRY
SPECIAL
50
100
-
10
X
Heals the user 75% of the damage dealt to the target.
Aurora Veil
X
ICE
STATUS
-
-
-
20
X
For five turns, physical and special moves deal 1/2 damage to friendly Pokémon. Must be hailing.
Focus Punch
X
FIGHTING
PHYSICAL
150
100
-
20
X
If the user takes damage this turn before hitting, this move will fail. Has -3 move priority.
Power-Up Punch
X
FIGHTING
PHYSICAL
40
100
100
20
X
Raises the user's ATK one stage.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Teleport
X
PSYCHIC
STATUS
-
-
-
20
X
Does nothing. Wild battles end immediately. Has -6 move priority.
Flash
X
NORMAL
STATUS
-
100
-
20
X
Lowers the target's accuracy one stage.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Drain Punch
X
FIGHTING
PHYSICAL
75
100
-
10
X
Drains half the damage inflicted to heal the user.
Hyper Voice
X
NORMAL
SPECIAL
90
100
-
10
X
Inflicts regular damage.
Ice Punch
X
ICE
PHYSICAL
75
100
10
15
X
Can freeze the target.
Mega Kick
X
NORMAL
PHYSICAL
120
75
-
5
X
Inflicts regular damage.
Mud-Slap
X
GROUND
SPECIAL
20
100
100
10
X
Lowers the target's accuracy one stage.
Role Play
X
PSYCHIC
STATUS
-
-
-
10
X
User's ability is replaced with the target's until the user leaves the field.
Signal Beam
X
BUG
SPECIAL
75
100
10
15
X
Can confuse the target.
Wonder Room
X
PSYCHIC
STATUS
-
-
-
10
X
For five turns, every Pokémon's DEF and SP.DEF are swapped.
Zen Headbutt
X
PSYCHIC
PHYSICAL
80
90
20
15
X
Can make the target flinch.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Psychic Terrain
multiple sources
PSYCHIC
STATUS
-
-
-
10
multiple sources
For the next 5 turns, all Pokémon on the ground are immune to moves that hit first.

Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Captivate
Pokemon: 238
NORMAL
STATUS
-
100
-
20
Pokemon: 238
Lowers the opposite gendered target's SP.ATK two stages.
Fake Out
Pokemon: 238
NORMAL
PHYSICAL
40
100
100
10
Pokemon: 238
Causes the target to flinch. Can only be used on the user's first turn after entering the field. Has +3 move priority.
Ice Punch
Pokemon: 238
ICE
PHYSICAL
75
100
10
15
Pokemon: 238
Can freeze the target.
Meditate
Pokemon: 238
PSYCHIC
STATUS
-
-
-
40
Pokemon: 238
Raises the user's ATK one stage.
Miracle Eye
Pokemon: 238
PSYCHIC
STATUS
-
-
-
40
Pokemon: 238
Resets the target's evasion to normal.
Nasty Plot
Pokemon: 238
DARK
STATUS
-
-
-
20
Pokemon: 238
Raises the user's SP.ATK two stages.
Wake-Up Slap
Pokemon: 238
FIGHTING
PHYSICAL
70
100
-
10
Pokemon: 238
Has double power against a target that is sleeping, then wakes them up.
Wish
Pokemon: 238
NORMAL
STATUS
-
-
-
10
Pokemon: 238
In one turn, heals a Pokémon in this position of the field's HP by 1/2 its max HP.

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