#124
Jynx
124
ICEPSYCHIC
#124.124
Jynx/Jynx
124.124
ICEPSYCHIC

X
HP
ATK
DEF
SP.ATKSP.A
SP.DEFSP.D
SPEEDSPD
TOTALTOT
X
X
65
50
35
115
95
95
455
X

Regular
Oblivious: Immune to Infatuation and Taunt.
Forewarn: Upon entering battle, reveal the highest power move any foe knows.
Hidden
Dry Skin: In sunny weather, lose 1/8th max HP each turn. In rain, restore 1/8th max HP each turn. Takes 1.25x damage from Fire-type moves and absorbs Water-type moves to restore 1/4th max HP.

Entry
A Jynx sashays rhythmically as if it were dancing. Its motions are so bouncingly alluring, people seeing it are compelled to shake their hips without noticing.
PokémonPoké.
124
ProfessorProf.
Oak
Entry
A Jynx sashays rhythmically as if it were dancing. Its motions are so bouncingly alluring, people seeing it are compelled to shake their hips without noticing
PokémonPoké.
124.124
ProfessorProf.
Oak

x2
BUGDARKFIREGHOSTROCKSTEEL
x2
x1
DRAGONELECTRICFAIRYFIGHTINGFLYINGGRASSGROUNDNORMALPOISONWATER
x1
x1/2
ICEPSYCHIC
x1/2

#238
Smoochum
238
ICEPSYCHIC
Lv.21
#124
Jynx
124
ICEPSYCHIC

Classic Mode
Kanto Daycare (gift), Pinkan Island
Pokemon: 238
Seafoam Islands (static), Seafoam Islands, Evolve Smoochum (Lv21)
Pokemon: 124
Remix Mode
Kanto Daycare (gift), Route 3
Pokemon: 238
Seafoam Islands (static), Seafoam Islands, Evolve Smoochum (Lv21)
Pokemon: 124

LevelLv.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Pre Evo
Confusion
Pokemon: 238
PSYCHIC
SPECIAL
50
100
10
25
Pokemon: 238
Can confuse the target.
Pre Evo
Copycat
Pokemon: 238
NORMAL
STATUS
-
-
-
20
Pokemon: 238
Uses the last move that was used successfully by any Pokémon, including the user.
Pre Evo
Lucky Chant
Pokemon: 238
NORMAL
STATUS
-
-
-
30
Pokemon: 238
For five turns, opposing Pokémon cannot score critical hits.
Pre Evo
Psychic
Pokemon: 238
PSYCHIC
SPECIAL
90
100
10
10
Pokemon: 238
Can lower the target's SP.DEF one stage.
Pre Evo
Sing
Pokemon: 238
NORMAL
STATUS
-
55
-
15
Pokemon: 238
Puts the target to sleep.
Pre Evo
Sweet Kiss
Pokemon: 238
FAIRY
STATUS
-
75
-
10
Pokemon: 238
Confuses the target.
1
Draining Kiss
X
FAIRY
SPECIAL
50
100
-
10
X
Heals the user 75% of the damage dealt to the target.
1
Lick
X
GHOST
PHYSICAL
30
100
30
30
X
Can paralyze the target.
1
Lovely Kiss
X
NORMAL
STATUS
-
75
-
10
X
Puts the target to sleep.
1
Perish Song
X
NORMAL
STATUS
-
-
-
5
X
Every Pokémon on the field will faint in 3 turns.
1
Pound
X
NORMAL
PHYSICAL
40
100
-
35
X
Inflicts regular damage.
1
Powder Snow
X
ICE
SPECIAL
40
100
10
25
X
Can freeze the target.
5
Lick
X
GHOST
PHYSICAL
30
100
30
30
X
Can paralyze the target.
8
Lovely Kiss
X
NORMAL
STATUS
-
75
-
10
X
Puts the target to sleep.
11
Powder Snow
X
ICE
SPECIAL
40
100
10
25
X
Can freeze the target.
15
Double Slap
X
NORMAL
PHYSICAL
15
85
-
10
X
Hits 2–5 times in one turn.
18
Ice Punch
X
ICE
PHYSICAL
75
100
10
15
X
Can freeze the target.
21
Heart Stamp
X
PSYCHIC
PHYSICAL
60
100
30
25
X
Can make the target flinch.
25
Mean Look
X
NORMAL
STATUS
-
-
-
5
X
The target cannot switch out normally. Prevents roaming Pokémon from escaping.
28
Fake Tears
X
DARK
STATUS
-
100
-
20
X
Lowers the target's SP.DEF two stages.
33
Wake-Up Slap
X
FIGHTING
PHYSICAL
70
100
-
10
X
Has double power against a target that is sleeping, then wakes them up.
39
Avalanche
X
ICE
PHYSICAL
60
100
-
10
X
If the target damaged the user this turn, this move has double power. Has -4 move priority.
44
Body Slam
X
NORMAL
PHYSICAL
85
100
30
15
X
Can paralyze the target.
49
Wring Out
X
NORMAL
SPECIAL
1
100
-
5
X
Power increase the more HP the foe has up to 121.
55
Perish Song
X
NORMAL
STATUS
-
-
-
5
X
Every Pokémon on the field will faint in 3 turns.
60
Blizzard
X
ICE
SPECIAL
110
70
10
5
X
Can freeze the target. Doesn't miss during hail.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Psyshock
X
PSYCHIC
SPECIAL
80
100
-
10
X
Damage calculation uses the target's DEF.
Calm Mind
X
PSYCHIC
STATUS
-
-
-
20
X
Raises the user's SP.ATK and SP.DEF one stage.
Toxic
X
POISON
STATUS
-
90
-
10
X
Badly poisons the target. Never misses when used by a Poison-type Pokémon.
Hail
X
ICE
STATUS
-
-
-
10
X
For five turns the weather becomes hail, hurting all non-Ice-type Pokémon 1/16th max HP each turn.
Hidden Power
X
NORMAL
SPECIAL
60
100
-
15
X
Power and type are determined by the user's IVs.
Taunt
X
DARK
STATUS
-
100
-
20
X
Target is forced to only use damaging moves for the next 3–5 turns.
Ice Beam
X
ICE
SPECIAL
90
100
10
10
X
Can freeze the target.
Blizzard
X
ICE
SPECIAL
110
70
10
5
X
Can freeze the target. Doesn't miss during hail.
Hyper Beam
X
NORMAL
SPECIAL
150
90
-
5
X
The user can't attack or switch out the turn after this is used.
Light Screen
X
PSYCHIC
STATUS
-
-
-
30
X
For five turns, special attacks deal 1/2 damage to friendly Pokémon, or 1/3 in double battles.
Protect
X
NORMAL
STATUS
-
-
-
10
X
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
Rain Dance
X
WATER
STATUS
-
-
-
5
X
For five turns the weather is rain. All Water-type moves deal 1.5x damage and Fire-type moves deal 0.5x damage.
Telekinesis
X
PSYCHIC
STATUS
-
-
-
15
X
For three turns, all non-KO moves hit the target.
Frustration
X
NORMAL
PHYSICAL
1
100
-
20
X
Power increases with unhappiness up to 102.
Return
X
NORMAL
PHYSICAL
1
100
-
20
X
Power increases with happiness, up to a maximum of 102.
Psychic
X
PSYCHIC
SPECIAL
90
100
10
10
X
Can lower the target's SP.DEF one stage.
Shadow Ball
X
GHOST
SPECIAL
80
100
20
15
X
Can lower the target's SP.DEF one stage.
Brick Break
X
FIGHTING
PHYSICAL
75
100
-
15
X
Destroys any Light Screen or Reflect on the target's side of the field.
Double Team
X
NORMAL
STATUS
-
-
-
15
X
Raises the user's evasion one stage.
Reflect
X
PSYCHIC
STATUS
-
-
-
20
X
For five turns, physical attacks deal 1/2 damage to friendly Pokémon, or 1/3 in double battles.
Torment
X
DARK
STATUS
-
100
-
15
X
Prevents the target from using the same move twice in a row.
Facade
X
NORMAL
PHYSICAL
70
100
-
20
X
If the user is burned, paralyzed, or poisoned, this move has double power.
Rest
X
PSYCHIC
STATUS
-
-
-
10
X
The user falls asleep and regains all of its HP.
Attract
X
NORMAL
STATUS
-
100
-
15
X
The target falls in love with the user, giving it a 50% chance to do nothing each turn. Fails if the user and target are the same gender, or either is genderless.
Thief
X
DARK
PHYSICAL
60
100
-
25
X
When not holding an item, steal the item of the target. Permanently if the target is a wild Pokémon.
Round
X
NORMAL
SPECIAL
60
100
-
15
X
If Round has already been used this turn, this move's power is doubled.
Echoed Voice
X
NORMAL
SPECIAL
40
100
-
15
X
Power increases by 40 each consecutive turn used by a friendly Pokémon, to a max of 200.
Ally Switch
X
PSYCHIC
STATUS
-
-
-
15
X
User switches position on the field with a friendly Pokémon. Has +2 move priority.
Focus Blast
X
FIGHTING
SPECIAL
120
70
10
5
X
Can lower the target's SP.DEF one stage.
Energy Ball
X
GRASS
SPECIAL
90
100
10
10
X
Can lower the target's SP.DEF one stage.
Water Pulse
X
WATER
SPECIAL
60
100
20
20
X
Can confuse the target.
Fling
X
DARK
PHYSICAL
1
100
-
10
X
Consumes user's held item. Power and type are determined by the item.
Payback
X
DARK
PHYSICAL
50
100
-
10
X
If the target uses a move or switches out this turn, this move has double power.
Giga Impact
X
NORMAL
PHYSICAL
150
90
-
5
X
The user can't attack or switch out the turn after this is used.
Psych Up
X
NORMAL
STATUS
-
-
-
10
X
Copies the target's stat changes.
Frost Breath
X
ICE
SPECIAL
60
90
-
10
X
Always scores a critical hit.
Dream Eater
X
PSYCHIC
SPECIAL
100
100
-
15
X
Drains half the damage inflicted to a sleeping Pokémon to heal the user.
Grass Knot
X
GRASS
SPECIAL
1
100
-
20
X
Power increases with the target's weight to a maximum of 120.
Swagger
X
NORMAL
STATUS
-
85
-
15
X
Raises the target's ATK two stages and then confuses it.
Sleep Talk
X
NORMAL
STATUS
-
-
-
10
X
Randomly use one of the user's other three moves. Fails if awake.
Substitute
X
NORMAL
STATUS
-
-
-
10
X
The user transfers 1/4 max HP into a doll that will take hits instead.
Trick Room
X
PSYCHIC
STATUS
-
-
-
5
X
For five turns, slower Pokémon will act before faster Pokémon. Move priority is unaffected.
Moonblast
X
FAIRY
SPECIAL
95
100
30
15
X
Can lower the target's SP.ATK one stage.
Nasty Plot
X
DARK
STATUS
-
-
-
20
X
Raises the user's SP.ATK two stages.
Quiver Dance
X
BUG
STATUS
-
-
-
20
X
Raises the user's SP.ATK, SP.DEF, and SPEED one stage each.
Draining Kiss
X
FAIRY
SPECIAL
50
100
-
10
X
Heals the user 75% of the damage dealt to the target.
Aurora Veil
X
ICE
STATUS
-
-
-
20
X
For five turns, physical and special moves deal 1/2 damage to friendly Pokémon. Must be hailing.
Focus Punch
X
FIGHTING
PHYSICAL
150
100
-
20
X
If the user takes damage this turn before hitting, this move will fail. Has -3 move priority.
Power-Up Punch
X
FIGHTING
PHYSICAL
40
100
100
20
X
Raises the user's ATK one stage.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Teleport
X
PSYCHIC
STATUS
-
-
-
20
X
Does nothing. Wild battles end immediately. Has -6 move priority.
Flash
X
NORMAL
STATUS
-
100
-
20
X
Lowers the target's accuracy one stage.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Drain Punch
X
FIGHTING
PHYSICAL
75
100
-
10
X
Drains half the damage inflicted to heal the user.
Hyper Voice
X
NORMAL
SPECIAL
90
100
-
10
X
Inflicts regular damage.
Ice Punch
X
ICE
PHYSICAL
75
100
10
15
X
Can freeze the target.
Mega Kick
X
NORMAL
PHYSICAL
120
75
-
5
X
Inflicts regular damage.
Mud-Slap
X
GROUND
SPECIAL
20
100
100
10
X
Lowers the target's accuracy one stage.
Role Play
X
PSYCHIC
STATUS
-
-
-
10
X
User's ability is replaced with the target's until the user leaves the field.
Signal Beam
X
BUG
SPECIAL
75
100
10
15
X
Can confuse the target.
Wonder Room
X
PSYCHIC
STATUS
-
-
-
10
X
For five turns, every Pokémon's DEF and SP.DEF are swapped.
Zen Headbutt
X
PSYCHIC
PHYSICAL
80
90
20
15
X
Can make the target flinch.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Psychic Terrain
multiple sources
PSYCHIC
STATUS
-
-
-
10
multiple sources
For the next 5 turns, all Pokémon on the ground are immune to moves that hit first.

Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Captivate
Pokemon: 238
NORMAL
STATUS
-
100
-
20
Pokemon: 238
Lowers the opposite gendered target's SP.ATK two stages.
Fake Out
Pokemon: 238
NORMAL
PHYSICAL
40
100
100
10
Pokemon: 238
Causes the target to flinch. Can only be used on the user's first turn after entering the field. Has +3 move priority.
Ice Punch
Pokemon: 238
ICE
PHYSICAL
75
100
10
15
Pokemon: 238
Can freeze the target.
Meditate
Pokemon: 238
PSYCHIC
STATUS
-
-
-
40
Pokemon: 238
Raises the user's ATK one stage.
Miracle Eye
Pokemon: 238
PSYCHIC
STATUS
-
-
-
40
Pokemon: 238
Resets the target's evasion to normal.
Nasty Plot
Pokemon: 238
DARK
STATUS
-
-
-
20
Pokemon: 238
Raises the user's SP.ATK two stages.
Wake-Up Slap
Pokemon: 238
FIGHTING
PHYSICAL
70
100
-
10
Pokemon: 238
Has double power against a target that is sleeping, then wakes them up.
Wish
Pokemon: 238
NORMAL
STATUS
-
-
-
10
Pokemon: 238
In one turn, heals a Pokémon in this position of the field's HP by 1/2 its max HP.

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