#57
Primeape
57
FIGHTING
#57.57
Primeape/Primeape
57.57
FIGHTING

X
HP
ATK
DEF
SP.ATKSP.A
SP.DEFSP.D
SPEEDSPD
TOTALTOT
X
X
65
105
60
60
70
95
455
X

Regular
Vital Spirit: Cannot be asleep and Rest fails.
Anger Point: When it or its Substitute takes a critical hit, max out this Pokémon's ATK.
Hidden
Defiant: Whenever its stats are lowered by a foe, gain two ATK stages.

x2
FAIRYFLYINGPSYCHIC
x2
x1
DRAGONELECTRICFIGHTINGFIREGHOSTGRASSGROUNDICENORMALPOISONSTEELWATER
x1
x1/2
BUGDARKROCK
x1/2

#56
Mankey
56
FIGHTING
Lv.28
#57
Primeape
57
FIGHTING

Classic Mode
Route 3, 4, 6, 9, 22, 23, Rock Tunnel
Pokemon: 56
Route 9, 23, 42, Evolve Mankey (Lv28)
Pokemon: 57
Remix Mode
Route 6, 23
Pokemon: 56
Route 42, Kindle Road, Evolve Mankey (Lv28)
Pokemon: 57

LevelLv.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Pre Evo
Covet
Pokemon: 56
NORMAL
PHYSICAL
60
100
-
25
Pokemon: 56
Steals the item of the target if the user isn't holding one. Permanently if the target is a wild Pokémon.
EvolveEvo
Rage
X
NORMAL
PHYSICAL
20
100
-
20
X
As long as this move is in use, raises the ATK stat each time the user is hit.
1
Final Gambit
X
FIGHTING
SPECIAL
1
100
-
5
X
Inflicts damage equal to the user's remaining HP. User faints.
1
Fling
X
DARK
PHYSICAL
1
100
-
10
X
Consumes user's held item. Power and type are determined by the item.
1
Focus Energy
X
NORMAL
STATUS
-
-
-
30
X
User's critical hit rate is two levels higher until it leaves the field.
1
Leer
X
NORMAL
STATUS
-
100
-
30
X
Lowers the target's DEF one stage.
1
Low Kick
X
FIGHTING
PHYSICAL
1
100
-
20
X
Power increases with the target's weight in kilograms, to a maximum of 120.
1
Rage
X
NORMAL
PHYSICAL
20
100
-
20
X
As long as this move is in use, raises the ATK stat each time the user is hit.
1
Scratch
X
NORMAL
PHYSICAL
40
100
-
35
X
Inflicts regular damage.
5
Fury Swipes
X
NORMAL
PHYSICAL
18
80
-
15
X
Hits 2–5 times in one turn.
8
Karate Chop
X
FIGHTING
PHYSICAL
50
100
-
25
X
User's critical hit rate is one level higher when using this move.
12
Pursuit
X
DARK
PHYSICAL
40
100
-
20
X
Retreating Pokémon take double damage before switching out.
15
Seismic Toss
X
FIGHTING
PHYSICAL
1
100
-
20
X
Inflicts damage equal to the user's level.
19
Swagger
X
NORMAL
STATUS
-
85
-
15
X
Raises the target's ATK two stages and then confuses it.
22
Cross Chop
X
FIGHTING
PHYSICAL
100
80
-
5
X
User's critical hit rate is one level higher when using this move.
26
Assurance
X
DARK
PHYSICAL
60
100
-
10
X
Double power if the target took damage this turn.
30
Punishment
X
DARK
PHYSICAL
1
100
-
5
X
Power increases by 20 up to 200 for every stage any of the target's stats has been raised.
35
Thrash
X
NORMAL
PHYSICAL
120
100
-
10
X
User is forced to attack with this move for 2–3 turns, leaving the user confused.
39
Close Combat
X
FIGHTING
PHYSICAL
120
100
-
5
X
Lowers the user's DEF and SP.DEF one stage each.
44
Screech
X
NORMAL
STATUS
-
85
-
40
X
Lowers the target's DEF two stages.
48
Stomping Tantrum
X
GROUND
PHYSICAL
75
100
-
10
X
Power is doubled if the user's last move failed for any reason.
53
Outrage
X
DRAGON
PHYSICAL
120
100
-
10
X
User is forced to attack with this move for 2–3 turns, leaving the user confused.
57
Final Gambit
X
FIGHTING
SPECIAL
1
100
-
5
X
Inflicts damage equal to the user's remaining HP. User faints.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Hone Claws
X
DARK
STATUS
-
-
-
15
X
Raises the user's ATK and accuracy one stage.
Toxic
X
POISON
STATUS
-
90
-
10
X
Badly poisons the target. Never misses when used by a Poison-type Pokémon.
Bulk Up
X
FIGHTING
STATUS
-
-
-
20
X
Raises the user's ATK and DEF one stage each.
Hidden Power
X
NORMAL
SPECIAL
60
100
-
15
X
Power and type are determined by the user's IVs.
Sunny Day
X
FIRE
STATUS
-
-
-
5
X
For five turns the weather is sunny. All Fire-type moves deal 1.5x damage and Water-type moves deal 0.5x damage.
Taunt
X
DARK
STATUS
-
100
-
20
X
Target is forced to only use damaging moves for the next 3–5 turns.
Hyper Beam
X
NORMAL
SPECIAL
150
90
-
5
X
The user can't attack or switch out the turn after this is used.
Protect
X
NORMAL
STATUS
-
-
-
10
X
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
Rain Dance
X
WATER
STATUS
-
-
-
5
X
For five turns the weather is rain. All Water-type moves deal 1.5x damage and Fire-type moves deal 0.5x damage.
Frustration
X
NORMAL
PHYSICAL
1
100
-
20
X
Power increases with unhappiness up to 102.
Smack Down
X
ROCK
PHYSICAL
50
100
-
15
X
Removes the target's immunity to Ground-type damage.
Thunderbolt
X
ELECTRIC
SPECIAL
90
100
10
15
X
Can paralyze the target.
Thunder
X
ELECTRIC
SPECIAL
110
70
30
10
X
Can paralyze the target. Doesn't miss during rain, but 50% accurate in sunny weather.
Earthquake
X
GROUND
PHYSICAL
100
100
-
10
X
If the target is in the first turn of Dig, this move will hit with double power.
Return
X
NORMAL
PHYSICAL
1
100
-
20
X
Power increases with happiness, up to a maximum of 102.
Dig
X
GROUND
PHYSICAL
80
100
-
10
X
User digs underground for one turn and hits on the second turn.
Brick Break
X
FIGHTING
PHYSICAL
75
100
-
15
X
Destroys any Light Screen or Reflect on the target's side of the field.
Double Team
X
NORMAL
STATUS
-
-
-
15
X
Raises the user's evasion one stage.
Rock Tomb
X
ROCK
PHYSICAL
60
95
100
15
X
Lowers the target's SPEED one stage.
Aerial Ace
X
FLYING
PHYSICAL
60
-
-
20
X
Doesn't miss.
Facade
X
NORMAL
PHYSICAL
70
100
-
20
X
If the user is burned, paralyzed, or poisoned, this move has double power.
Rest
X
PSYCHIC
STATUS
-
-
-
10
X
The user falls asleep and regains all of its HP.
Attract
X
NORMAL
STATUS
-
100
-
15
X
The target falls in love with the user, giving it a 50% chance to do nothing each turn. Fails if the user and target are the same gender, or either is genderless.
Thief
X
DARK
PHYSICAL
60
100
-
25
X
When not holding an item, steal the item of the target. Permanently if the target is a wild Pokémon.
Low Sweep
X
FIGHTING
PHYSICAL
65
100
100
20
X
Lowers the target's SPEED one stage.
Round
X
NORMAL
SPECIAL
60
100
-
15
X
If Round has already been used this turn, this move's power is doubled.
Overheat
X
FIRE
SPECIAL
130
90
-
5
X
Lowers the user's SP.ATK two stages.
Focus Blast
X
FIGHTING
SPECIAL
120
70
10
5
X
Can lower the target's SP.DEF one stage.
Fling
X
DARK
PHYSICAL
1
100
-
10
X
Consumes user's held item. Power and type are determined by the item.
Acrobatics
X
FLYING
PHYSICAL
55
100
-
15
X
If the user has no held item, this move has double power.
Payback
X
DARK
PHYSICAL
50
100
-
10
X
If the target uses a move or switches out this turn, this move has double power.
Retaliate
X
NORMAL
PHYSICAL
70
100
-
5
X
If a friendly Pokémon fainted on the previous turn, this move has double power.
Giga Impact
X
NORMAL
PHYSICAL
150
90
-
5
X
The user can't attack or switch out the turn after this is used.
Stone Edge
X
ROCK
PHYSICAL
100
80
-
5
X
User's critical hit rate is one level higher when using this move.
Bulldoze
X
GROUND
PHYSICAL
60
100
100
20
X
Lowers the target's SPEED one stage.
Work Up
X
NORMAL
STATUS
-
-
-
30
X
Raises the user's ATK and SP.ATK one stage.
Poison Jab
X
POISON
PHYSICAL
80
100
30
20
X
Can poison the target.
Swagger
X
NORMAL
STATUS
-
85
-
15
X
Raises the target's ATK two stages and then confuses it.
Sleep Talk
X
NORMAL
STATUS
-
-
-
10
X
Randomly use one of the user's other three moves. Fails if awake.
U-turn
X
BUG
PHYSICAL
70
100
-
20
X
Inflicts regular damage, then the user immediately switches out.
Substitute
X
NORMAL
STATUS
-
-
-
10
X
The user transfers 1/4 max HP into a doll that will take hits instead.
Focus Punch
X
FIGHTING
PHYSICAL
150
100
-
20
X
If the user takes damage this turn before hitting, this move will fail. Has -3 move priority.
Power-Up Punch
X
FIGHTING
PHYSICAL
40
100
100
20
X
Raises the user's ATK one stage.
Stomping Tantrum
X
GROUND
PHYSICAL
75
100
-
10
X
Power is doubled if the user's last move failed for any reason.
Throat Chop
X
DARK
PHYSICAL
80
100
100
15
X
Silences the target for two turns, preventing it from using any sound-based moves.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Strength
X
NORMAL
PHYSICAL
80
100
-
15
X
Inflicts regular damage.
Rock Climb
X
NORMAL
PHYSICAL
90
85
20
20
X
Can confuse the target.
Rock Smash
X
FIGHTING
PHYSICAL
40
100
50
15
X
Can lower the target's DEF one stage.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Fire Punch
X
FIRE
PHYSICAL
75
100
10
15
X
Can burn the target.
Gunk Shot
X
POISON
PHYSICAL
120
80
30
5
X
Can poison the target.
Ice Punch
X
ICE
PHYSICAL
75
100
10
15
X
Can freeze the target.
Iron Tail
X
STEEL
PHYSICAL
100
75
30
15
X
Can lower the target's DEF one stage.
Mega Kick
X
NORMAL
PHYSICAL
120
75
-
5
X
Inflicts regular damage.
Mud-Slap
X
GROUND
SPECIAL
20
100
100
10
X
Lowers the target's accuracy one stage.
Outrage
X
DRAGON
PHYSICAL
120
100
-
10
X
User is forced to attack with this move for 2–3 turns, leaving the user confused.
Role Play
X
PSYCHIC
STATUS
-
-
-
10
X
User's ability is replaced with the target's until the user leaves the field.
Swift
X
NORMAL
SPECIAL
60
-
-
20
X
Doesn't miss.
Thunder Punch
X
ELECTRIC
PHYSICAL
75
100
10
15
X
Can paralyze the target.

Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Beat Up
Pokemon: 56
DARK
PHYSICAL
1
100
-
10
Pokemon: 56
Inflicts typeless regular damage. Increases in power for every non-fainted Pokémon in the user's party.
Close Combat
Pokemon: 56
FIGHTING
PHYSICAL
120
100
-
5
Pokemon: 56
Lowers the user's DEF and SP.DEF one stage each.
Counter
Pokemon: 56
FIGHTING
PHYSICAL
1
100
-
20
Pokemon: 56
Inflicts twice the physical damage last inflicted on the user. Has -5 move priority.
Encore
Pokemon: 56
NORMAL
STATUS
-
100
-
5
Pokemon: 56
Forces the target to use the last used move for 3 turns.
Focus Punch
Pokemon: 56
FIGHTING
PHYSICAL
150
100
-
20
Pokemon: 56
If the user takes damage this turn before hitting, this move will fail. Has -3 move priority.
Foresight
Pokemon: 56
NORMAL
STATUS
-
-
-
40
Pokemon: 56
Resets the target's evasion to normal and prevents any further boosting until it leaves the field.
Meditate
Pokemon: 56
PSYCHIC
STATUS
-
-
-
40
Pokemon: 56
Raises the user's ATK one stage.
Revenge
Pokemon: 56
FIGHTING
PHYSICAL
60
100
-
10
Pokemon: 56
If the target damaged the user this turn, this move has double power. Has -4 move priority.
Reversal
Pokemon: 56
FIGHTING
PHYSICAL
1
100
-
15
Pokemon: 56
Power increases the less HP the user has up to 200.
Sleep Talk
Pokemon: 56
NORMAL
STATUS
-
-
-
10
Pokemon: 56
Randomly use one of the user's other three moves. Fails if awake.
Smelling Salts
Pokemon: 56
NORMAL
PHYSICAL
70
100
-
10
Pokemon: 56
This attack inflicts double damage on a paralyzed foe. It also cures the target's paralysis, however.

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