#231
Phanpy
231
GROUND
#231.231
Phanpy/Phanpy
231.231
GROUND

X
HP
ATK
DEF
SP.ATKSP.A
SP.DEFSP.D
SPEEDSPD
TOTALTOT
X
X
90
60
60
40
40
40
330
X

Regular
Pickup: 10% chance to pick up items after battle.
Hidden
Sand Veil: 1.25x evasion during sandstorm and avoids sandstorm damage regardless of its type.

Entry
Phanpy's big ears serve as broad fans. When it becomes hot, it flaps the ears busily to cool down. Even the young are very strong.
PokémonPoké.
231
ProfessorProf.
Oak
Entry
Phanpy's big ears serve as broad fans. When it becomes hot, it flaps the ears busily to cool down
PokémonPoké.
231.231
ProfessorProf.
Oak

x2
GRASSICEWATER
x2
x1
BUGDARKDRAGONFAIRYFIGHTINGFIREFLYINGGHOSTGROUNDNORMALPSYCHICSTEEL
x1
x1/2
POISONROCK
x1/2
x0
ELECTRIC
x0

#231
Phanpy
231
GROUND
Lv.25
#232
Donphan
232
GROUND

Classic Mode
Route 9, 10, Mt. Silver
Pokemon: 231
Route 46, Blackthorn City, Mt. Silver, Mt. Silver Base, Victory Road, Evolve Phanpy (Lv25)
Pokemon: 232
Remix Mode
Route 9, 22, 23
Pokemon: 231
Route 26, 27, 46, Blackthorn City, Boon Island, Evolve Phanpy (Lv25)
Pokemon: 232

LevelLv.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
1
Defense Curl
X
NORMAL
STATUS
-
-
-
40
X
Raises user's DEF one stage. Ice Ball and Rollout's power are doubled.
1
Growl
X
NORMAL
STATUS
-
100
-
40
X
Lowers the target's ATK one stage.
1
Odor Sleuth
X
NORMAL
STATUS
-
-
-
40
X
Resets the target's evasion to normal and enables Ghost-type targets to be hit by Normal and Fighting-type attacks.
1
Tackle
X
NORMAL
PHYSICAL
40
100
-
35
X
Inflicts regular damage.
6
Flail
X
NORMAL
PHYSICAL
1
100
-
15
X
Power increases the less HP the user has up to 200.
10
Rollout
X
ROCK
PHYSICAL
30
90
-
20
X
User is forced to use this move for five turns, doubling in power each time up to 16x.
15
Natural Gift
X
NORMAL
PHYSICAL
1
100
-
15
X
Power and type are determined by the user's held berry.
19
Endure
X
NORMAL
STATUS
-
-
-
10
X
The user's HP cannot be lowered below 1. Has 50% chance to fail the next turn. Has +4 move priority.
24
Slam
X
NORMAL
PHYSICAL
80
75
-
20
X
Inflicts regular damage.
28
Take Down
X
NORMAL
PHYSICAL
90
85
-
20
X
User takes 1/4th the damage it inflicts in recoil.
33
Charm
X
FAIRY
STATUS
-
100
-
20
X
Lowers the target's ATK two stages.
37
Last Resort
X
NORMAL
PHYSICAL
140
100
-
5
X
Fails if the user hasn't used its other three moves at least once while on the field.
42
Double-Edge
X
NORMAL
PHYSICAL
120
100
-
15
X
User loses 1/3rd the damage it inflicts in recoil.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Roar
X
NORMAL
STATUS
-
-
-
20
X
Forces the target to switch out, but has -6 move priority.
Toxic
X
POISON
STATUS
-
90
-
10
X
Badly poisons the target. Never misses when used by a Poison-type Pokémon.
Hidden Power
X
NORMAL
SPECIAL
60
100
-
15
X
Power and type are determined by the user's IVs.
Sunny Day
X
FIRE
STATUS
-
-
-
5
X
For five turns the weather is sunny. All Fire-type moves deal 1.5x damage and Water-type moves deal 0.5x damage.
Protect
X
NORMAL
STATUS
-
-
-
10
X
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
Frustration
X
NORMAL
PHYSICAL
1
100
-
20
X
Power increases with unhappiness up to 102.
Earthquake
X
GROUND
PHYSICAL
100
100
-
10
X
If the target is in the first turn of Dig, this move will hit with double power.
Return
X
NORMAL
PHYSICAL
1
100
-
20
X
Power increases with happiness, up to a maximum of 102.
Double Team
X
NORMAL
STATUS
-
-
-
15
X
Raises the user's evasion one stage.
Sandstorm
X
ROCK
STATUS
-
-
-
10
X
For five turns the weather becomes sandstorm, raising all Rock-type's SP.DEF by 1.5x. Hurts all Pokémon 1/16th max HP each turn except Ground, Rock, and Steel-types.
Rock Tomb
X
ROCK
PHYSICAL
60
95
100
15
X
Lowers the target's SPEED one stage.
Facade
X
NORMAL
PHYSICAL
70
100
-
20
X
If the user is burned, paralyzed, or poisoned, this move has double power.
Rest
X
PSYCHIC
STATUS
-
-
-
10
X
The user falls asleep and regains all of its HP.
Attract
X
NORMAL
STATUS
-
100
-
15
X
The target falls in love with the user, giving it a 50% chance to do nothing each turn. Fails if the user and target are the same gender, or either is genderless.
Round
X
NORMAL
SPECIAL
60
100
-
15
X
If Round has already been used this turn, this move's power is doubled.
Echoed Voice
X
NORMAL
SPECIAL
40
100
-
15
X
Power increases by 40 each consecutive turn used by a friendly Pokémon, to a max of 200.
Bulldoze
X
GROUND
PHYSICAL
60
100
100
20
X
Lowers the target's SPEED one stage.
Swagger
X
NORMAL
STATUS
-
85
-
15
X
Raises the target's ATK two stages and then confuses it.
Sleep Talk
X
NORMAL
STATUS
-
-
-
10
X
Randomly use one of the user's other three moves. Fails if awake.
Substitute
X
NORMAL
STATUS
-
-
-
10
X
The user transfers 1/4 max HP into a doll that will take hits instead.
Play Rough
X
FAIRY
PHYSICAL
90
90
10
10
X
Can lower the target's ATK one stage.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Strength
X
NORMAL
PHYSICAL
80
100
-
15
X
Inflicts regular damage.
Rock Smash
X
FIGHTING
PHYSICAL
40
100
50
15
X
Can lower the target's DEF one stage.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Ancient Power
X
ROCK
SPECIAL
60
100
10
5
X
Can raise all of the user's stats one stage.
Earth Power
X
GROUND
SPECIAL
90
100
10
10
X
Can lower the target's SP.DEF one stage.
Gunk Shot
X
POISON
PHYSICAL
120
80
30
5
X
Can poison the target.
Hyper Voice
X
NORMAL
SPECIAL
90
100
-
10
X
Inflicts regular damage.
Iron Tail
X
STEEL
PHYSICAL
100
75
30
15
X
Can lower the target's DEF one stage.
Mud-Slap
X
GROUND
SPECIAL
20
100
100
10
X
Lowers the target's accuracy one stage.
Rollout
X
ROCK
PHYSICAL
30
90
-
20
X
User is forced to use this move for five turns, doubling in power each time up to 16x.
Stealth Rock
X
ROCK
STATUS
-
-
-
20
X
Hurts opposing Pokémon that enter the field for 1/8th max HP. Affected by type effectiveness.
Superpower
X
FIGHTING
PHYSICAL
120
100
-
5
X
Inflicts regular damage, then lowers the user's ATK and DEF one stage each.

Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Ancient Power
X
ROCK
SPECIAL
60
100
10
5
X
Can raise all of the user's stats one stage.
Body Slam
X
NORMAL
PHYSICAL
85
100
30
15
X
Can paralyze the target.
Counter
X
FIGHTING
PHYSICAL
1
100
-
20
X
Inflicts twice the physical damage last inflicted on the user. Has -5 move priority.
Endeavor
X
NORMAL
PHYSICAL
1
100
-
5
X
Inflicts exactly enough damage to lower the target's HP to equal the user's.
Fissure
X
GROUND
PHYSICAL
1
30
-
5
X
One-hit KO. If the user is a lower level than the target, this move will fail.
Focus Energy
X
NORMAL
STATUS
-
-
-
30
X
User's critical hit rate is two levels higher until it leaves the field.
Head Smash
X
ROCK
PHYSICAL
150
80
-
5
X
User takes 1/2 the damage it inflicts in recoil.
Heavy Slam
X
STEEL
PHYSICAL
1
100
-
10
X
Power maxes out at 120, depending on how much heavier the user is than the target.
Ice Shard
X
ICE
PHYSICAL
40
100
-
30
X
Has +1 move priority.
Mud-Slap
X
GROUND
SPECIAL
20
100
100
10
X
Lowers the target's accuracy one stage.
Snore
X
NORMAL
SPECIAL
50
100
30
15
X
Only usable if the user is sleeping. Can make the target flinch.

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