#495
Lotad
495
watergrass
#495.495
Lotad/Lotad
495.495
watergrass

HP
HP
ATK
ATK
DEF
DEF
SP.ATK
SP.A
SP.DEF
SP.D
SPEED
SPD
TOTAL
TOT
40
30
30
40
50
30
220

Regular
Swift Swim: 2x SPEED in rainy weather.
Rain Dish: Restore 1/16th max HP each turn during rain.
Hidden
Own Tempo: Can't be confused.

x2
bugflyingpoison
x2
x1
darkdragonelectricfairyfightingfireghostgrassicenormalpsychicrock
x1
x1/2
groundsteel
x1/2
x1/4
water
x1/4

#495
Lotad
495
watergrass
Lv.14
#496
Lombre
496
watergrass
WATERSTONE
#497
Ludicolo
497
watergrass

Classic Mode
Route 6, 14, 25
Pokemon: 495
Safari Zone A1, A2, A3, A4, Evolve Lotad (Lv14)
Pokemon: 496
Evolve Lombre (Water Stone)
Pokemon: 497
Remix Mode
Route 2, 6, 14, 25
Pokemon: 495
Route 6, 21, 43, Lake of Rage, Safari Zone A1, A2, A3, A4, Viridian River, Evolve Lotad (Lv14)
Pokemon: 496
Route 6, Lake of Rage, Evolve Lombre (Water Stone)
Pokemon: 497

Lv.
Attack Name
Name
Type
Category
Cat.
Power
Pow.
Accuracy
Acc.
Effect%
%
PP
1
Aston­ish
ghost
physical
30
100
30%
15
Can flinch the target.
3
Growl
normal
status
-
100
-
40
Lowers the target's ATK one stage.
6
Absorb
grass
special
20
100
-
25
Drains half the damage inflicted to heal the user.
9
Bubble
water
special
40
100
10%
30
Can lower the target's SPEED one stage.
12
Natural Gift
normal
physical
1
100
-
15
Power and type are determined by the user's held berry.
15
Mist
ice
status
-
-
-
30
For five turns, the user's side of the field are immune to stat-lowering effects.
18
Mega Drain
grass
special
40
100
-
15
Drains half the damage inflicted to heal the user.
21
Bubble­beam
water
special
65
100
10%
20
Can lower the target's SPEED one stage.
24
Nature Power
normal
status
-
-
-
20
Uses another move chosen according to the terrain.
27
Rain Dance
water
status
-
-
-
5
For five turns the weather is rain. All Water-type moves deal 1.5x damage and Fire-type moves deal 0.5x damage.
30
Giga Drain
grass
special
75
100
-
10
Half the damage dealt is restored to the user's HP.
33
Zen Head­butt
psychic
physical
80
90
20%
15
Can make the target flinch.
36
Energy Ball
grass
special
90
100
10%
10
Can lower the target's SP.DEF one stage.

Tutor
Attack Name
Name
Type
Category
Cat.
Power
Pow.
Accuracy
Acc.
Effect%
%
PP
Surf
water
special
90
100
-
15
If the target is in the first turn of Dive, this move will hit with double power.
Toxic
poison
status
-
90
-
10
Badly poisons the target. Never misses when used by a Poison-type Pokémon.
Hail
ice
status
-
-
-
10
For five turns the weather becomes hail, hurting all non-Ice-type Pokémon 1/16th max HP each turn.
Hidden Power
normal
special
60
100
-
15
Power and type are determined by the user's IVs.
Sunny Day
fire
status
-
-
-
5
For five turns the weather is sunny. All Fire-type moves deal 1.5x damage and Water-type moves deal 0.5x damage.
Ice Beam
ice
special
90
100
10%
10
Can freeze the target.
Blizz­ard
ice
special
110
70
10%
5
Can freeze the target. Doesn't miss during hail.
Protect
normal
status
-
-
-
10
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
Rain Dance
water
status
-
-
-
5
For five turns the weather is rain. All Water-type moves deal 1.5x damage and Fire-type moves deal 0.5x damage.
Frustra­tion
normal
physical
1
100
-
20
Power increases with unhappiness up to 102.
Solar Beam
grass
special
120
100
-
10
User charges for one turn before attacking. During sunny day, the charging turn is skipped.
Return
normal
physical
1
100
-
20
Power increases with happiness, up to a maximum of 102.
Double Team
normal
status
-
-
-
15
Raises the user's evasion one stage.
Facade
normal
physical
70
100
-
20
If the user is burned, paralyzed, or poisoned, this move has double power.
Rest
psychic
status
-
-
-
10
The user falls asleep and regains all of its HP.
Attract
normal
status
-
100
-
15
The target falls in love with the user, giving it a 50% chance to do nothing each turn. Fails if the user and target are the same gender, or either is genderless.
Thief
dark
physical
60
100
-
25
When not holding an item, steal the item of the target. Permanently if the target is a wild Pokémon.
Round
normal
special
60
100
-
15
If Round has already been used this turn, this move's power is doubled.
Echoed Voice
normal
special
40
100
-
15
Power increases by 40 each consecutive turn used by a friendly Pokémon, to a max of 200.
Energy Ball
grass
special
90
100
10%
10
Can lower the target's SP.DEF one stage.
Water Pulse
water
special
60
100
20%
20
Can confuse the target.
Swords Dance
normal
status
-
-
-
10
Raises the user's ATK two stages.
Grass Knot
grass
special
1
100
-
20
Power increases with the target's weight to a maximum of 120.
Swag­ger
normal
status
-
85
-
15
Raises the target's ATK two stages and then confuses it.
Sleep Talk
normal
status
-
-
-
10
Randomly use one of the user's other three moves. Fails if awake.
Sub­stitute
normal
status
-
-
-
10
The user transfers 1/4 max HP into a doll that will take hits instead.
Scald
water
special
80
100
30%
15
Can burn the target.

Tutor
Attack Name
Name
Type
Category
Cat.
Power
Pow.
Accuracy
Acc.
Effect%
%
PP
Synthesis
grass
status
-
-
-
5
Heals the user 1/2 its max HP. During sunshine 2/3 its max HP, but in other weather 1/4 its max HP.
Zen Head­butt
psychic
physical
80
90
20%
15
Can make the target flinch.

Attack Name
Name
Type
Category
Cat.
Power
Pow.
Accuracy
Acc.
Effect%
%
PP
Count­er
fighting
physical
1
100
-
20
Inflicts twice the physical damage last inflicted on the user. Has -5 move priority.
Flail
normal
physical
1
100
-
15
Power increases the less HP the user has up to 200.
Giga Drain
grass
special
75
100
-
10
Half the damage dealt is restored to the user's HP.
Leech Seed
grass
status
-
90
-
10
Drains 1/8th max HP from a non-Grass target each turn to heal the user.
Razor Leaf
grass
physical
55
95
-
25
User's critical hit rate is one level higher when using this move.
Sweet Scent
normal
status
-
100
-
20
Lowers the target's evasion one stage.
Synthesis
grass
status
-
-
-
5
Heals the user 1/2 its max HP. During sunshine 2/3 its max HP, but in other weather 1/4 its max HP.
Teeter Dance
normal
status
-
100
-
20
Confuses all targets.
Tickle
normal
status
-
100
-
20
Lowers the target's ATK and DEF one stage.
Water Gun
water
special
40
100
-
25
Inflicts regular damage.
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