#496
Lombre
496
WATERGRASS
#496.496
Lombre/Lombre
496.496
WATERGRASS

X
HP
ATK
DEF
SP.ATKSP.A
SP.DEFSP.D
SPEEDSPD
TOTALTOT
X
X
60
50
50
60
70
50
340
X

Regular
Swift Swim: 2x SPEED in rainy weather.
Rain Dish: Restore 1/16th max HP each turn during rain.
Hidden
Own Tempo: Can't be confused.

x2
BUGFLYINGPOISON
x2
x1
DARKDRAGONELECTRICFAIRYFIGHTINGFIREGHOSTGRASSICENORMALPSYCHICROCK
x1
x1/2
GROUNDSTEEL
x1/2
x1/4
WATER
x1/4

#495
Lotad
495
WATERGRASS
Lv.14
#496
Lombre
496
WATERGRASS
WATERSTONE
#497
Ludicolo
497
WATERGRASS

Classic Mode
Route 6, 14, 25
Pokemon: 495
Safari Zone A1, A2, A3, A4, Evolve Lotad (Lv14)
Pokemon: 496
Evolve Lombre (Water Stone)
Pokemon: 497
Remix Mode
Route 2, 6, 14, 25
Pokemon: 495
Route 6, 21, 43, Lake of Rage, Safari Zone A1, A2, A3, A4, Viridian River, Evolve Lotad (Lv14)
Pokemon: 496
Route 6, Lake of Rage, Evolve Lombre (Water Stone)
Pokemon: 497

LevelLv.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Pre Evo
Energy Ball
Pokemon: 495
GRASS
SPECIAL
90
100
10
10
Pokemon: 495
Can lower the target's SP.DEF one stage.
Pre Evo
Giga Drain
Pokemon: 495
GRASS
SPECIAL
75
100
-
10
Pokemon: 495
Half the damage dealt is restored to the user's HP.
Pre Evo
Mega Drain
Pokemon: 495
GRASS
SPECIAL
40
100
-
15
Pokemon: 495
Drains half the damage inflicted to heal the user.
Pre Evo
Mist
Pokemon: 495
ICE
STATUS
-
-
-
30
Pokemon: 495
For five turns, the user's side of the field are immune to stat-lowering effects.
Pre Evo
Natural Gift
Pokemon: 495
NORMAL
PHYSICAL
1
100
-
15
Pokemon: 495
Power and type are determined by the user's held berry.
Pre Evo
Rain Dance
Pokemon: 495
WATER
STATUS
-
-
-
5
Pokemon: 495
For five turns the weather is rain. All Water-type moves deal 1.5x damage and Fire-type moves deal 0.5x damage.
1
Astonish
X
GHOST
PHYSICAL
30
100
30
15
X
Can flinch the target.
3
Growl
X
NORMAL
STATUS
-
100
-
40
X
Lowers the target's ATK one stage.
6
Absorb
X
GRASS
SPECIAL
20
100
-
25
X
Drains half the damage inflicted to heal the user.
9
Bubble
X
WATER
SPECIAL
40
100
10
30
X
Can lower the target's SPEED one stage.
12
Fury Swipes
X
NORMAL
PHYSICAL
18
80
-
15
X
Hits 2–5 times in one turn.
16
Fake Out
X
NORMAL
PHYSICAL
40
100
100
10
X
Causes the target to flinch. Can only be used on the user's first turn after entering the field. Has +3 move priority.
20
Water Sport
X
WATER
STATUS
-
-
-
15
X
Fire moves inflict half damage, regardless of target. If the user leaves the field, this effect ends.
24
Bubble Beam
X
WATER
SPECIAL
65
100
10
20
X
Can lower the target's SPEED one stage.
28
Nature Power
X
NORMAL
STATUS
-
-
-
20
X
Uses another move chosen according to the terrain.
32
Uproar
X
NORMAL
SPECIAL
90
100
-
10
X
User is forced to use this move for 2–5 turns, waking up sleeping Pokémon.
36
Knock Off
X
DARK
PHYSICAL
65
100
-
20
X
Target loses its held item. That item can't be recovered with Recycle.
40
Zen Headbutt
X
PSYCHIC
PHYSICAL
80
90
20
15
X
Can make the target flinch.
44
Hydro Pump
X
WATER
SPECIAL
110
80
-
5
X
Inflicts regular damage.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Toxic
X
POISON
STATUS
-
90
-
10
X
Badly poisons the target. Never misses when used by a Poison-type Pokémon.
Hail
X
ICE
STATUS
-
-
-
10
X
For five turns the weather becomes hail, hurting all non-Ice-type Pokémon 1/16th max HP each turn.
Hidden Power
X
NORMAL
SPECIAL
60
100
-
15
X
Power and type are determined by the user's IVs.
Sunny Day
X
FIRE
STATUS
-
-
-
5
X
For five turns the weather is sunny. All Fire-type moves deal 1.5x damage and Water-type moves deal 0.5x damage.
Ice Beam
X
ICE
SPECIAL
90
100
10
10
X
Can freeze the target.
Blizzard
X
ICE
SPECIAL
110
70
10
5
X
Can freeze the target. Doesn't miss during hail.
Protect
X
NORMAL
STATUS
-
-
-
10
X
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
Rain Dance
X
WATER
STATUS
-
-
-
5
X
For five turns the weather is rain. All Water-type moves deal 1.5x damage and Fire-type moves deal 0.5x damage.
Frustration
X
NORMAL
PHYSICAL
1
100
-
20
X
Power increases with unhappiness up to 102.
Solar Beam
X
GRASS
SPECIAL
120
100
-
10
X
User charges for one turn before attacking. During sunny day, the charging turn is skipped.
Return
X
NORMAL
PHYSICAL
1
100
-
20
X
Power increases with happiness, up to a maximum of 102.
Brick Break
X
FIGHTING
PHYSICAL
75
100
-
15
X
Destroys any Light Screen or Reflect on the target's side of the field.
Double Team
X
NORMAL
STATUS
-
-
-
15
X
Raises the user's evasion one stage.
Facade
X
NORMAL
PHYSICAL
70
100
-
20
X
If the user is burned, paralyzed, or poisoned, this move has double power.
Rest
X
PSYCHIC
STATUS
-
-
-
10
X
The user falls asleep and regains all of its HP.
Attract
X
NORMAL
STATUS
-
100
-
15
X
The target falls in love with the user, giving it a 50% chance to do nothing each turn. Fails if the user and target are the same gender, or either is genderless.
Thief
X
DARK
PHYSICAL
60
100
-
25
X
When not holding an item, steal the item of the target. Permanently if the target is a wild Pokémon.
Round
X
NORMAL
SPECIAL
60
100
-
15
X
If Round has already been used this turn, this move's power is doubled.
Echoed Voice
X
NORMAL
SPECIAL
40
100
-
15
X
Power increases by 40 each consecutive turn used by a friendly Pokémon, to a max of 200.
Energy Ball
X
GRASS
SPECIAL
90
100
10
10
X
Can lower the target's SP.DEF one stage.
Water Pulse
X
WATER
SPECIAL
60
100
20
20
X
Can confuse the target.
Fling
X
DARK
PHYSICAL
1
100
-
10
X
Consumes user's held item. Power and type are determined by the item.
Swords Dance
X
NORMAL
STATUS
-
-
-
10
X
Raises the user's ATK two stages.
Grass Knot
X
GRASS
SPECIAL
1
100
-
20
X
Power increases with the target's weight to a maximum of 120.
Swagger
X
NORMAL
STATUS
-
85
-
15
X
Raises the target's ATK two stages and then confuses it.
Sleep Talk
X
NORMAL
STATUS
-
-
-
10
X
Randomly use one of the user's other three moves. Fails if awake.
Substitute
X
NORMAL
STATUS
-
-
-
10
X
The user transfers 1/4 max HP into a doll that will take hits instead.
Power-Up Punch
X
FIGHTING
PHYSICAL
40
100
100
20
X
Raises the user's ATK one stage.
Scald
X
WATER
SPECIAL
80
100
30
15
X
Can burn the target.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Surf
X
WATER
SPECIAL
90
100
-
15
X
If the target is in the first turn of Dive, this move will hit with double power.
Strength
X
NORMAL
PHYSICAL
80
100
-
15
X
Inflicts regular damage.
Waterfall
X
WATER
PHYSICAL
80
100
20
15
X
Can make the target flinch.
Dive
X
WATER
PHYSICAL
80
100
-
10
X
The user dives underwater for one turn and hits on the second turn.
Rock Smash
X
FIGHTING
PHYSICAL
40
100
50
15
X
Can lower the target's DEF one stage.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Drain Punch
X
FIGHTING
PHYSICAL
75
100
-
10
X
Drains half the damage inflicted to heal the user.
Fire Punch
X
FIRE
PHYSICAL
75
100
10
15
X
Can burn the target.
Hyper Voice
X
NORMAL
SPECIAL
90
100
-
10
X
Inflicts regular damage.
Ice Punch
X
ICE
PHYSICAL
75
100
10
15
X
Can freeze the target.
Synthesis
X
GRASS
STATUS
-
-
-
5
X
Heals the user 1/2 its max HP. During sunshine 2/3 its max HP, but in other weather 1/4 its max HP.
Thunder Punch
X
ELECTRIC
PHYSICAL
75
100
10
15
X
Can paralyze the target.
Zen Headbutt
X
PSYCHIC
PHYSICAL
80
90
20
15
X
Can make the target flinch.

Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Counter
Pokemon: 495
FIGHTING
PHYSICAL
1
100
-
20
Pokemon: 495
Inflicts twice the physical damage last inflicted on the user. Has -5 move priority.
Flail
Pokemon: 495
NORMAL
PHYSICAL
1
100
-
15
Pokemon: 495
Power increases the less HP the user has up to 200.
Giga Drain
Pokemon: 495
GRASS
SPECIAL
75
100
-
10
Pokemon: 495
Half the damage dealt is restored to the user's HP.
Leech Seed
Pokemon: 495
GRASS
STATUS
-
90
-
10
Pokemon: 495
Drains 1/8th max HP from a non-Grass target each turn to heal the user.
Razor Leaf
Pokemon: 495
GRASS
PHYSICAL
55
95
-
25
Pokemon: 495
User's critical hit rate is one level higher when using this move.
Sweet Scent
Pokemon: 495
NORMAL
STATUS
-
100
-
20
Pokemon: 495
Lowers the target's evasion one stage.
Synthesis
Pokemon: 495
GRASS
STATUS
-
-
-
5
Pokemon: 495
Heals the user 1/2 its max HP. During sunshine 2/3 its max HP, but in other weather 1/4 its max HP.
Teeter Dance
Pokemon: 495
NORMAL
STATUS
-
100
-
20
Pokemon: 495
Confuses all targets.
Tickle
Pokemon: 495
NORMAL
STATUS
-
100
-
20
Pokemon: 495
Lowers the target's ATK and DEF one stage.
Water Gun
Pokemon: 495
WATER
SPECIAL
40
100
-
25
Pokemon: 495
Inflicts regular damage.

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