Static: On contact, the attacker has a 30% chance to be paralyzed.
Hidden
Vital Spirit: Cannot be asleep and Rest fails.
x2
x2
x1
x1
x1/2
x1/2
#239
Elekid
+
Unknown Artist
Lv.21
#125
Electabuzz
+
Unknown Artist
Lv.50
or
#267
Electivire
+
Unknown Artist
Classic Mode
Kanto Daycare (gift), Celadon City (trade)
Power Plant (static), Power Plant, Evolve Elekid (Lv21)
Evolve Electabuzz (Lv50 or Electirizer)
Remix Mode
Kanto Daycare (gift), Celadon City (trade), Route 3, Power Plant, Viridian River
Power Plant (static), Route 36, Evolve Elekid (Lv21)
Evolve Electabuzz (Lv50 or Electirizer)
LevelLv.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
1
Leer
X
-
100
-
30
X
Lowers the target's DEF one stage.
1
Quick Attack
X
40
100
-
30
X
Has +1 move priority.
1
Thunder Shock
X
40
100
10
30
X
Can paralyze the target.
5
Thunder Shock
X
40
100
10
30
X
Can paralyze the target.
8
Low Kick
X
1
100
-
20
X
Power increases with the target's weight in kilograms, to a maximum of 120.
12
Swift
X
60
-
-
20
X
Doesn't miss.
15
Shock Wave
X
60
-
-
20
X
Doesn't miss.
19
Thunder Wave
X
-
90
-
20
X
Paralyzes the target.
22
Electro Ball
X
1
100
-
10
X
Hits harder the faster the user is to the target, to a maximum power of 150.
26
Light Screen
X
-
-
-
30
X
For five turns, special attacks deal 1/2 damage to friendly Pokémon, or 1/3 in double battles.
29
Thunder Punch
X
75
100
10
15
X
Can paralyze the target.
36
Discharge
X
80
100
30
15
X
Can paralyze the target.
42
Screech
X
-
85
-
40
X
Lowers the target's DEF two stages.
49
Thunderbolt
X
90
100
10
15
X
Can paralyze the target.
55
Thunder
X
110
70
30
10
X
Can paralyze the target. Doesn't miss during rain, but 50% accurate in sunny weather.
TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
TM06
Toxic
X
-
90
-
10
X
Badly poisons the target. Never misses when used by a Poison-type Pokémon.
TM10
Hidden Power
X
60
100
-
15
X
Power and type are determined by the user's IVs.
TM15
Hyper Beam
X
150
90
-
5
X
The user can't attack or switch out the turn after this is used.
TM16
Light Screen
X
-
-
-
30
X
For five turns, special attacks deal 1/2 damage to friendly Pokémon, or 1/3 in double battles.
TM17
Protect
X
-
-
-
10
X
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
TM18
Rain Dance
X
-
-
-
5
X
For five turns the weather is rain. All Water-type moves deal 1.5x damage and Fire-type moves deal 0.5x damage.
TM21
Frustration
X
1
100
-
20
X
Power increases with unhappiness up to 102.
TM24
Thunderbolt
X
90
100
10
15
X
Can paralyze the target.
TM25
Thunder
X
110
70
30
10
X
Can paralyze the target. Doesn't miss during rain, but 50% accurate in sunny weather.
TM27
Return
X
1
100
-
20
X
Power increases with happiness, up to a maximum of 102.
TM29
Psychic
X
90
100
10
10
X
Can lower the target's SP.DEF one stage.
TM31
Brick Break
X
75
100
-
15
X
Destroys any Light Screen or Reflect on the target's side of the field.
TM32
Double Team
X
-
-
-
15
X
Raises the user's evasion one stage.
TM42
Facade
X
70
100
-
20
X
If the user is burned, paralyzed, or poisoned, this move has double power.
TM44
Rest
X
-
-
-
10
X
The user falls asleep and regains all of its HP.
TM45
Attract
X
-
100
-
15
X
The target falls in love with the user, giving it a 50% chance to do nothing each turn. Fails if the user and target are the same gender, or either is genderless.
TM46
Thief
X
60
100
-
25
X
When not holding an item, steal the item of the target. Permanently if the target is a wild Pokémon.
TM47
Low Sweep
X
65
100
100
20
X
Lowers the target's SPEED one stage.
TM48
Round
X
60
100
-
15
X
If Round has already been used this turn, this move's power is doubled.
TM52
Focus Blast
X
120
70
10
5
X
Can lower the target's SP.DEF one stage.
TM56
Fling
X
1
100
-
10
X
Consumes user's held item. Power and type are determined by the item.
TM57
Charge Beam
X
50
90
70
10
X
Can raise the user's SP.ATK one stage.
TM68
Giga Impact
X
150
90
-
5
X
The user can't attack or switch out the turn after this is used.
TM72
Volt Switch
X
70
100
-
20
X
Inflicts regular damage, then the user immediately switches out.
TM73
Thunder Wave
X
-
90
-
20
X
Paralyzes the target.
TM87
Swagger
X
-
85
-
15
X
Raises the target's ATK two stages and then confuses it.
TM88
Sleep Talk
X
-
-
-
10
X
Randomly use one of the user's other three moves. Fails if awake.
TM90
Substitute
X
-
-
-
10
X
The user transfers 1/4 max HP into a doll that will take hits instead.
TM93
Wild Charge
X
90
100
-
15
X
User takes 1/4 the damage it inflicts in recoil.
TM112
Focus Punch
X
150
100
-
20
X
If the user takes damage this turn before hitting, this move will fail. Has -3 move priority.
TM115
Power-Up Punch
X
40
100
100
20
X
Raises the user's ATK one stage.
TM116
Shock Wave
X
60
-
-
20
X
Doesn't miss.
TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
HM04
Strength
X
80
100
-
15
X
Inflicts regular damage.
HM07
Teleport
X
-
-
-
20
X
Does nothing. Wild battles end immediately. Has -6 move priority.
HM08
Flash
X
-
100
-
20
X
Lowers the target's accuracy one stage.
HM10
Rock Climb
X
90
85
20
20
X
Can confuse the target.
TM94
Rock Smash
X
40
100
50
15
X
Can lower the target's DEF one stage.
TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Karate
Fire Punch
X
75
100
10
15
X
Can burn the target.
Karate
Ice Punch
X
75
100
10
15
X
Can freeze the target.
Old man
Iron Tail
X
100
75
30
15
X
Can lower the target's DEF one stage.
Scientist
Magnet Rise
X
-
-
-
10
X
For five turns, the user is immune to ground moves.
Female Ace Trainer "Korrina"
Mega Kick
X
120
75
-
5
X
Inflicts regular damage.
Male Scientist
Mud-Slap
X
20
100
100
10
X
Lowers the target's accuracy one stage.
Man
Signal Beam
X
75
100
10
15
X
Can confuse the target.
Man
Swift
X
60
-
-
20
X
Doesn't miss.
Karate
Thunder Punch
X
75
100
10
15
X
Can paralyze the target.
TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Expert Tutor
Electrify
-
-
-
20
If moving before the target, its chosen move this turn becomes Electric-type.
Expert Tutor
Parabolic Charge
65
100
-
20
Heals the user for half the total damage dealt to all targets.
TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Legendary Tutor
Plasma Fists
100
100
-
15
The target's normal type moves become Electric-type.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Barrier
-
-
-
20
Raises the user's DEF two stages.
Cross Chop
100
80
-
5
User's critical hit rate is one level higher when using this move.
Dynamic Punch
100
50
100
5
Confuses the target.
Feint
30
100
-
10
Removes the effects of detect or protect from the target before hitting. Has +2 move priority.
Fire Punch
75
100
10
15
Can burn the target.
Focus Punch
150
100
-
20
If the user takes damage this turn before hitting, this move will fail. Has -3 move priority.
Hammer Arm
100
90
-
10
Lowers the user's SPEED one stage.
Ice Punch
75
100
10
15
Can freeze the target.
Karate Chop
50
100
-
25
User's critical hit rate is one level higher when using this move.