#148
Dragonair
148
DRAGON
#148.148
Dragonair/Dragonair
148.148
DRAGON

X
HP
ATK
DEF
SP.ATKSP.A
SP.DEFSP.D
SPEEDSPD
TOTALTOT
X
X
61
84
65
70
70
70
420
X

Regular
Shed Skin: Each turn, there is a 33% chance of curing its major status condition.
Hidden
Marvel Scale: 1.5x DEF with a major status condition.

Entry
A Dragonair stores an enormous amount of energy inside its body. It is said to alter the weather around it by loosing energy from the crystals on its neck and tail.
PokémonPoké.
148
ProfessorProf.
Oak
Entry
A Dragonair stores an enormous amount of energy inside its body. It is said to alter the weather around it by loosing energy from the crystals on its neck and tail
PokémonPoké.
148.148
ProfessorProf.
Oak

x2
DRAGONFAIRYICE
x2
x1
BUGDARKFIGHTINGFLYINGGHOSTGROUNDNORMALPOISONPSYCHICROCKSTEEL
x1
x1/2
ELECTRICFIREGRASSWATER
x1/2

#147
Dratini
147
DRAGON
Lv.30
#148
Dragonair
148
DRAGON
Lv.55
#149
Dragonite
149
DRAGONFLYING

Classic Mode
Celadon Game Corner (gift), Blackthorn City, Dragon's Den, Safari Zone A1, A2, A3, A4, A5
Pokemon: 147
Dragon's Den, Safari Zone A1, A2, A3, A5, Evolve Dratini (Lv30)
Pokemon: 148
Dragon's Den, Evolve Dragonair (Lv55)
Pokemon: 149
Remix Mode
Celadon Game Corner (gift), Blackthorn City, Cerulean Cave, Diglett's Cave, Dragon's Den, Offshore Road, Safari Zone A1, A2, A3, A4, A5
Pokemon: 147
Dragon's Den, Safari Zone A1, A2, A3, A4, A5, Victory Road, Evolve Dratini (Lv30)
Pokemon: 148
Cerulean Cave, Evolve Dragonair (Lv55)
Pokemon: 149

LevelLv.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
1
Leer
X
NORMAL
STATUS
-
100
-
30
X
Lowers the target's DEF one stage.
1
Thunder Wave
X
ELECTRIC
STATUS
-
90
-
20
X
Paralyzes the target.
1
Twister
X
DRAGON
SPECIAL
40
100
20
20
X
Can make each target flinch. Double power against targets under the effect of Bounce, Fly, or Sky Drop.
1
Wrap
X
NORMAL
PHYSICAL
15
90
-
20
X
For 2–5 turns, the target can't escape and loses 1/16th max HP each turn.
5
Thunder Wave
X
ELECTRIC
STATUS
-
90
-
20
X
Paralyzes the target.
11
Twister
X
DRAGON
SPECIAL
40
100
20
20
X
Can make each target flinch. Double power against targets under the effect of Bounce, Fly, or Sky Drop.
15
Dragon Rage
X
DRAGON
SPECIAL
1
100
-
10
X
Inflicts exactly 40 damage.
21
Slam
X
NORMAL
PHYSICAL
80
75
-
20
X
Inflicts regular damage.
25
Agility
X
PSYCHIC
STATUS
-
-
-
30
X
Raises the user's SPEED two stages.
33
Dragon Tail
X
DRAGON
PHYSICAL
60
90
-
10
X
Forces the target to switch out, but has -6 move priority.
39
Aqua Tail
X
WATER
PHYSICAL
90
90
-
10
X
Inflicts regular damage.
47
Dragon Rush
X
DRAGON
PHYSICAL
100
75
20
10
X
Can make the target flinch.
53
Safeguard
X
NORMAL
STATUS
-
-
-
25
X
For five turns, protects friendly Pokémon from major status effects and confusion.
61
Dragon Dance
X
DRAGON
STATUS
-
-
-
20
X
Raises the user's ATK and SPEED one stage each.
67
Outrage
X
DRAGON
PHYSICAL
120
100
-
10
X
User is forced to attack with this move for 2–3 turns, leaving the user confused.
75
Hyper Beam
X
NORMAL
SPECIAL
150
90
-
5
X
The user can't attack or switch out the turn after this is used.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Toxic
X
POISON
STATUS
-
90
-
10
X
Badly poisons the target. Never misses when used by a Poison-type Pokémon.
Hail
X
ICE
STATUS
-
-
-
10
X
For five turns the weather becomes hail, hurting all non-Ice-type Pokémon 1/16th max HP each turn.
Hidden Power
X
NORMAL
SPECIAL
60
100
-
15
X
Power and type are determined by the user's IVs.
Sunny Day
X
FIRE
STATUS
-
-
-
5
X
For five turns the weather is sunny. All Fire-type moves deal 1.5x damage and Water-type moves deal 0.5x damage.
Ice Beam
X
ICE
SPECIAL
90
100
10
10
X
Can freeze the target.
Blizzard
X
ICE
SPECIAL
110
70
10
5
X
Can freeze the target. Doesn't miss during hail.
Hyper Beam
X
NORMAL
SPECIAL
150
90
-
5
X
The user can't attack or switch out the turn after this is used.
Light Screen
X
PSYCHIC
STATUS
-
-
-
30
X
For five turns, special attacks deal 1/2 damage to friendly Pokémon, or 1/3 in double battles.
Protect
X
NORMAL
STATUS
-
-
-
10
X
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
Rain Dance
X
WATER
STATUS
-
-
-
5
X
For five turns the weather is rain. All Water-type moves deal 1.5x damage and Fire-type moves deal 0.5x damage.
Safeguard
X
NORMAL
STATUS
-
-
-
25
X
For five turns, protects friendly Pokémon from major status effects and confusion.
Frustration
X
NORMAL
PHYSICAL
1
100
-
20
X
Power increases with unhappiness up to 102.
Thunderbolt
X
ELECTRIC
SPECIAL
90
100
10
15
X
Can paralyze the target.
Thunder
X
ELECTRIC
SPECIAL
110
70
30
10
X
Can paralyze the target. Doesn't miss during rain, but 50% accurate in sunny weather.
Return
X
NORMAL
PHYSICAL
1
100
-
20
X
Power increases with happiness, up to a maximum of 102.
Double Team
X
NORMAL
STATUS
-
-
-
15
X
Raises the user's evasion one stage.
Flamethrower
X
FIRE
SPECIAL
90
100
10
15
X
Can burn the target.
Fire Blast
X
FIRE
SPECIAL
110
85
10
5
X
Can burn the target.
Facade
X
NORMAL
PHYSICAL
70
100
-
20
X
If the user is burned, paralyzed, or poisoned, this move has double power.
Rest
X
PSYCHIC
STATUS
-
-
-
10
X
The user falls asleep and regains all of its HP.
Attract
X
NORMAL
STATUS
-
100
-
15
X
The target falls in love with the user, giving it a 50% chance to do nothing each turn. Fails if the user and target are the same gender, or either is genderless.
Round
X
NORMAL
SPECIAL
60
100
-
15
X
If Round has already been used this turn, this move's power is doubled.
Water Pulse
X
WATER
SPECIAL
60
100
20
20
X
Can confuse the target.
Incinerate
X
FIRE
SPECIAL
60
100
-
15
X
Destroys any berry the target is holding.
Thunder Wave
X
ELECTRIC
STATUS
-
90
-
20
X
Paralyzes the target.
Dragon Tail
X
DRAGON
PHYSICAL
60
90
-
10
X
Forces the target to switch out, but has -6 move priority.
Swagger
X
NORMAL
STATUS
-
85
-
15
X
Raises the target's ATK two stages and then confuses it.
Sleep Talk
X
NORMAL
STATUS
-
-
-
10
X
Randomly use one of the user's other three moves. Fails if awake.
Substitute
X
NORMAL
STATUS
-
-
-
10
X
The user transfers 1/4 max HP into a doll that will take hits instead.
Dragon Dance
X
DRAGON
STATUS
-
-
-
20
X
Raises the user's ATK and SPEED one stage each.
Aqua Jet
X
WATER
PHYSICAL
40
100
-
20
X
Has +1 move priority.
Brutal Swing
X
DARK
PHYSICAL
60
100
-
20
X
Inflicts regular damage.
Shock Wave
X
ELECTRIC
SPECIAL
60
-
-
20
X
Doesn't miss.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Surf
X
WATER
SPECIAL
90
100
-
15
X
If the target is in the first turn of Dive, this move will hit with double power.
Waterfall
X
WATER
PHYSICAL
80
100
20
15
X
Can make the target flinch.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Dragon Pulse
X
DRAGON
SPECIAL
85
100
-
10
X
Inflicts regular damage.
Iron Tail
X
STEEL
PHYSICAL
100
75
30
15
X
Can lower the target's DEF one stage.
Outrage
X
DRAGON
PHYSICAL
120
100
-
10
X
User is forced to attack with this move for 2–3 turns, leaving the user confused.
Swift
X
NORMAL
SPECIAL
60
-
-
20
X
Doesn't miss.

Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Aqua Jet
Pokemon: 147
WATER
PHYSICAL
40
100
-
20
Pokemon: 147
Has +1 move priority.
Dragon Breath
Pokemon: 147
DRAGON
SPECIAL
60
100
30
20
Pokemon: 147
Can paralyze the target.
Dragon Dance
Pokemon: 147
DRAGON
STATUS
-
-
-
20
Pokemon: 147
Raises the user's ATK and SPEED one stage each.
Dragon Pulse
Pokemon: 147
DRAGON
SPECIAL
85
100
-
10
Pokemon: 147
Inflicts regular damage.
Dragon Rush
Pokemon: 147
DRAGON
PHYSICAL
100
75
20
10
Pokemon: 147
Can make the target flinch.
Extreme Speed
Pokemon: 147
NORMAL
PHYSICAL
80
100
-
5
Pokemon: 147
Has +2 move priority.
Haze
Pokemon: 147
ICE
STATUS
-
-
-
30
Pokemon: 147
Removes stat, accuracy, and evasion modifiers from every Pokémon on the field.
Iron Tail
Pokemon: 147
STEEL
PHYSICAL
100
75
30
15
Pokemon: 147
Can lower the target's DEF one stage.
Mist
Pokemon: 147
ICE
STATUS
-
-
-
30
Pokemon: 147
For five turns, the user's side of the field are immune to stat-lowering effects.
Supersonic
Pokemon: 147
NORMAL
STATUS
-
55
-
20
Pokemon: 147
Confuses the target.
Water Pulse
Pokemon: 147
WATER
SPECIAL
60
100
20
20
Pokemon: 147
Can confuse the target.

Something went wrong.