Drains half the damage inflicted to heal the user.
1
Bug Bite
X
60
100
-
20
X
If the target is holding a berry, consume it and double this move's power.
1
Constrict
X
10
100
10
35
X
Can lower the target's SPEED one stage.
1
Fell Stinger
X
50
100
-
25
X
Raises the user's ATK three stages if it KOs the target.
1
Focus Energy
X
-
-
-
30
X
User's critical hit rate is two levels higher until it leaves the field.
1
Poison Sting
X
15
100
30
35
X
Can poison the target.
1
String Shot
X
-
95
-
40
X
Lowers the target's SPEED two stages.
1
Swords Dance
X
-
-
-
10
X
Raises the user's ATK two stages.
1
Venom Drench
X
-
100
-
20
X
Lowers the target's ATK, SP.ATK, and SPEED one stage if it is poisoned.
5
Absorb
X
20
100
-
25
X
Drains half the damage inflicted to heal the user.
8
Infestation
X
20
100
-
20
X
For the next 2–5 turns, the target can't escape and loses 1/8th max HP each turn.
12
Scary Face
X
-
100
-
10
X
Lowers the target's SPEED two stages.
15
Night Shade
X
1
100
-
15
X
Inflicts typed damage equal to the user's level.
19
Shadow Sneak
X
40
100
-
30
X
Has +1 move priority.
23
Fury Swipes
X
18
80
-
15
X
Hits 2–5 times in one turn.
28
Sucker Punch
X
70
100
-
5
X
Has +1 move priority if the target selected a damaging move this turn, otherwise this fails.
32
Spider Web
X
-
-
-
10
X
The target cannot switch out normally. Roaming Pokémon can't escape.
37
Agility
X
-
-
-
30
X
Raises the user's SPEED two stages.
41
Pin Missile
X
25
95
-
20
X
Hits 2–5 times in one turn.
46
Psychic
X
90
100
10
10
X
Can lower the target's SP.DEF one stage.
50
Poison Jab
X
80
100
30
20
X
Can poison the target.
55
Cross Poison
X
70
100
10
20
X
User's critical hit rate is one level higher when using this move. Can poison the target.
58
Sticky Web
X
-
-
-
20
X
Entry hazard that lowers the SPEED of the opposing Pokémon that enters the field one stage .
63
Toxic Thread
X
-
100
-
20
X
Poisons the target and lowers its SPEED one stage.
TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
TM01
Hone Claws
X
-
-
-
15
X
Raises the user's ATK and accuracy one stage.
TM06
Toxic
X
-
90
-
10
X
Badly poisons the target. Never misses when used by a Poison-type Pokémon.
TM09
Venoshock
X
65
100
-
10
X
If the target is poisoned, this move has double power.
TM10
Hidden Power
X
60
100
-
15
X
Power and type are determined by the user's IVs.
TM11
Sunny Day
X
-
-
-
5
X
For five turns the weather is sunny. All Fire-type moves deal 1.5x damage and Water-type moves deal 0.5x damage.
TM15
Hyper Beam
X
150
90
-
5
X
The user can't attack or switch out the turn after this is used.
TM17
Protect
X
-
-
-
10
X
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
TM21
Frustration
X
1
100
-
20
X
Power increases with unhappiness up to 102.
TM22
Solar Beam
X
120
100
-
10
X
User charges for one turn before attacking. During sunny day, the charging turn is skipped.
TM27
Return
X
1
100
-
20
X
Power increases with happiness, up to a maximum of 102.
TM28
Dig
X
80
100
-
10
X
User digs underground for one turn and hits on the second turn.
TM29
Psychic
X
90
100
10
10
X
Can lower the target's SP.DEF one stage.
TM32
Double Team
X
-
-
-
15
X
Raises the user's evasion one stage.
TM36
Sludge Bomb
X
90
100
30
10
X
Can poison the target.
TM42
Facade
X
70
100
-
20
X
If the user is burned, paralyzed, or poisoned, this move has double power.
TM44
Rest
X
-
-
-
10
X
The user falls asleep and regains all of its HP.
TM45
Attract
X
-
100
-
15
X
The target falls in love with the user, giving it a 50% chance to do nothing each turn. Fails if the user and target are the same gender, or either is genderless.
TM46
Thief
X
60
100
-
25
X
When not holding an item, steal the item of the target. Permanently if the target is a wild Pokémon.
TM48
Round
X
60
100
-
15
X
If Round has already been used this turn, this move's power is doubled.
TM68
Giga Impact
X
150
90
-
5
X
The user can't attack or switch out the turn after this is used.
TM75
Swords Dance
X
-
-
-
10
X
Raises the user's ATK two stages.
TM76
Struggle Bug
X
50
100
100
20
X
Lowers the target's SP.ATK one stage.
TM81
X-Scissor
X
80
100
-
15
X
Inflicts regular damage.
TM84
Poison Jab
X
80
100
30
20
X
Can poison the target.
TM87
Swagger
X
-
85
-
15
X
Raises the target's ATK two stages and then confuses it.
TM88
Sleep Talk
X
-
-
-
10
X
Randomly use one of the user's other three moves. Fails if awake.
TM90
Substitute
X
-
-
-
10
X
The user transfers 1/4 max HP into a doll that will take hits instead.
TM103
Toxic Spikes
X
-
-
-
20
X
Entry hazard that poisons the opposing Pokémon that switches in. Stacks up to 3 times.
TM113
Infestation
X
20
100
-
20
X
For the next 2–5 turns, the target can't escape and loses 1/8th max HP each turn.
TM114
Leech Life
X
80
100
-
10
X
Drains half the damage inflicted to heal the user.
TM117
Smart Strike
X
70
-
-
10
X
Doesn't miss.
TM119
Stomping Tantrum
X
75
100
-
10
X
Power is doubled if the user's last move failed for any reason.
TM120
Throat Chop
X
80
100
100
15
X
Silences the target for two turns, preventing it from using any sound-based moves.
TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
HM08
Flash
X
-
100
-
20
X
Lowers the target's accuracy one stage.
TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Bug Catcher
Bug Bite
X
60
100
-
20
X
If the target is holding a berry, consume it and double this move's power.
Man
Signal Beam
X
75
100
10
15
X
Can confuse the target.
Burglar
Sucker Punch
X
70
100
-
5
X
Has +1 move priority if the target selected a damaging move this turn, otherwise this fails.
TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Expert Tutor
Lunge
80
100
100
15
Lowers the target's ATK one stage.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Baton Pass
-
-
-
40
Switch out the user but any stat changes and persistent move effects remain.
Disable
-
100
-
20
Disables the target's last used move for the next 4-7 turns.
Electroweb
55
95
100
15
Lowers the target's SPEED one stage.
Night Slash
70
100
-
15
User's critical hit rate is one level higher when using this move.
Psybeam
65
100
10
20
Can confuse the target.
Pursuit
40
100
-
20
Retreating Pokémon take double damage before switching out.
Rage Powder
-
-
-
20
Redirects target's attack to itself away from an ally. Has +2 move priority.
Signal Beam
75
100
10
15
Can confuse the target.
Sonic Boom
1
90
-
20
Inflicts exactly 20 damage.
Toxic Spikes
-
-
-
20
Entry hazard that poisons the opposing Pokémon that switches in. Stacks up to 3 times.
Twineedle
25
100
20
20
Hits twice in the same turn. Can poison the target.