#400.427
Budew/Snorunt
400.427
GRASSICE
#427.400
Snorunt/Budew
427.400
ICEPOISON

X
43(-3)
HP
46(+3)
X
X
43(+7)
ATK
36(-7)
X
X
45(+5)
DEF
40(-5)
X
X
50
SP.ATKSP.A
50
X
X
63(+7)
SP.DEFSP.D
56(-7)
X
X
51(-2)
SPEEDSPD
53(+2)
X
X
295(+14)
TOTALTOT
281(-14)
X

Regular
Natural Cure: Status effect is healed upon switching out.
Poison Point: On contact, the attacker has a 30% chance to be poisoned.
Inner Focus: Can't be flinched.
Ice Body: Heals 1/16th max HP each turn in hail.
Hidden
Leaf Guard: Prevents status problems in sunny weather.
Moody: Each turn, a random stat is raised two stages and another is lowered one stage.

x4
FIRE
-
x4
x2
BUGFIGHTINGFLYINGPOISONROCKSTEEL
FIREGROUNDPSYCHICROCKSTEEL
x2
x1
DARKDRAGONFAIRYGHOSTICENORMALPSYCHIC
DARKDRAGONELECTRICFIGHTINGFLYINGGHOSTNORMALWATER
x1
x1/2
ELECTRICGRASSGROUNDWATER
BUGFAIRYGRASSICEPOISON
x1/2

#400
Budew
400
GRASSPOISON
Lv.15
#401
Roselia
401
GRASSPOISON
SHINYSTONE
#352
Roserade
352
GRASSPOISON
#427
Snorunt
427
ICE
Lv.42
#428
Glalie
428
ICE
DAWNSTONE
#429
Froslass
429
ICEGHOST

Classic Mode
Route 3 (Pokéradar)
Pokemon: 400
Evolve Budew (Lv15)
Pokemon: 401
Evolve Roselia (Shiny Stone)
Pokemon: 352
Seafoam Islands (nest), Ice Cavern
Pokemon: 427
Seafoam Islands (nest), Ice Cavern, Evolve Snorunt (Lv42)
Pokemon: 428
Ice Cavern (static), Evolve Snorunt (Dawn Stone)
Pokemon: 429
Remix Mode
Route 3 (Pokéradar), Viridian Forest
Pokemon: 400
Route 12, 17, 29, Evolve Budew (Lv15)
Pokemon: 401
Evolve Roselia (Shiny Stone)
Pokemon: 352
Seafoam Islands (nest), Route 3, 12, 16, Seafoam Islands
Pokemon: 427
Ice Cavern (static), Ice Cavern, Ice Mountains, Mt. Silver, Seafoam Islands, Evolve Snorunt (Dawn Stone)
Pokemon: 429
Seafoam Islands (nest), Route 16, 17, Ice Cavern, Ice Mountains, Mt. Silver, Mt. Silver Base, Seafoam Islands, Evolve Snorunt (Lv42)
Pokemon: 428

LevelLv.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
1
Absorb
Pokemon: 400
GRASS
SPECIAL
20
100
-
25
Pokemon: 400
Drains half the damage inflicted to heal the user.
1
Leer
Pokemon: 427
NORMAL
STATUS
-
100
-
30
Pokemon: 427
Lowers the target's DEF one stage.
1
Powder Snow
Pokemon: 427
ICE
SPECIAL
40
100
10
25
Pokemon: 427
Can freeze the target.
4
Growth
Pokemon: 400
NORMAL
STATUS
-
-
-
20
Pokemon: 400
Raises the user's ATK and SP.ATK one stage each, or two stages in sunny weather.
5
Double Team
Pokemon: 427
NORMAL
STATUS
-
-
-
15
Pokemon: 427
Raises the user's evasion one stage.
7
Water Sport
Pokemon: 400
WATER
STATUS
-
-
-
15
Pokemon: 400
Fire moves inflict half damage, regardless of target. If the user leaves the field, this effect ends.
10
Ice Shard
Pokemon: 427
ICE
PHYSICAL
40
100
-
30
Pokemon: 427
Has +1 move priority.
10
Stun Spore
Pokemon: 400
GRASS
STATUS
-
75
-
30
Pokemon: 400
Paralyzes the target.
13
Mega Drain
Pokemon: 400
GRASS
SPECIAL
40
100
-
15
Pokemon: 400
Drains half the damage inflicted to heal the user.
14
Icy Wind
Pokemon: 427
ICE
SPECIAL
55
95
100
15
Pokemon: 427
Lowers the target's SPEED one stage.
16
Worry Seed
Pokemon: 400
GRASS
STATUS
-
100
-
10
Pokemon: 400
Changes the target's ability to Insomnia. Fails if the target's ability is Truant or Multitype.
19
Bite
Pokemon: 427
DARK
PHYSICAL
60
100
30
25
Pokemon: 427
Can make the target flinch.
23
Ice Fang
Pokemon: 427
ICE
PHYSICAL
65
95
100
15
Pokemon: 427
Can freeze or flinch the target. Both have their own independent effect chance.
28
Headbutt
Pokemon: 427
NORMAL
PHYSICAL
70
100
30
15
Pokemon: 427
Can make the target flinch.
32
Protect
Pokemon: 427
NORMAL
STATUS
-
-
-
10
Pokemon: 427
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
37
Frost Breath
Pokemon: 427
ICE
SPECIAL
60
90
-
10
Pokemon: 427
Always scores a critical hit.
41
Crunch
Pokemon: 427
DARK
PHYSICAL
80
100
20
15
Pokemon: 427
Can lower the target's DEF one stage.
46
Blizzard
Pokemon: 427
ICE
SPECIAL
110
70
10
5
Pokemon: 427
Can freeze the target. Doesn't miss during hail.
50
Hail
Pokemon: 427
ICE
STATUS
-
-
-
10
Pokemon: 427
For five turns the weather becomes hail, hurting all non-Ice-type Pokémon 1/16th max HP each turn.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Toxic
multiple sources
POISON
STATUS
-
90
-
10
multiple sources
Badly poisons the target. Never misses when used by a Poison-type Pokémon.
Hail
Pokemon: 427
ICE
STATUS
-
-
-
10
Pokemon: 427
For five turns the weather becomes hail, hurting all non-Ice-type Pokémon 1/16th max HP each turn.
Venoshock
Pokemon: 400
POISON
SPECIAL
65
100
-
10
Pokemon: 400
If the target is poisoned, this move has double power.
Hidden Power
multiple sources
NORMAL
SPECIAL
60
100
-
15
multiple sources
Power and type are determined by the user's IVs.
Sunny Day
Pokemon: 400
FIRE
STATUS
-
-
-
5
Pokemon: 400
For five turns the weather is sunny. All Fire-type moves deal 1.5x damage and Water-type moves deal 0.5x damage.
Ice Beam
Pokemon: 427
ICE
SPECIAL
90
100
10
10
Pokemon: 427
Can freeze the target.
Blizzard
Pokemon: 427
ICE
SPECIAL
110
70
10
5
Pokemon: 427
Can freeze the target. Doesn't miss during hail.
Light Screen
Pokemon: 427
PSYCHIC
STATUS
-
-
-
30
Pokemon: 427
For five turns, special attacks deal 1/2 damage to friendly Pokémon, or 1/3 in double battles.
Protect
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
Rain Dance
multiple sources
WATER
STATUS
-
-
-
5
multiple sources
For five turns the weather is rain. All Water-type moves deal 1.5x damage and Fire-type moves deal 0.5x damage.
Safeguard
Pokemon: 427
NORMAL
STATUS
-
-
-
25
Pokemon: 427
For five turns, protects friendly Pokémon from major status effects and confusion.
Frustration
multiple sources
NORMAL
PHYSICAL
1
100
-
20
multiple sources
Power increases with unhappiness up to 102.
Solar Beam
Pokemon: 400
GRASS
SPECIAL
120
100
-
10
Pokemon: 400
User charges for one turn before attacking. During sunny day, the charging turn is skipped.
Return
multiple sources
NORMAL
PHYSICAL
1
100
-
20
multiple sources
Power increases with happiness, up to a maximum of 102.
Shadow Ball
multiple sources
GHOST
SPECIAL
80
100
20
15
multiple sources
Can lower the target's SP.DEF one stage.
Double Team
multiple sources
NORMAL
STATUS
-
-
-
15
multiple sources
Raises the user's evasion one stage.
Sludge Bomb
Pokemon: 400
POISON
SPECIAL
90
100
30
10
Pokemon: 400
Can poison the target.
Facade
multiple sources
NORMAL
PHYSICAL
70
100
-
20
multiple sources
If the user is burned, paralyzed, or poisoned, this move has double power.
Rest
multiple sources
PSYCHIC
STATUS
-
-
-
10
multiple sources
The user falls asleep and regains all of its HP.
Attract
multiple sources
NORMAL
STATUS
-
100
-
15
multiple sources
The target falls in love with the user, giving it a 50% chance to do nothing each turn. Fails if the user and target are the same gender, or either is genderless.
Round
multiple sources
NORMAL
SPECIAL
60
100
-
15
multiple sources
If Round has already been used this turn, this move's power is doubled.
Energy Ball
Pokemon: 400
GRASS
SPECIAL
90
100
10
10
Pokemon: 400
Can lower the target's SP.DEF one stage.
Water Pulse
Pokemon: 427
WATER
SPECIAL
60
100
20
20
Pokemon: 427
Can confuse the target.
Swords Dance
Pokemon: 400
NORMAL
STATUS
-
-
-
10
Pokemon: 400
Raises the user's ATK two stages.
Psych Up
Pokemon: 400
NORMAL
STATUS
-
-
-
10
Pokemon: 400
Copies the target's stat changes.
Frost Breath
Pokemon: 427
ICE
SPECIAL
60
90
-
10
Pokemon: 427
Always scores a critical hit.
Grass Knot
Pokemon: 400
GRASS
SPECIAL
1
100
-
20
Pokemon: 400
Power increases with the target's weight to a maximum of 120.
Swagger
multiple sources
NORMAL
STATUS
-
85
-
15
multiple sources
Raises the target's ATK two stages and then confuses it.
Sleep Talk
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
Randomly use one of the user's other three moves. Fails if awake.
Substitute
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
The user transfers 1/4 max HP into a doll that will take hits instead.
Dazzling Gleam
Pokemon: 400
FAIRY
SPECIAL
80
100
-
10
Pokemon: 400
Inflicts regular damage.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Cut
Pokemon: 400
NORMAL
PHYSICAL
50
95
-
30
Pokemon: 400
Inflicts regular damage.
Flash
Pokemon: 400
NORMAL
STATUS
-
100
-
20
Pokemon: 400
Lowers the target's accuracy one stage.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Mud-Slap
Pokemon: 400
GROUND
SPECIAL
20
100
100
10
Pokemon: 400
Lowers the target's accuracy one stage.
Swift
Pokemon: 400
NORMAL
SPECIAL
60
-
-
20
Pokemon: 400
Doesn't miss.
Synthesis
Pokemon: 400
GRASS
STATUS
-
-
-
5
Pokemon: 400
Heals the user 1/2 its max HP. During sunshine 2/3 its max HP, but in other weather 1/4 its max HP.

Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Avalanche
Pokemon: 427
ICE
PHYSICAL
60
100
-
10
Pokemon: 427
If the target damaged the user this turn, this move has double power. Has -4 move priority.
Bide
Pokemon: 427
NORMAL
PHYSICAL
1
-
-
10
Pokemon: 427
Waits for two turns. On the second turn, the user inflicts twice the damage received as typeless damage. Has +1 move priority.
Block
Pokemon: 427
NORMAL
STATUS
-
-
-
5
Pokemon: 427
The target cannot switch out normally. Prevents roaming Pokémon from escaping.
Cotton Spore
Pokemon: 400
GRASS
STATUS
-
100
-
40
Pokemon: 400
Lowers the target's SPEED two stages.
Disable
Pokemon: 427
NORMAL
STATUS
-
100
-
20
Pokemon: 427
Disables the target's last used move for the next 4-7 turns.
Extrasensory
Pokemon: 400
PSYCHIC
SPECIAL
80
100
10
20
Pokemon: 400
Can make the target flinch.
Fake Tears
Pokemon: 427
DARK
STATUS
-
100
-
20
Pokemon: 427
Lowers the target's SP.DEF two stages.
Giga Drain
Pokemon: 400
GRASS
SPECIAL
75
100
-
10
Pokemon: 400
Half the damage dealt is restored to the user's HP.
Grass Whistle
Pokemon: 400
GRASS
STATUS
-
55
-
15
Pokemon: 400
Puts the target to sleep.
Hex
Pokemon: 427
GHOST
SPECIAL
65
100
-
10
Pokemon: 427
If the target has a major status ailment, this move has double power.
Leaf Storm
Pokemon: 400
GRASS
SPECIAL
130
90
-
5
Pokemon: 400
Lowers the user's SP.ATK two stages after attacking.
Mind Reader
Pokemon: 400
NORMAL
STATUS
-
-
-
5
Pokemon: 400
Guarantees the user's next move will hit the target.
Natural Gift
Pokemon: 400
NORMAL
PHYSICAL
1
100
-
15
Pokemon: 400
Power and type are determined by the user's held berry.
Pin Missile
Pokemon: 400
BUG
PHYSICAL
25
95
-
20
Pokemon: 400
Hits 2–5 times in one turn.
Razor Leaf
Pokemon: 400
GRASS
PHYSICAL
55
95
-
25
Pokemon: 400
User's critical hit rate is one level higher when using this move.
Rollout
Pokemon: 427
ROCK
PHYSICAL
30
90
-
20
Pokemon: 427
User is forced to use this move for five turns, doubling in power each time up to 16x.
Seed Bomb
Pokemon: 400
GRASS
PHYSICAL
80
100
-
15
Pokemon: 400
Inflicts regular damage.
Sleep Powder
Pokemon: 400
GRASS
STATUS
-
75
-
15
Pokemon: 400
Puts the target to sleep.
Spikes
multiple sources
GROUND
STATUS
-
-
-
20
multiple sources
Opposing Pokémon that enter the field loses 1/8th max HP. Stacks up to three times.
Switcheroo
Pokemon: 427
DARK
STATUS
-
100
-
10
Pokemon: 427
User and target permanently swap held items, even if one isn't holding anything.
Synthesis
Pokemon: 400
GRASS
STATUS
-
-
-
5
Pokemon: 400
Heals the user 1/2 its max HP. During sunshine 2/3 its max HP, but in other weather 1/4 its max HP.
Weather Ball
Pokemon: 427
NORMAL
SPECIAL
50
100
-
10
Pokemon: 427
Has double power under weather and becomes that weather's type.

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