#38.148
Ninetales/Dragonair
38.148
FIREDRAGON
#148.38
Dragonair/Ninetales
148.38
DRAGONFIRE

X
69(+4)
HP
65(-4)
X
X
81(+3)
ATK
78(-3)
X
X
68(-3)
DEF
71(+3)
X
X
77(+4)
SP.ATKSP.A
73(-4)
X
X
90(+10)
SP.DEFSP.D
80(-10)
X
X
80(-10)
SPEEDSPD
90(+10)
X
X
465(+8)
TOTALTOT
457(-8)
X

Regular
Flash Fire: Immune to Fire-type moves. Fire-type moves deal 1.5x damage after hit with a Fire-type move.
Shed Skin: Each turn, there is a 33% chance of curing its major status condition.
Hidden
Marvel Scale: 1.5x DEF with a major status condition.
Drought: Upon entering battle, the weather becomes sunny (For all Pokémon on the field, Fire-type moves deal 1.5x damage and Water-type moves deal 0.5x damage).

x2
DRAGONGROUNDROCK
x2
x1
DARKFAIRYFIGHTINGFLYINGGHOSTICENORMALPOISONPSYCHICWATER
x1
x1/2
BUGELECTRICSTEEL
x1/2
x1/4
FIREGRASS
x1/4

#37
Vulpix
37
FIRE
FIRESTONE
#38
Ninetales
38
FIRE
#147
Dratini
147
DRAGON
Lv.30
#148
Dragonair
148
DRAGON
Lv.55
#149
Dragonite
149
DRAGONFLYING

Classic Mode
Route 7, 8, 36, 37, Pokémon Mansion
Pokemon: 37
Evolve Vulpix (Fire Stone)
Pokemon: 38
Celadon Game Corner (gift), Blackthorn City, Dragon's Den, Safari Zone A1, A2, A3, A4, A5
Pokemon: 147
Dragon's Den, Safari Zone A1, A2, A3, A5, Evolve Dratini (Lv30)
Pokemon: 148
Dragon's Den, Evolve Dragonair (Lv55)
Pokemon: 149
Remix Mode
Route 7, 8, 36, 37
Pokemon: 37
Evolve Vulpix (Fire Stone)
Pokemon: 38
Celadon Game Corner (gift), Blackthorn City, Cerulean Cave, Diglett's Cave, Dragon's Den, Offshore Road, Safari Zone A1, A2, A3, A4, A5
Pokemon: 147
Dragon's Den, Safari Zone A1, A2, A3, A4, A5, Victory Road, Evolve Dratini (Lv30)
Pokemon: 148
Cerulean Cave, Evolve Dragonair (Lv55)
Pokemon: 149

LevelLv.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Pre Evo
Baby-Doll Eyes
Pokemon: 37
FAIRY
STATUS
-
100
-
30
Pokemon: 37
Lowers the target's ATK one stage. Has +1 move priority.
Pre Evo
Captivate
Pokemon: 37
NORMAL
STATUS
-
100
-
20
Pokemon: 37
Lowers the opposite gendered target's SP.ATK two stages.
Pre Evo
Ember
Pokemon: 37
FIRE
SPECIAL
40
100
10
25
Pokemon: 37
Can burn the target.
Pre Evo
Extrasensory
Pokemon: 37
PSYCHIC
SPECIAL
80
100
10
20
Pokemon: 37
Can make the target flinch.
Pre Evo
Feint Attack
Pokemon: 37
DARK
PHYSICAL
60
-
-
20
Pokemon: 37
Doesn't miss.
Pre Evo
Fire Blast
Pokemon: 37
FIRE
SPECIAL
110
85
10
5
Pokemon: 37
Can burn the target.
Pre Evo
Fire Spin
Pokemon: 37
FIRE
SPECIAL
35
85
-
15
Pokemon: 37
For 2–5 turns, the target can't escape and loses 1/8th max HP each turn.
Pre Evo
Flame Burst
Pokemon: 37
FIRE
SPECIAL
70
100
-
15
Pokemon: 37
Pokémon adjacent to the target lose 1/16th max HP.
Pre Evo
Grudge
Pokemon: 37
GHOST
STATUS
-
-
-
5
Pokemon: 37
If the user faints before its next move, the move that KO'd it will have its PP dropped to 0.
Pre Evo
Hex
Pokemon: 37
GHOST
SPECIAL
65
100
-
10
Pokemon: 37
If the target has a major status ailment, this move has double power.
Pre Evo
Inferno
Pokemon: 37
FIRE
SPECIAL
100
50
100
5
Pokemon: 37
Burns the target.
Pre Evo
Payback
Pokemon: 37
DARK
PHYSICAL
50
100
-
10
Pokemon: 37
If the target uses a move or switches out this turn, this move has double power.
Pre Evo
Roar
Pokemon: 37
NORMAL
STATUS
-
-
-
20
Pokemon: 37
Forces the target to switch out, but has -6 move priority.
Pre Evo
Tail Whip
Pokemon: 37
NORMAL
STATUS
-
100
-
30
Pokemon: 37
Lowers the target's DEF one stage.
Pre Evo
Will-O-Wisp
Pokemon: 37
FIRE
STATUS
-
85
-
15
Pokemon: 37
Burns the target.
1
Confuse Ray
Pokemon: 38
GHOST
STATUS
-
100
-
10
Pokemon: 38
Confuses the target.
1
Flamethrower
Pokemon: 38
FIRE
SPECIAL
90
100
10
15
Pokemon: 38
Can burn the target.
1
Imprison
Pokemon: 38
PSYCHIC
STATUS
-
-
-
10
Pokemon: 38
Prevents opposing Pokémon from using any move the user knows until the user leaves the field.
1
Leer
Pokemon: 148
NORMAL
STATUS
-
100
-
30
Pokemon: 148
Lowers the target's DEF one stage.
1
Nasty Plot
Pokemon: 38
DARK
STATUS
-
-
-
20
Pokemon: 38
Raises the user's SP.ATK two stages.
1
Quick Attack
Pokemon: 38
NORMAL
PHYSICAL
40
100
-
30
Pokemon: 38
Has +1 move priority.
1
Safeguard
Pokemon: 38
NORMAL
STATUS
-
-
-
25
Pokemon: 38
For five turns, protects friendly Pokémon from major status effects and confusion.
1
Thunder Wave
Pokemon: 148
ELECTRIC
STATUS
-
90
-
20
Pokemon: 148
Paralyzes the target.
1
Twister
Pokemon: 148
DRAGON
SPECIAL
40
100
20
20
Pokemon: 148
Can make each target flinch. Double power against targets under the effect of Bounce, Fly, or Sky Drop.
1
Wrap
Pokemon: 148
NORMAL
PHYSICAL
15
90
-
20
Pokemon: 148
For 2–5 turns, the target can't escape and loses 1/16th max HP each turn.
5
Thunder Wave
Pokemon: 148
ELECTRIC
STATUS
-
90
-
20
Pokemon: 148
Paralyzes the target.
11
Twister
Pokemon: 148
DRAGON
SPECIAL
40
100
20
20
Pokemon: 148
Can make each target flinch. Double power against targets under the effect of Bounce, Fly, or Sky Drop.
15
Dragon Rage
Pokemon: 148
DRAGON
SPECIAL
1
100
-
10
Pokemon: 148
Inflicts exactly 40 damage.
21
Slam
Pokemon: 148
NORMAL
PHYSICAL
80
75
-
20
Pokemon: 148
Inflicts regular damage.
25
Agility
Pokemon: 148
PSYCHIC
STATUS
-
-
-
30
Pokemon: 148
Raises the user's SPEED two stages.
33
Dragon Tail
Pokemon: 148
DRAGON
PHYSICAL
60
90
-
10
Pokemon: 148
Forces the target to switch out, but has -6 move priority.
39
Aqua Tail
Pokemon: 148
WATER
PHYSICAL
90
90
-
10
Pokemon: 148
Inflicts regular damage.
47
Dragon Rush
Pokemon: 148
DRAGON
PHYSICAL
100
75
20
10
Pokemon: 148
Can make the target flinch.
53
Safeguard
Pokemon: 148
NORMAL
STATUS
-
-
-
25
Pokemon: 148
For five turns, protects friendly Pokémon from major status effects and confusion.
61
Dragon Dance
Pokemon: 148
DRAGON
STATUS
-
-
-
20
Pokemon: 148
Raises the user's ATK and SPEED one stage each.
67
Outrage
Pokemon: 148
DRAGON
PHYSICAL
120
100
-
10
Pokemon: 148
User is forced to attack with this move for 2–3 turns, leaving the user confused.
75
Hyper Beam
Pokemon: 148
NORMAL
SPECIAL
150
90
-
5
Pokemon: 148
The user can't attack or switch out the turn after this is used.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Psyshock
Pokemon: 38
PSYCHIC
SPECIAL
80
100
-
10
Pokemon: 38
Damage calculation uses the target's DEF.
Calm Mind
Pokemon: 38
PSYCHIC
STATUS
-
-
-
20
Pokemon: 38
Raises the user's SP.ATK and SP.DEF one stage.
Roar
Pokemon: 38
NORMAL
STATUS
-
-
-
20
Pokemon: 38
Forces the target to switch out, but has -6 move priority.
Toxic
multiple sources
POISON
STATUS
-
90
-
10
multiple sources
Badly poisons the target. Never misses when used by a Poison-type Pokémon.
Hail
Pokemon: 148
ICE
STATUS
-
-
-
10
Pokemon: 148
For five turns the weather becomes hail, hurting all non-Ice-type Pokémon 1/16th max HP each turn.
Hidden Power
multiple sources
NORMAL
SPECIAL
60
100
-
15
multiple sources
Power and type are determined by the user's IVs.
Sunny Day
multiple sources
FIRE
STATUS
-
-
-
5
multiple sources
For five turns the weather is sunny. All Fire-type moves deal 1.5x damage and Water-type moves deal 0.5x damage.
Ice Beam
Pokemon: 148
ICE
SPECIAL
90
100
10
10
Pokemon: 148
Can freeze the target.
Blizzard
Pokemon: 148
ICE
SPECIAL
110
70
10
5
Pokemon: 148
Can freeze the target. Doesn't miss during hail.
Hyper Beam
multiple sources
NORMAL
SPECIAL
150
90
-
5
multiple sources
The user can't attack or switch out the turn after this is used.
Light Screen
Pokemon: 148
PSYCHIC
STATUS
-
-
-
30
Pokemon: 148
For five turns, special attacks deal 1/2 damage to friendly Pokémon, or 1/3 in double battles.
Protect
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
Rain Dance
Pokemon: 148
WATER
STATUS
-
-
-
5
Pokemon: 148
For five turns the weather is rain. All Water-type moves deal 1.5x damage and Fire-type moves deal 0.5x damage.
Safeguard
multiple sources
NORMAL
STATUS
-
-
-
25
multiple sources
For five turns, protects friendly Pokémon from major status effects and confusion.
Frustration
multiple sources
NORMAL
PHYSICAL
1
100
-
20
multiple sources
Power increases with unhappiness up to 102.
Solar Beam
Pokemon: 38
GRASS
SPECIAL
120
100
-
10
Pokemon: 38
User charges for one turn before attacking. During sunny day, the charging turn is skipped.
Thunderbolt
Pokemon: 148
ELECTRIC
SPECIAL
90
100
10
15
Pokemon: 148
Can paralyze the target.
Thunder
Pokemon: 148
ELECTRIC
SPECIAL
110
70
30
10
Pokemon: 148
Can paralyze the target. Doesn't miss during rain, but 50% accurate in sunny weather.
Return
multiple sources
NORMAL
PHYSICAL
1
100
-
20
multiple sources
Power increases with happiness, up to a maximum of 102.
Dig
Pokemon: 38
GROUND
PHYSICAL
80
100
-
10
Pokemon: 38
User digs underground for one turn and hits on the second turn.
Double Team
multiple sources
NORMAL
STATUS
-
-
-
15
multiple sources
Raises the user's evasion one stage.
Flamethrower
multiple sources
FIRE
SPECIAL
90
100
10
15
multiple sources
Can burn the target.
Fire Blast
multiple sources
FIRE
SPECIAL
110
85
10
5
multiple sources
Can burn the target.
Facade
multiple sources
NORMAL
PHYSICAL
70
100
-
20
multiple sources
If the user is burned, paralyzed, or poisoned, this move has double power.
Flame Charge
Pokemon: 38
FIRE
PHYSICAL
50
100
100
20
Pokemon: 38
Raises the user's SPEED one stage.
Rest
multiple sources
PSYCHIC
STATUS
-
-
-
10
multiple sources
The user falls asleep and regains all of its HP.
Attract
multiple sources
NORMAL
STATUS
-
100
-
15
multiple sources
The target falls in love with the user, giving it a 50% chance to do nothing each turn. Fails if the user and target are the same gender, or either is genderless.
Round
multiple sources
NORMAL
SPECIAL
60
100
-
15
multiple sources
If Round has already been used this turn, this move's power is doubled.
Overheat
Pokemon: 38
FIRE
SPECIAL
130
90
-
5
Pokemon: 38
Lowers the user's SP.ATK two stages.
Energy Ball
Pokemon: 38
GRASS
SPECIAL
90
100
10
10
Pokemon: 38
Can lower the target's SP.DEF one stage.
Water Pulse
Pokemon: 148
WATER
SPECIAL
60
100
20
20
Pokemon: 148
Can confuse the target.
Incinerate
multiple sources
FIRE
SPECIAL
60
100
-
15
multiple sources
Destroys any berry the target is holding.
Will-O-Wisp
Pokemon: 38
FIRE
STATUS
-
85
-
15
Pokemon: 38
Burns the target.
Payback
Pokemon: 38
DARK
PHYSICAL
50
100
-
10
Pokemon: 38
If the target uses a move or switches out this turn, this move has double power.
Giga Impact
Pokemon: 38
NORMAL
PHYSICAL
150
90
-
5
Pokemon: 38
The user can't attack or switch out the turn after this is used.
Thunder Wave
Pokemon: 148
ELECTRIC
STATUS
-
90
-
20
Pokemon: 148
Paralyzes the target.
Psych Up
Pokemon: 38
NORMAL
STATUS
-
-
-
10
Pokemon: 38
Copies the target's stat changes.
Dragon Tail
Pokemon: 148
DRAGON
PHYSICAL
60
90
-
10
Pokemon: 148
Forces the target to switch out, but has -6 move priority.
Dream Eater
Pokemon: 38
PSYCHIC
SPECIAL
100
100
-
15
Pokemon: 38
Drains half the damage inflicted to a sleeping Pokémon to heal the user.
Swagger
multiple sources
NORMAL
STATUS
-
85
-
15
multiple sources
Raises the target's ATK two stages and then confuses it.
Sleep Talk
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
Randomly use one of the user's other three moves. Fails if awake.
Substitute
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
The user transfers 1/4 max HP into a doll that will take hits instead.
Nasty Plot
Pokemon: 38
DARK
STATUS
-
-
-
20
Pokemon: 38
Raises the user's SP.ATK two stages.
Dragon Dance
Pokemon: 148
DRAGON
STATUS
-
-
-
20
Pokemon: 148
Raises the user's ATK and SPEED one stage each.
Aqua Jet
Pokemon: 148
WATER
PHYSICAL
40
100
-
20
Pokemon: 148
Has +1 move priority.
Brutal Swing
Pokemon: 148
DARK
PHYSICAL
60
100
-
20
Pokemon: 148
Inflicts regular damage.
Shock Wave
Pokemon: 148
ELECTRIC
SPECIAL
60
-
-
20
Pokemon: 148
Doesn't miss.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Surf
Pokemon: 148
WATER
SPECIAL
90
100
-
15
Pokemon: 148
If the target is in the first turn of Dive, this move will hit with double power.
Waterfall
Pokemon: 148
WATER
PHYSICAL
80
100
20
15
Pokemon: 148
Can make the target flinch.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Dark Pulse
Pokemon: 38
DARK
SPECIAL
80
100
20
15
Pokemon: 38
Can make the target flinch.
Dragon Pulse
Pokemon: 148
DRAGON
SPECIAL
85
100
-
10
Pokemon: 148
Inflicts regular damage.
Iron Tail
multiple sources
STEEL
PHYSICAL
100
75
30
15
multiple sources
Can lower the target's DEF one stage.
Ominous Wind
Pokemon: 38
GHOST
SPECIAL
60
100
10
5
Pokemon: 38
Can raise all of the user's stats one stage.
Outrage
Pokemon: 148
DRAGON
PHYSICAL
120
100
-
10
Pokemon: 148
User is forced to attack with this move for 2–3 turns, leaving the user confused.
Role Play
Pokemon: 38
PSYCHIC
STATUS
-
-
-
10
Pokemon: 38
User's ability is replaced with the target's until the user leaves the field.
Swift
multiple sources
NORMAL
SPECIAL
60
-
-
20
multiple sources
Doesn't miss.
Zen Headbutt
Pokemon: 38
PSYCHIC
PHYSICAL
80
90
20
15
Pokemon: 38
Can make the target flinch.

Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Aqua Jet
Pokemon: 147
WATER
PHYSICAL
40
100
-
20
Pokemon: 147
Has +1 move priority.
Disable
Pokemon: 37
NORMAL
STATUS
-
100
-
20
Pokemon: 37
Disables the target's last used move for the next 4-7 turns.
Dragon Breath
Pokemon: 147
DRAGON
SPECIAL
60
100
30
20
Pokemon: 147
Can paralyze the target.
Dragon Dance
Pokemon: 147
DRAGON
STATUS
-
-
-
20
Pokemon: 147
Raises the user's ATK and SPEED one stage each.
Dragon Pulse
Pokemon: 147
DRAGON
SPECIAL
85
100
-
10
Pokemon: 147
Inflicts regular damage.
Dragon Rush
Pokemon: 147
DRAGON
PHYSICAL
100
75
20
10
Pokemon: 147
Can make the target flinch.
Extrasensory
Pokemon: 37
PSYCHIC
SPECIAL
80
100
10
20
Pokemon: 37
Can make the target flinch.
Extreme Speed
Pokemon: 147
NORMAL
PHYSICAL
80
100
-
5
Pokemon: 147
Has +2 move priority.
Feint Attack
Pokemon: 37
DARK
PHYSICAL
60
-
-
20
Pokemon: 37
Doesn't miss.
Flail
Pokemon: 37
NORMAL
PHYSICAL
1
100
-
15
Pokemon: 37
Power increases the less HP the user has up to 200.
Flare Blitz
Pokemon: 37
FIRE
PHYSICAL
120
100
10
15
Pokemon: 37
User takes 1/3 the damage it inflicts in recoil. Can burn the target. Thaws the user if Frozen.
Haze
Pokemon: 147
ICE
STATUS
-
-
-
30
Pokemon: 147
Removes stat, accuracy, and evasion modifiers from every Pokémon on the field.
Heat Wave
Pokemon: 37
FIRE
SPECIAL
95
90
10
10
Pokemon: 37
Can burn the target. Hits adjacent Pokémon.
Hex
Pokemon: 37
GHOST
SPECIAL
65
100
-
10
Pokemon: 37
If the target has a major status ailment, this move has double power.
Howl
Pokemon: 37
NORMAL
STATUS
-
-
-
40
Pokemon: 37
Raises the user's ATK one stage.
Hypnosis
Pokemon: 37
PSYCHIC
STATUS
-
60
-
20
Pokemon: 37
Puts the target to sleep.
Iron Tail
Pokemon: 147
STEEL
PHYSICAL
100
75
30
15
Pokemon: 147
Can lower the target's DEF one stage.
Mist
Pokemon: 147
ICE
STATUS
-
-
-
30
Pokemon: 147
For five turns, the user's side of the field are immune to stat-lowering effects.
Power Swap
Pokemon: 37
PSYCHIC
STATUS
-
-
-
10
Pokemon: 37
User swaps its ATK and SP.ATK stat modifiers modifiers with the target.
Secret Power
Pokemon: 37
NORMAL
PHYSICAL
70
100
30
20
Pokemon: 37
Effect depends on the terrain.
Spite
Pokemon: 37
GHOST
STATUS
-
100
-
10
Pokemon: 37
Lowers the PP of the target's last used move by 4.
Supersonic
Pokemon: 147
NORMAL
STATUS
-
55
-
20
Pokemon: 147
Confuses the target.
Tail Slap
Pokemon: 37
NORMAL
PHYSICAL
25
85
-
10
Pokemon: 37
Hits 2–5 times in one turn.
Water Pulse
Pokemon: 147
WATER
SPECIAL
60
100
20
20
Pokemon: 147
Can confuse the target.

Something went wrong.