#2.412
Ivysaur/Joltik
2.412
GRASSELECTRIC
#412.2
Joltik/Ivysaur
412.2
BUGPOISON

X
56(+3)
HP
53(-3)
X
X
52(-5)
ATK
57(+5)
X
X
54(-4)
DEF
58(+4)
X
X
72(+8)
SP.ATKSP.A
64(-8)
X
X
70(+10)
SP.DEFSP.D
60(-10)
X
X
63(+2)
SPEEDSPD
61(-2)
X
X
367(+14)
TOTALTOT
353(-14)
X

Regular
Compound Eyes: Moves have 1.3× accuracy.
Overgrow: When it has 1/3rd or less max HP, Grass-type moves have 1.5x power.
Unnerve: Foes are unable to eat Berries.
Hidden
Chlorophyll: 2x SPEED in sunny weather.
Swarm: When it has 1/3rd or less max HP, its Bug-type moves have 1.5x power.

x2
BUGFIREICEPOISON
FIREFLYINGPSYCHICROCK
x2
x1
DARKDRAGONFAIRYFIGHTINGFLYINGGHOSTGROUNDNORMALPSYCHICROCK
DARKDRAGONELECTRICGHOSTGROUNDICENORMALSTEELWATER
x1
x1/2
GRASSSTEELWATER
BUGFAIRYPOISON
x1/2
x1/4
ELECTRIC
FIGHTINGGRASS
x1/4

#1
Bulbasaur
1
GRASSPOISON
Lv.16
#2
Ivysaur
2
GRASSPOISON
Lv.32
#3
Venusaur
3
GRASSPOISON
#412
Joltik
412
BUGELECTRIC
Lv.36
#363
Galvantula
363
BUGELECTRIC

Classic Mode
Pallet Town (starter) (gift), Cerulean City (trade), Viridian River (static)
Pokemon: 1
Evolve Bulbasaur (Lv16)
Pokemon: 2
Evolve Ivysaur (Lv32)
Pokemon: 3
Route 13, 14 (Pokéradar)
Pokemon: 412
Evolve Joltik (Lv36)
Pokemon: 363
Remix Mode
Pallet Town (starter) (gift), Cerulean City (trade), Viridian River (static), Route 5
Pokemon: 1
Evolve Bulbasaur (Lv16)
Pokemon: 2
Evolve Ivysaur (Lv32)
Pokemon: 3
Route 13, 14 (Pokéradar), Route 10, 11, Viridian Forest
Pokemon: 412
Route 30, 32, Cerulean Cave, Safari Zone A1, Evolve Joltik (Lv36)
Pokemon: 363

LevelLv.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Pre Evo
Seed Bomb
Pokemon: 1
GRASS
PHYSICAL
80
100
-
15
Pokemon: 1
Inflicts regular damage.
1
Absorb
Pokemon: 412
GRASS
SPECIAL
20
100
-
25
Pokemon: 412
Drains half the damage inflicted to heal the user.
1
Growl
Pokemon: 2
NORMAL
STATUS
-
100
-
40
Pokemon: 2
Lowers the target's ATK one stage.
1
Leech Seed
Pokemon: 2
GRASS
STATUS
-
90
-
10
Pokemon: 2
Drains 1/8th max HP from a non-Grass target each turn to heal the user.
1
Spider Web
Pokemon: 412
BUG
STATUS
-
-
-
10
Pokemon: 412
The target cannot switch out normally. Roaming Pokémon can't escape.
1
String Shot
Pokemon: 412
BUG
STATUS
-
95
-
40
Pokemon: 412
Lowers the target's SPEED two stages.
1
Tackle
Pokemon: 2
NORMAL
PHYSICAL
40
100
-
35
Pokemon: 2
Inflicts regular damage.
3
Growl
Pokemon: 2
NORMAL
STATUS
-
100
-
40
Pokemon: 2
Lowers the target's ATK one stage.
4
Thunder Wave
Pokemon: 412
ELECTRIC
STATUS
-
90
-
20
Pokemon: 412
Paralyzes the target.
7
Leech Seed
Pokemon: 2
GRASS
STATUS
-
90
-
10
Pokemon: 2
Drains 1/8th max HP from a non-Grass target each turn to heal the user.
7
Screech
Pokemon: 412
NORMAL
STATUS
-
85
-
40
Pokemon: 412
Lowers the target's DEF two stages.
9
Vine Whip
Pokemon: 2
GRASS
PHYSICAL
45
100
-
25
Pokemon: 2
Inflicts regular damage.
12
Fury Cutter
Pokemon: 412
BUG
PHYSICAL
40
95
-
20
Pokemon: 412
Power doubles after every time this move is used up to 160.
13
Poison Powder
Pokemon: 2
POISON
STATUS
-
75
-
35
Pokemon: 2
Poisons the target.
13
Sleep Powder
Pokemon: 2
GRASS
STATUS
-
75
-
15
Pokemon: 2
Puts the target to sleep.
15
Electroweb
Pokemon: 412
ELECTRIC
SPECIAL
55
95
100
15
Pokemon: 412
Lowers the target's SPEED one stage.
15
Take Down
Pokemon: 2
NORMAL
PHYSICAL
90
85
-
20
Pokemon: 2
User takes 1/4th the damage it inflicts in recoil.
18
Bug Bite
Pokemon: 412
BUG
PHYSICAL
60
100
-
20
Pokemon: 412
If the target is holding a berry, consume it and double this move's power.
20
Razor Leaf
Pokemon: 2
GRASS
PHYSICAL
55
95
-
25
Pokemon: 2
User's critical hit rate is one level higher when using this move.
23
Gastro Acid
Pokemon: 412
POISON
STATUS
-
100
-
10
Pokemon: 412
The target's ability is disabled as long as it remains on the field.
23
Sweet Scent
Pokemon: 2
NORMAL
STATUS
-
100
-
20
Pokemon: 2
Lowers the target's evasion one stage.
26
Slash
Pokemon: 412
NORMAL
PHYSICAL
70
100
-
20
Pokemon: 412
Has a one level higher critical hit chance.
28
Growth
Pokemon: 2
NORMAL
STATUS
-
-
-
20
Pokemon: 2
Raises the user's ATK and SP.ATK one stage each, or two stages in sunny weather.
29
Electro Ball
Pokemon: 412
ELECTRIC
SPECIAL
1
100
-
10
Pokemon: 412
Hits harder the faster the user is to the target, to a maximum power of 150.
31
Double-Edge
Pokemon: 2
NORMAL
PHYSICAL
120
100
-
15
Pokemon: 2
User loses 1/3rd the damage it inflicts in recoil.
34
Signal Beam
Pokemon: 412
BUG
SPECIAL
75
100
10
15
Pokemon: 412
Can confuse the target.
36
Worry Seed
Pokemon: 2
GRASS
STATUS
-
100
-
10
Pokemon: 2
Changes the target's ability to Insomnia. Fails if the target's ability is Truant or Multitype.
37
Agility
Pokemon: 412
PSYCHIC
STATUS
-
-
-
30
Pokemon: 412
Raises the user's SPEED two stages.
39
Synthesis
Pokemon: 2
GRASS
STATUS
-
-
-
5
Pokemon: 2
Heals the user 1/2 its max HP. During sunshine 2/3 its max HP, but in other weather 1/4 its max HP.
40
Sucker Punch
Pokemon: 412
DARK
PHYSICAL
70
100
-
5
Pokemon: 412
Has +1 move priority if the target selected a damaging move this turn, otherwise this fails.
44
Solar Beam
Pokemon: 2
GRASS
SPECIAL
120
100
-
10
Pokemon: 2
User charges for one turn before attacking. During sunny day, the charging turn is skipped.
45
Discharge
Pokemon: 412
ELECTRIC
SPECIAL
80
100
30
15
Pokemon: 412
Can paralyze the target.
48
Bug Buzz
Pokemon: 412
BUG
SPECIAL
90
100
10
10
Pokemon: 412
Can lower the target's SP.DEF one stage.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Toxic
multiple sources
POISON
STATUS
-
90
-
10
multiple sources
Badly poisons the target. Never misses when used by a Poison-type Pokémon.
Venoshock
Pokemon: 2
POISON
SPECIAL
65
100
-
10
Pokemon: 2
If the target is poisoned, this move has double power.
Hidden Power
multiple sources
NORMAL
SPECIAL
60
100
-
15
multiple sources
Power and type are determined by the user's IVs.
Sunny Day
Pokemon: 2
FIRE
STATUS
-
-
-
5
Pokemon: 2
For five turns the weather is sunny. All Fire-type moves deal 1.5x damage and Water-type moves deal 0.5x damage.
Light Screen
multiple sources
PSYCHIC
STATUS
-
-
-
30
multiple sources
For five turns, special attacks deal 1/2 damage to friendly Pokémon, or 1/3 in double battles.
Protect
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
Rain Dance
Pokemon: 412
WATER
STATUS
-
-
-
5
Pokemon: 412
For five turns the weather is rain. All Water-type moves deal 1.5x damage and Fire-type moves deal 0.5x damage.
Safeguard
Pokemon: 2
NORMAL
STATUS
-
-
-
25
Pokemon: 2
For five turns, protects friendly Pokémon from major status effects and confusion.
Frustration
multiple sources
NORMAL
PHYSICAL
1
100
-
20
multiple sources
Power increases with unhappiness up to 102.
Solar Beam
Pokemon: 2
GRASS
SPECIAL
120
100
-
10
Pokemon: 2
User charges for one turn before attacking. During sunny day, the charging turn is skipped.
Thunderbolt
Pokemon: 412
ELECTRIC
SPECIAL
90
100
10
15
Pokemon: 412
Can paralyze the target.
Return
multiple sources
NORMAL
PHYSICAL
1
100
-
20
multiple sources
Power increases with happiness, up to a maximum of 102.
Double Team
multiple sources
NORMAL
STATUS
-
-
-
15
multiple sources
Raises the user's evasion one stage.
Sludge Bomb
Pokemon: 2
POISON
SPECIAL
90
100
30
10
Pokemon: 2
Can poison the target.
Facade
multiple sources
NORMAL
PHYSICAL
70
100
-
20
multiple sources
If the user is burned, paralyzed, or poisoned, this move has double power.
Rest
multiple sources
PSYCHIC
STATUS
-
-
-
10
multiple sources
The user falls asleep and regains all of its HP.
Attract
multiple sources
NORMAL
STATUS
-
100
-
15
multiple sources
The target falls in love with the user, giving it a 50% chance to do nothing each turn. Fails if the user and target are the same gender, or either is genderless.
Thief
Pokemon: 412
DARK
PHYSICAL
60
100
-
25
Pokemon: 412
When not holding an item, steal the item of the target. Permanently if the target is a wild Pokémon.
Round
multiple sources
NORMAL
SPECIAL
60
100
-
15
multiple sources
If Round has already been used this turn, this move's power is doubled.
Echoed Voice
Pokemon: 2
NORMAL
SPECIAL
40
100
-
15
Pokemon: 2
Power increases by 40 each consecutive turn used by a friendly Pokémon, to a max of 200.
Energy Ball
multiple sources
GRASS
SPECIAL
90
100
10
10
multiple sources
Can lower the target's SP.DEF one stage.
Charge Beam
Pokemon: 412
ELECTRIC
SPECIAL
50
90
70
10
Pokemon: 412
Can raise the user's SP.ATK one stage.
Volt Switch
Pokemon: 412
ELECTRIC
SPECIAL
70
100
-
20
Pokemon: 412
Inflicts regular damage, then the user immediately switches out.
Thunder Wave
Pokemon: 412
ELECTRIC
STATUS
-
90
-
20
Pokemon: 412
Paralyzes the target.
Swords Dance
Pokemon: 2
NORMAL
STATUS
-
-
-
10
Pokemon: 2
Raises the user's ATK two stages.
Struggle Bug
Pokemon: 412
BUG
SPECIAL
50
100
100
20
Pokemon: 412
Lowers the target's SP.ATK one stage.
X-Scissor
Pokemon: 412
BUG
PHYSICAL
80
100
-
15
Pokemon: 412
Inflicts regular damage.
Work Up
Pokemon: 2
NORMAL
STATUS
-
-
-
30
Pokemon: 2
Raises the user's ATK and SP.ATK one stage.
Poison Jab
Pokemon: 412
POISON
PHYSICAL
80
100
30
20
Pokemon: 412
Can poison the target.
Grass Knot
Pokemon: 2
GRASS
SPECIAL
1
100
-
20
Pokemon: 2
Power increases with the target's weight to a maximum of 120.
Swagger
multiple sources
NORMAL
STATUS
-
85
-
15
multiple sources
Raises the target's ATK two stages and then confuses it.
Sleep Talk
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
Randomly use one of the user's other three moves. Fails if awake.
Substitute
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
The user transfers 1/4 max HP into a doll that will take hits instead.
Wild Charge
Pokemon: 412
ELECTRIC
PHYSICAL
90
100
-
15
Pokemon: 412
User takes 1/4 the damage it inflicts in recoil.
Infestation
Pokemon: 412
BUG
SPECIAL
20
100
-
20
Pokemon: 412
For the next 2–5 turns, the target can't escape and loses 1/8th max HP each turn.
Leech Life
Pokemon: 412
BUG
PHYSICAL
80
100
-
10
Pokemon: 412
Drains half the damage inflicted to heal the user.
Shock Wave
Pokemon: 412
ELECTRIC
SPECIAL
60
-
-
20
Pokemon: 412
Doesn't miss.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Cut
multiple sources
NORMAL
PHYSICAL
50
95
-
30
multiple sources
Inflicts regular damage.
Strength
Pokemon: 2
NORMAL
PHYSICAL
80
100
-
15
Pokemon: 2
Inflicts regular damage.
Flash
multiple sources
NORMAL
STATUS
-
100
-
20
multiple sources
Lowers the target's accuracy one stage.
Rock Smash
Pokemon: 2
FIGHTING
PHYSICAL
40
100
50
15
Pokemon: 2
Can lower the target's DEF one stage.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Bug Bite
Pokemon: 412
BUG
PHYSICAL
60
100
-
20
Pokemon: 412
If the target is holding a berry, consume it and double this move's power.
Fury Cutter
Pokemon: 2
BUG
PHYSICAL
40
95
-
20
Pokemon: 2
Power doubles after every time this move is used up to 160.
Grass Pledge
Pokemon: 2
GRASS
SPECIAL
50
100
-
10
Pokemon: 2
When used after Fire Pledge or Water Pledge this turn, has 150 power. With Fire Pledge, a non-Fire type target loses 1/8th its max HP each turn. With Water Pledge, reduces their SPEED by 75%. Both last 4 turns.
Magnet Rise
Pokemon: 412
ELECTRIC
STATUS
-
-
-
10
Pokemon: 412
For five turns, the user is immune to ground moves.
Mud-Slap
Pokemon: 2
GROUND
SPECIAL
20
100
100
10
Pokemon: 2
Lowers the target's accuracy one stage.
Signal Beam
Pokemon: 412
BUG
SPECIAL
75
100
10
15
Pokemon: 412
Can confuse the target.
Synthesis
Pokemon: 2
GRASS
STATUS
-
-
-
5
Pokemon: 2
Heals the user 1/2 its max HP. During sunshine 2/3 its max HP, but in other weather 1/4 its max HP.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Aromatic Mist
multiple sources
FAIRY
STATUS
-
-
-
20
multiple sources
Raises a selected ally's SP.DEF one stage.
Electrify
multiple sources
ELECTRIC
STATUS
-
-
-
20
multiple sources
If moving before the target, its chosen move this turn becomes Electric-type.
Lunge
multiple sources
BUG
PHYSICAL
80
100
100
15
multiple sources
Lowers the target's ATK one stage.
Speed Swap
multiple sources
PSYCHIC
STATUS
-
-
-
10
multiple sources
Exchanges the original SPEED stats of the user and target.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Hold Hands
multiple sources
NORMAL
STATUS
-
-
-
40
multiple sources
Does nothing.

Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Amnesia
Pokemon: 1
PSYCHIC
STATUS
-
-
-
20
Pokemon: 1
Raises the user's SP.DEF two stages.
Charm
Pokemon: 1
FAIRY
STATUS
-
100
-
20
Pokemon: 1
Lowers the target's ATK two stages.
Curse
Pokemon: 1
GHOST
STATUS
-
-
-
10
Pokemon: 1
Lowers the user's SPEED one stage and raises its ATK and DEF one stage. If the user is a Ghost-type, instead the user pays 1/2 max HP so the target loses 1/4 max HP each turn.
Endure
Pokemon: 1
NORMAL
STATUS
-
-
-
10
Pokemon: 1
The user's HP cannot be lowered below 1. Has 50% chance to fail the next turn. Has +4 move priority.
Giga Drain
Pokemon: 1
GRASS
SPECIAL
75
100
-
10
Pokemon: 1
Half the damage dealt is restored to the user's HP.
Grass Whistle
Pokemon: 1
GRASS
STATUS
-
55
-
15
Pokemon: 1
Puts the target to sleep.
Ingrain
Pokemon: 1
GRASS
STATUS
-
-
-
20
Pokemon: 1
Prevents the user from switching out and restores 1/16th max HP each turn.
Leaf Storm
Pokemon: 1
GRASS
SPECIAL
130
90
-
5
Pokemon: 1
Lowers the user's SP.ATK two stages after attacking.
Magical Leaf
Pokemon: 1
GRASS
SPECIAL
60
-
-
20
Pokemon: 1
Doesn't miss.
Nature Power
Pokemon: 1
NORMAL
STATUS
-
-
-
20
Pokemon: 1
Uses another move chosen according to the terrain.
Petal Dance
Pokemon: 1
GRASS
SPECIAL
120
100
-
10
Pokemon: 1
User is forced to attack with this move for 2–3 turns, leaving the user confused.
Power Whip
Pokemon: 1
GRASS
PHYSICAL
120
85
-
10
Pokemon: 1
Inflicts regular damage.
Skull Bash
Pokemon: 1
NORMAL
PHYSICAL
130
100
-
10
Pokemon: 1
User then charges for one turn before attacking. Raises the user's DEF one stage.
Sludge
Pokemon: 1
POISON
SPECIAL
65
100
30
20
Pokemon: 1
Can poison the target.
Cross Poison
Pokemon: 412
POISON
PHYSICAL
70
100
10
20
Pokemon: 412
User's critical hit rate is one level higher when using this move. Can poison the target.
Disable
Pokemon: 412
NORMAL
STATUS
-
100
-
20
Pokemon: 412
Disables the target's last used move for the next 4-7 turns.
Feint Attack
Pokemon: 412
DARK
PHYSICAL
60
-
-
20
Pokemon: 412
Doesn't miss.
Pin Missile
Pokemon: 412
BUG
PHYSICAL
25
95
-
20
Pokemon: 412
Hits 2–5 times in one turn.
Poison Sting
Pokemon: 412
POISON
PHYSICAL
15
100
30
35
Pokemon: 412
Can poison the target.
Pursuit
Pokemon: 412
DARK
PHYSICAL
40
100
-
20
Pokemon: 412
Retreating Pokémon take double damage before switching out.
Rock Climb
Pokemon: 412
NORMAL
PHYSICAL
90
85
20
20
Pokemon: 412
Can confuse the target.

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