Damp: For all Pokémon on the field, Self-Destruct, Explosion, Mind Blown, and Aftermath do nothing.
Water Absorb: Absorbs Water-type hits to restore 1/4th max HP.
Unburden: 2x SPEED when its held item is used or lost.
Aftermath: When knocked out by a contact move, the attacker loses 1/4th max HP.