#353
Drifblim
353
GHOSTFLYING
#353.353
Drifblim/Drifblim
353.353
GHOSTFLYING

X
HP
ATK
DEF
SP.ATKSP.A
SP.DEFSP.D
SPEEDSPD
TOTALTOT
X
X
150
80
44
90
54
80
498
X

Regular
Unburden: 2x SPEED when its held item is used or lost.
Aftermath: When knocked out by a contact move, the attacker loses 1/4th max HP.
Hidden
Flare Boost: 1.5x SP.ATK when burned.

Entry
It's drowzy in daytime, but flies off in the evening in big groups. No one knows where they go.
PokémonPoké.
353
ProfessorProf.
Oak
Entry
It's drowzy in daytime, but flies off in the evening in big groups. No one knows where they go
PokémonPoké.
353.353
ProfessorProf.
Oak

x2
DARKELECTRICGHOSTICEROCK
x2
x1
DRAGONFAIRYFIREFLYINGPSYCHICSTEELWATER
x1
x1/2
GRASSPOISON
x1/2
x1/4
BUG
x1/4
x0
FIGHTINGGROUNDNORMAL
x0

#402
Drifloon
402
GHOSTFLYING
Lv.28
#353
Drifblim
353
GHOSTFLYING

Classic Mode
Route 7 (Pokéradar)
Pokemon: 402
Evolve Drifloon (Lv28)
Pokemon: 353
Remix Mode
Route 7 (Pokéradar), Route 5, 11, 13
Pokemon: 402
Route 42, Mt. Ember, Evolve Drifloon (Lv28)
Pokemon: 353

LevelLv.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
1
Astonish
X
GHOST
PHYSICAL
30
100
30
15
X
Can flinch the target.
1
Constrict
X
NORMAL
PHYSICAL
10
100
10
35
X
Can lower the target's SPEED one stage.
1
Gust
X
FLYING
SPECIAL
40
100
-
35
X
If the target is under the effect of Bounce, Fly, or Sky Drop, this move will hit with double power.
1
Minimize
X
NORMAL
STATUS
-
-
-
10
X
Raises the user's evasion two stages.
1
Phantom Force
X
GHOST
PHYSICAL
90
100
-
10
X
Vanish for one turn and hits on the second turn. Ignore protect-like moves.
4
Astonish
X
GHOST
PHYSICAL
30
100
30
15
X
Can flinch the target.
8
Gust
X
FLYING
SPECIAL
40
100
-
35
X
If the target is under the effect of Bounce, Fly, or Sky Drop, this move will hit with double power.
13
Focus Energy
X
NORMAL
STATUS
-
-
-
30
X
User's critical hit rate is two levels higher until it leaves the field.
16
Payback
X
DARK
PHYSICAL
50
100
-
10
X
If the target uses a move or switches out this turn, this move has double power.
20
Ominous Wind
X
GHOST
SPECIAL
60
100
10
5
X
Can raise all of the user's stats one stage.
25
Stockpile
X
NORMAL
STATUS
-
-
-
20
X
Raises the user's DEF and SP.DEF one stage each. Stores energy for use with Spit Up and Swallow.
27
Hex
X
GHOST
SPECIAL
65
100
-
10
X
If the target has a major status ailment, this move has double power.
34
Spit Up
X
NORMAL
SPECIAL
1
100
-
10
X
Power is equal to 100 times the amount of energy stored by Stockpile, up to 3 times.
34
Swallow
X
NORMAL
STATUS
-
-
-
10
X
Heals the user depending on the amount of energy stored by stockpile (1/4, 1/2, or full HP).
40
Shadow Ball
X
GHOST
SPECIAL
80
100
20
15
X
Can lower the target's SP.DEF one stage.
46
Amnesia
X
PSYCHIC
STATUS
-
-
-
20
X
Raises the user's SP.DEF two stages.
52
Baton Pass
X
NORMAL
STATUS
-
-
-
40
X
Switch out the user but any stat changes and persistent move effects remain.
60
Explosion
X
NORMAL
PHYSICAL
250
100
-
5
X
User faints.
65
Phantom Force
X
GHOST
PHYSICAL
90
100
-
10
X
Vanish for one turn and hits on the second turn. Ignore protect-like moves.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Calm Mind
X
PSYCHIC
STATUS
-
-
-
20
X
Raises the user's SP.ATK and SP.DEF one stage.
Toxic
X
POISON
STATUS
-
90
-
10
X
Badly poisons the target. Never misses when used by a Poison-type Pokémon.
Hidden Power
X
NORMAL
SPECIAL
60
100
-
15
X
Power and type are determined by the user's IVs.
Sunny Day
X
FIRE
STATUS
-
-
-
5
X
For five turns the weather is sunny. All Fire-type moves deal 1.5x damage and Water-type moves deal 0.5x damage.
Hyper Beam
X
NORMAL
SPECIAL
150
90
-
5
X
The user can't attack or switch out the turn after this is used.
Protect
X
NORMAL
STATUS
-
-
-
10
X
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
Rain Dance
X
WATER
STATUS
-
-
-
5
X
For five turns the weather is rain. All Water-type moves deal 1.5x damage and Fire-type moves deal 0.5x damage.
Telekinesis
X
PSYCHIC
STATUS
-
-
-
15
X
For three turns, all non-KO moves hit the target.
Frustration
X
NORMAL
PHYSICAL
1
100
-
20
X
Power increases with unhappiness up to 102.
Thunderbolt
X
ELECTRIC
SPECIAL
90
100
10
15
X
Can paralyze the target.
Thunder
X
ELECTRIC
SPECIAL
110
70
30
10
X
Can paralyze the target. Doesn't miss during rain, but 50% accurate in sunny weather.
Return
X
NORMAL
PHYSICAL
1
100
-
20
X
Power increases with happiness, up to a maximum of 102.
Psychic
X
PSYCHIC
SPECIAL
90
100
10
10
X
Can lower the target's SP.DEF one stage.
Shadow Ball
X
GHOST
SPECIAL
80
100
20
15
X
Can lower the target's SP.DEF one stage.
Double Team
X
NORMAL
STATUS
-
-
-
15
X
Raises the user's evasion one stage.
Facade
X
NORMAL
PHYSICAL
70
100
-
20
X
If the user is burned, paralyzed, or poisoned, this move has double power.
Rest
X
PSYCHIC
STATUS
-
-
-
10
X
The user falls asleep and regains all of its HP.
Attract
X
NORMAL
STATUS
-
100
-
15
X
The target falls in love with the user, giving it a 50% chance to do nothing each turn. Fails if the user and target are the same gender, or either is genderless.
Thief
X
DARK
PHYSICAL
60
100
-
25
X
When not holding an item, steal the item of the target. Permanently if the target is a wild Pokémon.
Round
X
NORMAL
SPECIAL
60
100
-
15
X
If Round has already been used this turn, this move's power is doubled.
Ally Switch
X
PSYCHIC
STATUS
-
-
-
15
X
User switches position on the field with a friendly Pokémon. Has +2 move priority.
Charge Beam
X
ELECTRIC
SPECIAL
50
90
70
10
X
Can raise the user's SP.ATK one stage.
Will-O-Wisp
X
FIRE
STATUS
-
85
-
15
X
Burns the target.
Acrobatics
X
FLYING
PHYSICAL
55
100
-
15
X
If the user has no held item, this move has double power.
Embargo
X
DARK
STATUS
-
100
-
15
X
For five turns, the target cannot use its held item.
Explosion
X
NORMAL
PHYSICAL
250
100
-
5
X
User faints.
Payback
X
DARK
PHYSICAL
50
100
-
10
X
If the target uses a move or switches out this turn, this move has double power.
Giga Impact
X
NORMAL
PHYSICAL
150
90
-
5
X
The user can't attack or switch out the turn after this is used.
Thunder Wave
X
ELECTRIC
STATUS
-
90
-
20
X
Paralyzes the target.
Gyro Ball
X
STEEL
PHYSICAL
1
100
-
5
X
Hits harder the slower the user is to the target, to a maximum power of 150.
Psych Up
X
NORMAL
STATUS
-
-
-
10
X
Copies the target's stat changes.
Dream Eater
X
PSYCHIC
SPECIAL
100
100
-
15
X
Drains half the damage inflicted to a sleeping Pokémon to heal the user.
Swagger
X
NORMAL
STATUS
-
85
-
15
X
Raises the target's ATK two stages and then confuses it.
Sleep Talk
X
NORMAL
STATUS
-
-
-
10
X
Randomly use one of the user's other three moves. Fails if awake.
Substitute
X
NORMAL
STATUS
-
-
-
10
X
The user transfers 1/4 max HP into a doll that will take hits instead.
Defog
X
FLYING
STATUS
-
-
-
15
X
Lowers the target's evasion one stage. Clears away entry hazards.
Shock Wave
X
ELECTRIC
SPECIAL
60
-
-
20
X
Doesn't miss.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Cut
X
NORMAL
PHYSICAL
50
95
-
30
X
Inflicts regular damage.
Fly
X
FLYING
PHYSICAL
90
95
-
15
X
User flies high into the air for one turn, then hits on the second turn.
Flash
X
NORMAL
STATUS
-
100
-
20
X
Lowers the target's accuracy one stage.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Mud-Slap
X
GROUND
SPECIAL
20
100
100
10
X
Lowers the target's accuracy one stage.
Ominous Wind
X
GHOST
SPECIAL
60
100
10
5
X
Can raise all of the user's stats one stage.
Rollout
X
ROCK
PHYSICAL
30
90
-
20
X
User is forced to use this move for five turns, doubling in power each time up to 16x.
Sucker Punch
X
DARK
PHYSICAL
70
100
-
5
X
Has +1 move priority if the target selected a damaging move this turn, otherwise this fails.
Swift
X
NORMAL
SPECIAL
60
-
-
20
X
Doesn't miss.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Strength Sap
multiple sources
GRASS
STATUS
-
100
-
10
multiple sources
Restores the user's HP equal to the target's ATK stat. Lowers target's ATK one stage.

Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Body Slam
Pokemon: 402
NORMAL
PHYSICAL
85
100
30
15
Pokemon: 402
Can paralyze the target.
Clear Smog
Pokemon: 402
POISON
SPECIAL
50
-
-
15
Pokemon: 402
All of the target's stat modifiers are reset to zero.
Defog
Pokemon: 402
FLYING
STATUS
-
-
-
15
Pokemon: 402
Lowers the target's evasion one stage. Clears away entry hazards.
Destiny Bond
Pokemon: 402
GHOST
STATUS
-
-
-
5
Pokemon: 402
If the user faints before its next move, the Pokémon that KO'd it will faint too.
Disable
Pokemon: 402
NORMAL
STATUS
-
100
-
20
Pokemon: 402
Disables the target's last used move for the next 4-7 turns.
Haze
Pokemon: 402
ICE
STATUS
-
-
-
30
Pokemon: 402
Removes stat, accuracy, and evasion modifiers from every Pokémon on the field.
Hypnosis
Pokemon: 402
PSYCHIC
STATUS
-
60
-
20
Pokemon: 402
Puts the target to sleep.
Memento
Pokemon: 402
DARK
STATUS
-
100
-
10
Pokemon: 402
Lowers the target's ATK and SP.ATK two stages. User faints.
Weather Ball
Pokemon: 402
NORMAL
SPECIAL
50
100
-
10
Pokemon: 402
Has double power under weather and becomes that weather's type.

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