#135.235
Jolteon/Smeargle
135.235new sprite
ELECTRICNORMAL
#235.135
Smeargle/Jolteon
235.135
NORMALELECTRIC

X
61(+3)
HP
58(-3)
X
X
35(-15)
ATK
50(+15)
X
X
43(-8)
DEF
51(+8)
X
X
80(+30)
SP.ATKSP.A
50(-30)
X
X
78(+17)
SP.DEFSP.D
61(-17)
X
X
93(-18)
SPEEDSPD
111(+18)
X
X
390(+9)
TOTALTOT
381(-9)
X

Regular
Volt Absorb: Absorbs Electric-type hits to restore 1/4th max HP.
Own Tempo: Can't be confused.
Technician: Moves with 60 or less power have 1.5x power.
Hidden
Quick Feet: 1.5x SPEED with a major status condition. Doesn't lose SPEED from paralysis.
Moody: Each turn, a random stat is raised two stages and another is lowered one stage.

x2
FIGHTINGGROUND
x2
x1
BUGDARKDRAGONFAIRYFIREGRASSICENORMALPOISONPSYCHICROCKWATER
x1
x1/2
ELECTRICFLYINGSTEEL
x1/2
x0
GHOST
x0

#133
Eevee
133
NORMAL
WATERSTONE
#134
Vaporeon
134
WATER
THUNDERSTONE
#135
Jolteon
135
ELECTRIC
FIRESTONE
#136
Flareon
136
FIRE
SUNSTONE
#196
Espeon
196
PSYCHIC
MOONSTONE
#197
Umbreon
197
DARK
LEAFSTONE
#271
Leafeon
271
GRASS
ICESTONE
#272
Glaceon
272
ICE
SHINYSTONE
#339
Sylveon
339
FAIRY
#235
Smeargle
235
NORMAL

Classic Mode
Celadon City (quest), Celadon City, Secret Garden
Pokemon: 133
Evolve Eevee (Thunder Stone)
Pokemon: 135
Evolve Eevee (Moon Stone)
Pokemon: 197
Evolve Eevee (Sun Stone)
Pokemon: 196
Evolve Eevee (Shiny Stone)
Pokemon: 339
Evolve Eevee (Water Stone)
Pokemon: 134
Evolve Eevee (Fire Stone)
Pokemon: 136
Evolve Eevee (Ice Stone)
Pokemon: 272
Evolve Eevee (Leaf Stone)
Pokemon: 271
Saffron Nightclub (quest), Route 35 (Pokéradar), Brine Road, Ruins of Alph
Pokemon: 235
Remix Mode
Celadon City (quest), Celadon City, Chrono Island, Hidden Forest, Secret Garden
Pokemon: 133
Burned Tower, Evolve Eevee (Fire Stone)
Pokemon: 136
Route 34, Evolve Eevee (Sun Stone)
Pokemon: 196
Route 34, Evolve Eevee (Moon Stone)
Pokemon: 197
Route 30, Sky Pillar, Evolve Eevee (Shiny Stone)
Pokemon: 339
Evolve Eevee (Leaf Stone)
Pokemon: 271
Ice Cavern, Ice Mountains, Seafoam Islands, Evolve Eevee (Ice Stone)
Pokemon: 272
Treasure Beach, Evolve Eevee (Water Stone)
Pokemon: 134
Power Plant, Evolve Eevee (Thunder Stone)
Pokemon: 135
Saffron Nightclub (quest), Route 35 (Pokéradar), Route 1, 6, Brine Road, Ruins of Alph
Pokemon: 235

LevelLv.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Pre Evo
Baton Pass
Pokemon: 133
NORMAL
STATUS
-
-
-
40
Pokemon: 133
Switch out the user but any stat changes and persistent move effects remain.
Pre Evo
Bite
Pokemon: 133
DARK
PHYSICAL
60
100
30
25
Pokemon: 133
Can make the target flinch.
Pre Evo
Charm
Pokemon: 133
FAIRY
STATUS
-
100
-
20
Pokemon: 133
Lowers the target's ATK two stages.
Pre Evo
Covet
Pokemon: 133
NORMAL
PHYSICAL
60
100
-
25
Pokemon: 133
Steals the item of the target if the user isn't holding one. Permanently if the target is a wild Pokémon.
Pre Evo
Double-Edge
Pokemon: 133
NORMAL
PHYSICAL
120
100
-
15
Pokemon: 133
User loses 1/3rd the damage it inflicts in recoil.
Pre Evo
Growl
Pokemon: 133
NORMAL
STATUS
-
100
-
40
Pokemon: 133
Lowers the target's ATK one stage.
Pre Evo
Refresh
Pokemon: 133
NORMAL
STATUS
-
-
-
20
Pokemon: 133
Removes burn, paralysis, or poison from the user.
Pre Evo
Swift
Pokemon: 133
NORMAL
SPECIAL
60
-
-
20
Pokemon: 133
Doesn't miss.
Pre Evo
Take Down
Pokemon: 133
NORMAL
PHYSICAL
90
85
-
20
Pokemon: 133
User takes 1/4th the damage it inflicts in recoil.
Pre Evo
Trump Card
Pokemon: 133
NORMAL
SPECIAL
1
-
-
5
Pokemon: 133
Power is determined by the PP remaining for this move up to 190.
EvolveEvo
Thunder Shock
Pokemon: 135
ELECTRIC
SPECIAL
40
100
10
30
Pokemon: 135
Can paralyze the target.
1
Helping Hand
Pokemon: 135
NORMAL
STATUS
-
-
-
20
Pokemon: 135
Boosts the power of the target's moves by 50% until the end of this turn. Has +5 move priority.
1
Sketch
Pokemon: 235
NORMAL
STATUS
-
-
-
1
Pokemon: 235
Permanently replaces itself with the target's last used move.
1
Tackle
Pokemon: 135
NORMAL
PHYSICAL
40
100
-
35
Pokemon: 135
Inflicts regular damage.
1
Tail Whip
Pokemon: 135
NORMAL
STATUS
-
100
-
30
Pokemon: 135
Lowers the target's DEF one stage.
1
Thunder Shock
Pokemon: 135
ELECTRIC
SPECIAL
40
100
10
30
Pokemon: 135
Can paralyze the target.
5
Sand Attack
Pokemon: 135
GROUND
STATUS
-
100
-
15
Pokemon: 135
Lowers the target's accuracy one stage.
9
Baby-Doll Eyes
Pokemon: 135
FAIRY
STATUS
-
100
-
30
Pokemon: 135
Lowers the target's ATK one stage. Has +1 move priority.
11
Sketch
Pokemon: 235
NORMAL
STATUS
-
-
-
1
Pokemon: 235
Permanently replaces itself with the target's last used move.
13
Quick Attack
Pokemon: 135
NORMAL
PHYSICAL
40
100
-
30
Pokemon: 135
Has +1 move priority.
17
Double Kick
Pokemon: 135
FIGHTING
PHYSICAL
30
100
-
30
Pokemon: 135
Hits twice in one turn.
20
Thunder Fang
Pokemon: 135
ELECTRIC
PHYSICAL
65
95
100
15
Pokemon: 135
Can paralyze or flinch the target. Both have their own independent effect chance.
21
Sketch
Pokemon: 235
NORMAL
STATUS
-
-
-
1
Pokemon: 235
Permanently replaces itself with the target's last used move.
25
Pin Missile
Pokemon: 135
BUG
PHYSICAL
25
95
-
20
Pokemon: 135
Hits 2–5 times in one turn.
29
Agility
Pokemon: 135
PSYCHIC
STATUS
-
-
-
30
Pokemon: 135
Raises the user's SPEED two stages.
31
Sketch
Pokemon: 235
NORMAL
STATUS
-
-
-
1
Pokemon: 235
Permanently replaces itself with the target's last used move.
33
Thunder Wave
Pokemon: 135
ELECTRIC
STATUS
-
90
-
20
Pokemon: 135
Paralyzes the target.
37
Discharge
Pokemon: 135
ELECTRIC
SPECIAL
80
100
30
15
Pokemon: 135
Can paralyze the target.
41
Last Resort
Pokemon: 135
NORMAL
PHYSICAL
140
100
-
5
Pokemon: 135
Fails if the user hasn't used its other three moves at least once while on the field.
41
Sketch
Pokemon: 235
NORMAL
STATUS
-
-
-
1
Pokemon: 235
Permanently replaces itself with the target's last used move.
45
Thunder
Pokemon: 135
ELECTRIC
SPECIAL
110
70
30
10
Pokemon: 135
Can paralyze the target. Doesn't miss during rain, but 50% accurate in sunny weather.
51
Sketch
Pokemon: 235
NORMAL
STATUS
-
-
-
1
Pokemon: 235
Permanently replaces itself with the target's last used move.
61
Sketch
Pokemon: 235
NORMAL
STATUS
-
-
-
1
Pokemon: 235
Permanently replaces itself with the target's last used move.
71
Sketch
Pokemon: 235
NORMAL
STATUS
-
-
-
1
Pokemon: 235
Permanently replaces itself with the target's last used move.
81
Sketch
Pokemon: 235
NORMAL
STATUS
-
-
-
1
Pokemon: 235
Permanently replaces itself with the target's last used move.
91
Sketch
Pokemon: 235
NORMAL
STATUS
-
-
-
1
Pokemon: 235
Permanently replaces itself with the target's last used move.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Roar
Pokemon: 135
NORMAL
STATUS
-
-
-
20
Pokemon: 135
Forces the target to switch out, but has -6 move priority.
Toxic
Pokemon: 135
POISON
STATUS
-
90
-
10
Pokemon: 135
Badly poisons the target. Never misses when used by a Poison-type Pokémon.
Hidden Power
Pokemon: 135
NORMAL
SPECIAL
60
100
-
15
Pokemon: 135
Power and type are determined by the user's IVs.
Sunny Day
Pokemon: 135
FIRE
STATUS
-
-
-
5
Pokemon: 135
For five turns the weather is sunny. All Fire-type moves deal 1.5x damage and Water-type moves deal 0.5x damage.
Hyper Beam
Pokemon: 135
NORMAL
SPECIAL
150
90
-
5
Pokemon: 135
The user can't attack or switch out the turn after this is used.
Light Screen
Pokemon: 135
PSYCHIC
STATUS
-
-
-
30
Pokemon: 135
For five turns, special attacks deal 1/2 damage to friendly Pokémon, or 1/3 in double battles.
Protect
Pokemon: 135
NORMAL
STATUS
-
-
-
10
Pokemon: 135
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
Rain Dance
Pokemon: 135
WATER
STATUS
-
-
-
5
Pokemon: 135
For five turns the weather is rain. All Water-type moves deal 1.5x damage and Fire-type moves deal 0.5x damage.
Frustration
Pokemon: 135
NORMAL
PHYSICAL
1
100
-
20
Pokemon: 135
Power increases with unhappiness up to 102.
Thunderbolt
Pokemon: 135
ELECTRIC
SPECIAL
90
100
10
15
Pokemon: 135
Can paralyze the target.
Thunder
Pokemon: 135
ELECTRIC
SPECIAL
110
70
30
10
Pokemon: 135
Can paralyze the target. Doesn't miss during rain, but 50% accurate in sunny weather.
Return
Pokemon: 135
NORMAL
PHYSICAL
1
100
-
20
Pokemon: 135
Power increases with happiness, up to a maximum of 102.
Dig
Pokemon: 135
GROUND
PHYSICAL
80
100
-
10
Pokemon: 135
User digs underground for one turn and hits on the second turn.
Shadow Ball
Pokemon: 135
GHOST
SPECIAL
80
100
20
15
Pokemon: 135
Can lower the target's SP.DEF one stage.
Double Team
Pokemon: 135
NORMAL
STATUS
-
-
-
15
Pokemon: 135
Raises the user's evasion one stage.
Facade
Pokemon: 135
NORMAL
PHYSICAL
70
100
-
20
Pokemon: 135
If the user is burned, paralyzed, or poisoned, this move has double power.
Rest
Pokemon: 135
PSYCHIC
STATUS
-
-
-
10
Pokemon: 135
The user falls asleep and regains all of its HP.
Attract
Pokemon: 135
NORMAL
STATUS
-
100
-
15
Pokemon: 135
The target falls in love with the user, giving it a 50% chance to do nothing each turn. Fails if the user and target are the same gender, or either is genderless.
Round
Pokemon: 135
NORMAL
SPECIAL
60
100
-
15
Pokemon: 135
If Round has already been used this turn, this move's power is doubled.
Echoed Voice
Pokemon: 135
NORMAL
SPECIAL
40
100
-
15
Pokemon: 135
Power increases by 40 each consecutive turn used by a friendly Pokémon, to a max of 200.
Charge Beam
Pokemon: 135
ELECTRIC
SPECIAL
50
90
70
10
Pokemon: 135
Can raise the user's SP.ATK one stage.
Retaliate
Pokemon: 135
NORMAL
PHYSICAL
70
100
-
5
Pokemon: 135
If a friendly Pokémon fainted on the previous turn, this move has double power.
Giga Impact
Pokemon: 135
NORMAL
PHYSICAL
150
90
-
5
Pokemon: 135
The user can't attack or switch out the turn after this is used.
Volt Switch
Pokemon: 135
ELECTRIC
SPECIAL
70
100
-
20
Pokemon: 135
Inflicts regular damage, then the user immediately switches out.
Thunder Wave
Pokemon: 135
ELECTRIC
STATUS
-
90
-
20
Pokemon: 135
Paralyzes the target.
Work Up
Pokemon: 135
NORMAL
STATUS
-
-
-
30
Pokemon: 135
Raises the user's ATK and SP.ATK one stage.
Swagger
Pokemon: 135
NORMAL
STATUS
-
85
-
15
Pokemon: 135
Raises the target's ATK two stages and then confuses it.
Sleep Talk
Pokemon: 135
NORMAL
STATUS
-
-
-
10
Pokemon: 135
Randomly use one of the user's other three moves. Fails if awake.
Substitute
Pokemon: 135
NORMAL
STATUS
-
-
-
10
Pokemon: 135
The user transfers 1/4 max HP into a doll that will take hits instead.
Wild Charge
Pokemon: 135
ELECTRIC
PHYSICAL
90
100
-
15
Pokemon: 135
User takes 1/4 the damage it inflicts in recoil.
Shock Wave
Pokemon: 135
ELECTRIC
SPECIAL
60
-
-
20
Pokemon: 135
Doesn't miss.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Strength
Pokemon: 135
NORMAL
PHYSICAL
80
100
-
15
Pokemon: 135
Inflicts regular damage.
Flash
Pokemon: 135
NORMAL
STATUS
-
100
-
20
Pokemon: 135
Lowers the target's accuracy one stage.
Rock Smash
Pokemon: 135
FIGHTING
PHYSICAL
40
100
50
15
Pokemon: 135
Can lower the target's DEF one stage.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Hyper Voice
Pokemon: 135
NORMAL
SPECIAL
90
100
-
10
Pokemon: 135
Inflicts regular damage.
Iron Tail
Pokemon: 135
STEEL
PHYSICAL
100
75
30
15
Pokemon: 135
Can lower the target's DEF one stage.
Magnet Rise
Pokemon: 135
ELECTRIC
STATUS
-
-
-
10
Pokemon: 135
For five turns, the user is immune to ground moves.
Mud-Slap
Pokemon: 135
GROUND
SPECIAL
20
100
100
10
Pokemon: 135
Lowers the target's accuracy one stage.
Signal Beam
Pokemon: 135
BUG
SPECIAL
75
100
10
15
Pokemon: 135
Can confuse the target.
Swift
Pokemon: 135
NORMAL
SPECIAL
60
-
-
20
Pokemon: 135
Doesn't miss.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Electrify
multiple sources
ELECTRIC
STATUS
-
-
-
20
multiple sources
If moving before the target, its chosen move this turn becomes Electric-type.

Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Charm
Pokemon: 133
FAIRY
STATUS
-
100
-
20
Pokemon: 133
Lowers the target's ATK two stages.
Covet
Pokemon: 133
NORMAL
PHYSICAL
60
100
-
25
Pokemon: 133
Steals the item of the target if the user isn't holding one. Permanently if the target is a wild Pokémon.
Curse
Pokemon: 133
GHOST
STATUS
-
-
-
10
Pokemon: 133
Lowers the user's SPEED one stage and raises its ATK and DEF one stage. If the user is a Ghost-type, instead the user pays 1/2 max HP so the target loses 1/4 max HP each turn.
Detect
Pokemon: 133
FIGHTING
STATUS
-
-
-
5
Pokemon: 133
No moves will hit the user for the remainder of this turn. Has +4 move priority.
Endure
Pokemon: 133
NORMAL
STATUS
-
-
-
10
Pokemon: 133
The user's HP cannot be lowered below 1. Has 50% chance to fail the next turn. Has +4 move priority.
Fake Tears
Pokemon: 133
DARK
STATUS
-
100
-
20
Pokemon: 133
Lowers the target's SP.DEF two stages.
Flail
Pokemon: 133
NORMAL
PHYSICAL
1
100
-
15
Pokemon: 133
Power increases the less HP the user has up to 200.
Natural Gift
Pokemon: 133
NORMAL
PHYSICAL
1
100
-
15
Pokemon: 133
Power and type are determined by the user's held berry.
Stored Power
Pokemon: 133
PSYCHIC
SPECIAL
20
100
-
10
Pokemon: 133
Power increases by 20 for every stage any of the user's stats have been raised.
Synchronoise
Pokemon: 133
PSYCHIC
SPECIAL
120
100
-
10
Pokemon: 133
Only Pokémon that share a type with the user will take damage from this move.
Tickle
Pokemon: 133
NORMAL
STATUS
-
100
-
20
Pokemon: 133
Lowers the target's ATK and DEF one stage.
Wish
Pokemon: 133
NORMAL
STATUS
-
-
-
10
Pokemon: 133
In one turn, heals a Pokémon in this position of the field's HP by 1/2 its max HP.
Yawn
Pokemon: 133
NORMAL
STATUS
-
-
-
10
Pokemon: 133
Puts the target to sleep at the end of the next turn.

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