Inflicts typeless regular damage. Increases in power for every non-fainted Pokémon in the user's party.
Pre Evo
Ice Shard
40
100
-
30
Has +1 move priority.
Pre Evo
Slash
70
100
-
20
Has a one level higher critical hit chance.
1
Assurance
X
60
100
-
10
X
Double power if the target took damage this turn.
1
Embargo
X
-
100
-
15
X
For five turns, the target cannot use its held item.
1
Leer
X
-
100
-
30
X
Lowers the target's DEF one stage.
1
Quick Attack
X
40
100
-
30
X
Has +1 move priority.
1
Revenge
X
60
100
-
10
X
If the target damaged the user this turn, this move has double power. Has -4 move priority.
1
Scratch
X
40
100
-
35
X
Inflicts regular damage.
1
Taunt
X
-
100
-
20
X
Target is forced to only use damaging moves for the next 3–5 turns.
8
Quick Attack
X
40
100
-
30
X
Has +1 move priority.
10
Feint Attack
X
60
-
-
20
X
Doesn't miss.
14
Icy Wind
X
55
95
100
15
X
Lowers the target's SPEED one stage.
16
Fury Swipes
X
18
80
-
15
X
Hits 2–5 times in one turn.
20
Nasty Plot
X
-
-
-
20
X
Raises the user's SP.ATK two stages.
22
Metal Claw
X
50
95
10
35
X
Can raise the user's ATK one stage.
25
Hone Claws
X
-
-
-
15
X
Raises the user's ATK and accuracy one stage.
28
Fling
X
1
100
-
10
X
Consumes user's held item. Power and type are determined by the item.
32
Screech
X
-
85
-
40
X
Lowers the target's DEF two stages.
35
Night Slash
X
70
100
-
15
X
User's critical hit rate is one level higher when using this move.
40
Snatch
X
-
-
-
10
X
Steals the effects of a healing or stat-changing move from the target. Has +4 move priority.
44
Punishment
X
1
100
-
5
X
Power increases by 20 up to 200 for every stage any of the target's stats has been raised.
47
Dark Pulse
X
80
100
20
15
X
Can make the target flinch.
TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
TM01
Hone Claws
X
-
-
-
15
X
Raises the user's ATK and accuracy one stage.
TM04
Calm Mind
X
-
-
-
20
X
Raises the user's SP.ATK and SP.DEF one stage.
TM06
Toxic
X
-
90
-
10
X
Badly poisons the target. Never misses when used by a Poison-type Pokémon.
TM07
Hail
X
-
-
-
10
X
For five turns the weather becomes hail, hurting all non-Ice-type Pokémon 1/16th max HP each turn.
TM10
Hidden Power
X
60
100
-
15
X
Power and type are determined by the user's IVs.
TM11
Sunny Day
X
-
-
-
5
X
For five turns the weather is sunny. All Fire-type moves deal 1.5x damage and Water-type moves deal 0.5x damage.
TM12
Taunt
X
-
100
-
20
X
Target is forced to only use damaging moves for the next 3–5 turns.
TM13
Ice Beam
X
90
100
10
10
X
Can freeze the target.
TM14
Blizzard
X
110
70
10
5
X
Can freeze the target. Doesn't miss during hail.
TM15
Hyper Beam
X
150
90
-
5
X
The user can't attack or switch out the turn after this is used.
TM17
Protect
X
-
-
-
10
X
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
TM18
Rain Dance
X
-
-
-
5
X
For five turns the weather is rain. All Water-type moves deal 1.5x damage and Fire-type moves deal 0.5x damage.
TM21
Frustration
X
1
100
-
20
X
Power increases with unhappiness up to 102.
TM27
Return
X
1
100
-
20
X
Power increases with happiness, up to a maximum of 102.
TM28
Dig
X
80
100
-
10
X
User digs underground for one turn and hits on the second turn.
TM30
Shadow Ball
X
80
100
20
15
X
Can lower the target's SP.DEF one stage.
TM31
Brick Break
X
75
100
-
15
X
Destroys any Light Screen or Reflect on the target's side of the field.
TM32
Double Team
X
-
-
-
15
X
Raises the user's evasion one stage.
TM33
Reflect
X
-
-
-
20
X
For five turns, physical attacks deal 1/2 damage to friendly Pokémon, or 1/3 in double battles.
TM40
Aerial Ace
X
60
-
-
20
X
Doesn't miss.
TM41
Torment
X
-
100
-
15
X
Prevents the target from using the same move twice in a row.
TM42
Facade
X
70
100
-
20
X
If the user is burned, paralyzed, or poisoned, this move has double power.
TM44
Rest
X
-
-
-
10
X
The user falls asleep and regains all of its HP.
TM45
Attract
X
-
100
-
15
X
The target falls in love with the user, giving it a 50% chance to do nothing each turn. Fails if the user and target are the same gender, or either is genderless.
TM46
Thief
X
60
100
-
25
X
When not holding an item, steal the item of the target. Permanently if the target is a wild Pokémon.
TM47
Low Sweep
X
65
100
100
20
X
Lowers the target's SPEED one stage.
TM48
Round
X
60
100
-
15
X
If Round has already been used this turn, this move's power is doubled.
TM52
Focus Blast
X
120
70
10
5
X
Can lower the target's SP.DEF one stage.
TM54
False Swipe
X
40
100
-
40
X
Will not reduce the target's HP below 1.
TM56
Fling
X
1
100
-
10
X
Consumes user's held item. Power and type are determined by the item.
TM63
Embargo
X
-
100
-
15
X
For five turns, the target cannot use its held item.
TM65
Shadow Claw
X
70
100
-
15
X
User's critical hit rate is one level higher when using this move.
TM66
Payback
X
50
100
-
10
X
If the target uses a move or switches out this turn, this move has double power.
TM67
Retaliate
X
70
100
-
5
X
If a friendly Pokémon fainted on the previous turn, this move has double power.
TM68
Giga Impact
X
150
90
-
5
X
The user can't attack or switch out the turn after this is used.
TM75
Swords Dance
X
-
-
-
10
X
Raises the user's ATK two stages.
TM77
Psych Up
X
-
-
-
10
X
Copies the target's stat changes.
TM81
X-Scissor
X
80
100
-
15
X
Inflicts regular damage.
TM84
Poison Jab
X
80
100
30
20
X
Can poison the target.
TM85
Dream Eater
X
100
100
-
15
X
Drains half the damage inflicted to a sleeping Pokémon to heal the user.
TM87
Swagger
X
-
85
-
15
X
Raises the target's ATK two stages and then confuses it.
TM88
Sleep Talk
X
-
-
-
10
X
Randomly use one of the user's other three moves. Fails if awake.
TM90
Substitute
X
-
-
-
10
X
The user transfers 1/4 max HP into a doll that will take hits instead.
TM95
Snarl
X
55
95
100
15
X
Lowers the target's SP.ATK one stage.
TM97
Nasty Plot
X
-
-
-
20
X
Raises the user's SP.ATK two stages.
TM112
Focus Punch
X
150
100
-
20
X
If the user takes damage this turn before hitting, this move will fail. Has -3 move priority.
TM115
Power-Up Punch
X
40
100
100
20
X
Raises the user's ATK one stage.
TM120
Throat Chop
X
80
100
100
15
X
Silences the target for two turns, preventing it from using any sound-based moves.
TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
HM01
Cut
X
50
95
-
30
X
Inflicts regular damage.
HM03
Surf
X
90
100
-
15
X
If the target is in the first turn of Dive, this move will hit with double power.
HM04
Strength
X
80
100
-
15
X
Inflicts regular damage.
TM94
Rock Smash
X
40
100
50
15
X
Can lower the target's DEF one stage.
TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Lady
Dark Pulse
X
80
100
20
15
X
Can make the target flinch.
Bug Catcher Girl
Fury Cutter
X
40
95
-
20
X
Power doubles after every time this move is used up to 160.
Karate
Ice Punch
X
75
100
10
15
X
Can freeze the target.
Old man
Iron Tail
X
100
75
30
15
X
Can lower the target's DEF one stage.
Female Ace Trainer "Korrina"
Mega Kick
X
120
75
-
5
X
Inflicts regular damage.
Male Scientist
Mud-Slap
X
20
100
100
10
X
Lowers the target's accuracy one stage.
Man
Swift
X
60
-
-
20
X
Doesn't miss.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Assist
-
-
-
20
Randomly uses a move from another Pokémon in the user's party.
Avalanche
60
100
-
10
If the target damaged the user this turn, this move has double power. Has -4 move priority.
Bite
60
100
30
25
Can make the target flinch.
Counter
1
100
-
20
Inflicts twice the physical damage last inflicted on the user. Has -5 move priority.
Crush Claw
75
95
50
10
Can lower the target's DEF one stage.
Double Hit
35
90
-
10
Hits twice in one turn.
Fake Out
40
100
100
10
Causes the target to flinch. Can only be used on the user's first turn after entering the field. Has +3 move priority.
Feint
30
100
-
10
Removes the effects of detect or protect from the target before hitting. Has +2 move priority.
Foresight
-
-
-
40
Resets the target's evasion to normal and prevents any further boosting until it leaves the field.
Ice Punch
75
100
10
15
Can freeze the target.
Ice Shard
40
100
-
30
Has +1 move priority.
Punishment
1
100
-
5
Power increases by 20 up to 200 for every stage any of the target's stats has been raised.
Pursuit
40
100
-
20
Retreating Pokémon take double damage before switching out.
Spite
-
100
-
10
Lowers the PP of the target's last used move by 4.