Raises the user's SP.DEF one stage. Doubles power of Electric move used next turn.
11
Baby-Doll Eyes
X
-
100
-
30
X
Lowers the target's ATK one stage. Has +1 move priority.
13
Spark
X
65
100
30
20
X
Can paralyze the target.
17
Bite
X
60
100
30
25
X
Can make the target flinch.
21
Roar
X
-
-
-
20
X
Forces the target to switch out, but has -6 move priority.
25
Swagger
X
-
85
-
15
X
Raises the target's ATK two stages and then confuses it.
29
Thunder Fang
X
65
95
100
15
X
Can paralyze or flinch the target. Both have their own independent effect chance.
33
Crunch
X
80
100
20
15
X
Can lower the target's DEF one stage.
37
Scary Face
X
-
100
-
10
X
Lowers the target's SPEED two stages.
41
Discharge
X
80
100
30
15
X
Can paralyze the target.
45
Wild Charge
X
90
100
-
15
X
User takes 1/4 the damage it inflicts in recoil.
TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
TM05
Roar
X
-
-
-
20
X
Forces the target to switch out, but has -6 move priority.
TM06
Toxic
X
-
90
-
10
X
Badly poisons the target. Never misses when used by a Poison-type Pokémon.
TM10
Hidden Power
X
60
100
-
15
X
Power and type are determined by the user's IVs.
TM16
Light Screen
X
-
-
-
30
X
For five turns, special attacks deal 1/2 damage to friendly Pokémon, or 1/3 in double battles.
TM17
Protect
X
-
-
-
10
X
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
TM18
Rain Dance
X
-
-
-
5
X
For five turns the weather is rain. All Water-type moves deal 1.5x damage and Fire-type moves deal 0.5x damage.
TM21
Frustration
X
1
100
-
20
X
Power increases with unhappiness up to 102.
TM24
Thunderbolt
X
90
100
10
15
X
Can paralyze the target.
TM25
Thunder
X
110
70
30
10
X
Can paralyze the target. Doesn't miss during rain, but 50% accurate in sunny weather.
TM27
Return
X
1
100
-
20
X
Power increases with happiness, up to a maximum of 102.
TM32
Double Team
X
-
-
-
15
X
Raises the user's evasion one stage.
TM42
Facade
X
70
100
-
20
X
If the user is burned, paralyzed, or poisoned, this move has double power.
TM44
Rest
X
-
-
-
10
X
The user falls asleep and regains all of its HP.
TM45
Attract
X
-
100
-
15
X
The target falls in love with the user, giving it a 50% chance to do nothing each turn. Fails if the user and target are the same gender, or either is genderless.
TM46
Thief
X
60
100
-
25
X
When not holding an item, steal the item of the target. Permanently if the target is a wild Pokémon.
TM48
Round
X
60
100
-
15
X
If Round has already been used this turn, this move's power is doubled.
TM57
Charge Beam
X
50
90
70
10
X
Can raise the user's SP.ATK one stage.
TM72
Volt Switch
X
70
100
-
20
X
Inflicts regular damage, then the user immediately switches out.
TM73
Thunder Wave
X
-
90
-
20
X
Paralyzes the target.
TM87
Swagger
X
-
85
-
15
X
Raises the target's ATK two stages and then confuses it.
TM88
Sleep Talk
X
-
-
-
10
X
Randomly use one of the user's other three moves. Fails if awake.
TM90
Substitute
X
-
-
-
10
X
The user transfers 1/4 max HP into a doll that will take hits instead.
TM93
Wild Charge
X
90
100
-
15
X
User takes 1/4 the damage it inflicts in recoil.
TM95
Snarl
X
55
95
100
15
X
Lowers the target's SP.ATK one stage.
TM116
Shock Wave
X
60
-
-
20
X
Doesn't miss.
TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
HM04
Strength
X
80
100
-
15
X
Inflicts regular damage.
HM08
Flash
X
-
100
-
20
X
Lowers the target's accuracy one stage.
TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Bug Catcher Girl
Fury Cutter
X
40
95
-
20
X
Power doubles after every time this move is used up to 160.
Old man
Iron Tail
X
100
75
30
15
X
Can lower the target's DEF one stage.
Scientist
Magnet Rise
X
-
-
-
10
X
For five turns, the user is immune to ground moves.
Male Scientist
Mud-Slap
X
20
100
100
10
X
Lowers the target's accuracy one stage.
Man
Signal Beam
X
75
100
10
15
X
Can confuse the target.
Man
Swift
X
60
-
-
20
X
Doesn't miss.
TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Expert Tutor
Electrify
-
-
-
20
If moving before the target, its chosen move this turn becomes Electric-type.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Double Kick
X
30
100
-
30
X
Hits twice in one turn.
Fire Fang
X
65
95
100
15
X
Can burn the target or flinch the target. Both have their own independent effect chance.
Helping Hand
X
-
-
-
20
X
Boosts the power of the target's moves by 50% until the end of this turn. Has +5 move priority.
Howl
X
-
-
-
40
X
Raises the user's ATK one stage.
Ice Fang
X
65
95
100
15
X
Can freeze or flinch the target. Both have their own independent effect chance.
Night Slash
X
70
100
-
15
X
User's critical hit rate is one level higher when using this move.
Quick Attack
X
40
100
-
30
X
Has +1 move priority.
Shock Wave
X
60
-
-
20
X
Doesn't miss.
Signal Beam
X
75
100
10
15
X
Can confuse the target.
Swift
X
60
-
-
20
X
Doesn't miss.
Take Down
X
90
85
-
20
X
User takes 1/4th the damage it inflicts in recoil.
Thunder Fang
X
65
95
100
15
X
Can paralyze or flinch the target. Both have their own independent effect chance.