#388
Shinx
388
ELECTRIC
#388.388
Shinx/Shinx
388.388
ELECTRIC

X
HP
ATK
DEF
SP.ATKSP.A
SP.DEFSP.D
SPEEDSPD
TOTALTOT
X
X
45
65
34
40
34
45
263
X

Regular
Intimidate: Upon entering battle, each foe loses an ATK stage.
Rivalry: Inflicts 1.25x damage against the same gender but 0.75× to the opposite gender. Doesn't work if either Pokémon is genderless.
Hidden
Guts: 1.5x ATK with a major status condition. Doesn't lose ATK from burn.

Entry
All of its fur dazzles if danger is sensed. It flees while the foe is momentarily blinded.
PokémonPoké.
388
ProfessorProf.
Oak
Entry
All of its fur dazzles if danger is sensed. It flees while the foe is momentarily blinded
PokémonPoké.
388.388
ProfessorProf.
Oak

x2
GROUND
x2
x1
BUGDARKDRAGONFAIRYFIGHTINGFIREGHOSTGRASSICENORMALPOISONPSYCHICROCKWATER
x1
x1/2
ELECTRICFLYINGSTEEL
x1/2

#388
Shinx
388
ELECTRIC
Lv.15
#389
Luxio
389
ELECTRIC
Lv.30
#332
Luxray
332
ELECTRIC

Classic Mode
Route 8 (Pokéradar)
Pokemon: 388
Route 33 (Pokéradar), Evolve Shinx (Lv15)
Pokemon: 389
Mt. Mortar (static), Evolve Luxio (Lv30)
Pokemon: 332
Remix Mode
Route 8 (Pokéradar), Route 1, 2
Pokemon: 388
Route 33 (Pokéradar), Route 9, 35, Power Plant, Evolve Shinx (Lv15)
Pokemon: 389
Mt. Mortar (static), Route 26, 27, Evolve Luxio (Lv30)
Pokemon: 332

LevelLv.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
1
Tackle
X
NORMAL
PHYSICAL
40
100
-
35
X
Inflicts regular damage.
5
Leer
X
NORMAL
STATUS
-
100
-
30
X
Lowers the target's DEF one stage.
9
Charge
X
ELECTRIC
STATUS
-
-
-
20
X
Raises the user's SP.DEF one stage. Doubles power of Electric move used next turn.
11
Baby-Doll Eyes
X
FAIRY
STATUS
-
100
-
30
X
Lowers the target's ATK one stage. Has +1 move priority.
13
Spark
X
ELECTRIC
PHYSICAL
65
100
30
20
X
Can paralyze the target.
17
Bite
X
DARK
PHYSICAL
60
100
30
25
X
Can make the target flinch.
21
Roar
X
NORMAL
STATUS
-
-
-
20
X
Forces the target to switch out, but has -6 move priority.
25
Swagger
X
NORMAL
STATUS
-
85
-
15
X
Raises the target's ATK two stages and then confuses it.
29
Thunder Fang
X
ELECTRIC
PHYSICAL
65
95
100
15
X
Can paralyze or flinch the target. Both have their own independent effect chance.
33
Crunch
X
DARK
PHYSICAL
80
100
20
15
X
Can lower the target's DEF one stage.
37
Scary Face
X
NORMAL
STATUS
-
100
-
10
X
Lowers the target's SPEED two stages.
41
Discharge
X
ELECTRIC
SPECIAL
80
100
30
15
X
Can paralyze the target.
45
Wild Charge
X
ELECTRIC
PHYSICAL
90
100
-
15
X
User takes 1/4 the damage it inflicts in recoil.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Roar
X
NORMAL
STATUS
-
-
-
20
X
Forces the target to switch out, but has -6 move priority.
Toxic
X
POISON
STATUS
-
90
-
10
X
Badly poisons the target. Never misses when used by a Poison-type Pokémon.
Hidden Power
X
NORMAL
SPECIAL
60
100
-
15
X
Power and type are determined by the user's IVs.
Light Screen
X
PSYCHIC
STATUS
-
-
-
30
X
For five turns, special attacks deal 1/2 damage to friendly Pokémon, or 1/3 in double battles.
Protect
X
NORMAL
STATUS
-
-
-
10
X
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
Rain Dance
X
WATER
STATUS
-
-
-
5
X
For five turns the weather is rain. All Water-type moves deal 1.5x damage and Fire-type moves deal 0.5x damage.
Frustration
X
NORMAL
PHYSICAL
1
100
-
20
X
Power increases with unhappiness up to 102.
Thunderbolt
X
ELECTRIC
SPECIAL
90
100
10
15
X
Can paralyze the target.
Thunder
X
ELECTRIC
SPECIAL
110
70
30
10
X
Can paralyze the target. Doesn't miss during rain, but 50% accurate in sunny weather.
Return
X
NORMAL
PHYSICAL
1
100
-
20
X
Power increases with happiness, up to a maximum of 102.
Double Team
X
NORMAL
STATUS
-
-
-
15
X
Raises the user's evasion one stage.
Facade
X
NORMAL
PHYSICAL
70
100
-
20
X
If the user is burned, paralyzed, or poisoned, this move has double power.
Rest
X
PSYCHIC
STATUS
-
-
-
10
X
The user falls asleep and regains all of its HP.
Attract
X
NORMAL
STATUS
-
100
-
15
X
The target falls in love with the user, giving it a 50% chance to do nothing each turn. Fails if the user and target are the same gender, or either is genderless.
Thief
X
DARK
PHYSICAL
60
100
-
25
X
When not holding an item, steal the item of the target. Permanently if the target is a wild Pokémon.
Round
X
NORMAL
SPECIAL
60
100
-
15
X
If Round has already been used this turn, this move's power is doubled.
Charge Beam
X
ELECTRIC
SPECIAL
50
90
70
10
X
Can raise the user's SP.ATK one stage.
Volt Switch
X
ELECTRIC
SPECIAL
70
100
-
20
X
Inflicts regular damage, then the user immediately switches out.
Thunder Wave
X
ELECTRIC
STATUS
-
90
-
20
X
Paralyzes the target.
Swagger
X
NORMAL
STATUS
-
85
-
15
X
Raises the target's ATK two stages and then confuses it.
Sleep Talk
X
NORMAL
STATUS
-
-
-
10
X
Randomly use one of the user's other three moves. Fails if awake.
Substitute
X
NORMAL
STATUS
-
-
-
10
X
The user transfers 1/4 max HP into a doll that will take hits instead.
Wild Charge
X
ELECTRIC
PHYSICAL
90
100
-
15
X
User takes 1/4 the damage it inflicts in recoil.
Snarl
X
DARK
SPECIAL
55
95
100
15
X
Lowers the target's SP.ATK one stage.
Shock Wave
X
ELECTRIC
SPECIAL
60
-
-
20
X
Doesn't miss.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Strength
X
NORMAL
PHYSICAL
80
100
-
15
X
Inflicts regular damage.
Flash
X
NORMAL
STATUS
-
100
-
20
X
Lowers the target's accuracy one stage.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Fury Cutter
X
BUG
PHYSICAL
40
95
-
20
X
Power doubles after every time this move is used up to 160.
Iron Tail
X
STEEL
PHYSICAL
100
75
30
15
X
Can lower the target's DEF one stage.
Magnet Rise
X
ELECTRIC
STATUS
-
-
-
10
X
For five turns, the user is immune to ground moves.
Mud-Slap
X
GROUND
SPECIAL
20
100
100
10
X
Lowers the target's accuracy one stage.
Signal Beam
X
BUG
SPECIAL
75
100
10
15
X
Can confuse the target.
Swift
X
NORMAL
SPECIAL
60
-
-
20
X
Doesn't miss.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Electrify
multiple sources
ELECTRIC
STATUS
-
-
-
20
multiple sources
If moving before the target, its chosen move this turn becomes Electric-type.

Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Double Kick
X
FIGHTING
PHYSICAL
30
100
-
30
X
Hits twice in one turn.
Fire Fang
X
FIRE
PHYSICAL
65
95
100
15
X
Can burn the target or flinch the target. Both have their own independent effect chance.
Helping Hand
X
NORMAL
STATUS
-
-
-
20
X
Boosts the power of the target's moves by 50% until the end of this turn. Has +5 move priority.
Howl
X
NORMAL
STATUS
-
-
-
40
X
Raises the user's ATK one stage.
Ice Fang
X
ICE
PHYSICAL
65
95
100
15
X
Can freeze or flinch the target. Both have their own independent effect chance.
Night Slash
X
DARK
PHYSICAL
70
100
-
15
X
User's critical hit rate is one level higher when using this move.
Quick Attack
X
NORMAL
PHYSICAL
40
100
-
30
X
Has +1 move priority.
Shock Wave
X
ELECTRIC
SPECIAL
60
-
-
20
X
Doesn't miss.
Signal Beam
X
BUG
SPECIAL
75
100
10
15
X
Can confuse the target.
Swift
X
NORMAL
SPECIAL
60
-
-
20
X
Doesn't miss.
Take Down
X
NORMAL
PHYSICAL
90
85
-
20
X
User takes 1/4th the damage it inflicts in recoil.
Thunder Fang
X
ELECTRIC
PHYSICAL
65
95
100
15
X
Can paralyze or flinch the target. Both have their own independent effect chance.

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