Prankster: Its status moves have +1 priority. Doesn't affect Dark-type foes.
Entry
The aura that emanates from its body intensifies to alert others if it is afraid or sad.
PokémonPoké.
384
ProfessorProf.
Oak
Entry
The aura that emanates from its body intensifies to alert others if it is afraid or sad.The aura that emanates from its body intensifies to alert others if it is afraid or sad
PokémonPoké.
384.384
ProfessorProf.
Oak
x2
x2
x1
x1
x1/2
x1/2
#384
Riolu
+
dr.pwoil
Lv.20
#296
Lucario
+
The Pokémon Company & tooby_two
Classic Mode
Route 23 (Pokéradar)
Blackthorn City (quest), Mt. Mortar (static), Evolve Riolu (Lv20)
The user's HP cannot be lowered below 1. Has 50% chance to fail the next turn. Has +4 move priority.
1
Foresight
X
-
-
-
40
X
Resets the target's evasion to normal and prevents any further boosting until it leaves the field.
1
Quick Attack
X
40
100
-
30
X
Has +1 move priority.
6
Counter
X
1
100
-
20
X
Inflicts twice the physical damage last inflicted on the user. Has -5 move priority.
11
Feint
X
30
100
-
10
X
Removes the effects of detect or protect from the target before hitting. Has +2 move priority.
15
Force Palm
X
60
100
30
10
X
Can paralyze the target.
19
Copycat
X
-
-
-
20
X
Uses the last move that was used successfully by any Pokémon, including the user.
24
Screech
X
-
85
-
40
X
Lowers the target's DEF two stages.
29
Reversal
X
1
100
-
15
X
Power increases the less HP the user has up to 200.
47
Nasty Plot
X
-
-
-
20
X
Raises the user's SP.ATK two stages.
50
Final Gambit
X
1
100
-
5
X
Inflicts damage equal to the user's remaining HP. User faints.
TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
TM05
Roar
X
-
-
-
20
X
Forces the target to switch out, but has -6 move priority.
TM06
Toxic
X
-
90
-
10
X
Badly poisons the target. Never misses when used by a Poison-type Pokémon.
TM08
Bulk Up
X
-
-
-
20
X
Raises the user's ATK and DEF one stage each.
TM10
Hidden Power
X
60
100
-
15
X
Power and type are determined by the user's IVs.
TM11
Sunny Day
X
-
-
-
5
X
For five turns the weather is sunny. All Fire-type moves deal 1.5x damage and Water-type moves deal 0.5x damage.
TM17
Protect
X
-
-
-
10
X
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
TM18
Rain Dance
X
-
-
-
5
X
For five turns the weather is rain. All Water-type moves deal 1.5x damage and Fire-type moves deal 0.5x damage.
TM21
Frustration
X
1
100
-
20
X
Power increases with unhappiness up to 102.
TM26
Earthquake
X
100
100
-
10
X
If the target is in the first turn of Dig, this move will hit with double power.
TM27
Return
X
1
100
-
20
X
Power increases with happiness, up to a maximum of 102.
TM28
Dig
X
80
100
-
10
X
User digs underground for one turn and hits on the second turn.
TM31
Brick Break
X
75
100
-
15
X
Destroys any Light Screen or Reflect on the target's side of the field.
TM32
Double Team
X
-
-
-
15
X
Raises the user's evasion one stage.
TM39
Rock Tomb
X
60
95
100
15
X
Lowers the target's SPEED one stage.
TM42
Facade
X
70
100
-
20
X
If the user is burned, paralyzed, or poisoned, this move has double power.
TM44
Rest
X
-
-
-
10
X
The user falls asleep and regains all of its HP.
TM45
Attract
X
-
100
-
15
X
The target falls in love with the user, giving it a 50% chance to do nothing each turn. Fails if the user and target are the same gender, or either is genderless.
TM47
Low Sweep
X
65
100
100
20
X
Lowers the target's SPEED one stage.
TM48
Round
X
60
100
-
15
X
If Round has already been used this turn, this move's power is doubled.
TM52
Focus Blast
X
120
70
10
5
X
Can lower the target's SP.DEF one stage.
TM56
Fling
X
1
100
-
10
X
Consumes user's held item. Power and type are determined by the item.
TM65
Shadow Claw
X
70
100
-
15
X
User's critical hit rate is one level higher when using this move.
TM66
Payback
X
50
100
-
10
X
If the target uses a move or switches out this turn, this move has double power.
TM67
Retaliate
X
70
100
-
5
X
If a friendly Pokémon fainted on the previous turn, this move has double power.
TM75
Swords Dance
X
-
-
-
10
X
Raises the user's ATK two stages.
TM78
Bulldoze
X
60
100
100
20
X
Lowers the target's SPEED one stage.
TM83
Work Up
X
-
-
-
30
X
Raises the user's ATK and SP.ATK one stage.
TM84
Poison Jab
X
80
100
30
20
X
Can poison the target.
TM87
Swagger
X
-
85
-
15
X
Raises the target's ATK two stages and then confuses it.
TM88
Sleep Talk
X
-
-
-
10
X
Randomly use one of the user's other three moves. Fails if awake.
TM90
Substitute
X
-
-
-
10
X
The user transfers 1/4 max HP into a doll that will take hits instead.
TM112
Focus Punch
X
150
100
-
20
X
If the user takes damage this turn before hitting, this move will fail. Has -3 move priority.
TM115
Power-Up Punch
X
40
100
100
20
X
Raises the user's ATK one stage.
TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
HM04
Strength
X
80
100
-
15
X
Inflicts regular damage.
TM94
Rock Smash
X
40
100
50
15
X
Can lower the target's DEF one stage.
TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Fighter
Drain Punch
X
75
100
-
10
X
Drains half the damage inflicted to heal the user.
Bug Catcher Girl
Fury Cutter
X
40
95
-
20
X
Power doubles after every time this move is used up to 160.
Karate
Ice Punch
X
75
100
10
15
X
Can freeze the target.
Old woman
Iron Defense
X
-
-
-
15
X
Raises the user's DEF two stages.
Old man
Iron Tail
X
100
75
30
15
X
Can lower the target's DEF one stage.
Scientist
Magnet Rise
X
-
-
-
10
X
For five turns, the user is immune to ground moves.
Male Scientist
Mud-Slap
X
20
100
100
10
X
Lowers the target's accuracy one stage.
Host
Role Play
X
-
-
-
10
X
User's ability is replaced with the target's until the user leaves the field.
Man
Swift
X
60
-
-
20
X
Doesn't miss.
Karate
Thunder Punch
X
75
100
10
15
X
Can paralyze the target.
Accordion player
Zen Headbutt
X
80
90
20
15
X
Can make the target flinch.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Agility
X
-
-
-
30
X
Raises the user's SPEED two stages.
Bite
X
60
100
30
25
X
Can make the target flinch.
Blaze Kick
X
85
90
10
10
X
User's critical hit rate is one level higher when using this move. Can burn the target.
Bullet Punch
X
40
100
-
30
X
Has +1 move priority.
Circle Throw
X
60
90
-
10
X
Forces the target to switch out, but has -6 move priority.
Cross Chop
X
100
80
-
5
X
User's critical hit rate is one level higher when using this move.
Crunch
X
80
100
20
15
X
Can lower the target's DEF one stage.
Detect
X
-
-
-
5
X
No moves will hit the user for the remainder of this turn. Has +4 move priority.
Follow Me
X
-
-
-
20
X
Until the end of this turn, opposing Pokémon attack the user instead of allies. Has +2 move priority.
High Jump Kick
X
130
90
-
10
X
The target is attacked with a knee kick from a jump. If it misses, the user is hurt instead.
Iron Defense
X
-
-
-
15
X
Raises the user's DEF two stages.
Low Kick
X
1
100
-
20
X
Power increases with the target's weight in kilograms, to a maximum of 120.
Mind Reader
X
-
-
-
5
X
Guarantees the user's next move will hit the target.
Sky Uppercut
X
85
90
-
15
X
This move can hit Pokémon under the effect of Bounce, Fly, or Sky Drop.