Hustle: Physical moves deal 1.5x damage but have 0.8x accuracy.
Sniper: Critical hits deal 2.25x damage instead of 1.5x.
Hidden
Moody: Each turn, a random stat is raised two stages and another is lowered one stage.
x2
x2
x1
x1
x1/2
x1/2
#223
Remoraid
+
Unknown Artist
Lv.25
#224
Octillery
+
Unknown Artist
Classic Mode
Route 20, 21, 23, 44, Offshore Road
Route 21, 23, Deep Sea, Offshore Road, Evolve Remoraid (Lv25)
Remix Mode
Route 4, 18, 20, 21, 24, 26, 27, 44, Cerulean City, Cinnabar Island, Offshore Road, Safari Zone A4, A5, Seafoam Islands
Route 10, 18, 21, 23, 26, 27, Cerulean Cave, Crimson City, Deep Sea, Submerged Temple, Evolve Remoraid (Lv25)
LevelLv.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
1
Water Gun
X
40
100
-
25
X
Inflicts regular damage.
6
Lock-On
X
-
-
-
5
X
Guarantees the next move will hit the target.
10
Psybeam
X
65
100
10
20
X
Can confuse the target.
14
Aurora Beam
X
65
100
10
20
X
Can lower the target's ATK one stage.
18
Bubble Beam
X
65
100
10
20
X
Can lower the target's SPEED one stage.
22
Focus Energy
X
-
-
-
30
X
User's critical hit rate is two levels higher until it leaves the field.
26
Water Pulse
X
60
100
20
20
X
Can confuse the target.
30
Signal Beam
X
75
100
10
15
X
Can confuse the target.
34
Ice Beam
X
90
100
10
10
X
Can freeze the target.
38
Bullet Seed
X
25
100
-
30
X
Hits 2–5 times in one turn.
42
Hydro Pump
X
110
80
-
5
X
Inflicts regular damage.
46
Hyper Beam
X
150
90
-
5
X
The user can't attack or switch out the turn after this is used.
50
Soak
X
-
100
-
20
X
Changes the target to pure Water-type until it leaves the field. If the target has multitype, this move will fail.
TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
TM06
Toxic
X
-
90
-
10
X
Badly poisons the target. Never misses when used by a Poison-type Pokémon.
TM10
Hidden Power
X
60
100
-
15
X
Power and type are determined by the user's IVs.
TM11
Sunny Day
X
-
-
-
5
X
For five turns the weather is sunny. All Fire-type moves deal 1.5x damage and Water-type moves deal 0.5x damage.
TM13
Ice Beam
X
90
100
10
10
X
Can freeze the target.
TM14
Blizzard
X
110
70
10
5
X
Can freeze the target. Doesn't miss during hail.
TM15
Hyper Beam
X
150
90
-
5
X
The user can't attack or switch out the turn after this is used.
TM17
Protect
X
-
-
-
10
X
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
TM18
Rain Dance
X
-
-
-
5
X
For five turns the weather is rain. All Water-type moves deal 1.5x damage and Fire-type moves deal 0.5x damage.
TM21
Frustration
X
1
100
-
20
X
Power increases with unhappiness up to 102.
TM23
Smack Down
X
50
100
-
15
X
Removes the target's immunity to Ground-type damage.
TM27
Return
X
1
100
-
20
X
Power increases with happiness, up to a maximum of 102.
TM29
Psychic
X
90
100
10
10
X
Can lower the target's SP.DEF one stage.
TM32
Double Team
X
-
-
-
15
X
Raises the user's evasion one stage.
TM35
Flamethrower
X
90
100
10
15
X
Can burn the target.
TM38
Fire Blast
X
110
85
10
5
X
Can burn the target.
TM42
Facade
X
70
100
-
20
X
If the user is burned, paralyzed, or poisoned, this move has double power.
TM44
Rest
X
-
-
-
10
X
The user falls asleep and regains all of its HP.
TM45
Attract
X
-
100
-
15
X
The target falls in love with the user, giving it a 50% chance to do nothing each turn. Fails if the user and target are the same gender, or either is genderless.
TM46
Thief
X
60
100
-
25
X
When not holding an item, steal the item of the target. Permanently if the target is a wild Pokémon.
TM48
Round
X
60
100
-
15
X
If Round has already been used this turn, this move's power is doubled.
TM55
Water Pulse
X
60
100
20
20
X
Can confuse the target.
TM57
Charge Beam
X
50
90
70
10
X
Can raise the user's SP.ATK one stage.
TM59
Incinerate
X
60
100
-
15
X
Destroys any berry the target is holding.
TM73
Thunder Wave
X
-
90
-
20
X
Paralyzes the target.
TM87
Swagger
X
-
85
-
15
X
Raises the target's ATK two stages and then confuses it.
TM88
Sleep Talk
X
-
-
-
10
X
Randomly use one of the user's other three moves. Fails if awake.
TM90
Substitute
X
-
-
-
10
X
The user transfers 1/4 max HP into a doll that will take hits instead.
TM105
Aqua Jet
X
40
100
-
20
X
Has +1 move priority.
TM121
Scald
X
80
100
30
15
X
Can burn the target.
TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
HM03
Surf
X
90
100
-
15
X
If the target is in the first turn of Dive, this move will hit with double power.
HM05
Waterfall
X
80
100
20
15
X
Can make the target flinch.
HM06
Dive
X
80
100
-
10
X
The user dives underwater for one turn and hits on the second turn.
TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Scientist
Gunk Shot
X
120
80
30
5
X
Can poison the target.
Male Scientist
Mud-Slap
X
20
100
100
10
X
Lowers the target's accuracy one stage.
Man
Signal Beam
X
75
100
10
15
X
Can confuse the target.
Man
Swift
X
60
-
-
20
X
Doesn't miss.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Acid Spray
X
40
100
100
20
X
Lowers the target's SP.DEF two stages.
Aurora Beam
X
65
100
10
20
X
Can lower the target's ATK one stage.
Flail
X
1
100
-
15
X
Power increases the less HP the user has up to 200.
Haze
X
-
-
-
30
X
Removes stat, accuracy, and evasion modifiers from every Pokémon on the field.
Mud Shot
X
55
95
100
15
X
Lowers the target's SPEED one stage.
Octazooka
X
65
85
50
10
X
Can lower the target's accuracy one stage.
Rock Blast
X
25
90
-
10
X
Hits 2–5 times in one turn.
Screech
X
-
85
-
40
X
Lowers the target's DEF two stages.
Snore
X
50
100
30
15
X
Only usable if the user is sleeping. Can make the target flinch.
Supersonic
X
-
55
-
20
X
Confuses the target.
Swift
X
60
-
-
20
X
Doesn't miss.
Water Pulse
X
60
100
20
20
X
Can confuse the target.
Water Spout
X
150
100
-
5
X
Power increase the more HP the user has up to 150.