Flash Fire: Immune to Fire-type moves. Fire-type moves deal 1.5x damage after hit with a Fire-type move.
Run Away: Can always escape or switch out.
Hidden
Flame Body: On contact, the attacker has a 30% chance to be burned. Halves egg hatching time.
Entry
It usually canters casually in the fields and plains. But once a Rapidash turns serious, its fiery manes flare and blaze as it gallops its way up to 150 mph.
PokémonPoké.
78
ProfessorProf.
Oak
Entry
It usually canters casually in the fields and plains. But once a Rapidash turns serious, its fiery manes flare and blaze as it gallops its way up to 150 mph
PokémonPoké.
78.78
ProfessorProf.
Oak
x2
x2
x1
x1
x1/2
x1/2
#77
Ponyta
+
Pokémon TCG & cristata
Lv.40
#78
Rapidash
+
The Pokémon Company & xenellia
Classic Mode
Celadon City (trade), Route 17, 26, 27, Kindle Road, Mt. Ember
Can make the target flinch. Power is doubled against Pokémon under the effect of Minimize.
21
Flame Charge
X
50
100
100
20
X
Raises the user's SPEED one stage.
25
Fire Spin
X
35
85
-
15
X
For 2–5 turns, the target can't escape and loses 1/8th max HP each turn.
29
Take Down
X
90
85
-
20
X
User takes 1/4th the damage it inflicts in recoil.
33
Inferno
X
100
50
100
5
X
Burns the target.
37
Agility
X
-
-
-
30
X
Raises the user's SPEED two stages.
41
Fire Blast
X
110
85
10
5
X
Can burn the target.
45
Bounce
X
85
85
30
5
X
Bounce high into the air for one turn and hits on the second turn. Can paralyze the target.
49
Flare Blitz
X
120
100
10
15
X
User takes 1/3 the damage it inflicts in recoil. Can burn the target. Thaws the user if Frozen.
TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
TM06
Toxic
X
-
90
-
10
X
Badly poisons the target. Never misses when used by a Poison-type Pokémon.
TM10
Hidden Power
X
60
100
-
15
X
Power and type are determined by the user's IVs.
TM11
Sunny Day
X
-
-
-
5
X
For five turns the weather is sunny. All Fire-type moves deal 1.5x damage and Water-type moves deal 0.5x damage.
TM15
Hyper Beam
X
150
90
-
5
X
The user can't attack or switch out the turn after this is used.
TM17
Protect
X
-
-
-
10
X
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
TM21
Frustration
X
1
100
-
20
X
Power increases with unhappiness up to 102.
TM22
Solar Beam
X
120
100
-
10
X
User charges for one turn before attacking. During sunny day, the charging turn is skipped.
TM27
Return
X
1
100
-
20
X
Power increases with happiness, up to a maximum of 102.
TM32
Double Team
X
-
-
-
15
X
Raises the user's evasion one stage.
TM35
Flamethrower
X
90
100
10
15
X
Can burn the target.
TM38
Fire Blast
X
110
85
10
5
X
Can burn the target.
TM42
Facade
X
70
100
-
20
X
If the user is burned, paralyzed, or poisoned, this move has double power.
TM43
Flame Charge
X
50
100
100
20
X
Raises the user's SPEED one stage.
TM44
Rest
X
-
-
-
10
X
The user falls asleep and regains all of its HP.
TM45
Attract
X
-
100
-
15
X
The target falls in love with the user, giving it a 50% chance to do nothing each turn. Fails if the user and target are the same gender, or either is genderless.
TM48
Round
X
60
100
-
15
X
If Round has already been used this turn, this move's power is doubled.
TM49
Echoed Voice
X
40
100
-
15
X
Power increases by 40 each consecutive turn used by a friendly Pokémon, to a max of 200.
TM50
Overheat
X
130
90
-
5
X
Lowers the user's SP.ATK two stages.
TM51
Ally Switch
X
-
-
-
15
X
User switches position on the field with a friendly Pokémon. Has +2 move priority.
TM59
Incinerate
X
60
100
-
15
X
Destroys any berry the target is holding.
TM61
Will-O-Wisp
X
-
85
-
15
X
Burns the target.
TM68
Giga Impact
X
150
90
-
5
X
The user can't attack or switch out the turn after this is used.
TM84
Poison Jab
X
80
100
30
20
X
Can poison the target.
TM87
Swagger
X
-
85
-
15
X
Raises the target's ATK two stages and then confuses it.
TM88
Sleep Talk
X
-
-
-
10
X
Randomly use one of the user's other three moves. Fails if awake.
TM90
Substitute
X
-
-
-
10
X
The user transfers 1/4 max HP into a doll that will take hits instead.
TM93
Wild Charge
X
90
100
-
15
X
User takes 1/4 the damage it inflicts in recoil.
TM117
Smart Strike
X
70
-
-
10
X
Doesn't miss.
TM120
Throat Chop
X
80
100
100
15
X
Silences the target for two turns, preventing it from using any sound-based moves.
TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
HM04
Strength
X
80
100
-
15
X
Inflicts regular damage.
TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Builder
Drill Run
X
80
95
-
10
X
User's critical hit rate is one level higher when using this move.
Old man
Iron Tail
X
100
75
30
15
X
Can lower the target's DEF one stage.
Female Ace Trainer "Korrina"
Mega Kick
X
120
75
-
5
X
Inflicts regular damage.
Man
Swift
X
60
-
-
20
X
Doesn't miss.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Captivate
-
100
-
20
Lowers the opposite gendered target's SP.ATK two stages.
Charm
-
100
-
20
Lowers the target's ATK two stages.
Double-Edge
120
100
-
15
User loses 1/3rd the damage it inflicts in recoil.
Double Kick
30
100
-
30
Hits twice in one turn.
Flame Wheel
60
100
10
25
Can burn the target. Thaws the user if Frozen.
Horn Drill
1
30
-
5
One-hit KO. If the user is a lower level than the target, this move will fail.
Hypnosis
-
60
-
20
Puts the target to sleep.
Low Kick
1
100
-
20
Power increases with the target's weight in kilograms, to a maximum of 120.
Morning Sun
-
-
-
5
Heals the user for half its max HP. Affected by weather.
Thrash
120
100
-
10
User is forced to attack with this move for 2–3 turns, leaving the user confused.