#139
Omastar
139
ROCKWATER
#139.139
Omastar/Omastar
139.139
ROCKWATER

X
HP
ATK
DEF
SP.ATKSP.A
SP.DEFSP.D
SPEEDSPD
TOTALTOT
X
X
70
60
125
115
70
55
495
X

Regular
Swift Swim: 2x SPEED in rainy weather.
Shell Armor: Immune to critical hits.
Hidden
Weak Armor: After hit by a physical attack, this Pokémon's DEF is lowered and SPEED rises one stage.

Entry
An Omastar uses its tentacles to capture its prey. It is believed to have become extinct because its shell grew too large, making its movements slow and ponderous.
PokémonPoké.
139
ProfessorProf.
Oak
Entry
An Omastar uses its tentacles to capture its prey. It is believed to have become extinct because its shell grew too large, making its movements slow and ponderous
PokémonPoké.
139.139
ProfessorProf.
Oak

x4
GRASS
x4
x2
ELECTRICFIGHTINGGROUND
x2
x1
BUGDARKDRAGONFAIRYGHOSTPSYCHICROCKSTEELWATER
x1
x1/2
FLYINGICENORMALPOISON
x1/2
x1/4
FIRE
x1/4

#138
Omanyte
138
ROCKWATER
Lv.40
#139
Omastar
139
ROCKWATER

Classic Mode
Mt. Moon (gift), Cinnabar Island (quest), Rock Smash (fossil)
Pokemon: 138
Evolve Omanyte (Lv40)
Pokemon: 139
Remix Mode
Mt. Moon (gift), Cinnabar Island (quest), Rock Smash (fossil), Kindle Road
Pokemon: 138
Tohjo Falls, Evolve Omanyte (Lv40)
Pokemon: 139

LevelLv.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
EvolveEvo
Spike Cannon
X
NORMAL
PHYSICAL
20
100
-
15
X
Hits 2–5 times in one turn.
1
Bite
X
DARK
PHYSICAL
60
100
30
25
X
Can make the target flinch.
1
Constrict
X
NORMAL
PHYSICAL
10
100
10
35
X
Can lower the target's SPEED one stage.
1
Hydro Pump
X
WATER
SPECIAL
110
80
-
5
X
Inflicts regular damage.
1
Spike Cannon
X
NORMAL
PHYSICAL
20
100
-
15
X
Hits 2–5 times in one turn.
1
Withdraw
X
WATER
STATUS
-
-
-
40
X
Raises the user's DEF one stage.
7
Bite
X
DARK
PHYSICAL
60
100
30
25
X
Can make the target flinch.
10
Water Gun
X
WATER
SPECIAL
40
100
-
25
X
Inflicts regular damage.
16
Rollout
X
ROCK
PHYSICAL
30
90
-
20
X
User is forced to use this move for five turns, doubling in power each time up to 16x.
19
Leer
X
NORMAL
STATUS
-
100
-
30
X
Lowers the target's DEF one stage.
25
Mud Shot
X
GROUND
SPECIAL
55
95
100
15
X
Lowers the target's SPEED one stage.
28
Brine
X
WATER
SPECIAL
65
100
-
10
X
If the target has less than half its max HP remaining, this move has double power.
34
Protect
X
NORMAL
STATUS
-
-
-
10
X
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
37
Ancient Power
X
ROCK
SPECIAL
60
100
10
5
X
Can raise all of the user's stats one stage.
48
Tickle
X
NORMAL
STATUS
-
100
-
20
X
Lowers the target's ATK and DEF one stage.
56
Rock Blast
X
ROCK
PHYSICAL
25
90
-
10
X
Hits 2–5 times in one turn.
67
Shell Smash
X
NORMAL
STATUS
-
-
-
15
X
Raises ATK, SP.ATK, and SPEED two stages, but lowers DEF and SP.DEF one stage.
75
Hydro Pump
X
WATER
SPECIAL
110
80
-
5
X
Inflicts regular damage.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Toxic
X
POISON
STATUS
-
90
-
10
X
Badly poisons the target. Never misses when used by a Poison-type Pokémon.
Hail
X
ICE
STATUS
-
-
-
10
X
For five turns the weather becomes hail, hurting all non-Ice-type Pokémon 1/16th max HP each turn.
Hidden Power
X
NORMAL
SPECIAL
60
100
-
15
X
Power and type are determined by the user's IVs.
Ice Beam
X
ICE
SPECIAL
90
100
10
10
X
Can freeze the target.
Blizzard
X
ICE
SPECIAL
110
70
10
5
X
Can freeze the target. Doesn't miss during hail.
Hyper Beam
X
NORMAL
SPECIAL
150
90
-
5
X
The user can't attack or switch out the turn after this is used.
Protect
X
NORMAL
STATUS
-
-
-
10
X
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
Rain Dance
X
WATER
STATUS
-
-
-
5
X
For five turns the weather is rain. All Water-type moves deal 1.5x damage and Fire-type moves deal 0.5x damage.
Frustration
X
NORMAL
PHYSICAL
1
100
-
20
X
Power increases with unhappiness up to 102.
Smack Down
X
ROCK
PHYSICAL
50
100
-
15
X
Removes the target's immunity to Ground-type damage.
Return
X
NORMAL
PHYSICAL
1
100
-
20
X
Power increases with happiness, up to a maximum of 102.
Double Team
X
NORMAL
STATUS
-
-
-
15
X
Raises the user's evasion one stage.
Sandstorm
X
ROCK
STATUS
-
-
-
10
X
For five turns the weather becomes sandstorm, raising all Rock-type's SP.DEF by 1.5x. Hurts all Pokémon 1/16th max HP each turn except Ground, Rock, and Steel-types.
Rock Tomb
X
ROCK
PHYSICAL
60
95
100
15
X
Lowers the target's SPEED one stage.
Facade
X
NORMAL
PHYSICAL
70
100
-
20
X
If the user is burned, paralyzed, or poisoned, this move has double power.
Rest
X
PSYCHIC
STATUS
-
-
-
10
X
The user falls asleep and regains all of its HP.
Attract
X
NORMAL
STATUS
-
100
-
15
X
The target falls in love with the user, giving it a 50% chance to do nothing each turn. Fails if the user and target are the same gender, or either is genderless.
Thief
X
DARK
PHYSICAL
60
100
-
25
X
When not holding an item, steal the item of the target. Permanently if the target is a wild Pokémon.
Round
X
NORMAL
SPECIAL
60
100
-
15
X
If Round has already been used this turn, this move's power is doubled.
Water Pulse
X
WATER
SPECIAL
60
100
20
20
X
Can confuse the target.
Giga Impact
X
NORMAL
PHYSICAL
150
90
-
5
X
The user can't attack or switch out the turn after this is used.
Rock Polish
X
ROCK
STATUS
-
-
-
20
X
Raises the user's SPEED two stages.
Stone Edge
X
ROCK
PHYSICAL
100
80
-
5
X
User's critical hit rate is one level higher when using this move.
Gyro Ball
X
STEEL
PHYSICAL
1
100
-
5
X
Hits harder the slower the user is to the target, to a maximum power of 150.
Swagger
X
NORMAL
STATUS
-
85
-
15
X
Raises the target's ATK two stages and then confuses it.
Sleep Talk
X
NORMAL
STATUS
-
-
-
10
X
Randomly use one of the user's other three moves. Fails if awake.
Substitute
X
NORMAL
STATUS
-
-
-
10
X
The user transfers 1/4 max HP into a doll that will take hits instead.
Toxic Spikes
X
POISON
STATUS
-
-
-
20
X
Entry hazard that poisons the opposing Pokémon that switches in. Stacks up to 3 times.
Scald
X
WATER
SPECIAL
80
100
30
15
X
Can burn the target.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Surf
X
WATER
SPECIAL
90
100
-
15
X
If the target is in the first turn of Dive, this move will hit with double power.
Waterfall
X
WATER
PHYSICAL
80
100
20
15
X
Can make the target flinch.
Dive
X
WATER
PHYSICAL
80
100
-
10
X
The user dives underwater for one turn and hits on the second turn.
Rock Climb
X
NORMAL
PHYSICAL
90
85
20
20
X
Can confuse the target.
Rock Smash
X
FIGHTING
PHYSICAL
40
100
50
15
X
Can lower the target's DEF one stage.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Ancient Power
X
ROCK
SPECIAL
60
100
10
5
X
Can raise all of the user's stats one stage.
Earth Power
X
GROUND
SPECIAL
90
100
10
10
X
Can lower the target's SP.DEF one stage.
Iron Defense
X
STEEL
STATUS
-
-
-
15
X
Raises the user's DEF two stages.
Mud-Slap
X
GROUND
SPECIAL
20
100
100
10
X
Lowers the target's accuracy one stage.
Shell Smash
X
NORMAL
STATUS
-
-
-
15
X
Raises ATK, SP.ATK, and SPEED two stages, but lowers DEF and SP.DEF one stage.
Stealth Rock
X
ROCK
STATUS
-
-
-
20
X
Hurts opposing Pokémon that enter the field for 1/8th max HP. Affected by type effectiveness.

Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Aurora Beam
Pokemon: 138
ICE
SPECIAL
65
100
10
20
Pokemon: 138
Can lower the target's ATK one stage.
Bide
Pokemon: 138
NORMAL
PHYSICAL
1
-
-
10
Pokemon: 138
Waits for two turns. On the second turn, the user inflicts twice the damage received as typeless damage. Has +1 move priority.
Bubble Beam
Pokemon: 138
WATER
SPECIAL
65
100
10
20
Pokemon: 138
Can lower the target's SPEED one stage.
Haze
Pokemon: 138
ICE
STATUS
-
-
-
30
Pokemon: 138
Removes stat, accuracy, and evasion modifiers from every Pokémon on the field.
Knock Off
Pokemon: 138
DARK
PHYSICAL
65
100
-
20
Pokemon: 138
Target loses its held item. That item can't be recovered with Recycle.
Muddy Water
Pokemon: 138
WATER
SPECIAL
90
85
30
10
Pokemon: 138
Can lower the target's accuracy one stage.
Slam
Pokemon: 138
NORMAL
PHYSICAL
80
75
-
20
Pokemon: 138
Inflicts regular damage.
Spikes
Pokemon: 138
GROUND
STATUS
-
-
-
20
Pokemon: 138
Opposing Pokémon that enter the field loses 1/8th max HP. Stacks up to three times.
Supersonic
Pokemon: 138
NORMAL
STATUS
-
55
-
20
Pokemon: 138
Confuses the target.
Toxic Spikes
Pokemon: 138
POISON
STATUS
-
-
-
20
Pokemon: 138
Entry hazard that poisons the opposing Pokémon that switches in. Stacks up to 3 times.
Water Pulse
Pokemon: 138
WATER
SPECIAL
60
100
20
20
Pokemon: 138
Can confuse the target.
Whirlpool
Pokemon: 138
WATER
SPECIAL
35
85
-
15
Pokemon: 138
For the next 2–5 turns, the target can't escape and loses 1/8th max HP each turn.
Wring Out
Pokemon: 138
NORMAL
SPECIAL
1
100
-
5
Pokemon: 138
Power increase the more HP the foe has up to 121.

Something went wrong.