#29
Nidoran♀
29
poison
#29.29
Nidoran♀/Nidoran♀
29.29
poison

HP
HP
ATK
ATK
DEF
DEF
SP.ATK
SP.A
SP.DEF
SP.D
SPEED
SPD
TOTAL
TOT
55
47
52
40
40
41
275

Regular
Poison Point: On contact, the attacker has a 30% chance to be poisoned.
Rivalry: Inflicts 1.25x damage against the same gender but 0.75× to the opposite gender. Doesn't work if either Pokémon is genderless.
Hidden
Hustle: Physical moves deal 1.5x damage but have 0.8x accuracy.

x2
groundpsychic
x2
x1
darkdragonelectricfireflyingghosticenormalrocksteelwater
x1
x1/2
bugfairyfightinggrasspoison
x1/2

#29
Nidoran♀
29
poison
Lv.16
#30
Nidorina
30
poison
MOONSTONE
#31
Nidoqueen
31
poisonground

Classic Mode
Route 3, 9, 22, Safari Zone A1, A3
Pokemon: 29
Route 9, 35, 36, Safari Zone A1, A2, A3, A4, Viridian River, Evolve Nidoran♀ (Lv16)
Pokemon: 30
Evolve Nidorina (Moon Stone)
Pokemon: 31
Remix Mode
Route 7, 22, 31, Safari Zone A1
Pokemon: 29
Safari Zone A2, Evolve Nidoran♀ (Lv16)
Pokemon: 30
Mt. Silver, Evolve Nidorina (Moon Stone)
Pokemon: 31

Lv.
Attack Name
Name
Type
Category
Cat.
Power
Pow.
Accuracy
Acc.
Effect%
%
PP
1
Growl
normal
status
-
100
-
40
Lowers the target's ATK one stage.
1
Scratch
normal
physical
40
100
-
35
Inflicts regular damage.
7
Tail Whip
normal
status
-
100
-
30
Lowers the target's DEF one stage.
9
Double Kick
fighting
physical
30
100
-
30
Hits twice in one turn.
13
Poison Sting
poison
physical
15
100
30%
35
Can poison the target.
19
Fury Swipes
normal
physical
18
80
-
15
Hits 2–5 times in one turn.
21
Bite
dark
physical
60
100
30%
25
Can make the target flinch.
25
Helping Hand
normal
status
-
-
-
20
Boosts the power of the target's moves by 50% until the end of this turn. Has +5 move priority.
31
Toxic Spikes
poison
status
-
-
-
20
Entry hazard that poisons the opposing Pokémon that switches in. Stacks up to 3 times.
33
Flatter
dark
status
-
100
-
15
Raises the target's SP.ATK one stage, then confuses it.
37
Crunch
dark
physical
80
100
20%
15
Can lower the target's DEF one stage.
43
Captivate
normal
status
-
100
-
20
Lowers the opposite gendered target's SP.ATK two stages.
45
Poison Fang
poison
physical
50
100
50%
15
Can badly poison the target.

Tutor
Attack Name
Name
Type
Category
Cat.
Power
Pow.
Accuracy
Acc.
Effect%
%
PP
Cut
normal
physical
50
95
-
30
Inflicts regular damage.
Stre­ngth
normal
physical
80
100
-
15
Inflicts regular damage.
Hone Claws
dark
status
-
-
-
15
Raises the user's ATK and accuracy one stage.
Toxic
poison
status
-
90
-
10
Badly poisons the target. Never misses when used by a Poison-type Pokémon.
Veno­shock
poison
special
65
100
-
10
If the target is poisoned, this move has double power.
Hidden Power
normal
special
60
100
-
15
Power and type are determined by the user's IVs.
Sunny Day
fire
status
-
-
-
5
For five turns the weather is sunny. All Fire-type moves deal 1.5x damage and Water-type moves deal 0.5x damage.
Ice Beam
ice
special
90
100
10%
10
Can freeze the target.
Blizz­ard
ice
special
110
70
10%
5
Can freeze the target. Doesn't miss during hail.
Protect
normal
status
-
-
-
10
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
Rain Dance
water
status
-
-
-
5
For five turns the weather is rain. All Water-type moves deal 1.5x damage and Fire-type moves deal 0.5x damage.
Frustra­tion
normal
physical
1
100
-
20
Power increases with unhappiness up to 102.
Thunder­bolt
electric
special
90
100
10%
15
Can paralyze the target.
Thunder
electric
special
110
70
30%
10
Can paralyze the target. Doesn't miss during rain, but 50% accurate in sunny weather.
Return
normal
physical
1
100
-
20
Power increases with happiness, up to a maximum of 102.
Dig
ground
physical
80
100
-
10
User digs underground for one turn and hits on the second turn.
Double Team
normal
status
-
-
-
15
Raises the user's evasion one stage.
Sludge Bomb
poison
special
90
100
30%
10
Can poison the target.
Aerial Ace
flying
physical
60
-
-
20
Doesn't miss.
Facade
normal
physical
70
100
-
20
If the user is burned, paralyzed, or poisoned, this move has double power.
Rest
psychic
status
-
-
-
10
The user falls asleep and regains all of its HP.
Attract
normal
status
-
100
-
15
The target falls in love with the user, giving it a 50% chance to do nothing each turn. Fails if the user and target are the same gender, or either is genderless.
Thief
dark
physical
60
100
-
25
When not holding an item, steal the item of the target. Permanently if the target is a wild Pokémon.
Round
normal
special
60
100
-
15
If Round has already been used this turn, this move's power is doubled.
Echoed Voice
normal
special
40
100
-
15
Power increases by 40 each consecutive turn used by a friendly Pokémon, to a max of 200.
Water Pulse
water
special
60
100
20%
20
Can confuse the target.
Shadow Claw
ghost
physical
70
100
-
15
User's critical hit rate is one level higher when using this move.
Poison Jab
poison
physical
80
100
30%
20
Can poison the target.
Swag­ger
normal
status
-
85
-
15
Raises the target's ATK two stages and then confuses it.
Sleep Talk
normal
status
-
-
-
10
Randomly use one of the user's other three moves. Fails if awake.
Sub­stitute
normal
status
-
-
-
10
The user transfers 1/4 max HP into a doll that will take hits instead.
Rock Smash
fighting
physical
40
100
50%
15
Can lower the target's DEF one stage.
Toxic Spikes
poison
status
-
-
-
20
Entry hazard that poisons the opposing Pokémon that switches in. Stacks up to 3 times.
Draining Kiss
fairy
special
50
100
-
10
Heals the user 75% of the damage dealt to the target.
Shock Wave
electric
special
60
-
-
20
Doesn't miss.

Tutor
Attack Name
Name
Type
Category
Cat.
Power
Pow.
Accuracy
Acc.
Effect%
%
PP
Iron Tail
steel
physical
100
75
30%
15
Can lower the target's DEF one stage.
Mud-slap
ground
special
20
100
100%
10
Lowers the target's accuracy one stage.
Super Fang
normal
physical
1
90
-
10
Inflicts typeless damage equal to half the target's remaining HP.

Attack Name
Name
Type
Category
Cat.
Power
Pow.
Accuracy
Acc.
Effect%
%
PP
Beat Up
dark
physical
1
100
-
10
Inflicts typeless regular damage. Increases in power for every non-fainted Pokémon in the user's party.
Charm
fairy
status
-
100
-
20
Lowers the target's ATK two stages.
Chip Away
normal
physical
70
100
-
20
Damage calculation ignores the target's stat modifiers, including evasion.
Count­er
fighting
physical
1
100
-
20
Inflicts twice the physical damage last inflicted on the user. Has -5 move priority.
Disable
normal
status
-
100
-
20
Disables the target's last used move for the next 4-7 turns.
Endure
normal
status
-
-
-
10
The user's HP cannot be lowered below 1. Has 50% chance to fail the next turn. Has +4 move priority.
Focus Energy
normal
status
-
-
-
30
User's critical hit rate is two levels higher until it leaves the field.
Iron Tail
steel
physical
100
75
30%
15
Can lower the target's DEF one stage.
Poison Tail
poison
physical
50
100
10%
25
User's critical hit rate is one level higher when using this move. Can poison the target.
Pursuit
dark
physical
40
100
-
20
Retreating Pokémon take double damage before switching out.
Skull Bash
normal
physical
130
100
-
10
User then charges for one turn before attacking. Raises the user's DEF one stage.
Super­sonic
normal
status
-
55
-
20
Confuses the target.
Take Down
normal
physical
90
85
-
20
User takes 1/4th the damage it inflicts in recoil.
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