Lowers the target's ATK, SP.ATK, and SPEED one stage if it is poisoned.
1
Harden
X
-
-
-
30
X
Raises the user's DEF one stage.
1
Mud-Slap
X
20
100
100
10
X
Lowers the target's accuracy one stage.
1
Poison Gas
X
-
90
-
40
X
Poisons the target.
1
Pound
X
40
100
-
35
X
Inflicts regular damage.
1
Venom Drench
X
-
100
-
20
X
Lowers the target's ATK, SP.ATK, and SPEED one stage if it is poisoned.
4
Harden
X
-
-
-
30
X
Raises the user's DEF one stage.
7
Mud-Slap
X
20
100
100
10
X
Lowers the target's accuracy one stage.
12
Disable
X
-
100
-
20
X
Disables the target's last used move for the next 4-7 turns.
15
Sludge
X
65
100
30
20
X
Can poison the target.
18
Mud Bomb
X
65
85
30
10
X
Can lower the target's accuracy one stage.
21
Minimize
X
-
-
-
10
X
Raises the user's evasion two stages.
26
Fling
X
1
100
-
10
X
Consumes user's held item. Power and type are determined by the item.
29
Sludge Bomb
X
90
100
30
10
X
Can poison the target.
32
Sludge Wave
X
95
100
10
10
X
Can poison the target.
37
Screech
X
-
85
-
40
X
Lowers the target's DEF two stages.
40
Gunk Shot
X
120
80
30
5
X
Can poison the target.
46
Acid Armor
X
-
-
-
20
X
Raises the user's DEF two stages.
52
Belch
X
120
90
-
10
X
Can only be used if the user has eaten a berry since the beginning of the battle.
57
Memento
X
-
100
-
10
X
Lowers the target's ATK and SP.ATK two stages. User faints.
TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
TM06
Toxic
X
-
90
-
10
X
Badly poisons the target. Never misses when used by a Poison-type Pokémon.
TM09
Venoshock
X
65
100
-
10
X
If the target is poisoned, this move has double power.
TM10
Hidden Power
X
60
100
-
15
X
Power and type are determined by the user's IVs.
TM11
Sunny Day
X
-
-
-
5
X
For five turns the weather is sunny. All Fire-type moves deal 1.5x damage and Water-type moves deal 0.5x damage.
TM12
Taunt
X
-
100
-
20
X
Target is forced to only use damaging moves for the next 3–5 turns.
TM15
Hyper Beam
X
150
90
-
5
X
The user can't attack or switch out the turn after this is used.
TM17
Protect
X
-
-
-
10
X
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
TM18
Rain Dance
X
-
-
-
5
X
For five turns the weather is rain. All Water-type moves deal 1.5x damage and Fire-type moves deal 0.5x damage.
TM21
Frustration
X
1
100
-
20
X
Power increases with unhappiness up to 102.
TM24
Thunderbolt
X
90
100
10
15
X
Can paralyze the target.
TM25
Thunder
X
110
70
30
10
X
Can paralyze the target. Doesn't miss during rain, but 50% accurate in sunny weather.
TM27
Return
X
1
100
-
20
X
Power increases with happiness, up to a maximum of 102.
TM28
Dig
X
80
100
-
10
X
User digs underground for one turn and hits on the second turn.
TM30
Shadow Ball
X
80
100
20
15
X
Can lower the target's SP.DEF one stage.
TM31
Brick Break
X
75
100
-
15
X
Destroys any Light Screen or Reflect on the target's side of the field.
TM32
Double Team
X
-
-
-
15
X
Raises the user's evasion one stage.
TM34
Sludge Wave
X
95
100
10
10
X
Can poison the target.
TM35
Flamethrower
X
90
100
10
15
X
Can burn the target.
TM36
Sludge Bomb
X
90
100
30
10
X
Can poison the target.
TM38
Fire Blast
X
110
85
10
5
X
Can burn the target.
TM39
Rock Tomb
X
60
95
100
15
X
Lowers the target's SPEED one stage.
TM41
Torment
X
-
100
-
15
X
Prevents the target from using the same move twice in a row.
TM42
Facade
X
70
100
-
20
X
If the user is burned, paralyzed, or poisoned, this move has double power.
TM44
Rest
X
-
-
-
10
X
The user falls asleep and regains all of its HP.
TM45
Attract
X
-
100
-
15
X
The target falls in love with the user, giving it a 50% chance to do nothing each turn. Fails if the user and target are the same gender, or either is genderless.
TM46
Thief
X
60
100
-
25
X
When not holding an item, steal the item of the target. Permanently if the target is a wild Pokémon.
TM48
Round
X
60
100
-
15
X
If Round has already been used this turn, this move's power is doubled.
TM52
Focus Blast
X
120
70
10
5
X
Can lower the target's SP.DEF one stage.
TM56
Fling
X
1
100
-
10
X
Consumes user's held item. Power and type are determined by the item.
TM59
Incinerate
X
60
100
-
15
X
Destroys any berry the target is holding.
TM64
Explosion
X
250
100
-
5
X
User faints.
TM66
Payback
X
50
100
-
10
X
If the target uses a move or switches out this turn, this move has double power.
TM68
Giga Impact
X
150
90
-
5
X
The user can't attack or switch out the turn after this is used.
TM84
Poison Jab
X
80
100
30
20
X
Can poison the target.
TM87
Swagger
X
-
85
-
15
X
Raises the target's ATK two stages and then confuses it.
TM88
Sleep Talk
X
-
-
-
10
X
Randomly use one of the user's other three moves. Fails if awake.
TM90
Substitute
X
-
-
-
10
X
The user transfers 1/4 max HP into a doll that will take hits instead.
TM103
Toxic Spikes
X
-
-
-
20
X
Entry hazard that poisons the opposing Pokémon that switches in. Stacks up to 3 times.
TM104
Recover
X
-
-
-
10
X
Heals the user for half its max HP.
TM112
Focus Punch
X
150
100
-
20
X
If the user takes damage this turn before hitting, this move will fail. Has -3 move priority.
TM113
Infestation
X
20
100
-
20
X
For the next 2–5 turns, the target can't escape and loses 1/8th max HP each turn.
TM115
Power-Up Punch
X
40
100
100
20
X
Raises the user's ATK one stage.
TM116
Shock Wave
X
60
-
-
20
X
Doesn't miss.
TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
HM04
Strength
X
80
100
-
15
X
Inflicts regular damage.
TM94
Rock Smash
X
40
100
50
15
X
Can lower the target's DEF one stage.
TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Lady
Dark Pulse
X
80
100
20
15
X
Can make the target flinch.
Karate
Fire Punch
X
75
100
10
15
X
Can burn the target.
Scientist
Gunk Shot
X
120
80
30
5
X
Can poison the target.
Karate
Ice Punch
X
75
100
10
15
X
Can freeze the target.
Male Scientist
Mud-Slap
X
20
100
100
10
X
Lowers the target's accuracy one stage.
Karate
Thunder Punch
X
75
100
10
15
X
Can paralyze the target.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Acid Spray
40
100
100
20
Lowers the target's SP.DEF two stages.
Curse
-
-
-
10
Lowers the user's SPEED one stage and raises its ATK and DEF one stage. If the user is a Ghost-type, instead the user pays 1/2 max HP so the target loses 1/4 max HP each turn.
Haze
-
-
-
30
Removes stat, accuracy, and evasion modifiers from every Pokémon on the field.
Imprison
-
-
-
10
Prevents opposing Pokémon from using any move the user knows until the user leaves the field.
Lick
30
100
30
30
Can paralyze the target.
Mean Look
-
-
-
5
The target cannot switch out normally. Prevents roaming Pokémon from escaping.
Scary Face
-
100
-
10
Lowers the target's SPEED two stages.
Shadow Punch
60
-
-
20
Doesn't miss.
Shadow Sneak
40
100
-
30
Has +1 move priority.
Spit Up
1
100
-
10
Power is equal to 100 times the amount of energy stored by Stockpile, up to 3 times.
Stockpile
-
-
-
20
Raises the user's DEF and SP.DEF one stage each. Stores energy for use with Spit Up and Swallow.
Swallow
-
-
-
10
Heals the user depending on the amount of energy stored by stockpile (1/4, 1/2, or full HP).