Disables the target's last used move for the next 4-7 turns.
15
Sludge
65
100
30%
20
Can poison the target.
18
Mud Bomb
65
85
30%
10
Can lower the target's accuracy one stage.
21
Minimize
-
-
-
10
Raises the user's evasion two stages.
26
Fling
1
100
-
10
Consumes user's held item. Power and type are determined by the item.
29
Sludge Bomb
90
100
30%
10
Can poison the target.
32
Sludge Wave
95
100
10%
10
Can poison the target.
37
Screech
-
85
-
40
Lowers the target's DEF two stages.
40
Gunk Shot
120
80
30%
5
Can poison the target.
43
Acid Armor
-
-
-
20
Raises the user's DEF two stages.
46
Belch
120
90
-
10
Can only be used if the user has eaten a berry since the beginning of the battle.
48
Memento
-
100
-
10
Lowers the target's ATK and SP.ATK two stages. User faints.
Tutor
Attack Name
Name
Type
Category
Cat.
Power
Pow.
Accuracy
Acc.
Effect%
%
PP
HM04
Strength
80
100
-
15
Inflicts regular damage.
TM06
Toxic
-
90
-
10
Badly poisons the target. Never misses when used by a Poison-type Pokémon.
TM09
Venoshock
65
100
-
10
If the target is poisoned, this move has double power.
TM10
Hidden Power
60
100
-
15
Power and type are determined by the user's IVs.
TM11
Sunny Day
-
-
-
5
For five turns the weather is sunny. All Fire-type moves deal 1.5x damage and Water-type moves deal 0.5x damage.
TM12
Taunt
-
100
-
20
Target is forced to only use damaging moves for the next 3–5 turns.
TM17
Protect
-
-
-
10
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
TM18
Rain Dance
-
-
-
5
For five turns the weather is rain. All Water-type moves deal 1.5x damage and Fire-type moves deal 0.5x damage.
TM21
Frustration
1
100
-
20
Power increases with unhappiness up to 102.
TM24
Thunderbolt
90
100
10%
15
Can paralyze the target.
TM25
Thunder
110
70
30%
10
Can paralyze the target. Doesn't miss during rain, but 50% accurate in sunny weather.
TM27
Return
1
100
-
20
Power increases with happiness, up to a maximum of 102.
TM28
Dig
80
100
-
10
User digs underground for one turn and hits on the second turn.
TM30
Shadow Ball
80
100
20%
15
Can lower the target's SP.DEF one stage.
TM32
Double Team
-
-
-
15
Raises the user's evasion one stage.
TM34
Sludge Wave
95
100
10%
10
Can poison the target.
TM35
Flamethrower
90
100
10%
15
Can burn the target.
TM36
Sludge Bomb
90
100
30%
10
Can poison the target.
TM38
Fire Blast
110
85
10%
5
Can burn the target.
TM39
Rock Tomb
60
95
100%
15
Lowers the target's SPEED one stage.
TM41
Torment
-
100
-
15
Prevents the target from using the same move twice in a row.
TM42
Facade
70
100
-
20
If the user is burned, paralyzed, or poisoned, this move has double power.
TM44
Rest
-
-
-
10
The user falls asleep and regains all of its HP.
TM45
Attract
-
100
-
15
The target falls in love with the user, giving it a 50% chance to do nothing each turn. Fails if the user and target are the same gender, or either is genderless.
TM46
Thief
60
100
-
25
When not holding an item, steal the item of the target. Permanently if the target is a wild Pokémon.
TM48
Round
60
100
-
15
If Round has already been used this turn, this move's power is doubled.
TM56
Fling
1
100
-
10
Consumes user's held item. Power and type are determined by the item.
TM59
Incinerate
60
100
-
15
Destroys any berry the target is holding.
TM64
Explosion
250
100
-
5
User faints.
TM66
Payback
50
100
-
10
If the target uses a move or switches out this turn, this move has double power.
TM84
Poison Jab
80
100
30%
20
Can poison the target.
TM87
Swagger
-
85
-
15
Raises the target's ATK two stages and then confuses it.
TM88
Sleep Talk
-
-
-
10
Randomly use one of the user's other three moves. Fails if awake.
TM90
Substitute
-
-
-
10
The user transfers 1/4 max HP into a doll that will take hits instead.
TM113
Infestation
20
100
-
20
For the next 2–5 turns, the target can't escape and loses 1/8th max HP each turn.
TM115
Power-Up Punch
40
100
100%
20
Raises the user's ATK one stage.
TM116
Shock Wave
60
-
-
20
Doesn't miss.
Tutor
Attack Name
Name
Type
Category
Cat.
Power
Pow.
Accuracy
Acc.
Effect%
%
PP
Celadon CityCeladon
Fire Punch
75
100
10%
15
Can burn the target.
Saffron CitySaffron
Gunk Shot
120
80
30%
5
Can poison the target.
Celadon CityCeladon
Ice Punch
75
100
10%
15
Can freeze the target.
Pewter CityPewter
Mud-slap
20
100
100%
10
Lowers the target's accuracy one stage.
Celadon CityCeladon
Thunder Punch
75
100
10%
15
Can paralyze the target.
Attack Name
Name
Type
Category
Cat.
Power
Pow.
Accuracy
Acc.
Effect%
%
PP
Acid Spray
40
100
100%
20
Lowers the target's SP.DEF two stages.
Curse
-
-
-
10
Lowers the user's SPEED one stage and raises its ATK and DEF one stage. If the user is a Ghost-type, instead the user pays 1/2 max HP so the target loses 1/4 max HP each turn.
Haze
-
-
-
30
Removes stat, accuracy, and evasion modifiers from every Pokémon on the field.
Imprison
-
-
-
10
Prevents opposing Pokémon from using any move the user knows until the user leaves the field.
Lick
30
100
30%
30
Can paralyze the target.
Mean Look
-
-
-
5
The target cannot switch out normally. Prevents roaming Pokémon from escaping.
Scary Face
-
100
-
10
Lowers the target's SPEED two stages.
Shadow Punch
60
-
-
20
Doesn't miss.
Shadow Sneak
40
100
-
30
Has +1 move priority.
Spit Up
1
100
-
10
Power is equal to 100 times the amount of energy stored by Stockpile, up to 3 times.
Stockpile
-
-
-
20
Raises the user's DEF and SP.DEF one stage each. Stores energy for use with Spit Up and Swallow.
Swallow
-
-
-
10
Heals the user depending on the amount of energy stored by stockpile (1/4, 1/2, or full HP).