#154
Meganium
154
GRASS
#154.154
Meganium/Meganium
154.154
GRASS

X
HP
ATK
DEF
SP.ATKSP.A
SP.DEFSP.D
SPEEDSPD
TOTALTOT
X
X
80
82
100
83
100
80
525
X

Regular
Overgrow: When it has 1/3rd or less max HP, Grass-type moves have 1.5x power.
Hidden
Leaf Guard: Prevents status problems in sunny weather.

Entry
The fragrance of a Meganium's flower soothes and calms emotions. In battle, it gives off more of its becalming scent to blunt the foe's fighting spirit.
PokémonPoké.
154
ProfessorProf.
Oak
Entry
The fragrance of a Meganium's flower soothes and calms emotions. In battle, it gives off more of its becalming scent to blunt the foe's fighting spirit
PokémonPoké.
154.154
ProfessorProf.
Oak

x2
BUGFIREFLYINGICEPOISON
x2
x1
DARKDRAGONFAIRYFIGHTINGGHOSTNORMALPSYCHICROCKSTEEL
x1
x1/2
ELECTRICGRASSGROUNDWATER
x1/2

#152
Chikorita
152
GRASS
Lv.16
#153
Bayleef
153
GRASS
Lv.32
#154
Meganium
154
GRASS

Classic Mode
Silph Co. (gift), Goldenrod City (gift), New Bark Town (gift), Viridian River (static)
Pokemon: 152
Evolve Chikorita (Lv16)
Pokemon: 153
Evolve Bayleef (Lv32)
Pokemon: 154
Remix Mode
Silph Co. (gift), Goldenrod City (gift), New Bark Town (gift), Viridian River (static), Route 8
Pokemon: 152
Evolve Chikorita (Lv16)
Pokemon: 153
Evolve Bayleef (Lv32)
Pokemon: 154

LevelLv.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
EvolveEvo
Petal Dance
X
GRASS
SPECIAL
120
100
-
10
X
User is forced to attack with this move for 2–3 turns, leaving the user confused.
1
Growl
X
NORMAL
STATUS
-
100
-
40
X
Lowers the target's ATK one stage.
1
Petal Blizzard
X
GRASS
PHYSICAL
90
100
-
15
X
Inflicts regular damage.
1
Petal Dance
X
GRASS
SPECIAL
120
100
-
10
X
User is forced to attack with this move for 2–3 turns, leaving the user confused.
1
Poison Powder
X
POISON
STATUS
-
75
-
35
X
Poisons the target.
1
Razor Leaf
X
GRASS
PHYSICAL
55
95
-
25
X
User's critical hit rate is one level higher when using this move.
1
Tackle
X
NORMAL
PHYSICAL
40
100
-
35
X
Inflicts regular damage.
6
Razor Leaf
X
GRASS
PHYSICAL
55
95
-
25
X
User's critical hit rate is one level higher when using this move.
9
Poison Powder
X
POISON
STATUS
-
75
-
35
X
Poisons the target.
12
Synthesis
X
GRASS
STATUS
-
-
-
5
X
Heals the user 1/2 its max HP. During sunshine 2/3 its max HP, but in other weather 1/4 its max HP.
18
Reflect
X
PSYCHIC
STATUS
-
-
-
20
X
For five turns, physical attacks deal 1/2 damage to friendly Pokémon, or 1/3 in double battles.
22
Magical Leaf
X
GRASS
SPECIAL
60
-
-
20
X
Doesn't miss.
26
Natural Gift
X
NORMAL
PHYSICAL
1
100
-
15
X
Power and type are determined by the user's held berry.
34
Sweet Scent
X
NORMAL
STATUS
-
100
-
20
X
Lowers the target's evasion one stage.
40
Light Screen
X
PSYCHIC
STATUS
-
-
-
30
X
For five turns, special attacks deal 1/2 damage to friendly Pokémon, or 1/3 in double battles.
46
Body Slam
X
NORMAL
PHYSICAL
85
100
30
15
X
Can paralyze the target.
54
Safeguard
X
NORMAL
STATUS
-
-
-
25
X
For five turns, protects friendly Pokémon from major status effects and confusion.
60
Aromatherapy
X
GRASS
STATUS
-
-
-
5
X
Removes major status effects and confusion from every Pokémon in the user's party.
66
Solar Beam
X
GRASS
SPECIAL
120
100
-
10
X
User charges for one turn before attacking. During sunny day, the charging turn is skipped.
70
Petal Blizzard
X
GRASS
PHYSICAL
90
100
-
15
X
Inflicts regular damage.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Toxic
X
POISON
STATUS
-
90
-
10
X
Badly poisons the target. Never misses when used by a Poison-type Pokémon.
Hidden Power
X
NORMAL
SPECIAL
60
100
-
15
X
Power and type are determined by the user's IVs.
Sunny Day
X
FIRE
STATUS
-
-
-
5
X
For five turns the weather is sunny. All Fire-type moves deal 1.5x damage and Water-type moves deal 0.5x damage.
Hyper Beam
X
NORMAL
SPECIAL
150
90
-
5
X
The user can't attack or switch out the turn after this is used.
Light Screen
X
PSYCHIC
STATUS
-
-
-
30
X
For five turns, special attacks deal 1/2 damage to friendly Pokémon, or 1/3 in double battles.
Protect
X
NORMAL
STATUS
-
-
-
10
X
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
Safeguard
X
NORMAL
STATUS
-
-
-
25
X
For five turns, protects friendly Pokémon from major status effects and confusion.
Frustration
X
NORMAL
PHYSICAL
1
100
-
20
X
Power increases with unhappiness up to 102.
Solar Beam
X
GRASS
SPECIAL
120
100
-
10
X
User charges for one turn before attacking. During sunny day, the charging turn is skipped.
Earthquake
X
GROUND
PHYSICAL
100
100
-
10
X
If the target is in the first turn of Dig, this move will hit with double power.
Return
X
NORMAL
PHYSICAL
1
100
-
20
X
Power increases with happiness, up to a maximum of 102.
Double Team
X
NORMAL
STATUS
-
-
-
15
X
Raises the user's evasion one stage.
Reflect
X
PSYCHIC
STATUS
-
-
-
20
X
For five turns, physical attacks deal 1/2 damage to friendly Pokémon, or 1/3 in double battles.
Facade
X
NORMAL
PHYSICAL
70
100
-
20
X
If the user is burned, paralyzed, or poisoned, this move has double power.
Rest
X
PSYCHIC
STATUS
-
-
-
10
X
The user falls asleep and regains all of its HP.
Attract
X
NORMAL
STATUS
-
100
-
15
X
The target falls in love with the user, giving it a 50% chance to do nothing each turn. Fails if the user and target are the same gender, or either is genderless.
Round
X
NORMAL
SPECIAL
60
100
-
15
X
If Round has already been used this turn, this move's power is doubled.
Echoed Voice
X
NORMAL
SPECIAL
40
100
-
15
X
Power increases by 40 each consecutive turn used by a friendly Pokémon, to a max of 200.
Energy Ball
X
GRASS
SPECIAL
90
100
10
10
X
Can lower the target's SP.DEF one stage.
Giga Impact
X
NORMAL
PHYSICAL
150
90
-
5
X
The user can't attack or switch out the turn after this is used.
Swords Dance
X
NORMAL
STATUS
-
-
-
10
X
Raises the user's ATK two stages.
Bulldoze
X
GROUND
PHYSICAL
60
100
100
20
X
Lowers the target's SPEED one stage.
Dragon Tail
X
DRAGON
PHYSICAL
60
90
-
10
X
Forces the target to switch out, but has -6 move priority.
Work Up
X
NORMAL
STATUS
-
-
-
30
X
Raises the user's ATK and SP.ATK one stage.
Grass Knot
X
GRASS
SPECIAL
1
100
-
20
X
Power increases with the target's weight to a maximum of 120.
Swagger
X
NORMAL
STATUS
-
85
-
15
X
Raises the target's ATK two stages and then confuses it.
Sleep Talk
X
NORMAL
STATUS
-
-
-
10
X
Randomly use one of the user's other three moves. Fails if awake.
Substitute
X
NORMAL
STATUS
-
-
-
10
X
The user transfers 1/4 max HP into a doll that will take hits instead.
Stomping Tantrum
X
GROUND
PHYSICAL
75
100
-
10
X
Power is doubled if the user's last move failed for any reason.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Cut
X
NORMAL
PHYSICAL
50
95
-
30
X
Inflicts regular damage.
Strength
X
NORMAL
PHYSICAL
80
100
-
15
X
Inflicts regular damage.
Flash
X
NORMAL
STATUS
-
100
-
20
X
Lowers the target's accuracy one stage.
Rock Climb
X
NORMAL
PHYSICAL
90
85
20
20
X
Can confuse the target.
Rock Smash
X
FIGHTING
PHYSICAL
40
100
50
15
X
Can lower the target's DEF one stage.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Ancient Power
X
ROCK
SPECIAL
60
100
10
5
X
Can raise all of the user's stats one stage.
Fury Cutter
X
BUG
PHYSICAL
40
95
-
20
X
Power doubles after every time this move is used up to 160.
Grass Pledge
X
GRASS
SPECIAL
50
100
-
10
X
When used after Fire Pledge or Water Pledge this turn, has 150 power. With Fire Pledge, a non-Fire type target loses 1/8th its max HP each turn. With Water Pledge, reduces their SPEED by 75%. Both last 4 turns.
Iron Tail
X
STEEL
PHYSICAL
100
75
30
15
X
Can lower the target's DEF one stage.
Mud-Slap
X
GROUND
SPECIAL
20
100
100
10
X
Lowers the target's accuracy one stage.
Outrage
X
DRAGON
PHYSICAL
120
100
-
10
X
User is forced to attack with this move for 2–3 turns, leaving the user confused.
Synthesis
X
GRASS
STATUS
-
-
-
5
X
Heals the user 1/2 its max HP. During sunshine 2/3 its max HP, but in other weather 1/4 its max HP.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Aromatic Mist
multiple sources
FAIRY
STATUS
-
-
-
20
multiple sources
Raises a selected ally's SP.DEF one stage.

Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Ancient Power
Pokemon: 152
ROCK
SPECIAL
60
100
10
5
Pokemon: 152
Can raise all of the user's stats one stage.
Aromatherapy
Pokemon: 152
GRASS
STATUS
-
-
-
5
Pokemon: 152
Removes major status effects and confusion from every Pokémon in the user's party.
Body Slam
Pokemon: 152
NORMAL
PHYSICAL
85
100
30
15
Pokemon: 152
Can paralyze the target.
Counter
Pokemon: 152
FIGHTING
PHYSICAL
1
100
-
20
Pokemon: 152
Inflicts twice the physical damage last inflicted on the user. Has -5 move priority.
Flail
Pokemon: 152
NORMAL
PHYSICAL
1
100
-
15
Pokemon: 152
Power increases the less HP the user has up to 200.
Grass Whistle
Pokemon: 152
GRASS
STATUS
-
55
-
15
Pokemon: 152
Puts the target to sleep.
Heal Pulse
Pokemon: 152
PSYCHIC
STATUS
-
-
-
10
Pokemon: 152
Heals the target for half its max HP.
Ingrain
Pokemon: 152
GRASS
STATUS
-
-
-
20
Pokemon: 152
Prevents the user from switching out and restores 1/16th max HP each turn.
Leaf Storm
Pokemon: 152
GRASS
SPECIAL
130
90
-
5
Pokemon: 152
Lowers the user's SP.ATK two stages after attacking.
Leech Seed
Pokemon: 152
GRASS
STATUS
-
90
-
10
Pokemon: 152
Drains 1/8th max HP from a non-Grass target each turn to heal the user.
Nature Power
Pokemon: 152
NORMAL
STATUS
-
-
-
20
Pokemon: 152
Uses another move chosen according to the terrain.
Refresh
Pokemon: 152
NORMAL
STATUS
-
-
-
20
Pokemon: 152
Removes burn, paralysis, or poison from the user.
Vine Whip
Pokemon: 152
GRASS
PHYSICAL
45
100
-
25
Pokemon: 152
Inflicts regular damage.
Wring Out
Pokemon: 152
NORMAL
SPECIAL
1
100
-
5
Pokemon: 152
Power increase the more HP the foe has up to 121.

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