#226
Mantine
226
WATERFLYING
#226.226
Mantine/Mantine
226.226
WATERFLYING

X
HP
ATK
DEF
SP.ATKSP.A
SP.DEFSP.D
SPEEDSPD
TOTALTOT
X
X
65
40
70
80
140
70
465
X

Regular
Water Absorb: Absorbs Water-type hits to restore 1/4th max HP.
Swift Swim: 2x SPEED in rainy weather.
Hidden
Water Veil: Can't be burned.

x4
ELECTRIC
x4
x2
ROCK
x2
x1
DARKDRAGONFAIRYFLYINGGHOSTGRASSICENORMALPOISONPSYCHIC
x1
x1/2
BUGFIGHTINGFIRESTEELWATER
x1/2
x0
GROUND
x0

#261
Mantyke
261
WATERFLYING
Lv.20
#226
Mantine
226
WATERFLYING

Classic Mode
Kanto Daycare (gift)
Pokemon: 261
Deep Sea (static), Route 20, Brine Road, Chrono Island, Resort Gorgeous, Submerged Temple, Evolve Mantyke (Lv20)
Pokemon: 226
Remix Mode
Kanto Daycare (gift), Route 13, 14, 22, 27, 43, Lake of Rage
Pokemon: 261
Deep Sea (static), Route 20, 43, Boon Island, Brine Road, Lake of Rage, Safari Zone A1, A2, A3, A5, Evolve Mantyke (Lv20)
Pokemon: 226

LevelLv.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
1
Bubble
X
WATER
SPECIAL
40
100
10
30
X
Can lower the target's SPEED one stage.
1
Bubble Beam
X
WATER
SPECIAL
65
100
10
20
X
Can lower the target's SPEED one stage.
1
Bullet Seed
X
GRASS
PHYSICAL
25
100
-
30
X
Hits 2–5 times in one turn.
1
Psybeam
X
PSYCHIC
SPECIAL
65
100
10
20
X
Can confuse the target.
1
Roost
X
FLYING
STATUS
-
-
-
10
X
Heals the user for 1/2 its max HP. The user loses its Flying type for the rest of the turn.
1
Signal Beam
X
BUG
SPECIAL
75
100
10
15
X
Can confuse the target.
1
Supersonic
X
NORMAL
STATUS
-
55
-
20
X
Confuses the target.
1
Tackle
X
NORMAL
PHYSICAL
40
100
-
35
X
Inflicts regular damage.
3
Supersonic
X
NORMAL
STATUS
-
55
-
20
X
Confuses the target.
7
Bubble Beam
X
WATER
SPECIAL
65
100
10
20
X
Can lower the target's SPEED one stage.
11
Confuse Ray
X
GHOST
STATUS
-
100
-
10
X
Confuses the target.
14
Wing Attack
X
FLYING
PHYSICAL
60
100
-
35
X
Inflicts regular damage.
16
Headbutt
X
NORMAL
PHYSICAL
70
100
30
15
X
Can make the target flinch.
19
Water Pulse
X
WATER
SPECIAL
60
100
20
20
X
Can confuse the target.
23
Wide Guard
X
ROCK
STATUS
-
-
-
10
X
Moves with multiple targets will not hit friendly Pokémon for the remainder of this turn. Has +3 move priority.
27
Take Down
X
NORMAL
PHYSICAL
90
85
-
20
X
User takes 1/4th the damage it inflicts in recoil.
32
Agility
X
PSYCHIC
STATUS
-
-
-
30
X
Raises the user's SPEED two stages.
36
Air Slash
X
FLYING
SPECIAL
75
95
30
15
X
Can make the target flinch.
39
Aqua Ring
X
WATER
STATUS
-
-
-
20
X
Restores 1/16 of the user's max HP each turn while on the field.
46
Bounce
X
FLYING
PHYSICAL
85
85
30
5
X
Bounce high into the air for one turn and hits on the second turn. Can paralyze the target.
49
Hydro Pump
X
WATER
SPECIAL
110
80
-
5
X
Inflicts regular damage.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Toxic
X
POISON
STATUS
-
90
-
10
X
Badly poisons the target. Never misses when used by a Poison-type Pokémon.
Hail
X
ICE
STATUS
-
-
-
10
X
For five turns the weather becomes hail, hurting all non-Ice-type Pokémon 1/16th max HP each turn.
Hidden Power
X
NORMAL
SPECIAL
60
100
-
15
X
Power and type are determined by the user's IVs.
Ice Beam
X
ICE
SPECIAL
90
100
10
10
X
Can freeze the target.
Blizzard
X
ICE
SPECIAL
110
70
10
5
X
Can freeze the target. Doesn't miss during hail.
Hyper Beam
X
NORMAL
SPECIAL
150
90
-
5
X
The user can't attack or switch out the turn after this is used.
Protect
X
NORMAL
STATUS
-
-
-
10
X
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
Rain Dance
X
WATER
STATUS
-
-
-
5
X
For five turns the weather is rain. All Water-type moves deal 1.5x damage and Fire-type moves deal 0.5x damage.
Frustration
X
NORMAL
PHYSICAL
1
100
-
20
X
Power increases with unhappiness up to 102.
Earthquake
X
GROUND
PHYSICAL
100
100
-
10
X
If the target is in the first turn of Dig, this move will hit with double power.
Return
X
NORMAL
PHYSICAL
1
100
-
20
X
Power increases with happiness, up to a maximum of 102.
Double Team
X
NORMAL
STATUS
-
-
-
15
X
Raises the user's evasion one stage.
Rock Tomb
X
ROCK
PHYSICAL
60
95
100
15
X
Lowers the target's SPEED one stage.
Aerial Ace
X
FLYING
PHYSICAL
60
-
-
20
X
Doesn't miss.
Facade
X
NORMAL
PHYSICAL
70
100
-
20
X
If the user is burned, paralyzed, or poisoned, this move has double power.
Rest
X
PSYCHIC
STATUS
-
-
-
10
X
The user falls asleep and regains all of its HP.
Attract
X
NORMAL
STATUS
-
100
-
15
X
The target falls in love with the user, giving it a 50% chance to do nothing each turn. Fails if the user and target are the same gender, or either is genderless.
Round
X
NORMAL
SPECIAL
60
100
-
15
X
If Round has already been used this turn, this move's power is doubled.
Water Pulse
X
WATER
SPECIAL
60
100
20
20
X
Can confuse the target.
Acrobatics
X
FLYING
PHYSICAL
55
100
-
15
X
If the user has no held item, this move has double power.
Giga Impact
X
NORMAL
PHYSICAL
150
90
-
5
X
The user can't attack or switch out the turn after this is used.
Roost
X
FLYING
STATUS
-
-
-
10
X
Heals the user for 1/2 its max HP. The user loses its Flying type for the rest of the turn.
Bulldoze
X
GROUND
PHYSICAL
60
100
100
20
X
Lowers the target's SPEED one stage.
Swagger
X
NORMAL
STATUS
-
85
-
15
X
Raises the target's ATK two stages and then confuses it.
Sleep Talk
X
NORMAL
STATUS
-
-
-
10
X
Randomly use one of the user's other three moves. Fails if awake.
Substitute
X
NORMAL
STATUS
-
-
-
10
X
The user transfers 1/4 max HP into a doll that will take hits instead.
Defog
X
FLYING
STATUS
-
-
-
15
X
Lowers the target's evasion one stage. Clears away entry hazards.
Scald
X
WATER
SPECIAL
80
100
30
15
X
Can burn the target.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Surf
X
WATER
SPECIAL
90
100
-
15
X
If the target is in the first turn of Dive, this move will hit with double power.
Waterfall
X
WATER
PHYSICAL
80
100
20
15
X
Can make the target flinch.
Dive
X
WATER
PHYSICAL
80
100
-
10
X
The user dives underwater for one turn and hits on the second turn.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Gunk Shot
X
POISON
PHYSICAL
120
80
30
5
X
Can poison the target.
Iron Head
X
STEEL
PHYSICAL
80
100
30
15
X
Can make the target flinch.
Mud-Slap
X
GROUND
SPECIAL
20
100
100
10
X
Lowers the target's accuracy one stage.
Roost
X
FLYING
STATUS
-
-
-
10
X
Heals the user for 1/2 its max HP. The user loses its Flying type for the rest of the turn.
Signal Beam
X
BUG
SPECIAL
75
100
10
15
X
Can confuse the target.
Swift
X
NORMAL
SPECIAL
60
-
-
20
X
Doesn't miss.

Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Signal Beam
Pokemon: 261
BUG
SPECIAL
75
100
10
15
Pokemon: 261
Can confuse the target.
Amnesia
X
PSYCHIC
STATUS
-
-
-
20
X
Raises the user's SP.DEF two stages.
Haze
X
ICE
STATUS
-
-
-
30
X
Removes stat, accuracy, and evasion modifiers from every Pokémon on the field.
Hydro Pump
X
WATER
SPECIAL
110
80
-
5
X
Inflicts regular damage.
Mirror Coat
X
PSYCHIC
SPECIAL
1
100
-
20
X
Inflicts twice the special damage the target dealt to the user this turn. Has -5 move priority.
Mud Sport
X
GROUND
STATUS
-
-
-
15
X
For five turns all Electric-type moves on the field inflict 0.5x damage.
Slam
X
NORMAL
PHYSICAL
80
75
-
20
X
Inflicts regular damage.
Splash
X
NORMAL
STATUS
-
-
-
40
X
Does nothing.
Twister
X
DRAGON
SPECIAL
40
100
20
20
X
Can make each target flinch. Double power against targets under the effect of Bounce, Fly, or Sky Drop.
Water Sport
X
WATER
STATUS
-
-
-
15
X
Fire moves inflict half damage, regardless of target. If the user leaves the field, this effect ends.
Wide Guard
X
ROCK
STATUS
-
-
-
10
X
Moves with multiple targets will not hit friendly Pokémon for the remainder of this turn. Has +3 move priority.

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