#226.261
Mantine/Mantyke
226.261
WATERFLYING
#261.226
Mantyke/Mantine
261.226
WATERFLYING

X
58(+7)
HP
51(-7)
X
X
26(-7)
ATK
33(+7)
X
X
56(-7)
DEF
63(+7)
X
X
73(+7)
SP.ATKSP.A
66(-7)
X
X
133(+7)
SP.DEFSP.D
126(-7)
X
X
56(-7)
SPEEDSPD
63(+7)
X
X
402
TOTALTOT
402
X

Regular
Water Absorb: Absorbs Water-type hits to restore 1/4th max HP.
Swift Swim: 2x SPEED in rainy weather.
Hidden
Water Veil: Can't be burned.

x4
ELECTRIC
x4
x2
ROCK
x2
x1
DARKDRAGONFAIRYFLYINGGHOSTGRASSICENORMALPOISONPSYCHIC
x1
x1/2
BUGFIGHTINGFIRESTEELWATER
x1/2
x0
GROUND
x0

#261
Mantyke
261
WATERFLYING
Lv.20
#226
Mantine
226
WATERFLYING

Classic Mode
Kanto Daycare (gift)
Pokemon: 261
Deep Sea (static), Route 20, Brine Road, Chrono Island, Resort Gorgeous, Submerged Temple, Evolve Mantyke (Lv20)
Pokemon: 226
Remix Mode
Kanto Daycare (gift), Route 13, 14, 22, 27, 43, Lake of Rage
Pokemon: 261
Deep Sea (static), Route 20, 43, Boon Island, Brine Road, Lake of Rage, Safari Zone A1, A2, A3, A5, Evolve Mantyke (Lv20)
Pokemon: 226

LevelLv.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
1
Bubble
multiple sources
WATER
SPECIAL
40
100
10
30
multiple sources
Can lower the target's SPEED one stage.
1
Bubble Beam
Pokemon: 226
WATER
SPECIAL
65
100
10
20
Pokemon: 226
Can lower the target's SPEED one stage.
1
Bullet Seed
Pokemon: 226
GRASS
PHYSICAL
25
100
-
30
Pokemon: 226
Hits 2–5 times in one turn.
1
Psybeam
Pokemon: 226
PSYCHIC
SPECIAL
65
100
10
20
Pokemon: 226
Can confuse the target.
1
Roost
Pokemon: 226
FLYING
STATUS
-
-
-
10
Pokemon: 226
Heals the user for 1/2 its max HP. The user loses its Flying type for the rest of the turn.
1
Signal Beam
Pokemon: 226
BUG
SPECIAL
75
100
10
15
Pokemon: 226
Can confuse the target.
1
Supersonic
Pokemon: 226
NORMAL
STATUS
-
55
-
20
Pokemon: 226
Confuses the target.
1
Tackle
multiple sources
NORMAL
PHYSICAL
40
100
-
35
multiple sources
Inflicts regular damage.
3
Supersonic
multiple sources
NORMAL
STATUS
-
55
-
20
multiple sources
Confuses the target.
7
Bubble Beam
multiple sources
WATER
SPECIAL
65
100
10
20
multiple sources
Can lower the target's SPEED one stage.
11
Confuse Ray
multiple sources
GHOST
STATUS
-
100
-
10
multiple sources
Confuses the target.
14
Wing Attack
multiple sources
FLYING
PHYSICAL
60
100
-
35
multiple sources
Inflicts regular damage.
16
Headbutt
multiple sources
NORMAL
PHYSICAL
70
100
30
15
multiple sources
Can make the target flinch.
19
Water Pulse
multiple sources
WATER
SPECIAL
60
100
20
20
multiple sources
Can confuse the target.
23
Wide Guard
multiple sources
ROCK
STATUS
-
-
-
10
multiple sources
Moves with multiple targets will not hit friendly Pokémon for the remainder of this turn. Has +3 move priority.
27
Take Down
multiple sources
NORMAL
PHYSICAL
90
85
-
20
multiple sources
User takes 1/4th the damage it inflicts in recoil.
32
Agility
multiple sources
PSYCHIC
STATUS
-
-
-
30
multiple sources
Raises the user's SPEED two stages.
36
Air Slash
multiple sources
FLYING
SPECIAL
75
95
30
15
multiple sources
Can make the target flinch.
39
Aqua Ring
multiple sources
WATER
STATUS
-
-
-
20
multiple sources
Restores 1/16 of the user's max HP each turn while on the field.
46
Bounce
multiple sources
FLYING
PHYSICAL
85
85
30
5
multiple sources
Bounce high into the air for one turn and hits on the second turn. Can paralyze the target.
49
Hydro Pump
multiple sources
WATER
SPECIAL
110
80
-
5
multiple sources
Inflicts regular damage.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Toxic
multiple sources
POISON
STATUS
-
90
-
10
multiple sources
Badly poisons the target. Never misses when used by a Poison-type Pokémon.
Hail
multiple sources
ICE
STATUS
-
-
-
10
multiple sources
For five turns the weather becomes hail, hurting all non-Ice-type Pokémon 1/16th max HP each turn.
Hidden Power
multiple sources
NORMAL
SPECIAL
60
100
-
15
multiple sources
Power and type are determined by the user's IVs.
Ice Beam
multiple sources
ICE
SPECIAL
90
100
10
10
multiple sources
Can freeze the target.
Blizzard
multiple sources
ICE
SPECIAL
110
70
10
5
multiple sources
Can freeze the target. Doesn't miss during hail.
Hyper Beam
Pokemon: 226
NORMAL
SPECIAL
150
90
-
5
Pokemon: 226
The user can't attack or switch out the turn after this is used.
Protect
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
Rain Dance
multiple sources
WATER
STATUS
-
-
-
5
multiple sources
For five turns the weather is rain. All Water-type moves deal 1.5x damage and Fire-type moves deal 0.5x damage.
Frustration
multiple sources
NORMAL
PHYSICAL
1
100
-
20
multiple sources
Power increases with unhappiness up to 102.
Earthquake
multiple sources
GROUND
PHYSICAL
100
100
-
10
multiple sources
If the target is in the first turn of Dig, this move will hit with double power.
Return
multiple sources
NORMAL
PHYSICAL
1
100
-
20
multiple sources
Power increases with happiness, up to a maximum of 102.
Double Team
multiple sources
NORMAL
STATUS
-
-
-
15
multiple sources
Raises the user's evasion one stage.
Rock Tomb
Pokemon: 226
ROCK
PHYSICAL
60
95
100
15
Pokemon: 226
Lowers the target's SPEED one stage.
Aerial Ace
multiple sources
FLYING
PHYSICAL
60
-
-
20
multiple sources
Doesn't miss.
Facade
multiple sources
NORMAL
PHYSICAL
70
100
-
20
multiple sources
If the user is burned, paralyzed, or poisoned, this move has double power.
Rest
multiple sources
PSYCHIC
STATUS
-
-
-
10
multiple sources
The user falls asleep and regains all of its HP.
Attract
multiple sources
NORMAL
STATUS
-
100
-
15
multiple sources
The target falls in love with the user, giving it a 50% chance to do nothing each turn. Fails if the user and target are the same gender, or either is genderless.
Round
multiple sources
NORMAL
SPECIAL
60
100
-
15
multiple sources
If Round has already been used this turn, this move's power is doubled.
Water Pulse
multiple sources
WATER
SPECIAL
60
100
20
20
multiple sources
Can confuse the target.
Acrobatics
multiple sources
FLYING
PHYSICAL
55
100
-
15
multiple sources
If the user has no held item, this move has double power.
Giga Impact
Pokemon: 226
NORMAL
PHYSICAL
150
90
-
5
Pokemon: 226
The user can't attack or switch out the turn after this is used.
Roost
Pokemon: 226
FLYING
STATUS
-
-
-
10
Pokemon: 226
Heals the user for 1/2 its max HP. The user loses its Flying type for the rest of the turn.
Bulldoze
multiple sources
GROUND
PHYSICAL
60
100
100
20
multiple sources
Lowers the target's SPEED one stage.
Swagger
multiple sources
NORMAL
STATUS
-
85
-
15
multiple sources
Raises the target's ATK two stages and then confuses it.
Sleep Talk
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
Randomly use one of the user's other three moves. Fails if awake.
Substitute
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
The user transfers 1/4 max HP into a doll that will take hits instead.
Defog
Pokemon: 226
FLYING
STATUS
-
-
-
15
Pokemon: 226
Lowers the target's evasion one stage. Clears away entry hazards.
Scald
multiple sources
WATER
SPECIAL
80
100
30
15
multiple sources
Can burn the target.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Surf
multiple sources
WATER
SPECIAL
90
100
-
15
multiple sources
If the target is in the first turn of Dive, this move will hit with double power.
Waterfall
multiple sources
WATER
PHYSICAL
80
100
20
15
multiple sources
Can make the target flinch.
Dive
multiple sources
WATER
PHYSICAL
80
100
-
10
multiple sources
The user dives underwater for one turn and hits on the second turn.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Gunk Shot
Pokemon: 226
POISON
PHYSICAL
120
80
30
5
Pokemon: 226
Can poison the target.
Iron Head
Pokemon: 226
STEEL
PHYSICAL
80
100
30
15
Pokemon: 226
Can make the target flinch.
Mud-Slap
multiple sources
GROUND
SPECIAL
20
100
100
10
multiple sources
Lowers the target's accuracy one stage.
Roost
Pokemon: 226
FLYING
STATUS
-
-
-
10
Pokemon: 226
Heals the user for 1/2 its max HP. The user loses its Flying type for the rest of the turn.
Signal Beam
multiple sources
BUG
SPECIAL
75
100
10
15
multiple sources
Can confuse the target.
Swift
multiple sources
NORMAL
SPECIAL
60
-
-
20
multiple sources
Doesn't miss.

Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Signal Beam
Pokemon: 261
BUG
SPECIAL
75
100
10
15
Pokemon: 261
Can confuse the target.
Amnesia
multiple sources
PSYCHIC
STATUS
-
-
-
20
multiple sources
Raises the user's SP.DEF two stages.
Haze
multiple sources
ICE
STATUS
-
-
-
30
multiple sources
Removes stat, accuracy, and evasion modifiers from every Pokémon on the field.
Hydro Pump
multiple sources
WATER
SPECIAL
110
80
-
5
multiple sources
Inflicts regular damage.
Mirror Coat
multiple sources
PSYCHIC
SPECIAL
1
100
-
20
multiple sources
Inflicts twice the special damage the target dealt to the user this turn. Has -5 move priority.
Mud Sport
multiple sources
GROUND
STATUS
-
-
-
15
multiple sources
For five turns all Electric-type moves on the field inflict 0.5x damage.
Signal Beam
Pokemon: 261
BUG
SPECIAL
75
100
10
15
Pokemon: 261
Can confuse the target.
Slam
multiple sources
NORMAL
PHYSICAL
80
75
-
20
multiple sources
Inflicts regular damage.
Splash
multiple sources
NORMAL
STATUS
-
-
-
40
multiple sources
Does nothing.
Twister
multiple sources
DRAGON
SPECIAL
40
100
20
20
multiple sources
Can make each target flinch. Double power against targets under the effect of Bounce, Fly, or Sky Drop.
Water Sport
multiple sources
WATER
STATUS
-
-
-
15
multiple sources
Fire moves inflict half damage, regardless of target. If the user leaves the field, this effect ends.
Wide Guard
multiple sources
ROCK
STATUS
-
-
-
10
multiple sources
Moves with multiple targets will not hit friendly Pokémon for the remainder of this turn. Has +3 move priority.

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