#361
Krookodile
361
GROUNDDARK
#361.361
Krookodile/Krookodile
361.361
GROUNDDARK

X
HP
ATK
DEF
SP.ATKSP.A
SP.DEFSP.D
SPEEDSPD
TOTALTOT
X
X
95
117
70
65
70
92
509
X

Regular
Intimidate: Upon entering battle, each foe loses an ATK stage.
Moxie: Gains an ATK stage after KO'ing a Pokémon.
Hidden
Anger Point: When it or its Substitute takes a critical hit, max out this Pokémon's ATK.

x2
BUGFAIRYFIGHTINGGRASSICEWATER
x2
x1
DRAGONFIREFLYINGGROUNDNORMALSTEEL
x1
x1/2
DARKGHOSTPOISONROCK
x1/2
x0
ELECTRICPSYCHIC
x0

#409
Sandile
409
GROUNDDARK
Lv.29
#410
Krokorok
410
GROUNDDARK
Lv.40
#361
Krookodile
361
GROUNDDARK

Classic Mode
Safari Zone A5 (static), Safari Zone A5
Pokemon: 409
Evolve Sandile (Lv29)
Pokemon: 410
Evolve Krokorok (Lv40)
Pokemon: 361
Remix Mode
Safari Zone A5 (static), Route 3, Celadon Sewers, Safari Zone A5
Pokemon: 409
Mt. Mortar, Safari Zone A5, Evolve Sandile (Lv29)
Pokemon: 410
Mt. Mortar, Mt. Silver Base, Evolve Krokorok (Lv40)
Pokemon: 361

LevelLv.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Pre Evo
Thrash
multiple sources
NORMAL
PHYSICAL
120
100
-
10
multiple sources
User is forced to attack with this move for 2–3 turns, leaving the user confused.
1
Bite
X
DARK
PHYSICAL
60
100
30
25
X
Can make the target flinch.
1
Leer
X
NORMAL
STATUS
-
100
-
30
X
Lowers the target's DEF one stage.
1
Power Trip
X
DARK
PHYSICAL
1
100
-
10
X
Power is increased by 100% its original value for every stage any of the user's stats have been raised.
1
Rage
X
NORMAL
PHYSICAL
20
100
-
20
X
As long as this move is in use, raises the ATK stat each time the user is hit.
1
Sand Attack
X
GROUND
STATUS
-
100
-
15
X
Lowers the target's accuracy one stage.
4
Bite
X
DARK
PHYSICAL
60
100
30
25
X
Can make the target flinch.
7
Sand Attack
X
GROUND
STATUS
-
100
-
15
X
Lowers the target's accuracy one stage.
10
Torment
X
DARK
STATUS
-
100
-
15
X
Prevents the target from using the same move twice in a row.
13
Sand Tomb
X
GROUND
PHYSICAL
35
85
-
15
X
For the next 2–5 turns, the target can't escape and loses 1/8th max HP each turn.
16
Assurance
X
DARK
PHYSICAL
60
100
-
10
X
Double power if the target took damage this turn.
19
Mud-Slap
X
GROUND
SPECIAL
20
100
100
10
X
Lowers the target's accuracy one stage.
22
Embargo
X
DARK
STATUS
-
100
-
15
X
For five turns, the target cannot use its held item.
25
Swagger
X
NORMAL
STATUS
-
85
-
15
X
Raises the target's ATK two stages and then confuses it.
28
Crunch
X
DARK
PHYSICAL
80
100
20
15
X
Can lower the target's DEF one stage.
32
Dig
X
GROUND
PHYSICAL
80
100
-
10
X
User digs underground for one turn and hits on the second turn.
36
Scary Face
X
NORMAL
STATUS
-
100
-
10
X
Lowers the target's SPEED two stages.
42
Foul Play
X
DARK
PHYSICAL
95
100
-
15
X
Damage is calculated using the target's ATKing stat rather than the user's.
48
Sandstorm
X
ROCK
STATUS
-
-
-
10
X
For five turns the weather becomes sandstorm, raising all Rock-type's SP.DEF by 1.5x. Hurts all Pokémon 1/16th max HP each turn except Ground, Rock, and Steel-types.
54
Earthquake
X
GROUND
PHYSICAL
100
100
-
10
X
If the target is in the first turn of Dig, this move will hit with double power.
60
Outrage
X
DRAGON
PHYSICAL
120
100
-
10
X
User is forced to attack with this move for 2–3 turns, leaving the user confused.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Hone Claws
X
DARK
STATUS
-
-
-
15
X
Raises the user's ATK and accuracy one stage.
Dragon Claw
X
DRAGON
PHYSICAL
80
100
-
15
X
Inflicts regular damage.
Roar
X
NORMAL
STATUS
-
-
-
20
X
Forces the target to switch out, but has -6 move priority.
Toxic
X
POISON
STATUS
-
90
-
10
X
Badly poisons the target. Never misses when used by a Poison-type Pokémon.
Bulk Up
X
FIGHTING
STATUS
-
-
-
20
X
Raises the user's ATK and DEF one stage each.
Hidden Power
X
NORMAL
SPECIAL
60
100
-
15
X
Power and type are determined by the user's IVs.
Taunt
X
DARK
STATUS
-
100
-
20
X
Target is forced to only use damaging moves for the next 3–5 turns.
Hyper Beam
X
NORMAL
SPECIAL
150
90
-
5
X
The user can't attack or switch out the turn after this is used.
Protect
X
NORMAL
STATUS
-
-
-
10
X
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
Frustration
X
NORMAL
PHYSICAL
1
100
-
20
X
Power increases with unhappiness up to 102.
Smack Down
X
ROCK
PHYSICAL
50
100
-
15
X
Removes the target's immunity to Ground-type damage.
Earthquake
X
GROUND
PHYSICAL
100
100
-
10
X
If the target is in the first turn of Dig, this move will hit with double power.
Return
X
NORMAL
PHYSICAL
1
100
-
20
X
Power increases with happiness, up to a maximum of 102.
Dig
X
GROUND
PHYSICAL
80
100
-
10
X
User digs underground for one turn and hits on the second turn.
Brick Break
X
FIGHTING
PHYSICAL
75
100
-
15
X
Destroys any Light Screen or Reflect on the target's side of the field.
Double Team
X
NORMAL
STATUS
-
-
-
15
X
Raises the user's evasion one stage.
Sludge Bomb
X
POISON
SPECIAL
90
100
30
10
X
Can poison the target.
Sandstorm
X
ROCK
STATUS
-
-
-
10
X
For five turns the weather becomes sandstorm, raising all Rock-type's SP.DEF by 1.5x. Hurts all Pokémon 1/16th max HP each turn except Ground, Rock, and Steel-types.
Rock Tomb
X
ROCK
PHYSICAL
60
95
100
15
X
Lowers the target's SPEED one stage.
Aerial Ace
X
FLYING
PHYSICAL
60
-
-
20
X
Doesn't miss.
Torment
X
DARK
STATUS
-
100
-
15
X
Prevents the target from using the same move twice in a row.
Facade
X
NORMAL
PHYSICAL
70
100
-
20
X
If the user is burned, paralyzed, or poisoned, this move has double power.
Rest
X
PSYCHIC
STATUS
-
-
-
10
X
The user falls asleep and regains all of its HP.
Attract
X
NORMAL
STATUS
-
100
-
15
X
The target falls in love with the user, giving it a 50% chance to do nothing each turn. Fails if the user and target are the same gender, or either is genderless.
Thief
X
DARK
PHYSICAL
60
100
-
25
X
When not holding an item, steal the item of the target. Permanently if the target is a wild Pokémon.
Low Sweep
X
FIGHTING
PHYSICAL
65
100
100
20
X
Lowers the target's SPEED one stage.
Round
X
NORMAL
SPECIAL
60
100
-
15
X
If Round has already been used this turn, this move's power is doubled.
Focus Blast
X
FIGHTING
SPECIAL
120
70
10
5
X
Can lower the target's SP.DEF one stage.
Fling
X
DARK
PHYSICAL
1
100
-
10
X
Consumes user's held item. Power and type are determined by the item.
Incinerate
X
FIRE
SPECIAL
60
100
-
15
X
Destroys any berry the target is holding.
Embargo
X
DARK
STATUS
-
100
-
15
X
For five turns, the target cannot use its held item.
Shadow Claw
X
GHOST
PHYSICAL
70
100
-
15
X
User's critical hit rate is one level higher when using this move.
Payback
X
DARK
PHYSICAL
50
100
-
10
X
If the target uses a move or switches out this turn, this move has double power.
Retaliate
X
NORMAL
PHYSICAL
70
100
-
5
X
If a friendly Pokémon fainted on the previous turn, this move has double power.
Giga Impact
X
NORMAL
PHYSICAL
150
90
-
5
X
The user can't attack or switch out the turn after this is used.
Stone Edge
X
ROCK
PHYSICAL
100
80
-
5
X
User's critical hit rate is one level higher when using this move.
Bulldoze
X
GROUND
PHYSICAL
60
100
100
20
X
Lowers the target's SPEED one stage.
Dragon Tail
X
DRAGON
PHYSICAL
60
90
-
10
X
Forces the target to switch out, but has -6 move priority.
Grass Knot
X
GRASS
SPECIAL
1
100
-
20
X
Power increases with the target's weight to a maximum of 120.
Swagger
X
NORMAL
STATUS
-
85
-
15
X
Raises the target's ATK two stages and then confuses it.
Sleep Talk
X
NORMAL
STATUS
-
-
-
10
X
Randomly use one of the user's other three moves. Fails if awake.
Substitute
X
NORMAL
STATUS
-
-
-
10
X
The user transfers 1/4 max HP into a doll that will take hits instead.
Snarl
X
DARK
SPECIAL
55
95
100
15
X
Lowers the target's SP.ATK one stage.
Brutal Swing
X
DARK
PHYSICAL
60
100
-
20
X
Inflicts regular damage.
Focus Punch
X
FIGHTING
PHYSICAL
150
100
-
20
X
If the user takes damage this turn before hitting, this move will fail. Has -3 move priority.
Power-Up Punch
X
FIGHTING
PHYSICAL
40
100
100
20
X
Raises the user's ATK one stage.
Stomping Tantrum
X
GROUND
PHYSICAL
75
100
-
10
X
Power is doubled if the user's last move failed for any reason.
Throat Chop
X
DARK
PHYSICAL
80
100
100
15
X
Silences the target for two turns, preventing it from using any sound-based moves.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Cut
X
NORMAL
PHYSICAL
50
95
-
30
X
Inflicts regular damage.
Strength
X
NORMAL
PHYSICAL
80
100
-
15
X
Inflicts regular damage.
Rock Climb
X
NORMAL
PHYSICAL
90
85
20
20
X
Can confuse the target.
Rock Smash
X
FIGHTING
PHYSICAL
40
100
50
15
X
Can lower the target's DEF one stage.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Dark Pulse
X
DARK
SPECIAL
80
100
20
15
X
Can make the target flinch.
Dragon Pulse
X
DRAGON
SPECIAL
85
100
-
10
X
Inflicts regular damage.
Earth Power
X
GROUND
SPECIAL
90
100
10
10
X
Can lower the target's SP.DEF one stage.
Iron Tail
X
STEEL
PHYSICAL
100
75
30
15
X
Can lower the target's DEF one stage.
Outrage
X
DRAGON
PHYSICAL
120
100
-
10
X
User is forced to attack with this move for 2–3 turns, leaving the user confused.
Stealth Rock
X
ROCK
STATUS
-
-
-
20
X
Hurts opposing Pokémon that enter the field for 1/8th max HP. Affected by type effectiveness.
Superpower
X
FIGHTING
PHYSICAL
120
100
-
5
X
Inflicts regular damage, then lowers the user's ATK and DEF one stage each.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Darkest Lariat
multiple sources
DARK
PHYSICAL
85
100
-
10
multiple sources
Damage calculation ignores the target's stat modifiers, including evasion.
Parting Shot
multiple sources
DARK
STATUS
-
100
-
20
multiple sources
Lowers all targets' ATK and SP.ATK one stage. Makes the user switch out.

Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Beat Up
Pokemon: 409
DARK
PHYSICAL
1
100
-
10
Pokemon: 409
Inflicts typeless regular damage. Increases in power for every non-fainted Pokémon in the user's party.
Counter
Pokemon: 409
FIGHTING
PHYSICAL
1
100
-
20
Pokemon: 409
Inflicts twice the physical damage last inflicted on the user. Has -5 move priority.
Double-Edge
Pokemon: 409
NORMAL
PHYSICAL
120
100
-
15
Pokemon: 409
User loses 1/3rd the damage it inflicts in recoil.
Fire Fang
Pokemon: 409
FIRE
PHYSICAL
65
95
100
15
Pokemon: 409
Can burn the target or flinch the target. Both have their own independent effect chance.
Focus Energy
Pokemon: 409
NORMAL
STATUS
-
-
-
30
Pokemon: 409
User's critical hit rate is two levels higher until it leaves the field.
Mean Look
Pokemon: 409
NORMAL
STATUS
-
-
-
5
Pokemon: 409
The target cannot switch out normally. Prevents roaming Pokémon from escaping.
Pursuit
Pokemon: 409
DARK
PHYSICAL
40
100
-
20
Pokemon: 409
Retreating Pokémon take double damage before switching out.
Rock Climb
Pokemon: 409
NORMAL
PHYSICAL
90
85
20
20
Pokemon: 409
Can confuse the target.
Thunder Fang
Pokemon: 409
ELECTRIC
PHYSICAL
65
95
100
15
Pokemon: 409
Can paralyze or flinch the target. Both have their own independent effect chance.
Uproar
Pokemon: 409
NORMAL
SPECIAL
90
100
-
10
Pokemon: 409
User is forced to use this move for 2–5 turns, waking up sleeping Pokémon.

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