As long as this move is in use, raises the ATK stat each time the user is hit.
1
Sand Attack
X
-
100
-
15
X
Lowers the target's accuracy one stage.
4
Bite
X
60
100
30
25
X
Can make the target flinch.
7
Sand Attack
X
-
100
-
15
X
Lowers the target's accuracy one stage.
10
Torment
X
-
100
-
15
X
Prevents the target from using the same move twice in a row.
13
Sand Tomb
X
35
85
-
15
X
For the next 2–5 turns, the target can't escape and loses 1/8th max HP each turn.
16
Assurance
X
60
100
-
10
X
Double power if the target took damage this turn.
19
Mud-Slap
X
20
100
100
10
X
Lowers the target's accuracy one stage.
22
Embargo
X
-
100
-
15
X
For five turns, the target cannot use its held item.
25
Swagger
X
-
85
-
15
X
Raises the target's ATK two stages and then confuses it.
28
Crunch
X
80
100
20
15
X
Can lower the target's DEF one stage.
32
Dig
X
80
100
-
10
X
User digs underground for one turn and hits on the second turn.
36
Scary Face
X
-
100
-
10
X
Lowers the target's SPEED two stages.
40
Foul Play
X
95
100
-
15
X
Damage is calculated using the target's ATKing stat rather than the user's.
44
Sandstorm
X
-
-
-
10
X
For five turns the weather becomes sandstorm, raising all Rock-type's SP.DEF by 1.5x. Hurts all Pokémon 1/16th max HP each turn except Ground, Rock, and Steel-types.
48
Earthquake
X
100
100
-
10
X
If the target is in the first turn of Dig, this move will hit with double power.
52
Thrash
X
120
100
-
10
X
User is forced to attack with this move for 2–3 turns, leaving the user confused.
TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
TM01
Hone Claws
X
-
-
-
15
X
Raises the user's ATK and accuracy one stage.
TM05
Roar
X
-
-
-
20
X
Forces the target to switch out, but has -6 move priority.
TM06
Toxic
X
-
90
-
10
X
Badly poisons the target. Never misses when used by a Poison-type Pokémon.
TM10
Hidden Power
X
60
100
-
15
X
Power and type are determined by the user's IVs.
TM12
Taunt
X
-
100
-
20
X
Target is forced to only use damaging moves for the next 3–5 turns.
TM17
Protect
X
-
-
-
10
X
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
TM21
Frustration
X
1
100
-
20
X
Power increases with unhappiness up to 102.
TM26
Earthquake
X
100
100
-
10
X
If the target is in the first turn of Dig, this move will hit with double power.
TM27
Return
X
1
100
-
20
X
Power increases with happiness, up to a maximum of 102.
TM28
Dig
X
80
100
-
10
X
User digs underground for one turn and hits on the second turn.
TM31
Brick Break
X
75
100
-
15
X
Destroys any Light Screen or Reflect on the target's side of the field.
TM32
Double Team
X
-
-
-
15
X
Raises the user's evasion one stage.
TM36
Sludge Bomb
X
90
100
30
10
X
Can poison the target.
TM37
Sandstorm
X
-
-
-
10
X
For five turns the weather becomes sandstorm, raising all Rock-type's SP.DEF by 1.5x. Hurts all Pokémon 1/16th max HP each turn except Ground, Rock, and Steel-types.
TM39
Rock Tomb
X
60
95
100
15
X
Lowers the target's SPEED one stage.
TM41
Torment
X
-
100
-
15
X
Prevents the target from using the same move twice in a row.
TM42
Facade
X
70
100
-
20
X
If the user is burned, paralyzed, or poisoned, this move has double power.
TM44
Rest
X
-
-
-
10
X
The user falls asleep and regains all of its HP.
TM45
Attract
X
-
100
-
15
X
The target falls in love with the user, giving it a 50% chance to do nothing each turn. Fails if the user and target are the same gender, or either is genderless.
TM46
Thief
X
60
100
-
25
X
When not holding an item, steal the item of the target. Permanently if the target is a wild Pokémon.
TM47
Low Sweep
X
65
100
100
20
X
Lowers the target's SPEED one stage.
TM48
Round
X
60
100
-
15
X
If Round has already been used this turn, this move's power is doubled.
TM56
Fling
X
1
100
-
10
X
Consumes user's held item. Power and type are determined by the item.
TM59
Incinerate
X
60
100
-
15
X
Destroys any berry the target is holding.
TM63
Embargo
X
-
100
-
15
X
For five turns, the target cannot use its held item.
TM65
Shadow Claw
X
70
100
-
15
X
User's critical hit rate is one level higher when using this move.
TM66
Payback
X
50
100
-
10
X
If the target uses a move or switches out this turn, this move has double power.
TM67
Retaliate
X
70
100
-
5
X
If a friendly Pokémon fainted on the previous turn, this move has double power.
TM71
Stone Edge
X
100
80
-
5
X
User's critical hit rate is one level higher when using this move.
TM78
Bulldoze
X
60
100
100
20
X
Lowers the target's SPEED one stage.
TM86
Grass Knot
X
1
100
-
20
X
Power increases with the target's weight to a maximum of 120.
TM87
Swagger
X
-
85
-
15
X
Raises the target's ATK two stages and then confuses it.
TM88
Sleep Talk
X
-
-
-
10
X
Randomly use one of the user's other three moves. Fails if awake.
TM90
Substitute
X
-
-
-
10
X
The user transfers 1/4 max HP into a doll that will take hits instead.
TM95
Snarl
X
55
95
100
15
X
Lowers the target's SP.ATK one stage.
TM109
Brutal Swing
X
60
100
-
20
X
Inflicts regular damage.
TM112
Focus Punch
X
150
100
-
20
X
If the user takes damage this turn before hitting, this move will fail. Has -3 move priority.
TM115
Power-Up Punch
X
40
100
100
20
X
Raises the user's ATK one stage.
TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
HM01
Cut
X
50
95
-
30
X
Inflicts regular damage.
HM04
Strength
X
80
100
-
15
X
Inflicts regular damage.
TM94
Rock Smash
X
40
100
50
15
X
Can lower the target's DEF one stage.
TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Lady
Dark Pulse
X
80
100
20
15
X
Can make the target flinch.
Ranger
Earth Power
X
90
100
10
10
X
Can lower the target's SP.DEF one stage.
Old man
Iron Tail
X
100
75
30
15
X
Can lower the target's DEF one stage.
NPC
Stealth Rock
X
-
-
-
20
X
Hurts opposing Pokémon that enter the field for 1/8th max HP. Affected by type effectiveness.
TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Expert Tutor
Parting Shot
-
100
-
20
Lowers all targets' ATK and SP.ATK one stage. Makes the user switch out.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Beat Up
1
100
-
10
Inflicts typeless regular damage. Increases in power for every non-fainted Pokémon in the user's party.
Counter
1
100
-
20
Inflicts twice the physical damage last inflicted on the user. Has -5 move priority.
Double-Edge
120
100
-
15
User loses 1/3rd the damage it inflicts in recoil.
Fire Fang
65
95
100
15
Can burn the target or flinch the target. Both have their own independent effect chance.
Focus Energy
-
-
-
30
User's critical hit rate is two levels higher until it leaves the field.
Mean Look
-
-
-
5
The target cannot switch out normally. Prevents roaming Pokémon from escaping.
Pursuit
40
100
-
20
Retreating Pokémon take double damage before switching out.
Rock Climb
90
85
20
20
Can confuse the target.
Thunder Fang
65
95
100
15
Can paralyze or flinch the target. Both have their own independent effect chance.
Uproar
90
100
-
10
User is forced to use this move for 2–5 turns, waking up sleeping Pokémon.