#410
Krokorok
410
GROUNDDARK
#410.410
Krokorok/Krokorok
410.410
GROUNDDARK

X
HP
ATK
DEF
SP.ATKSP.A
SP.DEFSP.D
SPEEDSPD
TOTALTOT
X
X
60
82
45
45
45
74
351
X

Regular
Intimidate: Upon entering battle, each foe loses an ATK stage.
Moxie: Gains an ATK stage after KO'ing a Pokémon.
Hidden
Anger Point: When it or its Substitute takes a critical hit, max out this Pokémon's ATK.

Entry
The special membrane covering its eyes can sense the heat of objects, so it can see its surroundings, even in darkness.
PokémonPoké.
410
ProfessorProf.
Oak
Entry
The special membrane covering its eyes can sense the heat of objects, so it can see its surroundings, even in darkness.The special membrane covering its eyes can sense the heat of objects, so it can see its surroundings, even in darkness
PokémonPoké.
410.410
ProfessorProf.
Oak

x2
BUGFAIRYFIGHTINGGRASSICEWATER
x2
x1
DRAGONFIREFLYINGGROUNDNORMALSTEEL
x1
x1/2
DARKGHOSTPOISONROCK
x1/2
x0
ELECTRICPSYCHIC
x0

#409
Sandile
409
GROUNDDARK
Lv.29
#410
Krokorok
410
GROUNDDARK
Lv.40
#361
Krookodile
361
GROUNDDARK

Classic Mode
Safari Zone A5 (static), Safari Zone A5
Pokemon: 409
Evolve Sandile (Lv29)
Pokemon: 410
Evolve Krokorok (Lv40)
Pokemon: 361
Remix Mode
Safari Zone A5 (static), Route 3, Celadon Sewers, Safari Zone A5
Pokemon: 409
Mt. Mortar, Safari Zone A5, Evolve Sandile (Lv29)
Pokemon: 410
Mt. Mortar, Mt. Silver Base, Evolve Krokorok (Lv40)
Pokemon: 361

LevelLv.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
1
Bite
X
DARK
PHYSICAL
60
100
30
25
X
Can make the target flinch.
1
Leer
X
NORMAL
STATUS
-
100
-
30
X
Lowers the target's DEF one stage.
1
Rage
X
NORMAL
PHYSICAL
20
100
-
20
X
As long as this move is in use, raises the ATK stat each time the user is hit.
1
Sand Attack
X
GROUND
STATUS
-
100
-
15
X
Lowers the target's accuracy one stage.
4
Bite
X
DARK
PHYSICAL
60
100
30
25
X
Can make the target flinch.
7
Sand Attack
X
GROUND
STATUS
-
100
-
15
X
Lowers the target's accuracy one stage.
10
Torment
X
DARK
STATUS
-
100
-
15
X
Prevents the target from using the same move twice in a row.
13
Sand Tomb
X
GROUND
PHYSICAL
35
85
-
15
X
For the next 2–5 turns, the target can't escape and loses 1/8th max HP each turn.
16
Assurance
X
DARK
PHYSICAL
60
100
-
10
X
Double power if the target took damage this turn.
19
Mud-Slap
X
GROUND
SPECIAL
20
100
100
10
X
Lowers the target's accuracy one stage.
22
Embargo
X
DARK
STATUS
-
100
-
15
X
For five turns, the target cannot use its held item.
25
Swagger
X
NORMAL
STATUS
-
85
-
15
X
Raises the target's ATK two stages and then confuses it.
28
Crunch
X
DARK
PHYSICAL
80
100
20
15
X
Can lower the target's DEF one stage.
32
Dig
X
GROUND
PHYSICAL
80
100
-
10
X
User digs underground for one turn and hits on the second turn.
36
Scary Face
X
NORMAL
STATUS
-
100
-
10
X
Lowers the target's SPEED two stages.
40
Foul Play
X
DARK
PHYSICAL
95
100
-
15
X
Damage is calculated using the target's ATKing stat rather than the user's.
44
Sandstorm
X
ROCK
STATUS
-
-
-
10
X
For five turns the weather becomes sandstorm, raising all Rock-type's SP.DEF by 1.5x. Hurts all Pokémon 1/16th max HP each turn except Ground, Rock, and Steel-types.
48
Earthquake
X
GROUND
PHYSICAL
100
100
-
10
X
If the target is in the first turn of Dig, this move will hit with double power.
52
Thrash
X
NORMAL
PHYSICAL
120
100
-
10
X
User is forced to attack with this move for 2–3 turns, leaving the user confused.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Hone Claws
X
DARK
STATUS
-
-
-
15
X
Raises the user's ATK and accuracy one stage.
Roar
X
NORMAL
STATUS
-
-
-
20
X
Forces the target to switch out, but has -6 move priority.
Toxic
X
POISON
STATUS
-
90
-
10
X
Badly poisons the target. Never misses when used by a Poison-type Pokémon.
Hidden Power
X
NORMAL
SPECIAL
60
100
-
15
X
Power and type are determined by the user's IVs.
Taunt
X
DARK
STATUS
-
100
-
20
X
Target is forced to only use damaging moves for the next 3–5 turns.
Protect
X
NORMAL
STATUS
-
-
-
10
X
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
Frustration
X
NORMAL
PHYSICAL
1
100
-
20
X
Power increases with unhappiness up to 102.
Earthquake
X
GROUND
PHYSICAL
100
100
-
10
X
If the target is in the first turn of Dig, this move will hit with double power.
Return
X
NORMAL
PHYSICAL
1
100
-
20
X
Power increases with happiness, up to a maximum of 102.
Dig
X
GROUND
PHYSICAL
80
100
-
10
X
User digs underground for one turn and hits on the second turn.
Brick Break
X
FIGHTING
PHYSICAL
75
100
-
15
X
Destroys any Light Screen or Reflect on the target's side of the field.
Double Team
X
NORMAL
STATUS
-
-
-
15
X
Raises the user's evasion one stage.
Sludge Bomb
X
POISON
SPECIAL
90
100
30
10
X
Can poison the target.
Sandstorm
X
ROCK
STATUS
-
-
-
10
X
For five turns the weather becomes sandstorm, raising all Rock-type's SP.DEF by 1.5x. Hurts all Pokémon 1/16th max HP each turn except Ground, Rock, and Steel-types.
Rock Tomb
X
ROCK
PHYSICAL
60
95
100
15
X
Lowers the target's SPEED one stage.
Torment
X
DARK
STATUS
-
100
-
15
X
Prevents the target from using the same move twice in a row.
Facade
X
NORMAL
PHYSICAL
70
100
-
20
X
If the user is burned, paralyzed, or poisoned, this move has double power.
Rest
X
PSYCHIC
STATUS
-
-
-
10
X
The user falls asleep and regains all of its HP.
Attract
X
NORMAL
STATUS
-
100
-
15
X
The target falls in love with the user, giving it a 50% chance to do nothing each turn. Fails if the user and target are the same gender, or either is genderless.
Thief
X
DARK
PHYSICAL
60
100
-
25
X
When not holding an item, steal the item of the target. Permanently if the target is a wild Pokémon.
Low Sweep
X
FIGHTING
PHYSICAL
65
100
100
20
X
Lowers the target's SPEED one stage.
Round
X
NORMAL
SPECIAL
60
100
-
15
X
If Round has already been used this turn, this move's power is doubled.
Fling
X
DARK
PHYSICAL
1
100
-
10
X
Consumes user's held item. Power and type are determined by the item.
Incinerate
X
FIRE
SPECIAL
60
100
-
15
X
Destroys any berry the target is holding.
Embargo
X
DARK
STATUS
-
100
-
15
X
For five turns, the target cannot use its held item.
Shadow Claw
X
GHOST
PHYSICAL
70
100
-
15
X
User's critical hit rate is one level higher when using this move.
Payback
X
DARK
PHYSICAL
50
100
-
10
X
If the target uses a move or switches out this turn, this move has double power.
Retaliate
X
NORMAL
PHYSICAL
70
100
-
5
X
If a friendly Pokémon fainted on the previous turn, this move has double power.
Stone Edge
X
ROCK
PHYSICAL
100
80
-
5
X
User's critical hit rate is one level higher when using this move.
Bulldoze
X
GROUND
PHYSICAL
60
100
100
20
X
Lowers the target's SPEED one stage.
Grass Knot
X
GRASS
SPECIAL
1
100
-
20
X
Power increases with the target's weight to a maximum of 120.
Swagger
X
NORMAL
STATUS
-
85
-
15
X
Raises the target's ATK two stages and then confuses it.
Sleep Talk
X
NORMAL
STATUS
-
-
-
10
X
Randomly use one of the user's other three moves. Fails if awake.
Substitute
X
NORMAL
STATUS
-
-
-
10
X
The user transfers 1/4 max HP into a doll that will take hits instead.
Snarl
X
DARK
SPECIAL
55
95
100
15
X
Lowers the target's SP.ATK one stage.
Brutal Swing
X
DARK
PHYSICAL
60
100
-
20
X
Inflicts regular damage.
Focus Punch
X
FIGHTING
PHYSICAL
150
100
-
20
X
If the user takes damage this turn before hitting, this move will fail. Has -3 move priority.
Power-Up Punch
X
FIGHTING
PHYSICAL
40
100
100
20
X
Raises the user's ATK one stage.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Cut
X
NORMAL
PHYSICAL
50
95
-
30
X
Inflicts regular damage.
Strength
X
NORMAL
PHYSICAL
80
100
-
15
X
Inflicts regular damage.
Rock Smash
X
FIGHTING
PHYSICAL
40
100
50
15
X
Can lower the target's DEF one stage.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Dark Pulse
X
DARK
SPECIAL
80
100
20
15
X
Can make the target flinch.
Earth Power
X
GROUND
SPECIAL
90
100
10
10
X
Can lower the target's SP.DEF one stage.
Iron Tail
X
STEEL
PHYSICAL
100
75
30
15
X
Can lower the target's DEF one stage.
Stealth Rock
X
ROCK
STATUS
-
-
-
20
X
Hurts opposing Pokémon that enter the field for 1/8th max HP. Affected by type effectiveness.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Parting Shot
multiple sources
DARK
STATUS
-
100
-
20
multiple sources
Lowers all targets' ATK and SP.ATK one stage. Makes the user switch out.

Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Beat Up
Pokemon: 409
DARK
PHYSICAL
1
100
-
10
Pokemon: 409
Inflicts typeless regular damage. Increases in power for every non-fainted Pokémon in the user's party.
Counter
Pokemon: 409
FIGHTING
PHYSICAL
1
100
-
20
Pokemon: 409
Inflicts twice the physical damage last inflicted on the user. Has -5 move priority.
Double-Edge
Pokemon: 409
NORMAL
PHYSICAL
120
100
-
15
Pokemon: 409
User loses 1/3rd the damage it inflicts in recoil.
Fire Fang
Pokemon: 409
FIRE
PHYSICAL
65
95
100
15
Pokemon: 409
Can burn the target or flinch the target. Both have their own independent effect chance.
Focus Energy
Pokemon: 409
NORMAL
STATUS
-
-
-
30
Pokemon: 409
User's critical hit rate is two levels higher until it leaves the field.
Mean Look
Pokemon: 409
NORMAL
STATUS
-
-
-
5
Pokemon: 409
The target cannot switch out normally. Prevents roaming Pokémon from escaping.
Pursuit
Pokemon: 409
DARK
PHYSICAL
40
100
-
20
Pokemon: 409
Retreating Pokémon take double damage before switching out.
Rock Climb
Pokemon: 409
NORMAL
PHYSICAL
90
85
20
20
Pokemon: 409
Can confuse the target.
Thunder Fang
Pokemon: 409
ELECTRIC
PHYSICAL
65
95
100
15
Pokemon: 409
Can paralyze or flinch the target. Both have their own independent effect chance.
Uproar
Pokemon: 409
NORMAL
SPECIAL
90
100
-
10
Pokemon: 409
User is forced to use this move for 2–5 turns, waking up sleeping Pokémon.

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