Blaze: Fire-type moves have 1.5x power when 1/3rd or less max HP.
Hidden
Iron Fist: Punch-based moves have 1.2× power.
x2
x2
x1
x1
x1/2
x1/2
x1/4
x1/4
#319
Chimchar
+
xillo
Lv.14
#320
Monferno
+
Game Freak
Lv.36
#321
Infernape
+
Pokémon TCG & nakzorime
Classic Mode
Kin Island (gift), Viridian River (static)
Evolve Chimchar (Lv14)
Evolve Monferno (Lv36)
Remix Mode
Kin Island (gift), Viridian River (static), Pokémon Mansion
Evolve Chimchar (Lv14)
Evolve Monferno (Lv36)
LevelLv.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Pre Evo
Facade
70
100
-
20
If the user is burned, paralyzed, or poisoned, this move has double power.
Pre Evo
Flamethrower
90
100
10
15
Can burn the target.
Pre Evo
Nasty Plot
-
-
-
20
Raises the user's SP.ATK two stages.
Pre Evo
Slack Off
-
-
-
10
Heals the user for half its max HP.
Pre Evo
Torment
-
100
-
15
Prevents the target from using the same move twice in a row.
EvolveEvo
Close Combat
X
120
100
-
5
X
Lowers the user's DEF and SP.DEF one stage each.
1
Close Combat
X
120
100
-
5
X
Lowers the user's DEF and SP.DEF one stage each.
1
Ember
X
40
100
10
25
X
Can burn the target.
1
Flare Blitz
X
120
100
10
15
X
User takes 1/3 the damage it inflicts in recoil. Can burn the target. Thaws the user if Frozen.
1
Leer
X
-
100
-
30
X
Lowers the target's DEF one stage.
1
Mach Punch
X
40
100
-
30
X
Has +1 move priority.
1
Scratch
X
40
100
-
35
X
Inflicts regular damage.
1
Taunt
X
-
100
-
20
X
Target is forced to only use damaging moves for the next 3–5 turns.
7
Ember
X
40
100
10
25
X
Can burn the target.
9
Taunt
X
-
100
-
20
X
Target is forced to only use damaging moves for the next 3–5 turns.
16
Fury Swipes
X
18
80
-
15
X
Hits 2–5 times in one turn.
19
Flame Wheel
X
60
100
10
25
X
Can burn the target. Thaws the user if Frozen.
26
Feint
X
30
100
-
10
X
Removes the effects of detect or protect from the target before hitting. Has +2 move priority.
29
Punishment
X
1
100
-
5
X
Power increases by 20 up to 200 for every stage any of the target's stats has been raised.
42
Fire Spin
X
35
85
-
15
X
For 2–5 turns, the target can't escape and loses 1/8th max HP each turn.
52
Acrobatics
X
55
100
-
15
X
If the user has no held item, this move has double power.
58
Calm Mind
X
-
-
-
20
X
Raises the user's SP.ATK and SP.DEF one stage.
68
Flare Blitz
X
120
100
10
15
X
User takes 1/3 the damage it inflicts in recoil. Can burn the target. Thaws the user if Frozen.
TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
TM01
Hone Claws
X
-
-
-
15
X
Raises the user's ATK and accuracy one stage.
TM04
Calm Mind
X
-
-
-
20
X
Raises the user's SP.ATK and SP.DEF one stage.
TM05
Roar
X
-
-
-
20
X
Forces the target to switch out, but has -6 move priority.
TM06
Toxic
X
-
90
-
10
X
Badly poisons the target. Never misses when used by a Poison-type Pokémon.
TM08
Bulk Up
X
-
-
-
20
X
Raises the user's ATK and DEF one stage each.
TM10
Hidden Power
X
60
100
-
15
X
Power and type are determined by the user's IVs.
TM11
Sunny Day
X
-
-
-
5
X
For five turns the weather is sunny. All Fire-type moves deal 1.5x damage and Water-type moves deal 0.5x damage.
TM12
Taunt
X
-
100
-
20
X
Target is forced to only use damaging moves for the next 3–5 turns.
TM15
Hyper Beam
X
150
90
-
5
X
The user can't attack or switch out the turn after this is used.
TM17
Protect
X
-
-
-
10
X
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
TM21
Frustration
X
1
100
-
20
X
Power increases with unhappiness up to 102.
TM22
Solar Beam
X
120
100
-
10
X
User charges for one turn before attacking. During sunny day, the charging turn is skipped.
TM26
Earthquake
X
100
100
-
10
X
If the target is in the first turn of Dig, this move will hit with double power.
TM27
Return
X
1
100
-
20
X
Power increases with happiness, up to a maximum of 102.
TM28
Dig
X
80
100
-
10
X
User digs underground for one turn and hits on the second turn.
TM31
Brick Break
X
75
100
-
15
X
Destroys any Light Screen or Reflect on the target's side of the field.
TM32
Double Team
X
-
-
-
15
X
Raises the user's evasion one stage.
TM35
Flamethrower
X
90
100
10
15
X
Can burn the target.
TM38
Fire Blast
X
110
85
10
5
X
Can burn the target.
TM39
Rock Tomb
X
60
95
100
15
X
Lowers the target's SPEED one stage.
TM40
Aerial Ace
X
60
-
-
20
X
Doesn't miss.
TM41
Torment
X
-
100
-
15
X
Prevents the target from using the same move twice in a row.
TM42
Facade
X
70
100
-
20
X
If the user is burned, paralyzed, or poisoned, this move has double power.
TM43
Flame Charge
X
50
100
100
20
X
Raises the user's SPEED one stage.
TM44
Rest
X
-
-
-
10
X
The user falls asleep and regains all of its HP.
TM45
Attract
X
-
100
-
15
X
The target falls in love with the user, giving it a 50% chance to do nothing each turn. Fails if the user and target are the same gender, or either is genderless.
TM47
Low Sweep
X
65
100
100
20
X
Lowers the target's SPEED one stage.
TM48
Round
X
60
100
-
15
X
If Round has already been used this turn, this move's power is doubled.
TM50
Overheat
X
130
90
-
5
X
Lowers the user's SP.ATK two stages.
TM52
Focus Blast
X
120
70
10
5
X
Can lower the target's SP.DEF one stage.
TM56
Fling
X
1
100
-
10
X
Consumes user's held item. Power and type are determined by the item.
TM59
Incinerate
X
60
100
-
15
X
Destroys any berry the target is holding.
TM61
Will-O-Wisp
X
-
85
-
15
X
Burns the target.
TM62
Acrobatics
X
55
100
-
15
X
If the user has no held item, this move has double power.
TM65
Shadow Claw
X
70
100
-
15
X
User's critical hit rate is one level higher when using this move.
TM67
Retaliate
X
70
100
-
5
X
If a friendly Pokémon fainted on the previous turn, this move has double power.
TM68
Giga Impact
X
150
90
-
5
X
The user can't attack or switch out the turn after this is used.
TM71
Stone Edge
X
100
80
-
5
X
User's critical hit rate is one level higher when using this move.
TM75
Swords Dance
X
-
-
-
10
X
Raises the user's ATK two stages.
TM78
Bulldoze
X
60
100
100
20
X
Lowers the target's SPEED one stage.
TM83
Work Up
X
-
-
-
30
X
Raises the user's ATK and SP.ATK one stage.
TM84
Poison Jab
X
80
100
30
20
X
Can poison the target.
TM86
Grass Knot
X
1
100
-
20
X
Power increases with the target's weight to a maximum of 120.
TM87
Swagger
X
-
85
-
15
X
Raises the target's ATK two stages and then confuses it.
TM88
Sleep Talk
X
-
-
-
10
X
Randomly use one of the user's other three moves. Fails if awake.
TM89
U-turn
X
70
100
-
20
X
Inflicts regular damage, then the user immediately switches out.
TM90
Substitute
X
-
-
-
10
X
The user transfers 1/4 max HP into a doll that will take hits instead.
TM112
Focus Punch
X
150
100
-
20
X
If the user takes damage this turn before hitting, this move will fail. Has -3 move priority.
TM115
Power-Up Punch
X
40
100
100
20
X
Raises the user's ATK one stage.
TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
HM01
Cut
X
50
95
-
30
X
Inflicts regular damage.
HM04
Strength
X
80
100
-
15
X
Inflicts regular damage.
HM10
Rock Climb
X
90
85
20
20
X
Can confuse the target.
TM94
Rock Smash
X
40
100
50
15
X
Can lower the target's DEF one stage.
TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Gentleman
Fire Pledge
X
50
100
-
10
X
When used after Water Pledge or Grass Pledge this turn, power increases to 150. With Water Pledge, chances of move's secondary effects doubles. With Grass Pledge, the target loses 1/8th max HP each turn. Both last 4 turns.
Karate
Fire Punch
X
75
100
10
15
X
Can burn the target.
Scientist
Gunk Shot
X
120
80
30
5
X
Can poison the target.
Old man
Iron Tail
X
100
75
30
15
X
Can lower the target's DEF one stage.
Male Scientist
Mud-Slap
X
20
100
100
10
X
Lowers the target's accuracy one stage.
Host
Role Play
X
-
-
-
10
X
User's ability is replaced with the target's until the user leaves the field.
Girl
Rollout
X
30
90
-
20
X
User is forced to use this move for five turns, doubling in power each time up to 16x.
NPC
Stealth Rock
X
-
-
-
20
X
Hurts opposing Pokémon that enter the field for 1/8th max HP. Affected by type effectiveness.
Man
Swift
X
60
-
-
20
X
Doesn't miss.
Karate
Thunder Punch
X
75
100
10
15
X
Can paralyze the target.
TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Expert Tutor
Instruct
-
-
-
15
The user instructs the target to use its last move again in addition to its action for the turn.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Assist
-
-
-
20
Randomly uses a move from another Pokémon in the user's party.
Blaze Kick
85
90
10
10
User's critical hit rate is one level higher when using this move. Can burn the target.
Counter
1
100
-
20
Inflicts twice the physical damage last inflicted on the user. Has -5 move priority.
Double Kick
30
100
-
30
Hits twice in one turn.
Encore
-
100
-
5
Forces the target to use the last used move for 3 turns.
Fake Out
40
100
100
10
Causes the target to flinch. Can only be used on the user's first turn after entering the field. Has +3 move priority.
Fire Punch
75
100
10
15
Can burn the target.
Focus Energy
-
-
-
30
User's critical hit rate is two levels higher until it leaves the field.
Focus Punch
150
100
-
20
If the user takes damage this turn before hitting, this move will fail. Has -3 move priority.
Heat Wave
95
90
10
10
Can burn the target. Hits adjacent Pokémon.
Helping Hand
-
-
-
20
Boosts the power of the target's moves by 50% until the end of this turn. Has +5 move priority.
Quick Guard
-
-
-
15
Moves with increased priority will not hit friendly Pokémon this turn. Has +3 move priority.