Flash Fire: Immune to Fire-type moves. Fire-type moves deal 1.5x damage after hit with a Fire-type move.
Early Bird: Wakes from sleep twice as fast.
Hidden
Unnerve: Foes are unable to eat Berries.
x2
x2
x1
x1
x1/2
x1/2
x0
x0
#228
Houndour
+
Game Freak
Lv.24
#229
Houndoom
+
Game Freak & luxio.
Classic Mode
Route 7
Evolve Houndour (Lv24)
Remix Mode
Route 7, 8, 23, Celadon City, Pokémon Mansion
Pokémon Mansion, Evolve Houndour (Lv24)
LevelLv.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
1
Ember
X
40
100
10
25
X
Can burn the target.
1
Howl
X
-
-
-
40
X
Raises the user's ATK one stage.
1
Inferno
X
100
50
100
5
X
Burns the target.
1
Leer
X
-
100
-
30
X
Lowers the target's DEF one stage.
1
Nasty Plot
X
-
-
-
20
X
Raises the user's SP.ATK two stages.
1
Smog
X
30
70
40
20
X
Can poison the target.
1
Thunder Fang
X
65
95
100
15
X
Can paralyze or flinch the target. Both have their own independent effect chance.
4
Howl
X
-
-
-
40
X
Raises the user's ATK one stage.
8
Smog
X
30
70
40
20
X
Can poison the target.
13
Roar
X
-
-
-
20
X
Forces the target to switch out, but has -6 move priority.
16
Bite
X
60
100
30
25
X
Can make the target flinch.
20
Odor Sleuth
X
-
-
-
40
X
Resets the target's evasion to normal and enables Ghost-type targets to be hit by Normal and Fighting-type attacks.
26
Beat Up
X
1
100
-
10
X
Inflicts typeless regular damage. Increases in power for every non-fainted Pokémon in the user's party.
30
Fire Fang
X
65
95
100
15
X
Can burn the target or flinch the target. Both have their own independent effect chance.
35
Feint Attack
X
60
-
-
20
X
Doesn't miss.
41
Embargo
X
-
100
-
15
X
For five turns, the target cannot use its held item.
45
Foul Play
X
95
100
-
15
X
Damage is calculated using the target's ATKing stat rather than the user's.
50
Flamethrower
X
90
100
10
15
X
Can burn the target.
56
Crunch
X
80
100
20
15
X
Can lower the target's DEF one stage.
60
Nasty Plot
X
-
-
-
20
X
Raises the user's SP.ATK two stages.
65
Inferno
X
100
50
100
5
X
Burns the target.
TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
TM05
Roar
X
-
-
-
20
X
Forces the target to switch out, but has -6 move priority.
TM06
Toxic
X
-
90
-
10
X
Badly poisons the target. Never misses when used by a Poison-type Pokémon.
TM10
Hidden Power
X
60
100
-
15
X
Power and type are determined by the user's IVs.
TM11
Sunny Day
X
-
-
-
5
X
For five turns the weather is sunny. All Fire-type moves deal 1.5x damage and Water-type moves deal 0.5x damage.
TM12
Taunt
X
-
100
-
20
X
Target is forced to only use damaging moves for the next 3–5 turns.
TM15
Hyper Beam
X
150
90
-
5
X
The user can't attack or switch out the turn after this is used.
TM17
Protect
X
-
-
-
10
X
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
TM21
Frustration
X
1
100
-
20
X
Power increases with unhappiness up to 102.
TM22
Solar Beam
X
120
100
-
10
X
User charges for one turn before attacking. During sunny day, the charging turn is skipped.
TM27
Return
X
1
100
-
20
X
Power increases with happiness, up to a maximum of 102.
TM30
Shadow Ball
X
80
100
20
15
X
Can lower the target's SP.DEF one stage.
TM32
Double Team
X
-
-
-
15
X
Raises the user's evasion one stage.
TM35
Flamethrower
X
90
100
10
15
X
Can burn the target.
TM36
Sludge Bomb
X
90
100
30
10
X
Can poison the target.
TM38
Fire Blast
X
110
85
10
5
X
Can burn the target.
TM41
Torment
X
-
100
-
15
X
Prevents the target from using the same move twice in a row.
TM42
Facade
X
70
100
-
20
X
If the user is burned, paralyzed, or poisoned, this move has double power.
TM43
Flame Charge
X
50
100
100
20
X
Raises the user's SPEED one stage.
TM44
Rest
X
-
-
-
10
X
The user falls asleep and regains all of its HP.
TM45
Attract
X
-
100
-
15
X
The target falls in love with the user, giving it a 50% chance to do nothing each turn. Fails if the user and target are the same gender, or either is genderless.
TM46
Thief
X
60
100
-
25
X
When not holding an item, steal the item of the target. Permanently if the target is a wild Pokémon.
TM48
Round
X
60
100
-
15
X
If Round has already been used this turn, this move's power is doubled.
TM50
Overheat
X
130
90
-
5
X
Lowers the user's SP.ATK two stages.
TM59
Incinerate
X
60
100
-
15
X
Destroys any berry the target is holding.
TM61
Will-O-Wisp
X
-
85
-
15
X
Burns the target.
TM63
Embargo
X
-
100
-
15
X
For five turns, the target cannot use its held item.
TM66
Payback
X
50
100
-
10
X
If the target uses a move or switches out this turn, this move has double power.
TM67
Retaliate
X
70
100
-
5
X
If a friendly Pokémon fainted on the previous turn, this move has double power.
TM68
Giga Impact
X
150
90
-
5
X
The user can't attack or switch out the turn after this is used.
TM85
Dream Eater
X
100
100
-
15
X
Drains half the damage inflicted to a sleeping Pokémon to heal the user.
TM87
Swagger
X
-
85
-
15
X
Raises the target's ATK two stages and then confuses it.
TM88
Sleep Talk
X
-
-
-
10
X
Randomly use one of the user's other three moves. Fails if awake.
TM90
Substitute
X
-
-
-
10
X
The user transfers 1/4 max HP into a doll that will take hits instead.
TM95
Snarl
X
55
95
100
15
X
Lowers the target's SP.ATK one stage.
TM97
Nasty Plot
X
-
-
-
20
X
Raises the user's SP.ATK two stages.
TM120
Throat Chop
X
80
100
100
15
X
Silences the target for two turns, preventing it from using any sound-based moves.
TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
HM04
Strength
X
80
100
-
15
X
Inflicts regular damage.
TM94
Rock Smash
X
40
100
50
15
X
Can lower the target's DEF one stage.
TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Lady
Dark Pulse
X
80
100
20
15
X
Can make the target flinch.
Guitarist
Hyper Voice
X
90
100
-
10
X
Inflicts regular damage.
Old man
Iron Tail
X
100
75
30
15
X
Can lower the target's DEF one stage.
Male Scientist
Mud-Slap
X
20
100
100
10
X
Lowers the target's accuracy one stage.
Host
Role Play
X
-
-
-
10
X
User's ability is replaced with the target's until the user leaves the field.
Burglar
Sucker Punch
X
70
100
-
5
X
Has +1 move priority if the target selected a damaging move this turn, otherwise this fails.
Man
Super Fang
X
1
90
-
10
X
Inflicts typeless damage equal to half the target's remaining HP.
Man
Swift
X
60
-
-
20
X
Doesn't miss.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Beat Up
1
100
-
10
Inflicts typeless regular damage. Increases in power for every non-fainted Pokémon in the user's party.
Counter
1
100
-
20
Inflicts twice the physical damage last inflicted on the user. Has -5 move priority.
Feint
30
100
-
10
Removes the effects of detect or protect from the target before hitting. Has +2 move priority.
Fire Fang
65
95
100
15
Can burn the target or flinch the target. Both have their own independent effect chance.
Fire Spin
35
85
-
15
For 2–5 turns, the target can't escape and loses 1/8th max HP each turn.
Nasty Plot
-
-
-
20
Raises the user's SP.ATK two stages.
Punishment
1
100
-
5
Power increases by 20 up to 200 for every stage any of the target's stats has been raised.
Pursuit
40
100
-
20
Retreating Pokémon take double damage before switching out.
Rage
20
100
-
20
As long as this move is in use, raises the ATK stat each time the user is hit.
Reversal
1
100
-
15
Power increases the less HP the user has up to 200.
Spite
-
100
-
10
Lowers the PP of the target's last used move by 4.
Sucker Punch
70
100
-
5
Has +1 move priority if the target selected a damaging move this turn, otherwise this fails.
Thunder Fang
65
95
100
15
Can paralyze or flinch the target. Both have their own independent effect chance.