#228.229
Houndour/Houndoom
228.229
DARKFIRE
#229.228
Houndoom/Houndour
229.228
DARKFIRE

X
55(-10)
HP
65(+10)
X
X
80(+10)
ATK
70(-10)
X
X
43(+7)
DEF
36(-7)
X
X
90(-10)
SP.ATKSP.A
100(+10)
X
X
60(-10)
SP.DEFSP.D
70(+10)
X
X
85(+10)
SPEEDSPD
75(-10)
X
X
413(-3)
TOTALTOT
416(+3)
X

Regular
Flash Fire: Immune to Fire-type moves. Fire-type moves deal 1.5x damage after hit with a Fire-type move.
Early Bird: Wakes from sleep twice as fast.
Hidden
Unnerve: Foes are unable to eat Berries.

x2
FIGHTINGGROUNDROCKWATER
x2
x1
BUGDRAGONELECTRICFAIRYFLYINGNORMALPOISON
x1
x1/2
DARKFIREGHOSTGRASSICESTEEL
x1/2
x0
PSYCHIC
x0

#228
Houndour
228
DARKFIRE
Lv.24
#229
Houndoom
229
DARKFIRE

Classic Mode
Route 7
Pokemon: 228
Evolve Houndour (Lv24)
Pokemon: 229
Remix Mode
Route 7, 8, 23, Celadon City, Pokémon Mansion
Pokemon: 228
Pokémon Mansion, Evolve Houndour (Lv24)
Pokemon: 229

LevelLv.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
1
Ember
multiple sources
FIRE
SPECIAL
40
100
10
25
multiple sources
Can burn the target.
1
Howl
Pokemon: 229
NORMAL
STATUS
-
-
-
40
Pokemon: 229
Raises the user's ATK one stage.
1
Inferno
Pokemon: 229
FIRE
SPECIAL
100
50
100
5
Pokemon: 229
Burns the target.
1
Leer
multiple sources
NORMAL
STATUS
-
100
-
30
multiple sources
Lowers the target's DEF one stage.
1
Nasty Plot
Pokemon: 229
DARK
STATUS
-
-
-
20
Pokemon: 229
Raises the user's SP.ATK two stages.
1
Smog
Pokemon: 229
POISON
SPECIAL
30
70
40
20
Pokemon: 229
Can poison the target.
1
Thunder Fang
Pokemon: 229
ELECTRIC
PHYSICAL
65
95
100
15
Pokemon: 229
Can paralyze or flinch the target. Both have their own independent effect chance.
4
Howl
multiple sources
NORMAL
STATUS
-
-
-
40
multiple sources
Raises the user's ATK one stage.
8
Smog
multiple sources
POISON
SPECIAL
30
70
40
20
multiple sources
Can poison the target.
13
Roar
multiple sources
NORMAL
STATUS
-
-
-
20
multiple sources
Forces the target to switch out, but has -6 move priority.
16
Bite
multiple sources
DARK
PHYSICAL
60
100
30
25
multiple sources
Can make the target flinch.
20
Odor Sleuth
multiple sources
NORMAL
STATUS
-
-
-
40
multiple sources
Resets the target's evasion to normal and enables Ghost-type targets to be hit by Normal and Fighting-type attacks.
25
Beat Up
Pokemon: 228
DARK
PHYSICAL
1
100
-
10
Pokemon: 228
Inflicts typeless regular damage. Increases in power for every non-fainted Pokémon in the user's party.
26
Beat Up
Pokemon: 229
DARK
PHYSICAL
1
100
-
10
Pokemon: 229
Inflicts typeless regular damage. Increases in power for every non-fainted Pokémon in the user's party.
28
Fire Fang
Pokemon: 228
FIRE
PHYSICAL
65
95
100
15
Pokemon: 228
Can burn the target or flinch the target. Both have their own independent effect chance.
30
Fire Fang
Pokemon: 229
FIRE
PHYSICAL
65
95
100
15
Pokemon: 229
Can burn the target or flinch the target. Both have their own independent effect chance.
32
Feint Attack
Pokemon: 228
DARK
PHYSICAL
60
-
-
20
Pokemon: 228
Doesn't miss.
35
Feint Attack
Pokemon: 229
DARK
PHYSICAL
60
-
-
20
Pokemon: 229
Doesn't miss.
37
Embargo
Pokemon: 228
DARK
STATUS
-
100
-
15
Pokemon: 228
For five turns, the target cannot use its held item.
40
Foul Play
Pokemon: 228
DARK
PHYSICAL
95
100
-
15
Pokemon: 228
Damage is calculated using the target's ATKing stat rather than the user's.
41
Embargo
Pokemon: 229
DARK
STATUS
-
100
-
15
Pokemon: 229
For five turns, the target cannot use its held item.
44
Flamethrower
Pokemon: 228
FIRE
SPECIAL
90
100
10
15
Pokemon: 228
Can burn the target.
45
Foul Play
Pokemon: 229
DARK
PHYSICAL
95
100
-
15
Pokemon: 229
Damage is calculated using the target's ATKing stat rather than the user's.
49
Crunch
Pokemon: 228
DARK
PHYSICAL
80
100
20
15
Pokemon: 228
Can lower the target's DEF one stage.
50
Flamethrower
Pokemon: 229
FIRE
SPECIAL
90
100
10
15
Pokemon: 229
Can burn the target.
52
Nasty Plot
Pokemon: 228
DARK
STATUS
-
-
-
20
Pokemon: 228
Raises the user's SP.ATK two stages.
56
Crunch
Pokemon: 229
DARK
PHYSICAL
80
100
20
15
Pokemon: 229
Can lower the target's DEF one stage.
56
Inferno
Pokemon: 228
FIRE
SPECIAL
100
50
100
5
Pokemon: 228
Burns the target.
60
Nasty Plot
Pokemon: 229
DARK
STATUS
-
-
-
20
Pokemon: 229
Raises the user's SP.ATK two stages.
65
Inferno
Pokemon: 229
FIRE
SPECIAL
100
50
100
5
Pokemon: 229
Burns the target.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Roar
multiple sources
NORMAL
STATUS
-
-
-
20
multiple sources
Forces the target to switch out, but has -6 move priority.
Toxic
multiple sources
POISON
STATUS
-
90
-
10
multiple sources
Badly poisons the target. Never misses when used by a Poison-type Pokémon.
Hidden Power
multiple sources
NORMAL
SPECIAL
60
100
-
15
multiple sources
Power and type are determined by the user's IVs.
Sunny Day
multiple sources
FIRE
STATUS
-
-
-
5
multiple sources
For five turns the weather is sunny. All Fire-type moves deal 1.5x damage and Water-type moves deal 0.5x damage.
Taunt
multiple sources
DARK
STATUS
-
100
-
20
multiple sources
Target is forced to only use damaging moves for the next 3–5 turns.
Hyper Beam
Pokemon: 229
NORMAL
SPECIAL
150
90
-
5
Pokemon: 229
The user can't attack or switch out the turn after this is used.
Protect
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
Frustration
multiple sources
NORMAL
PHYSICAL
1
100
-
20
multiple sources
Power increases with unhappiness up to 102.
Solar Beam
multiple sources
GRASS
SPECIAL
120
100
-
10
multiple sources
User charges for one turn before attacking. During sunny day, the charging turn is skipped.
Return
multiple sources
NORMAL
PHYSICAL
1
100
-
20
multiple sources
Power increases with happiness, up to a maximum of 102.
Shadow Ball
multiple sources
GHOST
SPECIAL
80
100
20
15
multiple sources
Can lower the target's SP.DEF one stage.
Double Team
multiple sources
NORMAL
STATUS
-
-
-
15
multiple sources
Raises the user's evasion one stage.
Flamethrower
multiple sources
FIRE
SPECIAL
90
100
10
15
multiple sources
Can burn the target.
Sludge Bomb
multiple sources
POISON
SPECIAL
90
100
30
10
multiple sources
Can poison the target.
Fire Blast
multiple sources
FIRE
SPECIAL
110
85
10
5
multiple sources
Can burn the target.
Torment
multiple sources
DARK
STATUS
-
100
-
15
multiple sources
Prevents the target from using the same move twice in a row.
Facade
multiple sources
NORMAL
PHYSICAL
70
100
-
20
multiple sources
If the user is burned, paralyzed, or poisoned, this move has double power.
Flame Charge
multiple sources
FIRE
PHYSICAL
50
100
100
20
multiple sources
Raises the user's SPEED one stage.
Rest
multiple sources
PSYCHIC
STATUS
-
-
-
10
multiple sources
The user falls asleep and regains all of its HP.
Attract
multiple sources
NORMAL
STATUS
-
100
-
15
multiple sources
The target falls in love with the user, giving it a 50% chance to do nothing each turn. Fails if the user and target are the same gender, or either is genderless.
Thief
multiple sources
DARK
PHYSICAL
60
100
-
25
multiple sources
When not holding an item, steal the item of the target. Permanently if the target is a wild Pokémon.
Round
multiple sources
NORMAL
SPECIAL
60
100
-
15
multiple sources
If Round has already been used this turn, this move's power is doubled.
Overheat
multiple sources
FIRE
SPECIAL
130
90
-
5
multiple sources
Lowers the user's SP.ATK two stages.
Incinerate
multiple sources
FIRE
SPECIAL
60
100
-
15
multiple sources
Destroys any berry the target is holding.
Will-O-Wisp
multiple sources
FIRE
STATUS
-
85
-
15
multiple sources
Burns the target.
Embargo
multiple sources
DARK
STATUS
-
100
-
15
multiple sources
For five turns, the target cannot use its held item.
Payback
multiple sources
DARK
PHYSICAL
50
100
-
10
multiple sources
If the target uses a move or switches out this turn, this move has double power.
Retaliate
multiple sources
NORMAL
PHYSICAL
70
100
-
5
multiple sources
If a friendly Pokémon fainted on the previous turn, this move has double power.
Giga Impact
Pokemon: 229
NORMAL
PHYSICAL
150
90
-
5
Pokemon: 229
The user can't attack or switch out the turn after this is used.
Dream Eater
multiple sources
PSYCHIC
SPECIAL
100
100
-
15
multiple sources
Drains half the damage inflicted to a sleeping Pokémon to heal the user.
Swagger
multiple sources
NORMAL
STATUS
-
85
-
15
multiple sources
Raises the target's ATK two stages and then confuses it.
Sleep Talk
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
Randomly use one of the user's other three moves. Fails if awake.
Substitute
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
The user transfers 1/4 max HP into a doll that will take hits instead.
Snarl
multiple sources
DARK
SPECIAL
55
95
100
15
multiple sources
Lowers the target's SP.ATK one stage.
Nasty Plot
multiple sources
DARK
STATUS
-
-
-
20
multiple sources
Raises the user's SP.ATK two stages.
Throat Chop
Pokemon: 229
DARK
PHYSICAL
80
100
100
15
Pokemon: 229
Silences the target for two turns, preventing it from using any sound-based moves.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Strength
Pokemon: 229
NORMAL
PHYSICAL
80
100
-
15
Pokemon: 229
Inflicts regular damage.
Rock Smash
multiple sources
FIGHTING
PHYSICAL
40
100
50
15
multiple sources
Can lower the target's DEF one stage.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Dark Pulse
multiple sources
DARK
SPECIAL
80
100
20
15
multiple sources
Can make the target flinch.
Hyper Voice
multiple sources
NORMAL
SPECIAL
90
100
-
10
multiple sources
Inflicts regular damage.
Iron Tail
multiple sources
STEEL
PHYSICAL
100
75
30
15
multiple sources
Can lower the target's DEF one stage.
Mud-Slap
multiple sources
GROUND
SPECIAL
20
100
100
10
multiple sources
Lowers the target's accuracy one stage.
Role Play
multiple sources
PSYCHIC
STATUS
-
-
-
10
multiple sources
User's ability is replaced with the target's until the user leaves the field.
Sucker Punch
multiple sources
DARK
PHYSICAL
70
100
-
5
multiple sources
Has +1 move priority if the target selected a damaging move this turn, otherwise this fails.
Super Fang
multiple sources
NORMAL
PHYSICAL
1
90
-
10
multiple sources
Inflicts typeless damage equal to half the target's remaining HP.
Swift
multiple sources
NORMAL
SPECIAL
60
-
-
20
multiple sources
Doesn't miss.

Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Beat Up
Pokemon: 228
DARK
PHYSICAL
1
100
-
10
Pokemon: 228
Inflicts typeless regular damage. Increases in power for every non-fainted Pokémon in the user's party.
Counter
Pokemon: 228
FIGHTING
PHYSICAL
1
100
-
20
Pokemon: 228
Inflicts twice the physical damage last inflicted on the user. Has -5 move priority.
Feint
Pokemon: 228
NORMAL
PHYSICAL
30
100
-
10
Pokemon: 228
Removes the effects of detect or protect from the target before hitting. Has +2 move priority.
Fire Fang
Pokemon: 228
FIRE
PHYSICAL
65
95
100
15
Pokemon: 228
Can burn the target or flinch the target. Both have their own independent effect chance.
Fire Spin
Pokemon: 228
FIRE
SPECIAL
35
85
-
15
Pokemon: 228
For 2–5 turns, the target can't escape and loses 1/8th max HP each turn.
Nasty Plot
Pokemon: 228
DARK
STATUS
-
-
-
20
Pokemon: 228
Raises the user's SP.ATK two stages.
Punishment
Pokemon: 228
DARK
PHYSICAL
1
100
-
5
Pokemon: 228
Power increases by 20 up to 200 for every stage any of the target's stats has been raised.
Pursuit
Pokemon: 228
DARK
PHYSICAL
40
100
-
20
Pokemon: 228
Retreating Pokémon take double damage before switching out.
Rage
Pokemon: 228
NORMAL
PHYSICAL
20
100
-
20
Pokemon: 228
As long as this move is in use, raises the ATK stat each time the user is hit.
Reversal
Pokemon: 228
FIGHTING
PHYSICAL
1
100
-
15
Pokemon: 228
Power increases the less HP the user has up to 200.
Spite
Pokemon: 228
GHOST
STATUS
-
100
-
10
Pokemon: 228
Lowers the PP of the target's last used move by 4.
Sucker Punch
Pokemon: 228
DARK
PHYSICAL
70
100
-
5
Pokemon: 228
Has +1 move priority if the target selected a damaging move this turn, otherwise this fails.
Thunder Fang
Pokemon: 228
ELECTRIC
PHYSICAL
65
95
100
15
Pokemon: 228
Can paralyze or flinch the target. Both have their own independent effect chance.
Beat Up
Pokemon: 228
DARK
PHYSICAL
1
100
-
10
Pokemon: 228
Inflicts typeless regular damage. Increases in power for every non-fainted Pokémon in the user's party.
Counter
Pokemon: 228
FIGHTING
PHYSICAL
1
100
-
20
Pokemon: 228
Inflicts twice the physical damage last inflicted on the user. Has -5 move priority.
Feint
Pokemon: 228
NORMAL
PHYSICAL
30
100
-
10
Pokemon: 228
Removes the effects of detect or protect from the target before hitting. Has +2 move priority.
Fire Fang
Pokemon: 228
FIRE
PHYSICAL
65
95
100
15
Pokemon: 228
Can burn the target or flinch the target. Both have their own independent effect chance.
Fire Spin
Pokemon: 228
FIRE
SPECIAL
35
85
-
15
Pokemon: 228
For 2–5 turns, the target can't escape and loses 1/8th max HP each turn.
Nasty Plot
Pokemon: 228
DARK
STATUS
-
-
-
20
Pokemon: 228
Raises the user's SP.ATK two stages.
Punishment
Pokemon: 228
DARK
PHYSICAL
1
100
-
5
Pokemon: 228
Power increases by 20 up to 200 for every stage any of the target's stats has been raised.
Pursuit
Pokemon: 228
DARK
PHYSICAL
40
100
-
20
Pokemon: 228
Retreating Pokémon take double damage before switching out.
Rage
Pokemon: 228
NORMAL
PHYSICAL
20
100
-
20
Pokemon: 228
As long as this move is in use, raises the ATK stat each time the user is hit.
Reversal
Pokemon: 228
FIGHTING
PHYSICAL
1
100
-
15
Pokemon: 228
Power increases the less HP the user has up to 200.
Spite
Pokemon: 228
GHOST
STATUS
-
100
-
10
Pokemon: 228
Lowers the PP of the target's last used move by 4.
Sucker Punch
Pokemon: 228
DARK
PHYSICAL
70
100
-
5
Pokemon: 228
Has +1 move priority if the target selected a damaging move this turn, otherwise this fails.
Thunder Fang
Pokemon: 228
ELECTRIC
PHYSICAL
65
95
100
15
Pokemon: 228
Can paralyze or flinch the target. Both have their own independent effect chance.

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