#256
Honchkrow
256
DARKFLYING
#256.256
Honchkrow/Honchkrow
256.256
DARKFLYING

X
HP
ATK
DEF
SP.ATKSP.A
SP.DEFSP.D
SPEEDSPD
TOTALTOT
X
X
100
125
52
105
52
71
505
X

Regular
Insomnia: Cannot be asleep and can't use Rest.
Super Luck: Critical hit rate of moves is one level higher.
Hidden
Moxie: Gains an ATK stage after KO'ing a Pokémon.

Entry
Becoming active at night, it is known to swarm with numerous Murkrow in tow.
PokémonPoké.
256
ProfessorProf.
Oak
Entry
Becoming active at night, it is known to swarm with numerous Murkrow in tow.Becoming active at night, it is known to swarm with numerous Murkrow in tow
PokémonPoké.
256.256
ProfessorProf.
Oak

x2
ELECTRICFAIRYICEROCK
x2
x1
BUGDRAGONFIGHTINGFIREFLYINGNORMALPOISONSTEELWATER
x1
x1/2
DARKGHOSTGRASS
x1/2
x0
GROUNDPSYCHIC
x0

#198
Murkrow
198
DARKFLYING
DUSKSTONE
#256
Honchkrow
256
DARKFLYING

Classic Mode
Route 7, 16, 33, Hidden Forest
Pokemon: 198
Evolve Murkrow (Dusk Stone)
Pokemon: 256
Remix Mode
Route 4, 5, 6, 7, 9, 15, 16, 33, 42, Celadon City, Hidden Forest
Pokemon: 198
Route 33, Evolve Murkrow (Dusk Stone)
Pokemon: 256

LevelLv.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Pre Evo
Assurance
Pokemon: 198
DARK
PHYSICAL
60
100
-
10
Pokemon: 198
Double power if the target took damage this turn.
Pre Evo
Feint Attack
Pokemon: 198
DARK
PHYSICAL
60
-
-
20
Pokemon: 198
Doesn't miss.
Pre Evo
Mean Look
Pokemon: 198
NORMAL
STATUS
-
-
-
5
Pokemon: 198
The target cannot switch out normally. Prevents roaming Pokémon from escaping.
Pre Evo
Night Shade
Pokemon: 198
GHOST
SPECIAL
1
100
-
15
Pokemon: 198
Inflicts typed damage equal to the user's level.
Pre Evo
Peck
Pokemon: 198
FLYING
PHYSICAL
35
100
-
35
Pokemon: 198
Inflicts regular damage.
Pre Evo
Tailwind
Pokemon: 198
FLYING
STATUS
-
-
-
15
Pokemon: 198
For the next three turns, friendly Pokémon have their original SPEED doubled.
Pre Evo
Taunt
Pokemon: 198
DARK
STATUS
-
100
-
20
Pokemon: 198
Target is forced to only use damaging moves for the next 3–5 turns.
Pre Evo
Torment
Pokemon: 198
DARK
STATUS
-
100
-
15
Pokemon: 198
Prevents the target from using the same move twice in a row.
1
Astonish
X
GHOST
PHYSICAL
30
100
30
15
X
Can flinch the target.
1
Haze
X
ICE
STATUS
-
-
-
30
X
Removes stat, accuracy, and evasion modifiers from every Pokémon on the field.
1
Night Slash
X
DARK
PHYSICAL
70
100
-
15
X
User's critical hit rate is one level higher when using this move.
1
Pursuit
X
DARK
PHYSICAL
40
100
-
20
X
Retreating Pokémon take double damage before switching out.
1
Sucker Punch
X
DARK
PHYSICAL
70
100
-
5
X
Has +1 move priority if the target selected a damaging move this turn, otherwise this fails.
1
Wing Attack
X
FLYING
PHYSICAL
60
100
-
35
X
Inflicts regular damage.
25
Swagger
X
NORMAL
STATUS
-
85
-
15
X
Raises the target's ATK two stages and then confuses it.
35
Nasty Plot
X
DARK
STATUS
-
-
-
20
X
Raises the user's SP.ATK two stages.
45
Foul Play
X
DARK
PHYSICAL
95
100
-
15
X
Damage is calculated using the target's ATKing stat rather than the user's.
55
Night Slash
X
DARK
PHYSICAL
70
100
-
15
X
User's critical hit rate is one level higher when using this move.
65
Quash
X
DARK
STATUS
-
100
-
15
X
Forces the target to act last this turn.
75
Dark Pulse
X
DARK
SPECIAL
80
100
20
15
X
Can make the target flinch.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Calm Mind
X
PSYCHIC
STATUS
-
-
-
20
X
Raises the user's SP.ATK and SP.DEF one stage.
Toxic
X
POISON
STATUS
-
90
-
10
X
Badly poisons the target. Never misses when used by a Poison-type Pokémon.
Hidden Power
X
NORMAL
SPECIAL
60
100
-
15
X
Power and type are determined by the user's IVs.
Sunny Day
X
FIRE
STATUS
-
-
-
5
X
For five turns the weather is sunny. All Fire-type moves deal 1.5x damage and Water-type moves deal 0.5x damage.
Taunt
X
DARK
STATUS
-
100
-
20
X
Target is forced to only use damaging moves for the next 3–5 turns.
Hyper Beam
X
NORMAL
SPECIAL
150
90
-
5
X
The user can't attack or switch out the turn after this is used.
Protect
X
NORMAL
STATUS
-
-
-
10
X
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
Rain Dance
X
WATER
STATUS
-
-
-
5
X
For five turns the weather is rain. All Water-type moves deal 1.5x damage and Fire-type moves deal 0.5x damage.
Frustration
X
NORMAL
PHYSICAL
1
100
-
20
X
Power increases with unhappiness up to 102.
Return
X
NORMAL
PHYSICAL
1
100
-
20
X
Power increases with happiness, up to a maximum of 102.
Psychic
X
PSYCHIC
SPECIAL
90
100
10
10
X
Can lower the target's SP.DEF one stage.
Shadow Ball
X
GHOST
SPECIAL
80
100
20
15
X
Can lower the target's SP.DEF one stage.
Double Team
X
NORMAL
STATUS
-
-
-
15
X
Raises the user's evasion one stage.
Aerial Ace
X
FLYING
PHYSICAL
60
-
-
20
X
Doesn't miss.
Torment
X
DARK
STATUS
-
100
-
15
X
Prevents the target from using the same move twice in a row.
Facade
X
NORMAL
PHYSICAL
70
100
-
20
X
If the user is burned, paralyzed, or poisoned, this move has double power.
Rest
X
PSYCHIC
STATUS
-
-
-
10
X
The user falls asleep and regains all of its HP.
Attract
X
NORMAL
STATUS
-
100
-
15
X
The target falls in love with the user, giving it a 50% chance to do nothing each turn. Fails if the user and target are the same gender, or either is genderless.
Thief
X
DARK
PHYSICAL
60
100
-
25
X
When not holding an item, steal the item of the target. Permanently if the target is a wild Pokémon.
Round
X
NORMAL
SPECIAL
60
100
-
15
X
If Round has already been used this turn, this move's power is doubled.
Incinerate
X
FIRE
SPECIAL
60
100
-
15
X
Destroys any berry the target is holding.
Quash
X
DARK
STATUS
-
100
-
15
X
Forces the target to act last this turn.
Embargo
X
DARK
STATUS
-
100
-
15
X
For five turns, the target cannot use its held item.
Payback
X
DARK
PHYSICAL
50
100
-
10
X
If the target uses a move or switches out this turn, this move has double power.
Retaliate
X
NORMAL
PHYSICAL
70
100
-
5
X
If a friendly Pokémon fainted on the previous turn, this move has double power.
Giga Impact
X
NORMAL
PHYSICAL
150
90
-
5
X
The user can't attack or switch out the turn after this is used.
Roost
X
FLYING
STATUS
-
-
-
10
X
Heals the user for 1/2 its max HP. The user loses its Flying type for the rest of the turn.
Thunder Wave
X
ELECTRIC
STATUS
-
90
-
20
X
Paralyzes the target.
Psych Up
X
NORMAL
STATUS
-
-
-
10
X
Copies the target's stat changes.
Dream Eater
X
PSYCHIC
SPECIAL
100
100
-
15
X
Drains half the damage inflicted to a sleeping Pokémon to heal the user.
Swagger
X
NORMAL
STATUS
-
85
-
15
X
Raises the target's ATK two stages and then confuses it.
Sleep Talk
X
NORMAL
STATUS
-
-
-
10
X
Randomly use one of the user's other three moves. Fails if awake.
Substitute
X
NORMAL
STATUS
-
-
-
10
X
The user transfers 1/4 max HP into a doll that will take hits instead.
Snarl
X
DARK
SPECIAL
55
95
100
15
X
Lowers the target's SP.ATK one stage.
Nasty Plot
X
DARK
STATUS
-
-
-
20
X
Raises the user's SP.ATK two stages.
Defog
X
FLYING
STATUS
-
-
-
15
X
Lowers the target's evasion one stage. Clears away entry hazards.
Sky Attack
X
FLYING
PHYSICAL
140
90
30
5
X
User charges for one turn before attacking. Critical hit chance is one level higher. Can make the target flinch.
Steel Wing
X
STEEL
PHYSICAL
70
90
10
25
X
Can raise the user's DEF one stage.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Fly
X
FLYING
PHYSICAL
90
95
-
15
X
User flies high into the air for one turn, then hits on the second turn.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Dark Pulse
X
DARK
SPECIAL
80
100
20
15
X
Can make the target flinch.
Mud-Slap
X
GROUND
SPECIAL
20
100
100
10
X
Lowers the target's accuracy one stage.
Ominous Wind
X
GHOST
SPECIAL
60
100
10
5
X
Can raise all of the user's stats one stage.
Roost
X
FLYING
STATUS
-
-
-
10
X
Heals the user for 1/2 its max HP. The user loses its Flying type for the rest of the turn.
Sucker Punch
X
DARK
PHYSICAL
70
100
-
5
X
Has +1 move priority if the target selected a damaging move this turn, otherwise this fails.
Superpower
X
FIGHTING
PHYSICAL
120
100
-
5
X
Inflicts regular damage, then lowers the user's ATK and DEF one stage each.
Swift
X
NORMAL
SPECIAL
60
-
-
20
X
Doesn't miss.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Oblivion Wing
multiple sources
FLYING
SPECIAL
80
100
-
10
multiple sources
Drains 75% of the damage inflicted to heal the user.

Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Assurance
Pokemon: 198
DARK
PHYSICAL
60
100
-
10
Pokemon: 198
Double power if the target took damage this turn.
Brave Bird
Pokemon: 198
FLYING
PHYSICAL
120
100
-
15
Pokemon: 198
User takes 1/3 the damage it inflicts in recoil.
Confuse Ray
Pokemon: 198
GHOST
STATUS
-
100
-
10
Pokemon: 198
Confuses the target.
Drill Peck
Pokemon: 198
FLYING
PHYSICAL
80
100
-
20
Pokemon: 198
Inflicts regular damage.
Feather Dance
Pokemon: 198
FLYING
STATUS
-
100
-
15
Pokemon: 198
Lowers the target's ATK two stages.
Feint Attack
Pokemon: 198
DARK
PHYSICAL
60
-
-
20
Pokemon: 198
Doesn't miss.
Mirror Move
Pokemon: 198
FLYING
STATUS
-
-
-
20
Pokemon: 198
Uses the last move targed at the user.
Perish Song
Pokemon: 198
NORMAL
STATUS
-
-
-
5
Pokemon: 198
Every Pokémon on the field will faint in 3 turns.
Psycho Shift
Pokemon: 198
PSYCHIC
STATUS
-
100
-
10
Pokemon: 198
Transfers the user's major status effect to the target.
Roost
Pokemon: 198
FLYING
STATUS
-
-
-
10
Pokemon: 198
Heals the user for 1/2 its max HP. The user loses its Flying type for the rest of the turn.
Screech
Pokemon: 198
NORMAL
STATUS
-
85
-
40
Pokemon: 198
Lowers the target's DEF two stages.
Sky Attack
Pokemon: 198
FLYING
PHYSICAL
140
90
30
5
Pokemon: 198
User charges for one turn before attacking. Critical hit chance is one level higher. Can make the target flinch.
Whirlwind
Pokemon: 198
NORMAL
STATUS
-
-
-
20
Pokemon: 198
Forces the target to switch out, but has -6 move priority.
Wing Attack
Pokemon: 198
FLYING
PHYSICAL
60
100
-
35
Pokemon: 198
Inflicts regular damage.

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