#198.256
Murkrow/Honchkrow
198.256
DARKFLYING
#256.198
Honchkrow/Murkrow
256.198
DARKFLYING

X
73(-13)
HP
86(+13)
X
X
111(+13)
ATK
98(-13)
X
X
48(+3)
DEF
45(-3)
X
X
91(-7)
SP.ATKSP.A
98(+7)
X
X
45(-3)
SP.DEFSP.D
48(+3)
X
X
77(-7)
SPEEDSPD
84(+7)
X
X
445(-14)
TOTALTOT
459(+14)
X

Regular
Insomnia: Cannot be asleep and can't use Rest.
Super Luck: Critical hit rate of moves is one level higher.
Hidden
Moxie: Gains an ATK stage after KO'ing a Pokémon.
Prankster: Its status moves have +1 priority. Doesn't affect Dark-type foes.

x2
ELECTRICFAIRYICEROCK
x2
x1
BUGDRAGONFIGHTINGFIREFLYINGNORMALPOISONSTEELWATER
x1
x1/2
DARKGHOSTGRASS
x1/2
x0
GROUNDPSYCHIC
x0

#198
Murkrow
198
DARKFLYING
DUSKSTONE
#256
Honchkrow
256
DARKFLYING

Classic Mode
Route 7, 16, 33, Hidden Forest
Pokemon: 198
Evolve Murkrow (Dusk Stone)
Pokemon: 256
Remix Mode
Route 4, 5, 6, 7, 9, 15, 16, 33, 42, Celadon City, Hidden Forest
Pokemon: 198
Route 33, Evolve Murkrow (Dusk Stone)
Pokemon: 256

LevelLv.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Pre Evo
Assurance
Pokemon: 198
DARK
PHYSICAL
60
100
-
10
Pokemon: 198
Double power if the target took damage this turn.
Pre Evo
Feint Attack
Pokemon: 198
DARK
PHYSICAL
60
-
-
20
Pokemon: 198
Doesn't miss.
Pre Evo
Mean Look
Pokemon: 198
NORMAL
STATUS
-
-
-
5
Pokemon: 198
The target cannot switch out normally. Prevents roaming Pokémon from escaping.
Pre Evo
Night Shade
Pokemon: 198
GHOST
SPECIAL
1
100
-
15
Pokemon: 198
Inflicts typed damage equal to the user's level.
Pre Evo
Peck
Pokemon: 198
FLYING
PHYSICAL
35
100
-
35
Pokemon: 198
Inflicts regular damage.
Pre Evo
Tailwind
Pokemon: 198
FLYING
STATUS
-
-
-
15
Pokemon: 198
For the next three turns, friendly Pokémon have their original SPEED doubled.
Pre Evo
Taunt
Pokemon: 198
DARK
STATUS
-
100
-
20
Pokemon: 198
Target is forced to only use damaging moves for the next 3–5 turns.
Pre Evo
Torment
Pokemon: 198
DARK
STATUS
-
100
-
15
Pokemon: 198
Prevents the target from using the same move twice in a row.
1
Astonish
multiple sources
GHOST
PHYSICAL
30
100
30
15
multiple sources
Can flinch the target.
1
Haze
Pokemon: 256
ICE
STATUS
-
-
-
30
Pokemon: 256
Removes stat, accuracy, and evasion modifiers from every Pokémon on the field.
1
Night Slash
Pokemon: 256
DARK
PHYSICAL
70
100
-
15
Pokemon: 256
User's critical hit rate is one level higher when using this move.
1
Peck
Pokemon: 198
FLYING
PHYSICAL
35
100
-
35
Pokemon: 198
Inflicts regular damage.
1
Pursuit
Pokemon: 256
DARK
PHYSICAL
40
100
-
20
Pokemon: 256
Retreating Pokémon take double damage before switching out.
1
Sucker Punch
Pokemon: 256
DARK
PHYSICAL
70
100
-
5
Pokemon: 256
Has +1 move priority if the target selected a damaging move this turn, otherwise this fails.
1
Wing Attack
Pokemon: 256
FLYING
PHYSICAL
60
100
-
35
Pokemon: 256
Inflicts regular damage.
5
Pursuit
Pokemon: 198
DARK
PHYSICAL
40
100
-
20
Pokemon: 198
Retreating Pokémon take double damage before switching out.
11
Haze
Pokemon: 198
ICE
STATUS
-
-
-
30
Pokemon: 198
Removes stat, accuracy, and evasion modifiers from every Pokémon on the field.
15
Wing Attack
Pokemon: 198
FLYING
PHYSICAL
60
100
-
35
Pokemon: 198
Inflicts regular damage.
21
Night Shade
Pokemon: 198
GHOST
SPECIAL
1
100
-
15
Pokemon: 198
Inflicts typed damage equal to the user's level.
25
Assurance
Pokemon: 198
DARK
PHYSICAL
60
100
-
10
Pokemon: 198
Double power if the target took damage this turn.
25
Swagger
Pokemon: 256
NORMAL
STATUS
-
85
-
15
Pokemon: 256
Raises the target's ATK two stages and then confuses it.
31
Taunt
Pokemon: 198
DARK
STATUS
-
100
-
20
Pokemon: 198
Target is forced to only use damaging moves for the next 3–5 turns.
35
Feint Attack
Pokemon: 198
DARK
PHYSICAL
60
-
-
20
Pokemon: 198
Doesn't miss.
35
Nasty Plot
Pokemon: 256
DARK
STATUS
-
-
-
20
Pokemon: 256
Raises the user's SP.ATK two stages.
41
Mean Look
Pokemon: 198
NORMAL
STATUS
-
-
-
5
Pokemon: 198
The target cannot switch out normally. Prevents roaming Pokémon from escaping.
45
Foul Play
multiple sources
DARK
PHYSICAL
95
100
-
15
multiple sources
Damage is calculated using the target's ATKing stat rather than the user's.
50
Tailwind
Pokemon: 198
FLYING
STATUS
-
-
-
15
Pokemon: 198
For the next three turns, friendly Pokémon have their original SPEED doubled.
55
Night Slash
Pokemon: 256
DARK
PHYSICAL
70
100
-
15
Pokemon: 256
User's critical hit rate is one level higher when using this move.
55
Sucker Punch
Pokemon: 198
DARK
PHYSICAL
70
100
-
5
Pokemon: 198
Has +1 move priority if the target selected a damaging move this turn, otherwise this fails.
61
Torment
Pokemon: 198
DARK
STATUS
-
100
-
15
Pokemon: 198
Prevents the target from using the same move twice in a row.
65
Quash
multiple sources
DARK
STATUS
-
100
-
15
multiple sources
Forces the target to act last this turn.
75
Dark Pulse
Pokemon: 256
DARK
SPECIAL
80
100
20
15
Pokemon: 256
Can make the target flinch.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Calm Mind
multiple sources
PSYCHIC
STATUS
-
-
-
20
multiple sources
Raises the user's SP.ATK and SP.DEF one stage.
Toxic
multiple sources
POISON
STATUS
-
90
-
10
multiple sources
Badly poisons the target. Never misses when used by a Poison-type Pokémon.
Hidden Power
multiple sources
NORMAL
SPECIAL
60
100
-
15
multiple sources
Power and type are determined by the user's IVs.
Sunny Day
multiple sources
FIRE
STATUS
-
-
-
5
multiple sources
For five turns the weather is sunny. All Fire-type moves deal 1.5x damage and Water-type moves deal 0.5x damage.
Taunt
multiple sources
DARK
STATUS
-
100
-
20
multiple sources
Target is forced to only use damaging moves for the next 3–5 turns.
Hyper Beam
Pokemon: 256
NORMAL
SPECIAL
150
90
-
5
Pokemon: 256
The user can't attack or switch out the turn after this is used.
Protect
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
Rain Dance
multiple sources
WATER
STATUS
-
-
-
5
multiple sources
For five turns the weather is rain. All Water-type moves deal 1.5x damage and Fire-type moves deal 0.5x damage.
Frustration
multiple sources
NORMAL
PHYSICAL
1
100
-
20
multiple sources
Power increases with unhappiness up to 102.
Return
multiple sources
NORMAL
PHYSICAL
1
100
-
20
multiple sources
Power increases with happiness, up to a maximum of 102.
Psychic
multiple sources
PSYCHIC
SPECIAL
90
100
10
10
multiple sources
Can lower the target's SP.DEF one stage.
Shadow Ball
multiple sources
GHOST
SPECIAL
80
100
20
15
multiple sources
Can lower the target's SP.DEF one stage.
Double Team
multiple sources
NORMAL
STATUS
-
-
-
15
multiple sources
Raises the user's evasion one stage.
Aerial Ace
multiple sources
FLYING
PHYSICAL
60
-
-
20
multiple sources
Doesn't miss.
Torment
multiple sources
DARK
STATUS
-
100
-
15
multiple sources
Prevents the target from using the same move twice in a row.
Facade
multiple sources
NORMAL
PHYSICAL
70
100
-
20
multiple sources
If the user is burned, paralyzed, or poisoned, this move has double power.
Rest
multiple sources
PSYCHIC
STATUS
-
-
-
10
multiple sources
The user falls asleep and regains all of its HP.
Attract
multiple sources
NORMAL
STATUS
-
100
-
15
multiple sources
The target falls in love with the user, giving it a 50% chance to do nothing each turn. Fails if the user and target are the same gender, or either is genderless.
Thief
multiple sources
DARK
PHYSICAL
60
100
-
25
multiple sources
When not holding an item, steal the item of the target. Permanently if the target is a wild Pokémon.
Round
multiple sources
NORMAL
SPECIAL
60
100
-
15
multiple sources
If Round has already been used this turn, this move's power is doubled.
Incinerate
Pokemon: 256
FIRE
SPECIAL
60
100
-
15
Pokemon: 256
Destroys any berry the target is holding.
Quash
multiple sources
DARK
STATUS
-
100
-
15
multiple sources
Forces the target to act last this turn.
Embargo
multiple sources
DARK
STATUS
-
100
-
15
multiple sources
For five turns, the target cannot use its held item.
Payback
multiple sources
DARK
PHYSICAL
50
100
-
10
multiple sources
If the target uses a move or switches out this turn, this move has double power.
Retaliate
multiple sources
NORMAL
PHYSICAL
70
100
-
5
multiple sources
If a friendly Pokémon fainted on the previous turn, this move has double power.
Giga Impact
Pokemon: 256
NORMAL
PHYSICAL
150
90
-
5
Pokemon: 256
The user can't attack or switch out the turn after this is used.
Roost
multiple sources
FLYING
STATUS
-
-
-
10
multiple sources
Heals the user for 1/2 its max HP. The user loses its Flying type for the rest of the turn.
Thunder Wave
multiple sources
ELECTRIC
STATUS
-
90
-
20
multiple sources
Paralyzes the target.
Psych Up
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
Copies the target's stat changes.
Dream Eater
multiple sources
PSYCHIC
SPECIAL
100
100
-
15
multiple sources
Drains half the damage inflicted to a sleeping Pokémon to heal the user.
Swagger
multiple sources
NORMAL
STATUS
-
85
-
15
multiple sources
Raises the target's ATK two stages and then confuses it.
Sleep Talk
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
Randomly use one of the user's other three moves. Fails if awake.
Substitute
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
The user transfers 1/4 max HP into a doll that will take hits instead.
Snarl
multiple sources
DARK
SPECIAL
55
95
100
15
multiple sources
Lowers the target's SP.ATK one stage.
Nasty Plot
multiple sources
DARK
STATUS
-
-
-
20
multiple sources
Raises the user's SP.ATK two stages.
Defog
multiple sources
FLYING
STATUS
-
-
-
15
multiple sources
Lowers the target's evasion one stage. Clears away entry hazards.
Sky Attack
multiple sources
FLYING
PHYSICAL
140
90
30
5
multiple sources
User charges for one turn before attacking. Critical hit chance is one level higher. Can make the target flinch.
Steel Wing
multiple sources
STEEL
PHYSICAL
70
90
10
25
multiple sources
Can raise the user's DEF one stage.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Fly
multiple sources
FLYING
PHYSICAL
90
95
-
15
multiple sources
User flies high into the air for one turn, then hits on the second turn.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Dark Pulse
Pokemon: 256
DARK
SPECIAL
80
100
20
15
Pokemon: 256
Can make the target flinch.
Mud-Slap
multiple sources
GROUND
SPECIAL
20
100
100
10
multiple sources
Lowers the target's accuracy one stage.
Ominous Wind
multiple sources
GHOST
SPECIAL
60
100
10
5
multiple sources
Can raise all of the user's stats one stage.
Roost
multiple sources
FLYING
STATUS
-
-
-
10
multiple sources
Heals the user for 1/2 its max HP. The user loses its Flying type for the rest of the turn.
Sucker Punch
multiple sources
DARK
PHYSICAL
70
100
-
5
multiple sources
Has +1 move priority if the target selected a damaging move this turn, otherwise this fails.
Superpower
Pokemon: 256
FIGHTING
PHYSICAL
120
100
-
5
Pokemon: 256
Inflicts regular damage, then lowers the user's ATK and DEF one stage each.
Swift
multiple sources
NORMAL
SPECIAL
60
-
-
20
multiple sources
Doesn't miss.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Oblivion Wing
multiple sources
FLYING
SPECIAL
80
100
-
10
multiple sources
Drains 75% of the damage inflicted to heal the user.

Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Assurance
Pokemon: 198
DARK
PHYSICAL
60
100
-
10
Pokemon: 198
Double power if the target took damage this turn.
Brave Bird
Pokemon: 198
FLYING
PHYSICAL
120
100
-
15
Pokemon: 198
User takes 1/3 the damage it inflicts in recoil.
Confuse Ray
Pokemon: 198
GHOST
STATUS
-
100
-
10
Pokemon: 198
Confuses the target.
Drill Peck
Pokemon: 198
FLYING
PHYSICAL
80
100
-
20
Pokemon: 198
Inflicts regular damage.
Feather Dance
Pokemon: 198
FLYING
STATUS
-
100
-
15
Pokemon: 198
Lowers the target's ATK two stages.
Feint Attack
Pokemon: 198
DARK
PHYSICAL
60
-
-
20
Pokemon: 198
Doesn't miss.
Mirror Move
Pokemon: 198
FLYING
STATUS
-
-
-
20
Pokemon: 198
Uses the last move targed at the user.
Perish Song
Pokemon: 198
NORMAL
STATUS
-
-
-
5
Pokemon: 198
Every Pokémon on the field will faint in 3 turns.
Psycho Shift
Pokemon: 198
PSYCHIC
STATUS
-
100
-
10
Pokemon: 198
Transfers the user's major status effect to the target.
Roost
Pokemon: 198
FLYING
STATUS
-
-
-
10
Pokemon: 198
Heals the user for 1/2 its max HP. The user loses its Flying type for the rest of the turn.
Screech
Pokemon: 198
NORMAL
STATUS
-
85
-
40
Pokemon: 198
Lowers the target's DEF two stages.
Sky Attack
Pokemon: 198
FLYING
PHYSICAL
140
90
30
5
Pokemon: 198
User charges for one turn before attacking. Critical hit chance is one level higher. Can make the target flinch.
Whirlwind
Pokemon: 198
NORMAL
STATUS
-
-
-
20
Pokemon: 198
Forces the target to switch out, but has -6 move priority.
Wing Attack
Pokemon: 198
FLYING
PHYSICAL
60
100
-
35
Pokemon: 198
Inflicts regular damage.
Assurance
Pokemon: 198
DARK
PHYSICAL
60
100
-
10
Pokemon: 198
Double power if the target took damage this turn.
Brave Bird
Pokemon: 198
FLYING
PHYSICAL
120
100
-
15
Pokemon: 198
User takes 1/3 the damage it inflicts in recoil.
Confuse Ray
Pokemon: 198
GHOST
STATUS
-
100
-
10
Pokemon: 198
Confuses the target.
Drill Peck
Pokemon: 198
FLYING
PHYSICAL
80
100
-
20
Pokemon: 198
Inflicts regular damage.
Feather Dance
Pokemon: 198
FLYING
STATUS
-
100
-
15
Pokemon: 198
Lowers the target's ATK two stages.
Feint Attack
Pokemon: 198
DARK
PHYSICAL
60
-
-
20
Pokemon: 198
Doesn't miss.
Mirror Move
Pokemon: 198
FLYING
STATUS
-
-
-
20
Pokemon: 198
Uses the last move targed at the user.
Perish Song
Pokemon: 198
NORMAL
STATUS
-
-
-
5
Pokemon: 198
Every Pokémon on the field will faint in 3 turns.
Psycho Shift
Pokemon: 198
PSYCHIC
STATUS
-
100
-
10
Pokemon: 198
Transfers the user's major status effect to the target.
Roost
Pokemon: 198
FLYING
STATUS
-
-
-
10
Pokemon: 198
Heals the user for 1/2 its max HP. The user loses its Flying type for the rest of the turn.
Screech
Pokemon: 198
NORMAL
STATUS
-
85
-
40
Pokemon: 198
Lowers the target's DEF two stages.
Sky Attack
Pokemon: 198
FLYING
PHYSICAL
140
90
30
5
Pokemon: 198
User charges for one turn before attacking. Critical hit chance is one level higher. Can make the target flinch.
Whirlwind
Pokemon: 198
NORMAL
STATUS
-
-
-
20
Pokemon: 198
Forces the target to switch out, but has -6 move priority.
Wing Attack
Pokemon: 198
FLYING
PHYSICAL
60
100
-
35
Pokemon: 198
Inflicts regular damage.

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