#75
Graveler
75
ROCKGROUND
#75.75
Graveler/Graveler
75.75
ROCKGROUND

X
HP
ATK
DEF
SP.ATKSP.A
SP.DEFSP.D
SPEEDSPD
TOTALTOT
X
X
55
95
115
45
45
35
390
X

Regular
Sturdy: Can't be 1-hit KO'd at full HP.
Rock Head: Doesn't take recoil damage.
Hidden
Sand Veil: 1.25x evasion during sandstorm and avoids sandstorm damage regardless of its type.

x4
GRASSWATER
x4
x2
FIGHTINGGROUNDICESTEEL
x2
x1
BUGDARKDRAGONFAIRYGHOSTPSYCHIC
x1
x1/2
FIREFLYINGNORMALROCK
x1/2
x1/4
POISON
x1/4
x0
ELECTRIC
x0

#74
Geodude
74
ROCKGROUND
Lv.25
#75
Graveler
75
ROCKGROUND
Lv.40 or
LINKINGCORD
#76
Golem
76
ROCKGROUND

Classic Mode
Rock Smash (static), Mt. Ember, Mt. Moon, Mt. Moon Summit, Offshore Road, Rock Tunnel
Pokemon: 74
Mt. Mortar (static), Route 23, 46, Blackthorn City, Cerulean Cave, Dark Cave, Mt. Ember, Mt. Moon Summit, Mt. Mortar, Mt. Silver, Offshore Road, Rock Tunnel, Union Cave, Victory Road, Evolve Geodude (Lv25)
Pokemon: 75
Mt. Mortar, Evolve Graveler (Lv40 or Linking Cord)
Pokemon: 76
Remix Mode
Rock Smash (static), Route 3, 10, 12, Mt. Moon, Rock Tunnel
Pokemon: 74
Mt. Mortar (static), Route 12, 15, 23, Evolve Geodude (Lv25)
Pokemon: 75
Cerulean Cave, Mt. Silver, Union Cave, Evolve Graveler (Lv40 or Linking Cord)
Pokemon: 76

LevelLv.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
1
Defense Curl
X
NORMAL
STATUS
-
-
-
40
X
Raises user's DEF one stage. Ice Ball and Rollout's power are doubled.
1
Mud Sport
X
GROUND
STATUS
-
-
-
15
X
For five turns all Electric-type moves on the field inflict 0.5x damage.
1
Rock Polish
X
ROCK
STATUS
-
-
-
20
X
Raises the user's SPEED two stages.
1
Tackle
X
NORMAL
PHYSICAL
40
100
-
35
X
Inflicts regular damage.
4
Mud Sport
X
GROUND
STATUS
-
-
-
15
X
For five turns all Electric-type moves on the field inflict 0.5x damage.
6
Rock Polish
X
ROCK
STATUS
-
-
-
20
X
Raises the user's SPEED two stages.
10
Rollout
X
ROCK
PHYSICAL
30
90
-
20
X
User is forced to use this move for five turns, doubling in power each time up to 16x.
12
Magnitude
X
GROUND
PHYSICAL
1
100
-
30
X
Power is selected at random between 10 and 150.
16
Rock Throw
X
ROCK
PHYSICAL
50
90
-
15
X
Inflicts regular damage.
18
Smack Down
X
ROCK
PHYSICAL
50
100
-
15
X
Removes the target's immunity to Ground-type damage.
22
Bulldoze
X
GROUND
PHYSICAL
60
100
100
20
X
Lowers the target's SPEED one stage.
24
Self-Destruct
X
NORMAL
PHYSICAL
200
100
-
5
X
User faints.
30
Stealth Rock
X
ROCK
STATUS
-
-
-
20
X
Hurts opposing Pokémon that enter the field for 1/8th max HP. Affected by type effectiveness.
34
Rock Blast
X
ROCK
PHYSICAL
25
90
-
10
X
Hits 2–5 times in one turn.
40
Earthquake
X
GROUND
PHYSICAL
100
100
-
10
X
If the target is in the first turn of Dig, this move will hit with double power.
44
Explosion
X
NORMAL
PHYSICAL
250
100
-
5
X
User faints.
50
Double-Edge
X
NORMAL
PHYSICAL
120
100
-
15
X
User loses 1/3rd the damage it inflicts in recoil.
54
Stone Edge
X
ROCK
PHYSICAL
100
80
-
5
X
User's critical hit rate is one level higher when using this move.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Toxic
X
POISON
STATUS
-
90
-
10
X
Badly poisons the target. Never misses when used by a Poison-type Pokémon.
Hidden Power
X
NORMAL
SPECIAL
60
100
-
15
X
Power and type are determined by the user's IVs.
Sunny Day
X
FIRE
STATUS
-
-
-
5
X
For five turns the weather is sunny. All Fire-type moves deal 1.5x damage and Water-type moves deal 0.5x damage.
Protect
X
NORMAL
STATUS
-
-
-
10
X
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
Frustration
X
NORMAL
PHYSICAL
1
100
-
20
X
Power increases with unhappiness up to 102.
Smack Down
X
ROCK
PHYSICAL
50
100
-
15
X
Removes the target's immunity to Ground-type damage.
Earthquake
X
GROUND
PHYSICAL
100
100
-
10
X
If the target is in the first turn of Dig, this move will hit with double power.
Return
X
NORMAL
PHYSICAL
1
100
-
20
X
Power increases with happiness, up to a maximum of 102.
Dig
X
GROUND
PHYSICAL
80
100
-
10
X
User digs underground for one turn and hits on the second turn.
Brick Break
X
FIGHTING
PHYSICAL
75
100
-
15
X
Destroys any Light Screen or Reflect on the target's side of the field.
Double Team
X
NORMAL
STATUS
-
-
-
15
X
Raises the user's evasion one stage.
Flamethrower
X
FIRE
SPECIAL
90
100
10
15
X
Can burn the target.
Sandstorm
X
ROCK
STATUS
-
-
-
10
X
For five turns the weather becomes sandstorm, raising all Rock-type's SP.DEF by 1.5x. Hurts all Pokémon 1/16th max HP each turn except Ground, Rock, and Steel-types.
Fire Blast
X
FIRE
SPECIAL
110
85
10
5
X
Can burn the target.
Rock Tomb
X
ROCK
PHYSICAL
60
95
100
15
X
Lowers the target's SPEED one stage.
Facade
X
NORMAL
PHYSICAL
70
100
-
20
X
If the user is burned, paralyzed, or poisoned, this move has double power.
Rest
X
PSYCHIC
STATUS
-
-
-
10
X
The user falls asleep and regains all of its HP.
Attract
X
NORMAL
STATUS
-
100
-
15
X
The target falls in love with the user, giving it a 50% chance to do nothing each turn. Fails if the user and target are the same gender, or either is genderless.
Round
X
NORMAL
SPECIAL
60
100
-
15
X
If Round has already been used this turn, this move's power is doubled.
Fling
X
DARK
PHYSICAL
1
100
-
10
X
Consumes user's held item. Power and type are determined by the item.
Incinerate
X
FIRE
SPECIAL
60
100
-
15
X
Destroys any berry the target is holding.
Explosion
X
NORMAL
PHYSICAL
250
100
-
5
X
User faints.
Rock Polish
X
ROCK
STATUS
-
-
-
20
X
Raises the user's SPEED two stages.
Stone Edge
X
ROCK
PHYSICAL
100
80
-
5
X
User's critical hit rate is one level higher when using this move.
Gyro Ball
X
STEEL
PHYSICAL
1
100
-
5
X
Hits harder the slower the user is to the target, to a maximum power of 150.
Bulldoze
X
GROUND
PHYSICAL
60
100
100
20
X
Lowers the target's SPEED one stage.
Swagger
X
NORMAL
STATUS
-
85
-
15
X
Raises the target's ATK two stages and then confuses it.
Sleep Talk
X
NORMAL
STATUS
-
-
-
10
X
Randomly use one of the user's other three moves. Fails if awake.
Substitute
X
NORMAL
STATUS
-
-
-
10
X
The user transfers 1/4 max HP into a doll that will take hits instead.
Focus Punch
X
FIGHTING
PHYSICAL
150
100
-
20
X
If the user takes damage this turn before hitting, this move will fail. Has -3 move priority.
Power-Up Punch
X
FIGHTING
PHYSICAL
40
100
100
20
X
Raises the user's ATK one stage.
Stomping Tantrum
X
GROUND
PHYSICAL
75
100
-
10
X
Power is doubled if the user's last move failed for any reason.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Strength
X
NORMAL
PHYSICAL
80
100
-
15
X
Inflicts regular damage.
Rock Climb
X
NORMAL
PHYSICAL
90
85
20
20
X
Can confuse the target.
Rock Smash
X
FIGHTING
PHYSICAL
40
100
50
15
X
Can lower the target's DEF one stage.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Ancient Power
X
ROCK
SPECIAL
60
100
10
5
X
Can raise all of the user's stats one stage.
Earth Power
X
GROUND
SPECIAL
90
100
10
10
X
Can lower the target's SP.DEF one stage.
Fire Punch
X
FIRE
PHYSICAL
75
100
10
15
X
Can burn the target.
Iron Defense
X
STEEL
STATUS
-
-
-
15
X
Raises the user's DEF two stages.
Mud-Slap
X
GROUND
SPECIAL
20
100
100
10
X
Lowers the target's accuracy one stage.
Rollout
X
ROCK
PHYSICAL
30
90
-
20
X
User is forced to use this move for five turns, doubling in power each time up to 16x.
Stealth Rock
X
ROCK
STATUS
-
-
-
20
X
Hurts opposing Pokémon that enter the field for 1/8th max HP. Affected by type effectiveness.
Sucker Punch
X
DARK
PHYSICAL
70
100
-
5
X
Has +1 move priority if the target selected a damaging move this turn, otherwise this fails.
Superpower
X
FIGHTING
PHYSICAL
120
100
-
5
X
Inflicts regular damage, then lowers the user's ATK and DEF one stage each.
Thunder Punch
X
ELECTRIC
PHYSICAL
75
100
10
15
X
Can paralyze the target.

Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Autotomize
Pokemon: 74
STEEL
STATUS
-
-
-
15
Pokemon: 74
Raises the user's SPEED two stages and halves weight. Doesn't stack.
Block
Pokemon: 74
NORMAL
STATUS
-
-
-
5
Pokemon: 74
The target cannot switch out normally. Prevents roaming Pokémon from escaping.
Curse
Pokemon: 74
GHOST
STATUS
-
-
-
10
Pokemon: 74
Lowers the user's SPEED one stage and raises its ATK and DEF one stage. If the user is a Ghost-type, instead the user pays 1/2 max HP so the target loses 1/4 max HP each turn.
Endure
Pokemon: 74
NORMAL
STATUS
-
-
-
10
Pokemon: 74
The user's HP cannot be lowered below 1. Has 50% chance to fail the next turn. Has +4 move priority.
Flail
Pokemon: 74
NORMAL
PHYSICAL
1
100
-
15
Pokemon: 74
Power increases the less HP the user has up to 200.
Focus Punch
Pokemon: 74
FIGHTING
PHYSICAL
150
100
-
20
Pokemon: 74
If the user takes damage this turn before hitting, this move will fail. Has -3 move priority.
Hammer Arm
Pokemon: 74
FIGHTING
PHYSICAL
100
90
-
10
Pokemon: 74
Lowers the user's SPEED one stage.
Mega Punch
Pokemon: 74
NORMAL
PHYSICAL
80
85
-
20
Pokemon: 74
Inflicts regular damage.
Rock Climb
Pokemon: 74
NORMAL
PHYSICAL
90
85
20
20
Pokemon: 74
Can confuse the target.

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