#55
Golduck
55
WATER
#55.55
Golduck/Golduck
55.55
WATER

X
HP
ATK
DEF
SP.ATKSP.A
SP.DEFSP.D
SPEEDSPD
TOTALTOT
X
X
80
82
78
95
80
85
500
X

Regular
Damp: For all Pokémon on the field, Self-Destruct, Explosion, Mind Blown, and Aftermath do nothing.
Cloud Nine: Upon entering battle, weather effects are negated.
Hidden
Swift Swim: 2x SPEED in rainy weather.

x2
ELECTRICGRASS
x2
x1
BUGDARKDRAGONFAIRYFIGHTINGFLYINGGHOSTGROUNDNORMALPOISONPSYCHICROCK
x1
x1/2
FIREICESTEELWATER
x1/2

#54
Psyduck
54
WATER
Lv.33
#55
Golduck
55
WATER

Classic Mode
Route 4, 7, 10, 12, 13, 14, 15, 17, 19, 22, 23, 24, 35, Berry Forest, Boon Island, Cerulean Cape, Cerulean Cave, Cerulean City, Chrono Island, Cinnabar Island, Crimson City, Pallet Town, Ruins of Alph, Safari Zone A1, A2, A3, A4, A5, Seafoam Islands, Treasure Beach, Viridian River
Pokemon: 54
Route 35, Berry Forest, Brine Road, Cerulean Cave, Safari Zone A1, A2, A3, A4, A5, Seafoam Islands, Evolve Psyduck (Lv33)
Pokemon: 55
Remix Mode
Route 6, 12, 13, 14, 15, 23, 24, 35, Cerulean Cape, Cerulean City, Crimson City, Ilex Forest, Offshore Road, Pallet Town, Ruins of Alph, Safari Zone A3, Treasure Beach, Vermillion City, Viridian River
Pokemon: 54
Route 22, 35, Berry Forest, Brine Road, Ilex Forest, Offshore Road, Seafoam Islands, Evolve Psyduck (Lv33)
Pokemon: 55

LevelLv.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
1
Aqua Jet
X
WATER
PHYSICAL
40
100
-
20
X
Has +1 move priority.
1
Me First
X
NORMAL
STATUS
-
-
-
20
X
Copies the target's damaging move with 1.5x power. Fails if the target went first.
1
Scratch
X
NORMAL
PHYSICAL
40
100
-
35
X
Inflicts regular damage.
1
Tail Whip
X
NORMAL
STATUS
-
100
-
30
X
Lowers the target's DEF one stage.
1
Water Gun
X
WATER
SPECIAL
40
100
-
25
X
Inflicts regular damage.
1
Water Sport
X
WATER
STATUS
-
-
-
15
X
Fire moves inflict half damage, regardless of target. If the user leaves the field, this effect ends.
4
Tail Whip
X
NORMAL
STATUS
-
100
-
30
X
Lowers the target's DEF one stage.
7
Water Gun
X
WATER
SPECIAL
40
100
-
25
X
Inflicts regular damage.
10
Confusion
X
PSYCHIC
SPECIAL
50
100
10
25
X
Can confuse the target.
13
Fury Swipes
X
NORMAL
PHYSICAL
18
80
-
15
X
Hits 2–5 times in one turn.
16
Water Pulse
X
WATER
SPECIAL
60
100
20
20
X
Can confuse the target.
19
Disable
X
NORMAL
STATUS
-
100
-
20
X
Disables the target's last used move for the next 4-7 turns.
22
Screech
X
NORMAL
STATUS
-
85
-
40
X
Lowers the target's DEF two stages.
25
Zen Headbutt
X
PSYCHIC
PHYSICAL
80
90
20
15
X
Can make the target flinch.
28
Aqua Tail
X
WATER
PHYSICAL
90
90
-
10
X
Inflicts regular damage.
31
Soak
X
WATER
STATUS
-
100
-
20
X
Changes the target to pure Water-type until it leaves the field. If the target has multitype, this move will fail.
36
Psych Up
X
NORMAL
STATUS
-
-
-
10
X
Copies the target's stat changes.
41
Amnesia
X
PSYCHIC
STATUS
-
-
-
20
X
Raises the user's SP.DEF two stages.
46
Hydro Pump
X
WATER
SPECIAL
110
80
-
5
X
Inflicts regular damage.
51
Wonder Room
X
PSYCHIC
STATUS
-
-
-
10
X
For five turns, every Pokémon's DEF and SP.DEF are swapped.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Hone Claws
X
DARK
STATUS
-
-
-
15
X
Raises the user's ATK and accuracy one stage.
Psyshock
X
PSYCHIC
SPECIAL
80
100
-
10
X
Damage calculation uses the target's DEF.
Calm Mind
X
PSYCHIC
STATUS
-
-
-
20
X
Raises the user's SP.ATK and SP.DEF one stage.
Toxic
X
POISON
STATUS
-
90
-
10
X
Badly poisons the target. Never misses when used by a Poison-type Pokémon.
Hail
X
ICE
STATUS
-
-
-
10
X
For five turns the weather becomes hail, hurting all non-Ice-type Pokémon 1/16th max HP each turn.
Hidden Power
X
NORMAL
SPECIAL
60
100
-
15
X
Power and type are determined by the user's IVs.
Ice Beam
X
ICE
SPECIAL
90
100
10
10
X
Can freeze the target.
Blizzard
X
ICE
SPECIAL
110
70
10
5
X
Can freeze the target. Doesn't miss during hail.
Hyper Beam
X
NORMAL
SPECIAL
150
90
-
5
X
The user can't attack or switch out the turn after this is used.
Light Screen
X
PSYCHIC
STATUS
-
-
-
30
X
For five turns, special attacks deal 1/2 damage to friendly Pokémon, or 1/3 in double battles.
Protect
X
NORMAL
STATUS
-
-
-
10
X
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
Rain Dance
X
WATER
STATUS
-
-
-
5
X
For five turns the weather is rain. All Water-type moves deal 1.5x damage and Fire-type moves deal 0.5x damage.
Telekinesis
X
PSYCHIC
STATUS
-
-
-
15
X
For three turns, all non-KO moves hit the target.
Frustration
X
NORMAL
PHYSICAL
1
100
-
20
X
Power increases with unhappiness up to 102.
Return
X
NORMAL
PHYSICAL
1
100
-
20
X
Power increases with happiness, up to a maximum of 102.
Dig
X
GROUND
PHYSICAL
80
100
-
10
X
User digs underground for one turn and hits on the second turn.
Psychic
X
PSYCHIC
SPECIAL
90
100
10
10
X
Can lower the target's SP.DEF one stage.
Brick Break
X
FIGHTING
PHYSICAL
75
100
-
15
X
Destroys any Light Screen or Reflect on the target's side of the field.
Double Team
X
NORMAL
STATUS
-
-
-
15
X
Raises the user's evasion one stage.
Aerial Ace
X
FLYING
PHYSICAL
60
-
-
20
X
Doesn't miss.
Facade
X
NORMAL
PHYSICAL
70
100
-
20
X
If the user is burned, paralyzed, or poisoned, this move has double power.
Rest
X
PSYCHIC
STATUS
-
-
-
10
X
The user falls asleep and regains all of its HP.
Attract
X
NORMAL
STATUS
-
100
-
15
X
The target falls in love with the user, giving it a 50% chance to do nothing each turn. Fails if the user and target are the same gender, or either is genderless.
Low Sweep
X
FIGHTING
PHYSICAL
65
100
100
20
X
Lowers the target's SPEED one stage.
Round
X
NORMAL
SPECIAL
60
100
-
15
X
If Round has already been used this turn, this move's power is doubled.
Focus Blast
X
FIGHTING
SPECIAL
120
70
10
5
X
Can lower the target's SP.DEF one stage.
Water Pulse
X
WATER
SPECIAL
60
100
20
20
X
Can confuse the target.
Fling
X
DARK
PHYSICAL
1
100
-
10
X
Consumes user's held item. Power and type are determined by the item.
Shadow Claw
X
GHOST
PHYSICAL
70
100
-
15
X
User's critical hit rate is one level higher when using this move.
Giga Impact
X
NORMAL
PHYSICAL
150
90
-
5
X
The user can't attack or switch out the turn after this is used.
Psych Up
X
NORMAL
STATUS
-
-
-
10
X
Copies the target's stat changes.
Swagger
X
NORMAL
STATUS
-
85
-
15
X
Raises the target's ATK two stages and then confuses it.
Sleep Talk
X
NORMAL
STATUS
-
-
-
10
X
Randomly use one of the user's other three moves. Fails if awake.
Substitute
X
NORMAL
STATUS
-
-
-
10
X
The user transfers 1/4 max HP into a doll that will take hits instead.
Aqua Jet
X
WATER
PHYSICAL
40
100
-
20
X
Has +1 move priority.
Focus Punch
X
FIGHTING
PHYSICAL
150
100
-
20
X
If the user takes damage this turn before hitting, this move will fail. Has -3 move priority.
Power-Up Punch
X
FIGHTING
PHYSICAL
40
100
100
20
X
Raises the user's ATK one stage.
Scald
X
WATER
SPECIAL
80
100
30
15
X
Can burn the target.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Surf
X
WATER
SPECIAL
90
100
-
15
X
If the target is in the first turn of Dive, this move will hit with double power.
Strength
X
NORMAL
PHYSICAL
80
100
-
15
X
Inflicts regular damage.
Waterfall
X
WATER
PHYSICAL
80
100
20
15
X
Can make the target flinch.
Dive
X
WATER
PHYSICAL
80
100
-
10
X
The user dives underwater for one turn and hits on the second turn.
Teleport
X
PSYCHIC
STATUS
-
-
-
20
X
Does nothing. Wild battles end immediately. Has -6 move priority.
Flash
X
NORMAL
STATUS
-
100
-
20
X
Lowers the target's accuracy one stage.
Rock Climb
X
NORMAL
PHYSICAL
90
85
20
20
X
Can confuse the target.
Rock Smash
X
FIGHTING
PHYSICAL
40
100
50
15
X
Can lower the target's DEF one stage.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Fury Cutter
X
BUG
PHYSICAL
40
95
-
20
X
Power doubles after every time this move is used up to 160.
Ice Punch
X
ICE
PHYSICAL
75
100
10
15
X
Can freeze the target.
Iron Tail
X
STEEL
PHYSICAL
100
75
30
15
X
Can lower the target's DEF one stage.
Mega Kick
X
NORMAL
PHYSICAL
120
75
-
5
X
Inflicts regular damage.
Mud-Slap
X
GROUND
SPECIAL
20
100
100
10
X
Lowers the target's accuracy one stage.
Role Play
X
PSYCHIC
STATUS
-
-
-
10
X
User's ability is replaced with the target's until the user leaves the field.
Signal Beam
X
BUG
SPECIAL
75
100
10
15
X
Can confuse the target.
Swift
X
NORMAL
SPECIAL
60
-
-
20
X
Doesn't miss.
Wonder Room
X
PSYCHIC
STATUS
-
-
-
10
X
For five turns, every Pokémon's DEF and SP.DEF are swapped.
Zen Headbutt
X
PSYCHIC
PHYSICAL
80
90
20
15
X
Can make the target flinch.

Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Confuse Ray
Pokemon: 54
GHOST
STATUS
-
100
-
10
Pokemon: 54
Confuses the target.
Cross Chop
Pokemon: 54
FIGHTING
PHYSICAL
100
80
-
5
Pokemon: 54
User's critical hit rate is one level higher when using this move.
Encore
Pokemon: 54
NORMAL
STATUS
-
100
-
5
Pokemon: 54
Forces the target to use the last used move for 3 turns.
Foresight
Pokemon: 54
NORMAL
STATUS
-
-
-
40
Pokemon: 54
Resets the target's evasion to normal and prevents any further boosting until it leaves the field.
Future Sight
Pokemon: 54
PSYCHIC
SPECIAL
120
100
-
10
Pokemon: 54
Inflicts typeless damage at the end of the third turn, starting with this one. Can't critical hit.
Hypnosis
Pokemon: 54
PSYCHIC
STATUS
-
60
-
20
Pokemon: 54
Puts the target to sleep.
Mud Bomb
Pokemon: 54
GROUND
SPECIAL
65
85
30
10
Pokemon: 54
Can lower the target's accuracy one stage.
Psybeam
Pokemon: 54
PSYCHIC
SPECIAL
65
100
10
20
Pokemon: 54
Can confuse the target.
Refresh
Pokemon: 54
NORMAL
STATUS
-
-
-
20
Pokemon: 54
Removes burn, paralysis, or poison from the user.
Secret Power
Pokemon: 54
NORMAL
PHYSICAL
70
100
30
20
Pokemon: 54
Effect depends on the terrain.
Sleep Talk
Pokemon: 54
NORMAL
STATUS
-
-
-
10
Pokemon: 54
Randomly use one of the user's other three moves. Fails if awake.
Synchronoise
Pokemon: 54
PSYCHIC
SPECIAL
120
100
-
10
Pokemon: 54
Only Pokémon that share a type with the user will take damage from this move.
Yawn
Pokemon: 54
NORMAL
STATUS
-
-
-
10
Pokemon: 54
Puts the target to sleep at the end of the next turn.

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