#118
Goldeen
118
WATER
#118.118
Goldeen/Goldeen
118.118
WATER

X
HP
ATK
DEF
SP.ATKSP.A
SP.DEFSP.D
SPEEDSPD
TOTALTOT
X
X
45
67
60
35
50
63
320
X

Regular
Swift Swim: 2x SPEED in rainy weather.
Water Veil: Can't be burned.
Hidden
Lightning Rod: Absorbs Electric-type moves to gain a SP.ATK stage.

x2
ELECTRICGRASS
x2
x1
BUGDARKDRAGONFAIRYFIGHTINGFLYINGGHOSTGROUNDNORMALPOISONPSYCHICROCK
x1
x1/2
FIREICESTEELWATER
x1/2

#118
Goldeen
118
WATER
Lv.33
#119
Seaking
119
WATER

Classic Mode
Route 4, 10, 12, 17, 18, 22, 23, 24, Cerulean Cape, Cerulean Cave, Cerulean City, Cherrygrove City, Crimson City, Dark Cave, Mt. Mortar, Pallet Town, Safari Zone A1, A2, A3, A4, A5, Slowpoke Well, Tohjo Falls, Union Cave, Vermillion City, Viridian River
Pokemon: 118
Deep Sea (static), Route 4, 10, 12, 17, 18, Cerulean Cave, Cerulean City, Cherrygrove City, Crimson City, Dark Cave, Deep Sea, Mt. Mortar, Safari Zone A1, A2, A3, A4, A5, Tohjo Falls, Union Cave, Vermillion City, Viridian River, Evolve Goldeen (Lv33)
Pokemon: 119
Remix Mode
Route 12, 14, 17, 19, 21, 23, 24, Cerulean Cape, Cerulean City, Crimson City, Dark Cave, Kindle Road, Pallet Town, Ruins of Alph, Slowpoke Well, Tohjo Falls, Vermillion City
Pokemon: 118
Deep Sea (static), Route 27, Cerulean City, Cherrygrove City, Dark Cave, Ruins of Alph, Union Cave, Viridian River, Evolve Goldeen (Lv33)
Pokemon: 119

LevelLv.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
1
Peck
X
FLYING
PHYSICAL
35
100
-
35
X
Inflicts regular damage.
1
Tail Whip
X
NORMAL
STATUS
-
100
-
30
X
Lowers the target's DEF one stage.
1
Water Sport
X
WATER
STATUS
-
-
-
15
X
Fire moves inflict half damage, regardless of target. If the user leaves the field, this effect ends.
5
Supersonic
X
NORMAL
STATUS
-
55
-
20
X
Confuses the target.
8
Horn Attack
X
NORMAL
PHYSICAL
65
100
-
25
X
Inflicts regular damage.
13
Flail
X
NORMAL
PHYSICAL
1
100
-
15
X
Power increases the less HP the user has up to 200.
16
Water Pulse
X
WATER
SPECIAL
60
100
20
20
X
Can confuse the target.
21
Aqua Ring
X
WATER
STATUS
-
-
-
20
X
Restores 1/16 of the user's max HP each turn while on the field.
24
Fury Attack
X
NORMAL
PHYSICAL
15
85
-
20
X
Hits 2–5 times in one turn.
29
Agility
X
PSYCHIC
STATUS
-
-
-
30
X
Raises the user's SPEED two stages.
32
Aqua Tail
X
WATER
PHYSICAL
90
90
-
10
X
Inflicts regular damage.
37
Horn Drill
X
NORMAL
PHYSICAL
1
30
-
5
X
One-hit KO. If the user is a lower level than the target, this move will fail.
40
Soak
X
WATER
STATUS
-
100
-
20
X
Changes the target to pure Water-type until it leaves the field. If the target has multitype, this move will fail.
45
Megahorn
X
BUG
PHYSICAL
120
85
-
10
X
Inflicts regular damage.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Toxic
X
POISON
STATUS
-
90
-
10
X
Badly poisons the target. Never misses when used by a Poison-type Pokémon.
Hail
X
ICE
STATUS
-
-
-
10
X
For five turns the weather becomes hail, hurting all non-Ice-type Pokémon 1/16th max HP each turn.
Hidden Power
X
NORMAL
SPECIAL
60
100
-
15
X
Power and type are determined by the user's IVs.
Ice Beam
X
ICE
SPECIAL
90
100
10
10
X
Can freeze the target.
Blizzard
X
ICE
SPECIAL
110
70
10
5
X
Can freeze the target. Doesn't miss during hail.
Protect
X
NORMAL
STATUS
-
-
-
10
X
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
Rain Dance
X
WATER
STATUS
-
-
-
5
X
For five turns the weather is rain. All Water-type moves deal 1.5x damage and Fire-type moves deal 0.5x damage.
Frustration
X
NORMAL
PHYSICAL
1
100
-
20
X
Power increases with unhappiness up to 102.
Return
X
NORMAL
PHYSICAL
1
100
-
20
X
Power increases with happiness, up to a maximum of 102.
Double Team
X
NORMAL
STATUS
-
-
-
15
X
Raises the user's evasion one stage.
Facade
X
NORMAL
PHYSICAL
70
100
-
20
X
If the user is burned, paralyzed, or poisoned, this move has double power.
Rest
X
PSYCHIC
STATUS
-
-
-
10
X
The user falls asleep and regains all of its HP.
Attract
X
NORMAL
STATUS
-
100
-
15
X
The target falls in love with the user, giving it a 50% chance to do nothing each turn. Fails if the user and target are the same gender, or either is genderless.
Round
X
NORMAL
SPECIAL
60
100
-
15
X
If Round has already been used this turn, this move's power is doubled.
Water Pulse
X
WATER
SPECIAL
60
100
20
20
X
Can confuse the target.
Poison Jab
X
POISON
PHYSICAL
80
100
30
20
X
Can poison the target.
Swagger
X
NORMAL
STATUS
-
85
-
15
X
Raises the target's ATK two stages and then confuses it.
Sleep Talk
X
NORMAL
STATUS
-
-
-
10
X
Randomly use one of the user's other three moves. Fails if awake.
Substitute
X
NORMAL
STATUS
-
-
-
10
X
The user transfers 1/4 max HP into a doll that will take hits instead.
Smart Strike
X
STEEL
PHYSICAL
70
-
-
10
X
Doesn't miss.
Throat Chop
X
DARK
PHYSICAL
80
100
100
15
X
Silences the target for two turns, preventing it from using any sound-based moves.
Scald
X
WATER
SPECIAL
80
100
30
15
X
Can burn the target.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Surf
X
WATER
SPECIAL
90
100
-
15
X
If the target is in the first turn of Dive, this move will hit with double power.
Waterfall
X
WATER
PHYSICAL
80
100
20
15
X
Can make the target flinch.
Dive
X
WATER
PHYSICAL
80
100
-
10
X
The user dives underwater for one turn and hits on the second turn.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Drill Run
X
GROUND
PHYSICAL
80
95
-
10
X
User's critical hit rate is one level higher when using this move.
Fury Cutter
X
BUG
PHYSICAL
40
95
-
20
X
Power doubles after every time this move is used up to 160.
Mud-Slap
X
GROUND
SPECIAL
20
100
100
10
X
Lowers the target's accuracy one stage.
Signal Beam
X
BUG
SPECIAL
75
100
10
15
X
Can confuse the target.
Swift
X
NORMAL
SPECIAL
60
-
-
20
X
Doesn't miss.

Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Aqua Tail
X
WATER
PHYSICAL
90
90
-
10
X
Inflicts regular damage.
Body Slam
X
NORMAL
PHYSICAL
85
100
30
15
X
Can paralyze the target.
Haze
X
ICE
STATUS
-
-
-
30
X
Removes stat, accuracy, and evasion modifiers from every Pokémon on the field.
Hydro Pump
X
WATER
SPECIAL
110
80
-
5
X
Inflicts regular damage.
Mud Shot
X
GROUND
SPECIAL
55
95
100
15
X
Lowers the target's SPEED one stage.
Mud-Slap
X
GROUND
SPECIAL
20
100
100
10
X
Lowers the target's accuracy one stage.
Mud Sport
X
GROUND
STATUS
-
-
-
15
X
For five turns all Electric-type moves on the field inflict 0.5x damage.
Psybeam
X
PSYCHIC
SPECIAL
65
100
10
20
X
Can confuse the target.
Signal Beam
X
BUG
SPECIAL
75
100
10
15
X
Can confuse the target.
Skull Bash
X
NORMAL
PHYSICAL
130
100
-
10
X
User then charges for one turn before attacking. Raises the user's DEF one stage.
Sleep Talk
X
NORMAL
STATUS
-
-
-
10
X
Randomly use one of the user's other three moves. Fails if awake.

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