#118.119
Goldeen/Seaking
118.119
WATER
#119.118
Seaking/Goldeen
119.118
WATER

X
56(-12)
HP
68(+12)
X
X
83(+8)
ATK
75(-8)
X
X
63(+2)
DEF
61(-2)
X
X
45(-10)
SP.ATKSP.A
55(+10)
X
X
60(-10)
SP.DEFSP.D
70(+10)
X
X
66(+2)
SPEEDSPD
64(-2)
X
X
373(-20)
TOTALTOT
393(+20)
X

Regular
Swift Swim: 2x SPEED in rainy weather.
Water Veil: Can't be burned.
Hidden
Lightning Rod: Absorbs Electric-type moves to gain a SP.ATK stage.

x2
ELECTRICGRASS
x2
x1
BUGDARKDRAGONFAIRYFIGHTINGFLYINGGHOSTGROUNDNORMALPOISONPSYCHICROCK
x1
x1/2
FIREICESTEELWATER
x1/2

#118
Goldeen
118
WATER
Lv.33
#119
Seaking
119
WATER

Classic Mode
Route 4, 10, 12, 17, 18, 22, 23, 24, Cerulean Cape, Cerulean Cave, Cerulean City, Cherrygrove City, Crimson City, Dark Cave, Mt. Mortar, Pallet Town, Safari Zone A1, A2, A3, A4, A5, Slowpoke Well, Tohjo Falls, Union Cave, Vermillion City, Viridian River
Pokemon: 118
Deep Sea (static), Route 4, 10, 12, 17, 18, Cerulean Cave, Cerulean City, Cherrygrove City, Crimson City, Dark Cave, Deep Sea, Mt. Mortar, Safari Zone A1, A2, A3, A4, A5, Tohjo Falls, Union Cave, Vermillion City, Viridian River, Evolve Goldeen (Lv33)
Pokemon: 119
Remix Mode
Route 12, 14, 17, 19, 21, 23, 24, Cerulean Cape, Cerulean City, Crimson City, Dark Cave, Kindle Road, Pallet Town, Ruins of Alph, Slowpoke Well, Tohjo Falls, Vermillion City
Pokemon: 118
Deep Sea (static), Route 27, Cerulean City, Cherrygrove City, Dark Cave, Ruins of Alph, Union Cave, Viridian River, Evolve Goldeen (Lv33)
Pokemon: 119

LevelLv.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
1
Megahorn
Pokemon: 119
BUG
PHYSICAL
120
85
-
10
Pokemon: 119
Inflicts regular damage.
1
Peck
multiple sources
FLYING
PHYSICAL
35
100
-
35
multiple sources
Inflicts regular damage.
1
Poison Jab
Pokemon: 119
POISON
PHYSICAL
80
100
30
20
Pokemon: 119
Can poison the target.
1
Supersonic
Pokemon: 119
NORMAL
STATUS
-
55
-
20
Pokemon: 119
Confuses the target.
1
Tail Whip
multiple sources
NORMAL
STATUS
-
100
-
30
multiple sources
Lowers the target's DEF one stage.
1
Water Sport
multiple sources
WATER
STATUS
-
-
-
15
multiple sources
Fire moves inflict half damage, regardless of target. If the user leaves the field, this effect ends.
5
Supersonic
multiple sources
NORMAL
STATUS
-
55
-
20
multiple sources
Confuses the target.
8
Horn Attack
multiple sources
NORMAL
PHYSICAL
65
100
-
25
multiple sources
Inflicts regular damage.
13
Flail
multiple sources
NORMAL
PHYSICAL
1
100
-
15
multiple sources
Power increases the less HP the user has up to 200.
16
Water Pulse
multiple sources
WATER
SPECIAL
60
100
20
20
multiple sources
Can confuse the target.
21
Aqua Ring
multiple sources
WATER
STATUS
-
-
-
20
multiple sources
Restores 1/16 of the user's max HP each turn while on the field.
24
Fury Attack
multiple sources
NORMAL
PHYSICAL
15
85
-
20
multiple sources
Hits 2–5 times in one turn.
29
Agility
multiple sources
PSYCHIC
STATUS
-
-
-
30
multiple sources
Raises the user's SPEED two stages.
32
Aqua Tail
multiple sources
WATER
PHYSICAL
90
90
-
10
multiple sources
Inflicts regular damage.
37
Horn Drill
Pokemon: 118
NORMAL
PHYSICAL
1
30
-
5
Pokemon: 118
One-hit KO. If the user is a lower level than the target, this move will fail.
40
Horn Drill
Pokemon: 119
NORMAL
PHYSICAL
1
30
-
5
Pokemon: 119
One-hit KO. If the user is a lower level than the target, this move will fail.
40
Soak
Pokemon: 118
WATER
STATUS
-
100
-
20
Pokemon: 118
Changes the target to pure Water-type until it leaves the field. If the target has multitype, this move will fail.
45
Megahorn
Pokemon: 118
BUG
PHYSICAL
120
85
-
10
Pokemon: 118
Inflicts regular damage.
46
Soak
Pokemon: 119
WATER
STATUS
-
100
-
20
Pokemon: 119
Changes the target to pure Water-type until it leaves the field. If the target has multitype, this move will fail.
54
Megahorn
Pokemon: 119
BUG
PHYSICAL
120
85
-
10
Pokemon: 119
Inflicts regular damage.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Toxic
multiple sources
POISON
STATUS
-
90
-
10
multiple sources
Badly poisons the target. Never misses when used by a Poison-type Pokémon.
Hail
multiple sources
ICE
STATUS
-
-
-
10
multiple sources
For five turns the weather becomes hail, hurting all non-Ice-type Pokémon 1/16th max HP each turn.
Hidden Power
multiple sources
NORMAL
SPECIAL
60
100
-
15
multiple sources
Power and type are determined by the user's IVs.
Ice Beam
multiple sources
ICE
SPECIAL
90
100
10
10
multiple sources
Can freeze the target.
Blizzard
multiple sources
ICE
SPECIAL
110
70
10
5
multiple sources
Can freeze the target. Doesn't miss during hail.
Hyper Beam
Pokemon: 119
NORMAL
SPECIAL
150
90
-
5
Pokemon: 119
The user can't attack or switch out the turn after this is used.
Protect
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
Rain Dance
multiple sources
WATER
STATUS
-
-
-
5
multiple sources
For five turns the weather is rain. All Water-type moves deal 1.5x damage and Fire-type moves deal 0.5x damage.
Frustration
multiple sources
NORMAL
PHYSICAL
1
100
-
20
multiple sources
Power increases with unhappiness up to 102.
Return
multiple sources
NORMAL
PHYSICAL
1
100
-
20
multiple sources
Power increases with happiness, up to a maximum of 102.
Double Team
multiple sources
NORMAL
STATUS
-
-
-
15
multiple sources
Raises the user's evasion one stage.
Facade
multiple sources
NORMAL
PHYSICAL
70
100
-
20
multiple sources
If the user is burned, paralyzed, or poisoned, this move has double power.
Rest
multiple sources
PSYCHIC
STATUS
-
-
-
10
multiple sources
The user falls asleep and regains all of its HP.
Attract
multiple sources
NORMAL
STATUS
-
100
-
15
multiple sources
The target falls in love with the user, giving it a 50% chance to do nothing each turn. Fails if the user and target are the same gender, or either is genderless.
Round
multiple sources
NORMAL
SPECIAL
60
100
-
15
multiple sources
If Round has already been used this turn, this move's power is doubled.
Water Pulse
multiple sources
WATER
SPECIAL
60
100
20
20
multiple sources
Can confuse the target.
Giga Impact
Pokemon: 119
NORMAL
PHYSICAL
150
90
-
5
Pokemon: 119
The user can't attack or switch out the turn after this is used.
Poison Jab
multiple sources
POISON
PHYSICAL
80
100
30
20
multiple sources
Can poison the target.
Swagger
multiple sources
NORMAL
STATUS
-
85
-
15
multiple sources
Raises the target's ATK two stages and then confuses it.
Sleep Talk
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
Randomly use one of the user's other three moves. Fails if awake.
Substitute
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
The user transfers 1/4 max HP into a doll that will take hits instead.
Smart Strike
multiple sources
STEEL
PHYSICAL
70
-
-
10
multiple sources
Doesn't miss.
Throat Chop
multiple sources
DARK
PHYSICAL
80
100
100
15
multiple sources
Silences the target for two turns, preventing it from using any sound-based moves.
Scald
multiple sources
WATER
SPECIAL
80
100
30
15
multiple sources
Can burn the target.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Surf
multiple sources
WATER
SPECIAL
90
100
-
15
multiple sources
If the target is in the first turn of Dive, this move will hit with double power.
Waterfall
multiple sources
WATER
PHYSICAL
80
100
20
15
multiple sources
Can make the target flinch.
Dive
multiple sources
WATER
PHYSICAL
80
100
-
10
multiple sources
The user dives underwater for one turn and hits on the second turn.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Drill Run
multiple sources
GROUND
PHYSICAL
80
95
-
10
multiple sources
User's critical hit rate is one level higher when using this move.
Fury Cutter
multiple sources
BUG
PHYSICAL
40
95
-
20
multiple sources
Power doubles after every time this move is used up to 160.
Mud-Slap
multiple sources
GROUND
SPECIAL
20
100
100
10
multiple sources
Lowers the target's accuracy one stage.
Signal Beam
multiple sources
BUG
SPECIAL
75
100
10
15
multiple sources
Can confuse the target.
Swift
multiple sources
NORMAL
SPECIAL
60
-
-
20
multiple sources
Doesn't miss.

Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Aqua Tail
Pokemon: 118
WATER
PHYSICAL
90
90
-
10
Pokemon: 118
Inflicts regular damage.
Body Slam
Pokemon: 118
NORMAL
PHYSICAL
85
100
30
15
Pokemon: 118
Can paralyze the target.
Haze
Pokemon: 118
ICE
STATUS
-
-
-
30
Pokemon: 118
Removes stat, accuracy, and evasion modifiers from every Pokémon on the field.
Hydro Pump
Pokemon: 118
WATER
SPECIAL
110
80
-
5
Pokemon: 118
Inflicts regular damage.
Mud Shot
Pokemon: 118
GROUND
SPECIAL
55
95
100
15
Pokemon: 118
Lowers the target's SPEED one stage.
Mud-Slap
Pokemon: 118
GROUND
SPECIAL
20
100
100
10
Pokemon: 118
Lowers the target's accuracy one stage.
Mud Sport
Pokemon: 118
GROUND
STATUS
-
-
-
15
Pokemon: 118
For five turns all Electric-type moves on the field inflict 0.5x damage.
Psybeam
Pokemon: 118
PSYCHIC
SPECIAL
65
100
10
20
Pokemon: 118
Can confuse the target.
Signal Beam
Pokemon: 118
BUG
SPECIAL
75
100
10
15
Pokemon: 118
Can confuse the target.
Skull Bash
Pokemon: 118
NORMAL
PHYSICAL
130
100
-
10
Pokemon: 118
User then charges for one turn before attacking. Raises the user's DEF one stage.
Sleep Talk
Pokemon: 118
NORMAL
STATUS
-
-
-
10
Pokemon: 118
Randomly use one of the user's other three moves. Fails if awake.
Aqua Tail
Pokemon: 118
WATER
PHYSICAL
90
90
-
10
Pokemon: 118
Inflicts regular damage.
Body Slam
Pokemon: 118
NORMAL
PHYSICAL
85
100
30
15
Pokemon: 118
Can paralyze the target.
Haze
Pokemon: 118
ICE
STATUS
-
-
-
30
Pokemon: 118
Removes stat, accuracy, and evasion modifiers from every Pokémon on the field.
Hydro Pump
Pokemon: 118
WATER
SPECIAL
110
80
-
5
Pokemon: 118
Inflicts regular damage.
Mud Shot
Pokemon: 118
GROUND
SPECIAL
55
95
100
15
Pokemon: 118
Lowers the target's SPEED one stage.
Mud-Slap
Pokemon: 118
GROUND
SPECIAL
20
100
100
10
Pokemon: 118
Lowers the target's accuracy one stage.
Mud Sport
Pokemon: 118
GROUND
STATUS
-
-
-
15
Pokemon: 118
For five turns all Electric-type moves on the field inflict 0.5x damage.
Psybeam
Pokemon: 118
PSYCHIC
SPECIAL
65
100
10
20
Pokemon: 118
Can confuse the target.
Signal Beam
Pokemon: 118
BUG
SPECIAL
75
100
10
15
Pokemon: 118
Can confuse the target.
Skull Bash
Pokemon: 118
NORMAL
PHYSICAL
130
100
-
10
Pokemon: 118
User then charges for one turn before attacking. Raises the user's DEF one stage.
Sleep Talk
Pokemon: 118
NORMAL
STATUS
-
-
-
10
Pokemon: 118
Randomly use one of the user's other three moves. Fails if awake.

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