Sand Veil: 1.25x evasion during sandstorm and avoids sandstorm damage regardless of its type.
Arena Trap: Foes can't escape.
Hidden
Sand Force: During sandstorm, this Pokémon avoids sandstorm damage and its Rock, Ground, and Steel-type moves have 1.3x power.
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#50
Diglett
8
Game Freak
Lv.26
#51
Dugtrio
5
Game Freak
Classic Mode
Safari Zone A5 (static), Diglett's Cave, Safari Zone A5
Diglett's Cave, Evolve Diglett (Lv26)
Remix Mode
Safari Zone A5 (static), Diglett's Cave
Diglett's Cave, Evolve Diglett (Lv26)
Lv.
Attack Name
Name
Type
Category
Cat.
Power
Pow.
Accuracy
Acc.
Effect%
%
PP
1
Sand Attack
-
100
-
15
Lowers the target's accuracy one stage.
1
Scratch
40
100
-
35
Inflicts regular damage.
4
Growl
-
100
-
40
Lowers the target's ATK one stage.
7
Astonish
30
100
30%
15
Can flinch the target.
10
Mud-slap
20
100
100%
10
Lowers the target's accuracy one stage.
14
Magnitude
1
100
-
30
Power is selected at random between 10 and 150.
18
Bulldoze
60
100
100%
20
Lowers the target's SPEED one stage.
22
Sucker Punch
70
100
-
5
Has +1 move priority if the target selected a damaging move this turn, otherwise this fails.
25
Mud Bomb
65
85
30%
10
Can lower the target's accuracy one stage.
28
Earth Power
90
100
10%
10
Can lower the target's SP.DEF one stage.
31
Dig
80
100
-
10
User digs underground for one turn and hits on the second turn.
35
Slash
70
100
-
20
Has a one level higher critical hit chance.
39
Earthquake
100
100
-
10
If the target is in the first turn of Dig, this move will hit with double power.
43
Fissure
1
30
-
5
One-hit KO. If the user is a lower level than the target, this move will fail.
Tutor
Attack Name
Name
Type
Category
Cat.
Power
Pow.
Accuracy
Acc.
Effect%
%
PP
HM01
Cut
50
95
-
30
Inflicts regular damage.
TM01
Hone Claws
-
-
-
15
Raises the user's ATK and accuracy one stage.
TM06
Toxic
-
90
-
10
Badly poisons the target. Never misses when used by a Poison-type Pokémon.
TM10
Hidden Power
60
100
-
15
Power and type are determined by the user's IVs.
TM11
Sunny Day
-
-
-
5
For five turns the weather is sunny. All Fire-type moves deal 1.5x damage and Water-type moves deal 0.5x damage.
TM17
Protect
-
-
-
10
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
TM21
Frustration
1
100
-
20
Power increases with unhappiness up to 102.
TM26
Earthquake
100
100
-
10
If the target is in the first turn of Dig, this move will hit with double power.
TM27
Return
1
100
-
20
Power increases with happiness, up to a maximum of 102.
TM28
Dig
80
100
-
10
User digs underground for one turn and hits on the second turn.
TM32
Double Team
-
-
-
15
Raises the user's evasion one stage.
TM36
Sludge Bomb
90
100
30%
10
Can poison the target.
TM37
Sandstorm
-
-
-
10
For five turns the weather becomes sandstorm, raising all Rock-type's SP.DEF by 1.5x. Hurts all Pokémon 1/16th max HP each turn except Ground, Rock, and Steel-types.
TM39
Rock Tomb
60
95
100%
15
Lowers the target's SPEED one stage.
TM40
Aerial Ace
60
-
-
20
Doesn't miss.
TM42
Facade
70
100
-
20
If the user is burned, paralyzed, or poisoned, this move has double power.
TM44
Rest
-
-
-
10
The user falls asleep and regains all of its HP.
TM45
Attract
-
100
-
15
The target falls in love with the user, giving it a 50% chance to do nothing each turn. Fails if the user and target are the same gender, or either is genderless.
TM46
Thief
60
100
-
25
When not holding an item, steal the item of the target. Permanently if the target is a wild Pokémon.
TM48
Round
60
100
-
15
If Round has already been used this turn, this move's power is doubled.
TM49
Echoed Voice
40
100
-
15
Power increases by 40 each consecutive turn used by a friendly Pokémon, to a max of 200.
TM65
Shadow Claw
70
100
-
15
User's critical hit rate is one level higher when using this move.
TM78
Bulldoze
60
100
100%
20
Lowers the target's SPEED one stage.
TM87
Swagger
-
85
-
15
Raises the target's ATK two stages and then confuses it.
TM88
Sleep Talk
-
-
-
10
Randomly use one of the user's other three moves. Fails if awake.
TM90
Substitute
-
-
-
10
The user transfers 1/4 max HP into a doll that will take hits instead.
TM94
Rock Smash
40
100
50%
15
Can lower the target's DEF one stage.
TM119
Stomping Tantrum
75
100
-
10
Power is doubled if the user's last move failed for any reason.
Tutor
Attack Name
Name
Type
Category
Cat.
Power
Pow.
Accuracy
Acc.
Effect%
%
PP
Cinnabar IslandCinnabar
Earth Power
90
100
10%
10
Can lower the target's SP.DEF one stage.
Pewter CityPewter
Mud-slap
20
100
100%
10
Lowers the target's accuracy one stage.
Cinnabar IslandCinnabar
Stealth Rock
-
-
-
20
Hurts opposing Pokémon that enter the field for 1/8th max HP. Affected by type effectiveness.
Route 18Route 18
Sucker Punch
70
100
-
5
Has +1 move priority if the target selected a damaging move this turn, otherwise this fails.
Attack Name
Name
Type
Category
Cat.
Power
Pow.
Accuracy
Acc.
Effect%
%
PP
Ancient Power
60
100
10%
5
Can raise all of the user's stats one stage.
Astonish
30
100
30%
15
Can flinch the target.
Beat Up
1
100
-
10
Inflicts typeless regular damage. Increases in power for every non-fainted Pokémon in the user's party.
Endure
-
-
-
10
The user's HP cannot be lowered below 1. Has 50% chance to fail the next turn. Has +4 move priority.
Feint Attack
60
-
-
20
Doesn't miss.
Final Gambit
1
100
-
5
Inflicts damage equal to the user's remaining HP. User faints.
Headbutt
70
100
30%
15
Can make the target flinch.
Memento
-
100
-
10
Lowers the target's ATK and SP.ATK two stages. User faints.
Mud Bomb
65
85
30%
10
Can lower the target's accuracy one stage.
Pursuit
40
100
-
20
Retreating Pokémon take double damage before switching out.
Reversal
1
100
-
15
Power increases the less HP the user has up to 200.
Screech
-
85
-
40
Lowers the target's DEF two stages.
Uproar
90
100
-
10
User is forced to use this move for 2–5 turns, waking up sleeping Pokémon.