#362
Cofagrigus
362
GHOST
#362.362
Cofagrigus/Cofagrigus
362.362
GHOST

X
HP
ATK
DEF
SP.ATKSP.A
SP.DEFSP.D
SPEEDSPD
TOTALTOT
X
X
58
50
145
95
105
30
483
X

Regular
Mummy: On contact, the attacker's ability becomes Mummy.
Hidden
Mummy: On contact, the attacker's ability becomes Mummy.

Entry
They pretend to be elaborate coffins to teach lessons to grave robbers. Their bodies are covered in pure gold.
PokémonPoké.
362
ProfessorProf.
Oak
Entry
They pretend to be elaborate coffins to teach lessons to grave robbers. Their bodies are covered in pure gold
PokémonPoké.
362.362
ProfessorProf.
Oak

x2
DARKGHOST
x2
x1
DRAGONELECTRICFAIRYFIREFLYINGGRASSGROUNDICEPSYCHICROCKSTEELWATER
x1
x1/2
BUGPOISON
x1/2
x0
FIGHTINGNORMAL
x0

#411
Yamask
411
GHOST
Lv.34
#362
Cofagrigus
362
GHOST

Classic Mode
Safari Zone Temple
Pokemon: 411
Safari Zone Temple (static), Evolve Yamask (Lv34)
Pokemon: 362
Remix Mode
Route 10, Pokémon Tower, Safari Zone Temple
Pokemon: 411
Safari Zone Temple (static), Evolve Yamask (Lv34)
Pokemon: 362

LevelLv.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
EvolveEvo
Scary Face
X
NORMAL
STATUS
-
100
-
10
X
Lowers the target's SPEED two stages.
1
Astonish
X
GHOST
PHYSICAL
30
100
30
15
X
Can flinch the target.
1
Disable
X
NORMAL
STATUS
-
100
-
20
X
Disables the target's last used move for the next 4-7 turns.
1
Haze
X
ICE
STATUS
-
-
-
30
X
Removes stat, accuracy, and evasion modifiers from every Pokémon on the field.
1
Protect
X
NORMAL
STATUS
-
-
-
10
X
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
1
Scary Face
X
NORMAL
STATUS
-
100
-
10
X
Lowers the target's SPEED two stages.
5
Disable
X
NORMAL
STATUS
-
100
-
20
X
Disables the target's last used move for the next 4-7 turns.
9
Haze
X
ICE
STATUS
-
-
-
30
X
Removes stat, accuracy, and evasion modifiers from every Pokémon on the field.
13
Night Shade
X
GHOST
SPECIAL
1
100
-
15
X
Inflicts typed damage equal to the user's level.
17
Hex
X
GHOST
SPECIAL
65
100
-
10
X
If the target has a major status ailment, this move has double power.
21
Will-O-Wisp
X
FIRE
STATUS
-
85
-
15
X
Burns the target.
25
Ominous Wind
X
GHOST
SPECIAL
60
100
10
5
X
Can raise all of the user's stats one stage.
29
Curse
X
GHOST
STATUS
-
-
-
10
X
Lowers the user's SPEED one stage and raises its ATK and DEF one stage. If the user is a Ghost-type, instead the user pays 1/2 max HP so the target loses 1/4 max HP each turn.
33
Guard Split
X
PSYCHIC
STATUS
-
-
-
10
X
Averages the user's unmodified DEF with the target's unmodified DEF.
33
Power Split
X
PSYCHIC
STATUS
-
-
-
10
X
Averages the user's unmodified ATK with the target's unmodified ATK.
39
Shadow Ball
X
GHOST
SPECIAL
80
100
20
15
X
Can lower the target's SP.DEF one stage.
45
Grudge
X
GHOST
STATUS
-
-
-
5
X
If the user faints before its next move, the move that KO'd it will have its PP dropped to 0.
51
Mean Look
X
NORMAL
STATUS
-
-
-
5
X
The target cannot switch out normally. Prevents roaming Pokémon from escaping.
57
Destiny Bond
X
GHOST
STATUS
-
-
-
5
X
If the user faints before its next move, the Pokémon that KO'd it will faint too.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Calm Mind
X
PSYCHIC
STATUS
-
-
-
20
X
Raises the user's SP.ATK and SP.DEF one stage.
Toxic
X
POISON
STATUS
-
90
-
10
X
Badly poisons the target. Never misses when used by a Poison-type Pokémon.
Hidden Power
X
NORMAL
SPECIAL
60
100
-
15
X
Power and type are determined by the user's IVs.
Hyper Beam
X
NORMAL
SPECIAL
150
90
-
5
X
The user can't attack or switch out the turn after this is used.
Protect
X
NORMAL
STATUS
-
-
-
10
X
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
Rain Dance
X
WATER
STATUS
-
-
-
5
X
For five turns the weather is rain. All Water-type moves deal 1.5x damage and Fire-type moves deal 0.5x damage.
Telekinesis
X
PSYCHIC
STATUS
-
-
-
15
X
For three turns, all non-KO moves hit the target.
Safeguard
X
NORMAL
STATUS
-
-
-
25
X
For five turns, protects friendly Pokémon from major status effects and confusion.
Frustration
X
NORMAL
PHYSICAL
1
100
-
20
X
Power increases with unhappiness up to 102.
Return
X
NORMAL
PHYSICAL
1
100
-
20
X
Power increases with happiness, up to a maximum of 102.
Psychic
X
PSYCHIC
SPECIAL
90
100
10
10
X
Can lower the target's SP.DEF one stage.
Shadow Ball
X
GHOST
SPECIAL
80
100
20
15
X
Can lower the target's SP.DEF one stage.
Double Team
X
NORMAL
STATUS
-
-
-
15
X
Raises the user's evasion one stage.
Facade
X
NORMAL
PHYSICAL
70
100
-
20
X
If the user is burned, paralyzed, or poisoned, this move has double power.
Rest
X
PSYCHIC
STATUS
-
-
-
10
X
The user falls asleep and regains all of its HP.
Attract
X
NORMAL
STATUS
-
100
-
15
X
The target falls in love with the user, giving it a 50% chance to do nothing each turn. Fails if the user and target are the same gender, or either is genderless.
Thief
X
DARK
PHYSICAL
60
100
-
25
X
When not holding an item, steal the item of the target. Permanently if the target is a wild Pokémon.
Round
X
NORMAL
SPECIAL
60
100
-
15
X
If Round has already been used this turn, this move's power is doubled.
Ally Switch
X
PSYCHIC
STATUS
-
-
-
15
X
User switches position on the field with a friendly Pokémon. Has +2 move priority.
Energy Ball
X
GRASS
SPECIAL
90
100
10
10
X
Can lower the target's SP.DEF one stage.
Will-O-Wisp
X
FIRE
STATUS
-
85
-
15
X
Burns the target.
Embargo
X
DARK
STATUS
-
100
-
15
X
For five turns, the target cannot use its held item.
Payback
X
DARK
PHYSICAL
50
100
-
10
X
If the target uses a move or switches out this turn, this move has double power.
Giga Impact
X
NORMAL
PHYSICAL
150
90
-
5
X
The user can't attack or switch out the turn after this is used.
Psych Up
X
NORMAL
STATUS
-
-
-
10
X
Copies the target's stat changes.
Dream Eater
X
PSYCHIC
SPECIAL
100
100
-
15
X
Drains half the damage inflicted to a sleeping Pokémon to heal the user.
Grass Knot
X
GRASS
SPECIAL
1
100
-
20
X
Power increases with the target's weight to a maximum of 120.
Swagger
X
NORMAL
STATUS
-
85
-
15
X
Raises the target's ATK two stages and then confuses it.
Sleep Talk
X
NORMAL
STATUS
-
-
-
10
X
Randomly use one of the user's other three moves. Fails if awake.
Substitute
X
NORMAL
STATUS
-
-
-
10
X
The user transfers 1/4 max HP into a doll that will take hits instead.
Trick Room
X
PSYCHIC
STATUS
-
-
-
5
X
For five turns, slower Pokémon will act before faster Pokémon. Move priority is unaffected.
Nasty Plot
X
DARK
STATUS
-
-
-
20
X
Raises the user's SP.ATK two stages.
Toxic Spikes
X
POISON
STATUS
-
-
-
20
X
Entry hazard that poisons the opposing Pokémon that switches in. Stacks up to 3 times.
Infestation
X
BUG
SPECIAL
20
100
-
20
X
For the next 2–5 turns, the target can't escape and loses 1/8th max HP each turn.
Shock Wave
X
ELECTRIC
SPECIAL
60
-
-
20
X
Doesn't miss.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Flash
X
NORMAL
STATUS
-
100
-
20
X
Lowers the target's accuracy one stage.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Dark Pulse
X
DARK
SPECIAL
80
100
20
15
X
Can make the target flinch.
Iron Defense
X
STEEL
STATUS
-
-
-
15
X
Raises the user's DEF two stages.
Role Play
X
PSYCHIC
STATUS
-
-
-
10
X
User's ability is replaced with the target's until the user leaves the field.
Wonder Room
X
PSYCHIC
STATUS
-
-
-
10
X
For five turns, every Pokémon's DEF and SP.DEF are swapped.
Zen Headbutt
X
PSYCHIC
PHYSICAL
80
90
20
15
X
Can make the target flinch.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Spirit Shackle
multiple sources
GHOST
PHYSICAL
80
100
100
10
multiple sources
The target cannot switch out normally. Prevents roaming Pokémon from escaping.

Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Disable
Pokemon: 411
NORMAL
STATUS
-
100
-
20
Pokemon: 411
Disables the target's last used move for the next 4-7 turns.
Endure
Pokemon: 411
NORMAL
STATUS
-
-
-
10
Pokemon: 411
The user's HP cannot be lowered below 1. Has 50% chance to fail the next turn. Has +4 move priority.
Fake Tears
Pokemon: 411
DARK
STATUS
-
100
-
20
Pokemon: 411
Lowers the target's SP.DEF two stages.
Heal Block
Pokemon: 411
PSYCHIC
STATUS
-
100
-
15
Pokemon: 411
For the next five turns, the target can't restore HP with moves.
Imprison
Pokemon: 411
PSYCHIC
STATUS
-
-
-
10
Pokemon: 411
Prevents opposing Pokémon from using any move the user knows until the user leaves the field.
Memento
Pokemon: 411
DARK
STATUS
-
100
-
10
Pokemon: 411
Lowers the target's ATK and SP.ATK two stages. User faints.
Nasty Plot
Pokemon: 411
DARK
STATUS
-
-
-
20
Pokemon: 411
Raises the user's SP.ATK two stages.
Nightmare
Pokemon: 411
GHOST
STATUS
-
100
-
15
Pokemon: 411
Only works on sleeping Pokémon, damaging it for 1/4 its max HP every turn.

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