Flash Fire: Immune to Fire-type moves. Fire-type moves deal 1.5x damage after hit with a Fire-type move.
Flame Body: On contact, the attacker has a 30% chance to be burned. Halves egg hatching time.
Hidden
Shadow Tag: Foes can't escape.
Entry
Being consumed in Chandelure's flame burns up the spirit, leaving the body behind.
PokémonPoké.
367
ProfessorProf.
Oak
Entry
Being consumed in Chandelure's flame burns up the spirit, leaving the body behind.Being consumed in Chandelure's flame burns up the spirit, leaving the body behind
PokémonPoké.
367.367
ProfessorProf.
Oak
x2
x2
x1
x1
x1/2
x1/2
x1/4
x1/4
x0
x0
#365
Litwick
+
kingofthe_x_roads
Lv.41
#366
Lampent
+
kingofthe_x_roads
#367
Chandelure
+
moon_tah
Classic Mode
Creepy House
Creepy House, Evolve Litwick (Lv41)
Evolve Lampent (Dusk Stone)
Remix Mode
Celadon City, Creepy House, Hidden Tomb, Pokémon Mansion, Pokémon Tower
Burned Tower, Pokémon Mansion, Safari Zone A2, A4, Evolve Litwick (Lv41)
Lowers the user's SPEED one stage and raises its ATK and DEF one stage. If the user is a Ghost-type, instead the user pays 1/2 max HP so the target loses 1/4 max HP each turn.
Pre Evo
Ember
40
100
10
25
Can burn the target.
Pre Evo
Fire Spin
35
85
-
15
For 2–5 turns, the target can't escape and loses 1/8th max HP each turn.
Pre Evo
Imprison
-
-
-
10
Prevents opposing Pokémon from using any move the user knows until the user leaves the field.
Pre Evo
Inferno
100
50
100
5
Burns the target.
Pre Evo
Memento
-
100
-
10
Lowers the target's ATK and SP.ATK two stages. User faints.
Pre Evo
Minimize
-
-
-
10
Raises the user's evasion two stages.
Pre Evo
Night Shade
1
100
-
15
Inflicts typed damage equal to the user's level.
Pre Evo
Overheat
130
90
-
5
Lowers the user's SP.ATK two stages.
Pre Evo
Shadow Ball
80
100
20
15
Can lower the target's SP.DEF one stage.
Pre Evo
Will-O-Wisp
-
85
-
15
Burns the target.
1
Confuse Ray
X
-
100
-
10
X
Confuses the target.
1
Flame Burst
X
70
100
-
15
X
Pokémon adjacent to the target lose 1/16th max HP.
1
Hex
X
65
100
-
10
X
If the target has a major status ailment, this move has double power.
1
Pain Split
X
-
-
-
20
X
Averages the target's and user's remaining HP.
1
Smog
X
30
70
40
20
X
Can poison the target.
TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
TM04
Calm Mind
X
-
-
-
20
X
Raises the user's SP.ATK and SP.DEF one stage.
TM06
Toxic
X
-
90
-
10
X
Badly poisons the target. Never misses when used by a Poison-type Pokémon.
TM10
Hidden Power
X
60
100
-
15
X
Power and type are determined by the user's IVs.
TM11
Sunny Day
X
-
-
-
5
X
For five turns the weather is sunny. All Fire-type moves deal 1.5x damage and Water-type moves deal 0.5x damage.
TM12
Taunt
X
-
100
-
20
X
Target is forced to only use damaging moves for the next 3–5 turns.
TM15
Hyper Beam
X
150
90
-
5
X
The user can't attack or switch out the turn after this is used.
TM17
Protect
X
-
-
-
10
X
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
TM19
Telekinesis
X
-
-
-
15
X
For three turns, all non-KO moves hit the target.
TM20
Safeguard
X
-
-
-
25
X
For five turns, protects friendly Pokémon from major status effects and confusion.
TM21
Frustration
X
1
100
-
20
X
Power increases with unhappiness up to 102.
TM22
Solar Beam
X
120
100
-
10
X
User charges for one turn before attacking. During sunny day, the charging turn is skipped.
TM27
Return
X
1
100
-
20
X
Power increases with happiness, up to a maximum of 102.
TM29
Psychic
X
90
100
10
10
X
Can lower the target's SP.DEF one stage.
TM30
Shadow Ball
X
80
100
20
15
X
Can lower the target's SP.DEF one stage.
TM32
Double Team
X
-
-
-
15
X
Raises the user's evasion one stage.
TM35
Flamethrower
X
90
100
10
15
X
Can burn the target.
TM38
Fire Blast
X
110
85
10
5
X
Can burn the target.
TM42
Facade
X
70
100
-
20
X
If the user is burned, paralyzed, or poisoned, this move has double power.
TM43
Flame Charge
X
50
100
100
20
X
Raises the user's SPEED one stage.
TM44
Rest
X
-
-
-
10
X
The user falls asleep and regains all of its HP.
TM45
Attract
X
-
100
-
15
X
The target falls in love with the user, giving it a 50% chance to do nothing each turn. Fails if the user and target are the same gender, or either is genderless.
TM46
Thief
X
60
100
-
25
X
When not holding an item, steal the item of the target. Permanently if the target is a wild Pokémon.
TM48
Round
X
60
100
-
15
X
If Round has already been used this turn, this move's power is doubled.
TM50
Overheat
X
130
90
-
5
X
Lowers the user's SP.ATK two stages.
TM51
Ally Switch
X
-
-
-
15
X
User switches position on the field with a friendly Pokémon. Has +2 move priority.
TM53
Energy Ball
X
90
100
10
10
X
Can lower the target's SP.DEF one stage.
TM59
Incinerate
X
60
100
-
15
X
Destroys any berry the target is holding.
TM61
Will-O-Wisp
X
-
85
-
15
X
Burns the target.
TM63
Embargo
X
-
100
-
15
X
For five turns, the target cannot use its held item.
TM66
Payback
X
50
100
-
10
X
If the target uses a move or switches out this turn, this move has double power.
TM68
Giga Impact
X
150
90
-
5
X
The user can't attack or switch out the turn after this is used.
TM77
Psych Up
X
-
-
-
10
X
Copies the target's stat changes.
TM85
Dream Eater
X
100
100
-
15
X
Drains half the damage inflicted to a sleeping Pokémon to heal the user.
TM87
Swagger
X
-
85
-
15
X
Raises the target's ATK two stages and then confuses it.
TM88
Sleep Talk
X
-
-
-
10
X
Randomly use one of the user's other three moves. Fails if awake.
TM90
Substitute
X
-
-
-
10
X
The user transfers 1/4 max HP into a doll that will take hits instead.
TM92
Trick Room
X
-
-
-
5
X
For five turns, slower Pokémon will act before faster Pokémon. Move priority is unaffected.
TM116
Shock Wave
X
60
-
-
20
X
Doesn't miss.
TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
HM07
Teleport
X
-
-
-
20
X
Does nothing. Wild battles end immediately. Has -6 move priority.
HM08
Flash
X
-
100
-
20
X
Lowers the target's accuracy one stage.
TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Lady
Dark Pulse
X
80
100
20
15
X
Can make the target flinch.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Acid
40
100
10
30
Can lower the target's SP.DEF one stage.
Acid Armor
-
-
-
20
Raises the user's DEF two stages.
Captivate
-
100
-
20
Lowers the opposite gendered target's SP.ATK two stages.
Clear Smog
50
-
-
15
All of the target's stat modifiers are reset to zero.
Endure
-
-
-
10
The user's HP cannot be lowered below 1. Has 50% chance to fail the next turn. Has +4 move priority.
Haze
-
-
-
30
Removes stat, accuracy, and evasion modifiers from every Pokémon on the field.