Raises user's DEF one stage. Ice Ball and Rollout's power are doubled.
1
Foresight
X
-
-
-
40
X
Resets the target's evasion to normal and prevents any further boosting until it leaves the field.
1
Frustration
X
1
100
-
20
X
Power increases with unhappiness up to 102.
1
Pound
X
40
100
-
35
X
Inflicts regular damage.
1
Splash
X
-
-
-
40
X
Does nothing.
6
Endure
X
-
-
-
10
X
The user's HP cannot be lowered below 1. Has 50% chance to fail the next turn. Has +4 move priority.
13
Baby-Doll Eyes
X
-
100
-
30
X
Lowers the target's ATK one stage. Has +1 move priority.
16
Quick Attack
X
40
100
-
30
X
Has +1 move priority.
23
Jump Kick
X
100
95
-
10
X
If this move misses or is blocked, the user takes damage equal to half of its max HP.
26
Baton Pass
X
-
-
-
40
X
Switch out the user but any stat changes and persistent move effects remain.
33
Agility
X
-
-
-
30
X
Raises the user's SPEED two stages.
36
Dizzy Punch
X
70
100
20
10
X
Can confuse the target.
43
After You
X
-
-
-
15
X
The target moves immediately after the user.
46
Charm
X
-
100
-
20
X
Lowers the target's ATK two stages.
50
Entrainment
X
-
100
-
15
X
Changes the target's ability to match the user's.
56
Bounce
X
85
85
30
5
X
Bounce high into the air for one turn and hits on the second turn. Can paralyze the target.
63
Healing Wish
X
-
-
-
10
X
User faints. Its replacement's HP is fully restored, and any major status effect is removed.
TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
TM06
Toxic
X
-
90
-
10
X
Badly poisons the target. Never misses when used by a Poison-type Pokémon.
TM10
Hidden Power
X
60
100
-
15
X
Power and type are determined by the user's IVs.
TM11
Sunny Day
X
-
-
-
5
X
For five turns the weather is sunny. All Fire-type moves deal 1.5x damage and Water-type moves deal 0.5x damage.
TM13
Ice Beam
X
90
100
10
10
X
Can freeze the target.
TM17
Protect
X
-
-
-
10
X
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
TM18
Rain Dance
X
-
-
-
5
X
For five turns the weather is rain. All Water-type moves deal 1.5x damage and Fire-type moves deal 0.5x damage.
TM21
Frustration
X
1
100
-
20
X
Power increases with unhappiness up to 102.
TM22
Solar Beam
X
120
100
-
10
X
User charges for one turn before attacking. During sunny day, the charging turn is skipped.
TM24
Thunderbolt
X
90
100
10
15
X
Can paralyze the target.
TM27
Return
X
1
100
-
20
X
Power increases with happiness, up to a maximum of 102.
TM28
Dig
X
80
100
-
10
X
User digs underground for one turn and hits on the second turn.
TM30
Shadow Ball
X
80
100
20
15
X
Can lower the target's SP.DEF one stage.
TM32
Double Team
X
-
-
-
15
X
Raises the user's evasion one stage.
TM42
Facade
X
70
100
-
20
X
If the user is burned, paralyzed, or poisoned, this move has double power.
TM44
Rest
X
-
-
-
10
X
The user falls asleep and regains all of its HP.
TM45
Attract
X
-
100
-
15
X
The target falls in love with the user, giving it a 50% chance to do nothing each turn. Fails if the user and target are the same gender, or either is genderless.
TM48
Round
X
60
100
-
15
X
If Round has already been used this turn, this move's power is doubled.
TM55
Water Pulse
X
60
100
20
20
X
Can confuse the target.
TM56
Fling
X
1
100
-
10
X
Consumes user's held item. Power and type are determined by the item.
TM57
Charge Beam
X
50
90
70
10
X
Can raise the user's SP.ATK one stage.
TM67
Retaliate
X
70
100
-
5
X
If a friendly Pokémon fainted on the previous turn, this move has double power.
TM73
Thunder Wave
X
-
90
-
20
X
Paralyzes the target.
TM83
Work Up
X
-
-
-
30
X
Raises the user's ATK and SP.ATK one stage.
TM86
Grass Knot
X
1
100
-
20
X
Power increases with the target's weight to a maximum of 120.
TM87
Swagger
X
-
85
-
15
X
Raises the target's ATK two stages and then confuses it.
TM88
Sleep Talk
X
-
-
-
10
X
Randomly use one of the user's other three moves. Fails if awake.
TM90
Substitute
X
-
-
-
10
X
The user transfers 1/4 max HP into a doll that will take hits instead.
TM112
Focus Punch
X
150
100
-
20
X
If the user takes damage this turn before hitting, this move will fail. Has -3 move priority.
TM115
Power-Up Punch
X
40
100
100
20
X
Raises the user's ATK one stage.
TM116
Shock Wave
X
60
-
-
20
X
Doesn't miss.
TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
HM01
Cut
X
50
95
-
30
X
Inflicts regular damage.
TM94
Rock Smash
X
40
100
50
15
X
Can lower the target's DEF one stage.
TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Fighter
Drain Punch
X
75
100
-
10
X
Drains half the damage inflicted to heal the user.
Karate
Fire Punch
X
75
100
10
15
X
Can burn the target.
Guitarist
Hyper Voice
X
90
100
-
10
X
Inflicts regular damage.
Karate
Ice Punch
X
75
100
10
15
X
Can freeze the target.
Old man
Iron Tail
X
100
75
30
15
X
Can lower the target's DEF one stage.
Male Scientist
Mud-Slap
X
20
100
100
10
X
Lowers the target's accuracy one stage.
Man
Swift
X
60
-
-
20
X
Doesn't miss.
Karate
Thunder Punch
X
75
100
10
15
X
Can paralyze the target.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Circle Throw
X
60
90
-
10
X
Forces the target to switch out, but has -6 move priority.
Copycat
X
-
-
-
20
X
Uses the last move that was used successfully by any Pokémon, including the user.
Double Hit
X
35
90
-
10
X
Hits twice in one turn.
Encore
X
-
100
-
5
X
Forces the target to use the last used move for 3 turns.
Fake Out
X
40
100
100
10
X
Causes the target to flinch. Can only be used on the user's first turn after entering the field. Has +3 move priority.
Fake Tears
X
-
100
-
20
X
Lowers the target's SP.DEF two stages.
Fire Punch
X
75
100
10
15
X
Can burn the target.
Flail
X
1
100
-
15
X
Power increases the less HP the user has up to 200.
Focus Punch
X
150
100
-
20
X
If the user takes damage this turn before hitting, this move will fail. Has -3 move priority.
Ice Punch
X
75
100
10
15
X
Can freeze the target.
Low Kick
X
1
100
-
20
X
Power increases with the target's weight in kilograms, to a maximum of 120.
Sky Uppercut
X
85
90
-
15
X
This move can hit Pokémon under the effect of Bounce, Fly, or Sky Drop.
Sweet Kiss
X
-
75
-
10
X
Confuses the target.
Switcheroo
X
-
100
-
10
X
User and target permanently swap held items, even if one isn't holding anything.