#59
Arcanine
59
FIRE
#59.59
Arcanine/Arcanine
59.59
FIRE

X
HP
ATK
DEF
SP.ATKSP.A
SP.DEFSP.D
SPEEDSPD
TOTALTOT
X
X
90
110
80
100
80
95
555
X

Regular
Flash Fire: Immune to Fire-type moves. Fire-type moves deal 1.5x damage after hit with a Fire-type move.
Intimidate: Upon entering battle, each foe loses an ATK stage.
Hidden
Justified: Gain an ATK stage when hit by a Dark-type move.

x2
GROUNDROCKWATER
x2
x1
DARKDRAGONELECTRICFIGHTINGFLYINGGHOSTNORMALPOISONPSYCHIC
x1
x1/2
BUGFAIRYFIREGRASSICESTEEL
x1/2

#58
Growlithe
58
FIRE
FIRESTONE
#59
Arcanine
59
FIRE

Classic Mode
S.S. Anne (trade), Route 7, 8, 36, 37, Pokémon Mansion
Pokemon: 58
Evolve Growlithe (Fire Stone)
Pokemon: 59
Remix Mode
S.S. Anne (trade), Route 7, 16, 36, 37
Pokemon: 58
Evolve Growlithe (Fire Stone)
Pokemon: 59

LevelLv.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Pre Evo
Agility
Pokemon: 58
PSYCHIC
STATUS
-
-
-
30
Pokemon: 58
Raises the user's SPEED two stages.
Pre Evo
Crunch
Pokemon: 58
DARK
PHYSICAL
80
100
20
15
Pokemon: 58
Can lower the target's DEF one stage.
Pre Evo
Ember
Pokemon: 58
FIRE
SPECIAL
40
100
10
25
Pokemon: 58
Can burn the target.
Pre Evo
Flame Burst
Pokemon: 58
FIRE
SPECIAL
70
100
-
15
Pokemon: 58
Pokémon adjacent to the target lose 1/16th max HP.
Pre Evo
Flamethrower
Pokemon: 58
FIRE
SPECIAL
90
100
10
15
Pokemon: 58
Can burn the target.
Pre Evo
Flame Wheel
Pokemon: 58
FIRE
PHYSICAL
60
100
10
25
Pokemon: 58
Can burn the target. Thaws the user if Frozen.
Pre Evo
Flare Blitz
Pokemon: 58
FIRE
PHYSICAL
120
100
10
15
Pokemon: 58
User takes 1/3 the damage it inflicts in recoil. Can burn the target. Thaws the user if Frozen.
Pre Evo
Heat Wave
Pokemon: 58
FIRE
SPECIAL
95
90
10
10
Pokemon: 58
Can burn the target. Hits adjacent Pokémon.
Pre Evo
Helping Hand
Pokemon: 58
NORMAL
STATUS
-
-
-
20
Pokemon: 58
Boosts the power of the target's moves by 50% until the end of this turn. Has +5 move priority.
Pre Evo
Leer
Pokemon: 58
NORMAL
STATUS
-
100
-
30
Pokemon: 58
Lowers the target's DEF one stage.
Pre Evo
Outrage
Pokemon: 58
DRAGON
PHYSICAL
120
100
-
10
Pokemon: 58
User is forced to attack with this move for 2–3 turns, leaving the user confused.
Pre Evo
Retaliate
Pokemon: 58
NORMAL
PHYSICAL
70
100
-
5
Pokemon: 58
If a friendly Pokémon fainted on the previous turn, this move has double power.
Pre Evo
Reversal
Pokemon: 58
FIGHTING
PHYSICAL
1
100
-
15
Pokemon: 58
Power increases the less HP the user has up to 200.
Pre Evo
Take Down
Pokemon: 58
NORMAL
PHYSICAL
90
85
-
20
Pokemon: 58
User takes 1/4th the damage it inflicts in recoil.
1
Bite
X
DARK
PHYSICAL
60
100
30
25
X
Can make the target flinch.
1
Fire Fang
X
FIRE
PHYSICAL
65
95
100
15
X
Can burn the target or flinch the target. Both have their own independent effect chance.
1
Odor Sleuth
X
NORMAL
STATUS
-
-
-
40
X
Resets the target's evasion to normal and enables Ghost-type targets to be hit by Normal and Fighting-type attacks.
1
Roar
X
NORMAL
STATUS
-
-
-
20
X
Forces the target to switch out, but has -6 move priority.
1
Thunder Fang
X
ELECTRIC
PHYSICAL
65
95
100
15
X
Can paralyze or flinch the target. Both have their own independent effect chance.
34
Extreme Speed
X
NORMAL
PHYSICAL
80
100
-
5
X
Has +2 move priority.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Roar
X
NORMAL
STATUS
-
-
-
20
X
Forces the target to switch out, but has -6 move priority.
Toxic
X
POISON
STATUS
-
90
-
10
X
Badly poisons the target. Never misses when used by a Poison-type Pokémon.
Hidden Power
X
NORMAL
SPECIAL
60
100
-
15
X
Power and type are determined by the user's IVs.
Sunny Day
X
FIRE
STATUS
-
-
-
5
X
For five turns the weather is sunny. All Fire-type moves deal 1.5x damage and Water-type moves deal 0.5x damage.
Hyper Beam
X
NORMAL
SPECIAL
150
90
-
5
X
The user can't attack or switch out the turn after this is used.
Protect
X
NORMAL
STATUS
-
-
-
10
X
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
Safeguard
X
NORMAL
STATUS
-
-
-
25
X
For five turns, protects friendly Pokémon from major status effects and confusion.
Frustration
X
NORMAL
PHYSICAL
1
100
-
20
X
Power increases with unhappiness up to 102.
Solar Beam
X
GRASS
SPECIAL
120
100
-
10
X
User charges for one turn before attacking. During sunny day, the charging turn is skipped.
Return
X
NORMAL
PHYSICAL
1
100
-
20
X
Power increases with happiness, up to a maximum of 102.
Dig
X
GROUND
PHYSICAL
80
100
-
10
X
User digs underground for one turn and hits on the second turn.
Double Team
X
NORMAL
STATUS
-
-
-
15
X
Raises the user's evasion one stage.
Flamethrower
X
FIRE
SPECIAL
90
100
10
15
X
Can burn the target.
Fire Blast
X
FIRE
SPECIAL
110
85
10
5
X
Can burn the target.
Aerial Ace
X
FLYING
PHYSICAL
60
-
-
20
X
Doesn't miss.
Facade
X
NORMAL
PHYSICAL
70
100
-
20
X
If the user is burned, paralyzed, or poisoned, this move has double power.
Flame Charge
X
FIRE
PHYSICAL
50
100
100
20
X
Raises the user's SPEED one stage.
Rest
X
PSYCHIC
STATUS
-
-
-
10
X
The user falls asleep and regains all of its HP.
Attract
X
NORMAL
STATUS
-
100
-
15
X
The target falls in love with the user, giving it a 50% chance to do nothing each turn. Fails if the user and target are the same gender, or either is genderless.
Thief
X
DARK
PHYSICAL
60
100
-
25
X
When not holding an item, steal the item of the target. Permanently if the target is a wild Pokémon.
Round
X
NORMAL
SPECIAL
60
100
-
15
X
If Round has already been used this turn, this move's power is doubled.
Overheat
X
FIRE
SPECIAL
130
90
-
5
X
Lowers the user's SP.ATK two stages.
Incinerate
X
FIRE
SPECIAL
60
100
-
15
X
Destroys any berry the target is holding.
Will-O-Wisp
X
FIRE
STATUS
-
85
-
15
X
Burns the target.
Retaliate
X
NORMAL
PHYSICAL
70
100
-
5
X
If a friendly Pokémon fainted on the previous turn, this move has double power.
Giga Impact
X
NORMAL
PHYSICAL
150
90
-
5
X
The user can't attack or switch out the turn after this is used.
Bulldoze
X
GROUND
PHYSICAL
60
100
100
20
X
Lowers the target's SPEED one stage.
Swagger
X
NORMAL
STATUS
-
85
-
15
X
Raises the target's ATK two stages and then confuses it.
Sleep Talk
X
NORMAL
STATUS
-
-
-
10
X
Randomly use one of the user's other three moves. Fails if awake.
Substitute
X
NORMAL
STATUS
-
-
-
10
X
The user transfers 1/4 max HP into a doll that will take hits instead.
Wild Charge
X
ELECTRIC
PHYSICAL
90
100
-
15
X
User takes 1/4 the damage it inflicts in recoil.
Snarl
X
DARK
SPECIAL
55
95
100
15
X
Lowers the target's SP.ATK one stage.
Dragon Dance
X
DRAGON
STATUS
-
-
-
20
X
Raises the user's ATK and SPEED one stage each.
Play Rough
X
FAIRY
PHYSICAL
90
90
10
10
X
Can lower the target's ATK one stage.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Strength
X
NORMAL
PHYSICAL
80
100
-
15
X
Inflicts regular damage.
Teleport
X
PSYCHIC
STATUS
-
-
-
20
X
Does nothing. Wild battles end immediately. Has -6 move priority.
Rock Climb
X
NORMAL
PHYSICAL
90
85
20
20
X
Can confuse the target.
Rock Smash
X
FIGHTING
PHYSICAL
40
100
50
15
X
Can lower the target's DEF one stage.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Dragon Pulse
X
DRAGON
SPECIAL
85
100
-
10
X
Inflicts regular damage.
Iron Head
X
STEEL
PHYSICAL
80
100
30
15
X
Can make the target flinch.
Iron Tail
X
STEEL
PHYSICAL
100
75
30
15
X
Can lower the target's DEF one stage.
Mud-Slap
X
GROUND
SPECIAL
20
100
100
10
X
Lowers the target's accuracy one stage.
Outrage
X
DRAGON
PHYSICAL
120
100
-
10
X
User is forced to attack with this move for 2–3 turns, leaving the user confused.
Swift
X
NORMAL
SPECIAL
60
-
-
20
X
Doesn't miss.

Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Body Slam
Pokemon: 58
NORMAL
PHYSICAL
85
100
30
15
Pokemon: 58
Can paralyze the target.
Close Combat
Pokemon: 58
FIGHTING
PHYSICAL
120
100
-
5
Pokemon: 58
Lowers the user's DEF and SP.DEF one stage each.
Covet
Pokemon: 58
NORMAL
PHYSICAL
60
100
-
25
Pokemon: 58
Steals the item of the target if the user isn't holding one. Permanently if the target is a wild Pokémon.
Crunch
Pokemon: 58
DARK
PHYSICAL
80
100
20
15
Pokemon: 58
Can lower the target's DEF one stage.
Double-Edge
Pokemon: 58
NORMAL
PHYSICAL
120
100
-
15
Pokemon: 58
User loses 1/3rd the damage it inflicts in recoil.
Double Kick
Pokemon: 58
FIGHTING
PHYSICAL
30
100
-
30
Pokemon: 58
Hits twice in one turn.
Fire Spin
Pokemon: 58
FIRE
SPECIAL
35
85
-
15
Pokemon: 58
For 2–5 turns, the target can't escape and loses 1/8th max HP each turn.
Flare Blitz
Pokemon: 58
FIRE
PHYSICAL
120
100
10
15
Pokemon: 58
User takes 1/3 the damage it inflicts in recoil. Can burn the target. Thaws the user if Frozen.
Heat Wave
Pokemon: 58
FIRE
SPECIAL
95
90
10
10
Pokemon: 58
Can burn the target. Hits adjacent Pokémon.
Howl
Pokemon: 58
NORMAL
STATUS
-
-
-
40
Pokemon: 58
Raises the user's ATK one stage.
Iron Tail
Pokemon: 58
STEEL
PHYSICAL
100
75
30
15
Pokemon: 58
Can lower the target's DEF one stage.
Morning Sun
Pokemon: 58
NORMAL
STATUS
-
-
-
5
Pokemon: 58
Heals the user for half its max HP. Affected by weather.
Thrash
Pokemon: 58
NORMAL
PHYSICAL
120
100
-
10
Pokemon: 58
User is forced to attack with this move for 2–3 turns, leaving the user confused.

Something went wrong.