#58.59
Growlithe/Arcanine
58.59
FIRE
#59.58
Arcanine/Growlithe
59.58
FIRE

X
66(-12)
HP
78(+12)
X
X
96(+13)
ATK
83(-13)
X
X
68(+12)
DEF
56(-12)
X
X
80(-10)
SP.ATKSP.A
90(+10)
X
X
60(-10)
SP.DEFSP.D
70(+10)
X
X
83(+12)
SPEEDSPD
71(-12)
X
X
453(+5)
TOTALTOT
448(-5)
X

Regular
Flash Fire: Immune to Fire-type moves. Fire-type moves deal 1.5x damage after hit with a Fire-type move.
Intimidate: Upon entering battle, each foe loses an ATK stage.
Hidden
Justified: Gain an ATK stage when hit by a Dark-type move.

x2
GROUNDROCKWATER
x2
x1
DARKDRAGONELECTRICFIGHTINGFLYINGGHOSTNORMALPOISONPSYCHIC
x1
x1/2
BUGFAIRYFIREGRASSICESTEEL
x1/2

#58
Growlithe
58
FIRE
FIRESTONE
#59
Arcanine
59
FIRE

Classic Mode
S.S. Anne (trade), Route 7, 8, 36, 37, Pokémon Mansion
Pokemon: 58
Evolve Growlithe (Fire Stone)
Pokemon: 59
Remix Mode
S.S. Anne (trade), Route 7, 16, 36, 37
Pokemon: 58
Evolve Growlithe (Fire Stone)
Pokemon: 59

LevelLv.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Pre Evo
Agility
Pokemon: 58
PSYCHIC
STATUS
-
-
-
30
Pokemon: 58
Raises the user's SPEED two stages.
Pre Evo
Crunch
Pokemon: 58
DARK
PHYSICAL
80
100
20
15
Pokemon: 58
Can lower the target's DEF one stage.
Pre Evo
Ember
Pokemon: 58
FIRE
SPECIAL
40
100
10
25
Pokemon: 58
Can burn the target.
Pre Evo
Flame Burst
Pokemon: 58
FIRE
SPECIAL
70
100
-
15
Pokemon: 58
Pokémon adjacent to the target lose 1/16th max HP.
Pre Evo
Flamethrower
Pokemon: 58
FIRE
SPECIAL
90
100
10
15
Pokemon: 58
Can burn the target.
Pre Evo
Flame Wheel
Pokemon: 58
FIRE
PHYSICAL
60
100
10
25
Pokemon: 58
Can burn the target. Thaws the user if Frozen.
Pre Evo
Flare Blitz
Pokemon: 58
FIRE
PHYSICAL
120
100
10
15
Pokemon: 58
User takes 1/3 the damage it inflicts in recoil. Can burn the target. Thaws the user if Frozen.
Pre Evo
Heat Wave
Pokemon: 58
FIRE
SPECIAL
95
90
10
10
Pokemon: 58
Can burn the target. Hits adjacent Pokémon.
Pre Evo
Helping Hand
Pokemon: 58
NORMAL
STATUS
-
-
-
20
Pokemon: 58
Boosts the power of the target's moves by 50% until the end of this turn. Has +5 move priority.
Pre Evo
Leer
Pokemon: 58
NORMAL
STATUS
-
100
-
30
Pokemon: 58
Lowers the target's DEF one stage.
Pre Evo
Outrage
Pokemon: 58
DRAGON
PHYSICAL
120
100
-
10
Pokemon: 58
User is forced to attack with this move for 2–3 turns, leaving the user confused.
Pre Evo
Retaliate
Pokemon: 58
NORMAL
PHYSICAL
70
100
-
5
Pokemon: 58
If a friendly Pokémon fainted on the previous turn, this move has double power.
Pre Evo
Reversal
Pokemon: 58
FIGHTING
PHYSICAL
1
100
-
15
Pokemon: 58
Power increases the less HP the user has up to 200.
Pre Evo
Take Down
Pokemon: 58
NORMAL
PHYSICAL
90
85
-
20
Pokemon: 58
User takes 1/4th the damage it inflicts in recoil.
1
Bite
multiple sources
DARK
PHYSICAL
60
100
30
25
multiple sources
Can make the target flinch.
1
Fire Fang
Pokemon: 59
FIRE
PHYSICAL
65
95
100
15
Pokemon: 59
Can burn the target or flinch the target. Both have their own independent effect chance.
1
Odor Sleuth
Pokemon: 59
NORMAL
STATUS
-
-
-
40
Pokemon: 59
Resets the target's evasion to normal and enables Ghost-type targets to be hit by Normal and Fighting-type attacks.
1
Roar
multiple sources
NORMAL
STATUS
-
-
-
20
multiple sources
Forces the target to switch out, but has -6 move priority.
1
Thunder Fang
Pokemon: 59
ELECTRIC
PHYSICAL
65
95
100
15
Pokemon: 59
Can paralyze or flinch the target. Both have their own independent effect chance.
6
Ember
Pokemon: 58
FIRE
SPECIAL
40
100
10
25
Pokemon: 58
Can burn the target.
8
Leer
Pokemon: 58
NORMAL
STATUS
-
100
-
30
Pokemon: 58
Lowers the target's DEF one stage.
10
Odor Sleuth
Pokemon: 58
NORMAL
STATUS
-
-
-
40
Pokemon: 58
Resets the target's evasion to normal and enables Ghost-type targets to be hit by Normal and Fighting-type attacks.
12
Helping Hand
Pokemon: 58
NORMAL
STATUS
-
-
-
20
Pokemon: 58
Boosts the power of the target's moves by 50% until the end of this turn. Has +5 move priority.
17
Flame Wheel
Pokemon: 58
FIRE
PHYSICAL
60
100
10
25
Pokemon: 58
Can burn the target. Thaws the user if Frozen.
19
Reversal
Pokemon: 58
FIGHTING
PHYSICAL
1
100
-
15
Pokemon: 58
Power increases the less HP the user has up to 200.
21
Fire Fang
Pokemon: 58
FIRE
PHYSICAL
65
95
100
15
Pokemon: 58
Can burn the target or flinch the target. Both have their own independent effect chance.
23
Take Down
Pokemon: 58
NORMAL
PHYSICAL
90
85
-
20
Pokemon: 58
User takes 1/4th the damage it inflicts in recoil.
28
Flame Burst
Pokemon: 58
FIRE
SPECIAL
70
100
-
15
Pokemon: 58
Pokémon adjacent to the target lose 1/16th max HP.
30
Agility
Pokemon: 58
PSYCHIC
STATUS
-
-
-
30
Pokemon: 58
Raises the user's SPEED two stages.
32
Retaliate
Pokemon: 58
NORMAL
PHYSICAL
70
100
-
5
Pokemon: 58
If a friendly Pokémon fainted on the previous turn, this move has double power.
34
Extreme Speed
Pokemon: 59
NORMAL
PHYSICAL
80
100
-
5
Pokemon: 59
Has +2 move priority.
34
Flamethrower
Pokemon: 58
FIRE
SPECIAL
90
100
10
15
Pokemon: 58
Can burn the target.
39
Crunch
Pokemon: 58
DARK
PHYSICAL
80
100
20
15
Pokemon: 58
Can lower the target's DEF one stage.
41
Heat Wave
Pokemon: 58
FIRE
SPECIAL
95
90
10
10
Pokemon: 58
Can burn the target. Hits adjacent Pokémon.
43
Outrage
Pokemon: 58
DRAGON
PHYSICAL
120
100
-
10
Pokemon: 58
User is forced to attack with this move for 2–3 turns, leaving the user confused.
45
Flare Blitz
Pokemon: 58
FIRE
PHYSICAL
120
100
10
15
Pokemon: 58
User takes 1/3 the damage it inflicts in recoil. Can burn the target. Thaws the user if Frozen.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Roar
multiple sources
NORMAL
STATUS
-
-
-
20
multiple sources
Forces the target to switch out, but has -6 move priority.
Toxic
multiple sources
POISON
STATUS
-
90
-
10
multiple sources
Badly poisons the target. Never misses when used by a Poison-type Pokémon.
Hidden Power
multiple sources
NORMAL
SPECIAL
60
100
-
15
multiple sources
Power and type are determined by the user's IVs.
Sunny Day
multiple sources
FIRE
STATUS
-
-
-
5
multiple sources
For five turns the weather is sunny. All Fire-type moves deal 1.5x damage and Water-type moves deal 0.5x damage.
Hyper Beam
Pokemon: 59
NORMAL
SPECIAL
150
90
-
5
Pokemon: 59
The user can't attack or switch out the turn after this is used.
Protect
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
Safeguard
multiple sources
NORMAL
STATUS
-
-
-
25
multiple sources
For five turns, protects friendly Pokémon from major status effects and confusion.
Frustration
multiple sources
NORMAL
PHYSICAL
1
100
-
20
multiple sources
Power increases with unhappiness up to 102.
Solar Beam
Pokemon: 59
GRASS
SPECIAL
120
100
-
10
Pokemon: 59
User charges for one turn before attacking. During sunny day, the charging turn is skipped.
Return
multiple sources
NORMAL
PHYSICAL
1
100
-
20
multiple sources
Power increases with happiness, up to a maximum of 102.
Dig
multiple sources
GROUND
PHYSICAL
80
100
-
10
multiple sources
User digs underground for one turn and hits on the second turn.
Double Team
multiple sources
NORMAL
STATUS
-
-
-
15
multiple sources
Raises the user's evasion one stage.
Flamethrower
multiple sources
FIRE
SPECIAL
90
100
10
15
multiple sources
Can burn the target.
Fire Blast
multiple sources
FIRE
SPECIAL
110
85
10
5
multiple sources
Can burn the target.
Aerial Ace
multiple sources
FLYING
PHYSICAL
60
-
-
20
multiple sources
Doesn't miss.
Facade
multiple sources
NORMAL
PHYSICAL
70
100
-
20
multiple sources
If the user is burned, paralyzed, or poisoned, this move has double power.
Flame Charge
multiple sources
FIRE
PHYSICAL
50
100
100
20
multiple sources
Raises the user's SPEED one stage.
Rest
multiple sources
PSYCHIC
STATUS
-
-
-
10
multiple sources
The user falls asleep and regains all of its HP.
Attract
multiple sources
NORMAL
STATUS
-
100
-
15
multiple sources
The target falls in love with the user, giving it a 50% chance to do nothing each turn. Fails if the user and target are the same gender, or either is genderless.
Thief
multiple sources
DARK
PHYSICAL
60
100
-
25
multiple sources
When not holding an item, steal the item of the target. Permanently if the target is a wild Pokémon.
Round
multiple sources
NORMAL
SPECIAL
60
100
-
15
multiple sources
If Round has already been used this turn, this move's power is doubled.
Overheat
multiple sources
FIRE
SPECIAL
130
90
-
5
multiple sources
Lowers the user's SP.ATK two stages.
Incinerate
multiple sources
FIRE
SPECIAL
60
100
-
15
multiple sources
Destroys any berry the target is holding.
Will-O-Wisp
multiple sources
FIRE
STATUS
-
85
-
15
multiple sources
Burns the target.
Retaliate
multiple sources
NORMAL
PHYSICAL
70
100
-
5
multiple sources
If a friendly Pokémon fainted on the previous turn, this move has double power.
Giga Impact
Pokemon: 59
NORMAL
PHYSICAL
150
90
-
5
Pokemon: 59
The user can't attack or switch out the turn after this is used.
Bulldoze
Pokemon: 59
GROUND
PHYSICAL
60
100
100
20
Pokemon: 59
Lowers the target's SPEED one stage.
Swagger
multiple sources
NORMAL
STATUS
-
85
-
15
multiple sources
Raises the target's ATK two stages and then confuses it.
Sleep Talk
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
Randomly use one of the user's other three moves. Fails if awake.
Substitute
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
The user transfers 1/4 max HP into a doll that will take hits instead.
Wild Charge
multiple sources
ELECTRIC
PHYSICAL
90
100
-
15
multiple sources
User takes 1/4 the damage it inflicts in recoil.
Snarl
multiple sources
DARK
SPECIAL
55
95
100
15
multiple sources
Lowers the target's SP.ATK one stage.
Dragon Dance
multiple sources
DRAGON
STATUS
-
-
-
20
multiple sources
Raises the user's ATK and SPEED one stage each.
Play Rough
multiple sources
FAIRY
PHYSICAL
90
90
10
10
multiple sources
Can lower the target's ATK one stage.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Strength
multiple sources
NORMAL
PHYSICAL
80
100
-
15
multiple sources
Inflicts regular damage.
Teleport
Pokemon: 59
PSYCHIC
STATUS
-
-
-
20
Pokemon: 59
Does nothing. Wild battles end immediately. Has -6 move priority.
Rock Climb
Pokemon: 59
NORMAL
PHYSICAL
90
85
20
20
Pokemon: 59
Can confuse the target.
Rock Smash
multiple sources
FIGHTING
PHYSICAL
40
100
50
15
multiple sources
Can lower the target's DEF one stage.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Dragon Pulse
Pokemon: 59
DRAGON
SPECIAL
85
100
-
10
Pokemon: 59
Inflicts regular damage.
Iron Head
Pokemon: 59
STEEL
PHYSICAL
80
100
30
15
Pokemon: 59
Can make the target flinch.
Iron Tail
multiple sources
STEEL
PHYSICAL
100
75
30
15
multiple sources
Can lower the target's DEF one stage.
Mud-Slap
multiple sources
GROUND
SPECIAL
20
100
100
10
multiple sources
Lowers the target's accuracy one stage.
Outrage
multiple sources
DRAGON
PHYSICAL
120
100
-
10
multiple sources
User is forced to attack with this move for 2–3 turns, leaving the user confused.
Swift
multiple sources
NORMAL
SPECIAL
60
-
-
20
multiple sources
Doesn't miss.

Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Body Slam
Pokemon: 58
NORMAL
PHYSICAL
85
100
30
15
Pokemon: 58
Can paralyze the target.
Close Combat
Pokemon: 58
FIGHTING
PHYSICAL
120
100
-
5
Pokemon: 58
Lowers the user's DEF and SP.DEF one stage each.
Covet
Pokemon: 58
NORMAL
PHYSICAL
60
100
-
25
Pokemon: 58
Steals the item of the target if the user isn't holding one. Permanently if the target is a wild Pokémon.
Crunch
Pokemon: 58
DARK
PHYSICAL
80
100
20
15
Pokemon: 58
Can lower the target's DEF one stage.
Double-Edge
Pokemon: 58
NORMAL
PHYSICAL
120
100
-
15
Pokemon: 58
User loses 1/3rd the damage it inflicts in recoil.
Double Kick
Pokemon: 58
FIGHTING
PHYSICAL
30
100
-
30
Pokemon: 58
Hits twice in one turn.
Fire Spin
Pokemon: 58
FIRE
SPECIAL
35
85
-
15
Pokemon: 58
For 2–5 turns, the target can't escape and loses 1/8th max HP each turn.
Flare Blitz
Pokemon: 58
FIRE
PHYSICAL
120
100
10
15
Pokemon: 58
User takes 1/3 the damage it inflicts in recoil. Can burn the target. Thaws the user if Frozen.
Heat Wave
Pokemon: 58
FIRE
SPECIAL
95
90
10
10
Pokemon: 58
Can burn the target. Hits adjacent Pokémon.
Howl
Pokemon: 58
NORMAL
STATUS
-
-
-
40
Pokemon: 58
Raises the user's ATK one stage.
Iron Tail
Pokemon: 58
STEEL
PHYSICAL
100
75
30
15
Pokemon: 58
Can lower the target's DEF one stage.
Morning Sun
Pokemon: 58
NORMAL
STATUS
-
-
-
5
Pokemon: 58
Heals the user for half its max HP. Affected by weather.
Thrash
Pokemon: 58
NORMAL
PHYSICAL
120
100
-
10
Pokemon: 58
User is forced to attack with this move for 2–3 turns, leaving the user confused.
Body Slam
Pokemon: 58
NORMAL
PHYSICAL
85
100
30
15
Pokemon: 58
Can paralyze the target.
Close Combat
Pokemon: 58
FIGHTING
PHYSICAL
120
100
-
5
Pokemon: 58
Lowers the user's DEF and SP.DEF one stage each.
Covet
Pokemon: 58
NORMAL
PHYSICAL
60
100
-
25
Pokemon: 58
Steals the item of the target if the user isn't holding one. Permanently if the target is a wild Pokémon.
Crunch
Pokemon: 58
DARK
PHYSICAL
80
100
20
15
Pokemon: 58
Can lower the target's DEF one stage.
Double-Edge
Pokemon: 58
NORMAL
PHYSICAL
120
100
-
15
Pokemon: 58
User loses 1/3rd the damage it inflicts in recoil.
Double Kick
Pokemon: 58
FIGHTING
PHYSICAL
30
100
-
30
Pokemon: 58
Hits twice in one turn.
Fire Spin
Pokemon: 58
FIRE
SPECIAL
35
85
-
15
Pokemon: 58
For 2–5 turns, the target can't escape and loses 1/8th max HP each turn.
Flare Blitz
Pokemon: 58
FIRE
PHYSICAL
120
100
10
15
Pokemon: 58
User takes 1/3 the damage it inflicts in recoil. Can burn the target. Thaws the user if Frozen.
Heat Wave
Pokemon: 58
FIRE
SPECIAL
95
90
10
10
Pokemon: 58
Can burn the target. Hits adjacent Pokémon.
Howl
Pokemon: 58
NORMAL
STATUS
-
-
-
40
Pokemon: 58
Raises the user's ATK one stage.
Iron Tail
Pokemon: 58
STEEL
PHYSICAL
100
75
30
15
Pokemon: 58
Can lower the target's DEF one stage.
Morning Sun
Pokemon: 58
NORMAL
STATUS
-
-
-
5
Pokemon: 58
Heals the user for half its max HP. Affected by weather.
Thrash
Pokemon: 58
NORMAL
PHYSICAL
120
100
-
10
Pokemon: 58
User is forced to attack with this move for 2–3 turns, leaving the user confused.

Something went wrong.