#24
Arbok
24
POISON
#24.24
Arbok/Arbok
24.24
POISON

X
HP
ATK
DEF
SP.ATKSP.A
SP.DEFSP.D
SPEEDSPD
TOTALTOT
X
X
60
85
69
65
79
80
438
X

Regular
Intimidate: Upon entering battle, each foe loses an ATK stage.
Shed Skin: Each turn, there is a 33% chance of curing its major status condition.
Hidden
Unnerve: Foes are unable to eat Berries.

x2
GROUNDPSYCHIC
x2
x1
DARKDRAGONELECTRICFIREFLYINGGHOSTICENORMALROCKSTEELWATER
x1
x1/2
BUGFAIRYFIGHTINGGRASSPOISON
x1/2

#23
Ekans
23
POISON
Lv.22
#24
Arbok
24
POISON

Classic Mode
Route 4, 8, 9, 10, 11
Pokemon: 23
Route 26, 27, 32, 33, Cerulean Cave, Victory Road, Evolve Ekans (Lv22)
Pokemon: 24
Remix Mode
Route 4
Pokemon: 23
Route 32, Evolve Ekans (Lv22)
Pokemon: 24

LevelLv.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
EvolveEvo
Crunch
X
DARK
PHYSICAL
80
100
20
15
X
Can lower the target's DEF one stage.
1
Bite
X
DARK
PHYSICAL
60
100
30
25
X
Can make the target flinch.
1
Crunch
X
DARK
PHYSICAL
80
100
20
15
X
Can lower the target's DEF one stage.
1
Fire Fang
X
FIRE
PHYSICAL
65
95
100
15
X
Can burn the target or flinch the target. Both have their own independent effect chance.
1
Ice Fang
X
ICE
PHYSICAL
65
95
100
15
X
Can freeze or flinch the target. Both have their own independent effect chance.
1
Leer
X
NORMAL
STATUS
-
100
-
30
X
Lowers the target's DEF one stage.
1
Poison Sting
X
POISON
PHYSICAL
15
100
30
35
X
Can poison the target.
1
Thunder Fang
X
ELECTRIC
PHYSICAL
65
95
100
15
X
Can paralyze or flinch the target. Both have their own independent effect chance.
1
Wrap
X
NORMAL
PHYSICAL
15
90
-
20
X
For 2–5 turns, the target can't escape and loses 1/16th max HP each turn.
4
Poison Sting
X
POISON
PHYSICAL
15
100
30
35
X
Can poison the target.
9
Bite
X
DARK
PHYSICAL
60
100
30
25
X
Can make the target flinch.
12
Glare
X
NORMAL
STATUS
-
100
-
30
X
Paralyzes the target.
17
Screech
X
NORMAL
STATUS
-
85
-
40
X
Lowers the target's DEF two stages.
20
Acid
X
POISON
SPECIAL
40
100
10
30
X
Can lower the target's SP.DEF one stage.
27
Spit Up
X
NORMAL
SPECIAL
1
100
-
10
X
Power is equal to 100 times the amount of energy stored by Stockpile, up to 3 times.
27
Stockpile
X
NORMAL
STATUS
-
-
-
20
X
Raises the user's DEF and SP.DEF one stage each. Stores energy for use with Spit Up and Swallow.
27
Swallow
X
NORMAL
STATUS
-
-
-
10
X
Heals the user depending on the amount of energy stored by stockpile (1/4, 1/2, or full HP).
32
Acid Spray
X
POISON
SPECIAL
40
100
100
20
X
Lowers the target's SP.DEF two stages.
39
Mud Bomb
X
GROUND
SPECIAL
65
85
30
10
X
Can lower the target's accuracy one stage.
44
Gastro Acid
X
POISON
STATUS
-
100
-
10
X
The target's ability is disabled as long as it remains on the field.
48
Belch
X
POISON
SPECIAL
120
90
-
10
X
Can only be used if the user has eaten a berry since the beginning of the battle.
51
Haze
X
ICE
STATUS
-
-
-
30
X
Removes stat, accuracy, and evasion modifiers from every Pokémon on the field.
56
Coil
X
POISON
STATUS
-
-
-
20
X
Raises the user's ATK, DEF, and accuracy one stage each.
63
Gunk Shot
X
POISON
PHYSICAL
120
80
30
5
X
Can poison the target.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Toxic
X
POISON
STATUS
-
90
-
10
X
Badly poisons the target. Never misses when used by a Poison-type Pokémon.
Venoshock
X
POISON
SPECIAL
65
100
-
10
X
If the target is poisoned, this move has double power.
Hidden Power
X
NORMAL
SPECIAL
60
100
-
15
X
Power and type are determined by the user's IVs.
Sunny Day
X
FIRE
STATUS
-
-
-
5
X
For five turns the weather is sunny. All Fire-type moves deal 1.5x damage and Water-type moves deal 0.5x damage.
Hyper Beam
X
NORMAL
SPECIAL
150
90
-
5
X
The user can't attack or switch out the turn after this is used.
Protect
X
NORMAL
STATUS
-
-
-
10
X
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
Rain Dance
X
WATER
STATUS
-
-
-
5
X
For five turns the weather is rain. All Water-type moves deal 1.5x damage and Fire-type moves deal 0.5x damage.
Frustration
X
NORMAL
PHYSICAL
1
100
-
20
X
Power increases with unhappiness up to 102.
Earthquake
X
GROUND
PHYSICAL
100
100
-
10
X
If the target is in the first turn of Dig, this move will hit with double power.
Return
X
NORMAL
PHYSICAL
1
100
-
20
X
Power increases with happiness, up to a maximum of 102.
Dig
X
GROUND
PHYSICAL
80
100
-
10
X
User digs underground for one turn and hits on the second turn.
Double Team
X
NORMAL
STATUS
-
-
-
15
X
Raises the user's evasion one stage.
Sludge Wave
X
POISON
SPECIAL
95
100
10
10
X
Can poison the target.
Sludge Bomb
X
POISON
SPECIAL
90
100
30
10
X
Can poison the target.
Rock Tomb
X
ROCK
PHYSICAL
60
95
100
15
X
Lowers the target's SPEED one stage.
Torment
X
DARK
STATUS
-
100
-
15
X
Prevents the target from using the same move twice in a row.
Facade
X
NORMAL
PHYSICAL
70
100
-
20
X
If the user is burned, paralyzed, or poisoned, this move has double power.
Rest
X
PSYCHIC
STATUS
-
-
-
10
X
The user falls asleep and regains all of its HP.
Attract
X
NORMAL
STATUS
-
100
-
15
X
The target falls in love with the user, giving it a 50% chance to do nothing each turn. Fails if the user and target are the same gender, or either is genderless.
Thief
X
DARK
PHYSICAL
60
100
-
25
X
When not holding an item, steal the item of the target. Permanently if the target is a wild Pokémon.
Round
X
NORMAL
SPECIAL
60
100
-
15
X
If Round has already been used this turn, this move's power is doubled.
Payback
X
DARK
PHYSICAL
50
100
-
10
X
If the target uses a move or switches out this turn, this move has double power.
Giga Impact
X
NORMAL
PHYSICAL
150
90
-
5
X
The user can't attack or switch out the turn after this is used.
Bulldoze
X
GROUND
PHYSICAL
60
100
100
20
X
Lowers the target's SPEED one stage.
Dragon Tail
X
DRAGON
PHYSICAL
60
90
-
10
X
Forces the target to switch out, but has -6 move priority.
Poison Jab
X
POISON
PHYSICAL
80
100
30
20
X
Can poison the target.
Swagger
X
NORMAL
STATUS
-
85
-
15
X
Raises the target's ATK two stages and then confuses it.
Sleep Talk
X
NORMAL
STATUS
-
-
-
10
X
Randomly use one of the user's other three moves. Fails if awake.
Substitute
X
NORMAL
STATUS
-
-
-
10
X
The user transfers 1/4 max HP into a doll that will take hits instead.
Brutal Swing
X
DARK
PHYSICAL
60
100
-
20
X
Inflicts regular damage.
Infestation
X
BUG
SPECIAL
20
100
-
20
X
For the next 2–5 turns, the target can't escape and loses 1/8th max HP each turn.
Stomping Tantrum
X
GROUND
PHYSICAL
75
100
-
10
X
Power is doubled if the user's last move failed for any reason.
Throat Chop
X
DARK
PHYSICAL
80
100
100
15
X
Silences the target for two turns, preventing it from using any sound-based moves.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Strength
X
NORMAL
PHYSICAL
80
100
-
15
X
Inflicts regular damage.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Dark Pulse
X
DARK
SPECIAL
80
100
20
15
X
Can make the target flinch.
Iron Tail
X
STEEL
PHYSICAL
100
75
30
15
X
Can lower the target's DEF one stage.

Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Beat Up
Pokemon: 23
DARK
PHYSICAL
1
100
-
10
Pokemon: 23
Inflicts typeless regular damage. Increases in power for every non-fainted Pokémon in the user's party.
Disable
Pokemon: 23
NORMAL
STATUS
-
100
-
20
Pokemon: 23
Disables the target's last used move for the next 4-7 turns.
Iron Tail
Pokemon: 23
STEEL
PHYSICAL
100
75
30
15
Pokemon: 23
Can lower the target's DEF one stage.
Poison Fang
Pokemon: 23
POISON
PHYSICAL
50
100
50
15
Pokemon: 23
Can badly poison the target.
Poison Tail
Pokemon: 23
POISON
PHYSICAL
50
100
10
25
Pokemon: 23
User's critical hit rate is one level higher when using this move. Can poison the target.
Pursuit
Pokemon: 23
DARK
PHYSICAL
40
100
-
20
Pokemon: 23
Retreating Pokémon take double damage before switching out.
Scary Face
Pokemon: 23
NORMAL
STATUS
-
100
-
10
Pokemon: 23
Lowers the target's SPEED two stages.
Slam
Pokemon: 23
NORMAL
PHYSICAL
80
75
-
20
Pokemon: 23
Inflicts regular damage.
Snatch
Pokemon: 23
DARK
STATUS
-
-
-
10
Pokemon: 23
Steals the effects of a healing or stat-changing move from the target. Has +4 move priority.
Spite
Pokemon: 23
GHOST
STATUS
-
100
-
10
Pokemon: 23
Lowers the PP of the target's last used move by 4.
Sucker Punch
Pokemon: 23
DARK
PHYSICAL
70
100
-
5
Pokemon: 23
Has +1 move priority if the target selected a damaging move this turn, otherwise this fails.
Switcheroo
Pokemon: 23
DARK
STATUS
-
100
-
10
Pokemon: 23
User and target permanently swap held items, even if one isn't holding anything.

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