#23.24
Ekans/Arbok
23.24
POISON
#24.23
Arbok/Ekans
24.23
POISON

X
43(-8)
HP
51(+8)
X
X
76(+8)
ATK
68(-8)
X
X
60(+8)
DEF
52(-8)
X
X
48(-8)
SP.ATKSP.A
56(+8)
X
X
62(-8)
SP.DEFSP.D
70(+8)
X
X
71(+8)
SPEEDSPD
63(-8)
X
X
360
TOTALTOT
360
X

Regular
Intimidate: Upon entering battle, each foe loses an ATK stage.
Shed Skin: Each turn, there is a 33% chance of curing its major status condition.
Hidden
Unnerve: Foes are unable to eat Berries.

x2
GROUNDPSYCHIC
x2
x1
DARKDRAGONELECTRICFIREFLYINGGHOSTICENORMALROCKSTEELWATER
x1
x1/2
BUGFAIRYFIGHTINGGRASSPOISON
x1/2

#23
Ekans
23
POISON
Lv.22
#24
Arbok
24
POISON

Classic Mode
Route 4, 8, 9, 10, 11
Pokemon: 23
Route 26, 27, 32, 33, Cerulean Cave, Victory Road, Evolve Ekans (Lv22)
Pokemon: 24
Remix Mode
Route 4
Pokemon: 23
Route 32, Evolve Ekans (Lv22)
Pokemon: 24

LevelLv.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
EvolveEvo
Crunch
Pokemon: 24
DARK
PHYSICAL
80
100
20
15
Pokemon: 24
Can lower the target's DEF one stage.
1
Bite
Pokemon: 24
DARK
PHYSICAL
60
100
30
25
Pokemon: 24
Can make the target flinch.
1
Crunch
Pokemon: 24
DARK
PHYSICAL
80
100
20
15
Pokemon: 24
Can lower the target's DEF one stage.
1
Fire Fang
Pokemon: 24
FIRE
PHYSICAL
65
95
100
15
Pokemon: 24
Can burn the target or flinch the target. Both have their own independent effect chance.
1
Ice Fang
Pokemon: 24
ICE
PHYSICAL
65
95
100
15
Pokemon: 24
Can freeze or flinch the target. Both have their own independent effect chance.
1
Leer
multiple sources
NORMAL
STATUS
-
100
-
30
multiple sources
Lowers the target's DEF one stage.
1
Poison Sting
Pokemon: 24
POISON
PHYSICAL
15
100
30
35
Pokemon: 24
Can poison the target.
1
Thunder Fang
Pokemon: 24
ELECTRIC
PHYSICAL
65
95
100
15
Pokemon: 24
Can paralyze or flinch the target. Both have their own independent effect chance.
1
Wrap
multiple sources
NORMAL
PHYSICAL
15
90
-
20
multiple sources
For 2–5 turns, the target can't escape and loses 1/16th max HP each turn.
4
Poison Sting
multiple sources
POISON
PHYSICAL
15
100
30
35
multiple sources
Can poison the target.
9
Bite
multiple sources
DARK
PHYSICAL
60
100
30
25
multiple sources
Can make the target flinch.
12
Glare
multiple sources
NORMAL
STATUS
-
100
-
30
multiple sources
Paralyzes the target.
17
Screech
multiple sources
NORMAL
STATUS
-
85
-
40
multiple sources
Lowers the target's DEF two stages.
20
Acid
multiple sources
POISON
SPECIAL
40
100
10
30
multiple sources
Can lower the target's SP.DEF one stage.
25
Spit Up
Pokemon: 23
NORMAL
SPECIAL
1
100
-
10
Pokemon: 23
Power is equal to 100 times the amount of energy stored by Stockpile, up to 3 times.
25
Stockpile
Pokemon: 23
NORMAL
STATUS
-
-
-
20
Pokemon: 23
Raises the user's DEF and SP.DEF one stage each. Stores energy for use with Spit Up and Swallow.
25
Swallow
Pokemon: 23
NORMAL
STATUS
-
-
-
10
Pokemon: 23
Heals the user depending on the amount of energy stored by stockpile (1/4, 1/2, or full HP).
27
Spit Up
Pokemon: 24
NORMAL
SPECIAL
1
100
-
10
Pokemon: 24
Power is equal to 100 times the amount of energy stored by Stockpile, up to 3 times.
27
Stockpile
Pokemon: 24
NORMAL
STATUS
-
-
-
20
Pokemon: 24
Raises the user's DEF and SP.DEF one stage each. Stores energy for use with Spit Up and Swallow.
27
Swallow
Pokemon: 24
NORMAL
STATUS
-
-
-
10
Pokemon: 24
Heals the user depending on the amount of energy stored by stockpile (1/4, 1/2, or full HP).
28
Acid Spray
Pokemon: 23
POISON
SPECIAL
40
100
100
20
Pokemon: 23
Lowers the target's SP.DEF two stages.
32
Acid Spray
Pokemon: 24
POISON
SPECIAL
40
100
100
20
Pokemon: 24
Lowers the target's SP.DEF two stages.
33
Mud Bomb
Pokemon: 23
GROUND
SPECIAL
65
85
30
10
Pokemon: 23
Can lower the target's accuracy one stage.
36
Gastro Acid
Pokemon: 23
POISON
STATUS
-
100
-
10
Pokemon: 23
The target's ability is disabled as long as it remains on the field.
38
Belch
Pokemon: 23
POISON
SPECIAL
120
90
-
10
Pokemon: 23
Can only be used if the user has eaten a berry since the beginning of the battle.
39
Mud Bomb
Pokemon: 24
GROUND
SPECIAL
65
85
30
10
Pokemon: 24
Can lower the target's accuracy one stage.
41
Haze
Pokemon: 23
ICE
STATUS
-
-
-
30
Pokemon: 23
Removes stat, accuracy, and evasion modifiers from every Pokémon on the field.
44
Coil
Pokemon: 23
POISON
STATUS
-
-
-
20
Pokemon: 23
Raises the user's ATK, DEF, and accuracy one stage each.
44
Gastro Acid
Pokemon: 24
POISON
STATUS
-
100
-
10
Pokemon: 24
The target's ability is disabled as long as it remains on the field.
48
Belch
Pokemon: 24
POISON
SPECIAL
120
90
-
10
Pokemon: 24
Can only be used if the user has eaten a berry since the beginning of the battle.
49
Gunk Shot
Pokemon: 23
POISON
PHYSICAL
120
80
30
5
Pokemon: 23
Can poison the target.
51
Haze
Pokemon: 24
ICE
STATUS
-
-
-
30
Pokemon: 24
Removes stat, accuracy, and evasion modifiers from every Pokémon on the field.
56
Coil
Pokemon: 24
POISON
STATUS
-
-
-
20
Pokemon: 24
Raises the user's ATK, DEF, and accuracy one stage each.
63
Gunk Shot
Pokemon: 24
POISON
PHYSICAL
120
80
30
5
Pokemon: 24
Can poison the target.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Toxic
multiple sources
POISON
STATUS
-
90
-
10
multiple sources
Badly poisons the target. Never misses when used by a Poison-type Pokémon.
Venoshock
multiple sources
POISON
SPECIAL
65
100
-
10
multiple sources
If the target is poisoned, this move has double power.
Hidden Power
multiple sources
NORMAL
SPECIAL
60
100
-
15
multiple sources
Power and type are determined by the user's IVs.
Sunny Day
multiple sources
FIRE
STATUS
-
-
-
5
multiple sources
For five turns the weather is sunny. All Fire-type moves deal 1.5x damage and Water-type moves deal 0.5x damage.
Hyper Beam
Pokemon: 24
NORMAL
SPECIAL
150
90
-
5
Pokemon: 24
The user can't attack or switch out the turn after this is used.
Protect
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
Rain Dance
multiple sources
WATER
STATUS
-
-
-
5
multiple sources
For five turns the weather is rain. All Water-type moves deal 1.5x damage and Fire-type moves deal 0.5x damage.
Frustration
multiple sources
NORMAL
PHYSICAL
1
100
-
20
multiple sources
Power increases with unhappiness up to 102.
Earthquake
multiple sources
GROUND
PHYSICAL
100
100
-
10
multiple sources
If the target is in the first turn of Dig, this move will hit with double power.
Return
multiple sources
NORMAL
PHYSICAL
1
100
-
20
multiple sources
Power increases with happiness, up to a maximum of 102.
Dig
multiple sources
GROUND
PHYSICAL
80
100
-
10
multiple sources
User digs underground for one turn and hits on the second turn.
Double Team
multiple sources
NORMAL
STATUS
-
-
-
15
multiple sources
Raises the user's evasion one stage.
Sludge Wave
multiple sources
POISON
SPECIAL
95
100
10
10
multiple sources
Can poison the target.
Sludge Bomb
multiple sources
POISON
SPECIAL
90
100
30
10
multiple sources
Can poison the target.
Rock Tomb
multiple sources
ROCK
PHYSICAL
60
95
100
15
multiple sources
Lowers the target's SPEED one stage.
Torment
multiple sources
DARK
STATUS
-
100
-
15
multiple sources
Prevents the target from using the same move twice in a row.
Facade
multiple sources
NORMAL
PHYSICAL
70
100
-
20
multiple sources
If the user is burned, paralyzed, or poisoned, this move has double power.
Rest
multiple sources
PSYCHIC
STATUS
-
-
-
10
multiple sources
The user falls asleep and regains all of its HP.
Attract
multiple sources
NORMAL
STATUS
-
100
-
15
multiple sources
The target falls in love with the user, giving it a 50% chance to do nothing each turn. Fails if the user and target are the same gender, or either is genderless.
Thief
multiple sources
DARK
PHYSICAL
60
100
-
25
multiple sources
When not holding an item, steal the item of the target. Permanently if the target is a wild Pokémon.
Round
multiple sources
NORMAL
SPECIAL
60
100
-
15
multiple sources
If Round has already been used this turn, this move's power is doubled.
Payback
multiple sources
DARK
PHYSICAL
50
100
-
10
multiple sources
If the target uses a move or switches out this turn, this move has double power.
Giga Impact
Pokemon: 24
NORMAL
PHYSICAL
150
90
-
5
Pokemon: 24
The user can't attack or switch out the turn after this is used.
Bulldoze
multiple sources
GROUND
PHYSICAL
60
100
100
20
multiple sources
Lowers the target's SPEED one stage.
Dragon Tail
Pokemon: 24
DRAGON
PHYSICAL
60
90
-
10
Pokemon: 24
Forces the target to switch out, but has -6 move priority.
Poison Jab
multiple sources
POISON
PHYSICAL
80
100
30
20
multiple sources
Can poison the target.
Swagger
multiple sources
NORMAL
STATUS
-
85
-
15
multiple sources
Raises the target's ATK two stages and then confuses it.
Sleep Talk
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
Randomly use one of the user's other three moves. Fails if awake.
Substitute
multiple sources
NORMAL
STATUS
-
-
-
10
multiple sources
The user transfers 1/4 max HP into a doll that will take hits instead.
Brutal Swing
multiple sources
DARK
PHYSICAL
60
100
-
20
multiple sources
Inflicts regular damage.
Infestation
multiple sources
BUG
SPECIAL
20
100
-
20
multiple sources
For the next 2–5 turns, the target can't escape and loses 1/8th max HP each turn.
Stomping Tantrum
Pokemon: 24
GROUND
PHYSICAL
75
100
-
10
Pokemon: 24
Power is doubled if the user's last move failed for any reason.
Throat Chop
Pokemon: 24
DARK
PHYSICAL
80
100
100
15
Pokemon: 24
Silences the target for two turns, preventing it from using any sound-based moves.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Strength
multiple sources
NORMAL
PHYSICAL
80
100
-
15
multiple sources
Inflicts regular damage.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Dark Pulse
multiple sources
DARK
SPECIAL
80
100
20
15
multiple sources
Can make the target flinch.
Iron Tail
multiple sources
STEEL
PHYSICAL
100
75
30
15
multiple sources
Can lower the target's DEF one stage.

Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Beat Up
Pokemon: 23
DARK
PHYSICAL
1
100
-
10
Pokemon: 23
Inflicts typeless regular damage. Increases in power for every non-fainted Pokémon in the user's party.
Disable
Pokemon: 23
NORMAL
STATUS
-
100
-
20
Pokemon: 23
Disables the target's last used move for the next 4-7 turns.
Iron Tail
Pokemon: 23
STEEL
PHYSICAL
100
75
30
15
Pokemon: 23
Can lower the target's DEF one stage.
Poison Fang
Pokemon: 23
POISON
PHYSICAL
50
100
50
15
Pokemon: 23
Can badly poison the target.
Poison Tail
Pokemon: 23
POISON
PHYSICAL
50
100
10
25
Pokemon: 23
User's critical hit rate is one level higher when using this move. Can poison the target.
Pursuit
Pokemon: 23
DARK
PHYSICAL
40
100
-
20
Pokemon: 23
Retreating Pokémon take double damage before switching out.
Scary Face
Pokemon: 23
NORMAL
STATUS
-
100
-
10
Pokemon: 23
Lowers the target's SPEED two stages.
Slam
Pokemon: 23
NORMAL
PHYSICAL
80
75
-
20
Pokemon: 23
Inflicts regular damage.
Snatch
Pokemon: 23
DARK
STATUS
-
-
-
10
Pokemon: 23
Steals the effects of a healing or stat-changing move from the target. Has +4 move priority.
Spite
Pokemon: 23
GHOST
STATUS
-
100
-
10
Pokemon: 23
Lowers the PP of the target's last used move by 4.
Sucker Punch
Pokemon: 23
DARK
PHYSICAL
70
100
-
5
Pokemon: 23
Has +1 move priority if the target selected a damaging move this turn, otherwise this fails.
Switcheroo
Pokemon: 23
DARK
STATUS
-
100
-
10
Pokemon: 23
User and target permanently swap held items, even if one isn't holding anything.
Beat Up
Pokemon: 23
DARK
PHYSICAL
1
100
-
10
Pokemon: 23
Inflicts typeless regular damage. Increases in power for every non-fainted Pokémon in the user's party.
Disable
Pokemon: 23
NORMAL
STATUS
-
100
-
20
Pokemon: 23
Disables the target's last used move for the next 4-7 turns.
Iron Tail
Pokemon: 23
STEEL
PHYSICAL
100
75
30
15
Pokemon: 23
Can lower the target's DEF one stage.
Poison Fang
Pokemon: 23
POISON
PHYSICAL
50
100
50
15
Pokemon: 23
Can badly poison the target.
Poison Tail
Pokemon: 23
POISON
PHYSICAL
50
100
10
25
Pokemon: 23
User's critical hit rate is one level higher when using this move. Can poison the target.
Pursuit
Pokemon: 23
DARK
PHYSICAL
40
100
-
20
Pokemon: 23
Retreating Pokémon take double damage before switching out.
Scary Face
Pokemon: 23
NORMAL
STATUS
-
100
-
10
Pokemon: 23
Lowers the target's SPEED two stages.
Slam
Pokemon: 23
NORMAL
PHYSICAL
80
75
-
20
Pokemon: 23
Inflicts regular damage.
Snatch
Pokemon: 23
DARK
STATUS
-
-
-
10
Pokemon: 23
Steals the effects of a healing or stat-changing move from the target. Has +4 move priority.
Spite
Pokemon: 23
GHOST
STATUS
-
100
-
10
Pokemon: 23
Lowers the PP of the target's last used move by 4.
Sucker Punch
Pokemon: 23
DARK
PHYSICAL
70
100
-
5
Pokemon: 23
Has +1 move priority if the target selected a damaging move this turn, otherwise this fails.
Switcheroo
Pokemon: 23
DARK
STATUS
-
100
-
10
Pokemon: 23
User and target permanently swap held items, even if one isn't holding anything.

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