#181
Ampharos
181
ELECTRIC
#181.181
Ampharos/Ampharos
181.181
ELECTRIC

X
HP
ATK
DEF
SP.ATKSP.A
SP.DEFSP.D
SPEEDSPD
TOTALTOT
X
X
90
75
75
115
90
55
500
X

Regular
Static: On contact, the attacker has a 30% chance to be paralyzed.
Hidden
Plus: 1.5x SP.ATK if an ally has Plus or Minus.

Entry
It gives off so much light that it can be seen even from space. People in the old days used its light to send signals back and forth with others far away.
PokémonPoké.
181
ProfessorProf.
Oak
Entry
It gives off so much light that it can be seen even from space. People in the old days used its light to send signals back and forth with others far away
PokémonPoké.
181.181
ProfessorProf.
Oak

x2
GROUND
x2
x1
BUGDARKDRAGONFAIRYFIGHTINGFIREGHOSTGRASSICENORMALPOISONPSYCHICROCKWATER
x1
x1/2
ELECTRICFLYINGSTEEL
x1/2

#179
Mareep
179
ELECTRIC
Lv.15
#180
Flaaffy
180
ELECTRIC
Lv.30
#181
Ampharos
181
ELECTRIC

Classic Mode
Route 11 (trade), Route 11, 32
Pokemon: 179
Route 32, 42, 43, Lake of Rage, Evolve Mareep (Lv15)
Pokemon: 180
Evolve Flaaffy (Lv30)
Pokemon: 181
Remix Mode
Route 11 (trade), Route 10, 24, 32
Pokemon: 179
Route 32, 42, Mt. Moon Summit, Evolve Mareep (Lv15)
Pokemon: 180
Evolve Flaaffy (Lv30)
Pokemon: 181

LevelLv.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
EvolveEvo
Thunder Punch
X
ELECTRIC
PHYSICAL
75
100
10
15
X
Can paralyze the target.
1
Dragon Pulse
X
DRAGON
SPECIAL
85
100
-
10
X
Inflicts regular damage.
1
Fire Punch
X
FIRE
PHYSICAL
75
100
10
15
X
Can burn the target.
1
Growl
X
NORMAL
STATUS
-
100
-
40
X
Lowers the target's ATK one stage.
1
Ion Deluge
X
ELECTRIC
STATUS
-
-
-
25
X
All Normal-type moves become Electric-type moves for the rest of the turn. Has +1 move priority.
1
Magnetic Flux
X
ELECTRIC
STATUS
-
-
-
20
X
Raises the DEF and SP.DEF of all friendly Pokémon with plus or minus one stage.
1
Tackle
X
NORMAL
PHYSICAL
40
100
-
35
X
Inflicts regular damage.
1
Thunder Punch
X
ELECTRIC
PHYSICAL
75
100
10
15
X
Can paralyze the target.
1
Thunder Shock
X
ELECTRIC
SPECIAL
40
100
10
30
X
Can paralyze the target.
1
Thunder Wave
X
ELECTRIC
STATUS
-
90
-
20
X
Paralyzes the target.
1
Zap Cannon
X
ELECTRIC
SPECIAL
120
50
100
5
X
Paralyzes the target.
4
Thunder Wave
X
ELECTRIC
STATUS
-
90
-
20
X
Paralyzes the target.
8
Thunder Shock
X
ELECTRIC
SPECIAL
40
100
10
30
X
Can paralyze the target.
11
Cotton Spore
X
GRASS
STATUS
-
100
-
40
X
Lowers the target's SPEED two stages.
16
Charge
X
ELECTRIC
STATUS
-
-
-
20
X
Raises the user's SP.DEF one stage. Doubles power of Electric move used next turn.
20
Take Down
X
NORMAL
PHYSICAL
90
85
-
20
X
User takes 1/4th the damage it inflicts in recoil.
25
Electro Ball
X
ELECTRIC
SPECIAL
1
100
-
10
X
Hits harder the faster the user is to the target, to a maximum power of 150.
29
Confuse Ray
X
GHOST
STATUS
-
100
-
10
X
Confuses the target.
35
Power Gem
X
ROCK
SPECIAL
80
100
-
20
X
Inflicts regular damage.
40
Discharge
X
ELECTRIC
SPECIAL
80
100
30
15
X
Can paralyze the target.
46
Cotton Guard
X
GRASS
STATUS
-
-
-
10
X
Raises the user's DEF by three stages.
51
Signal Beam
X
BUG
SPECIAL
75
100
10
15
X
Can confuse the target.
57
Light Screen
X
PSYCHIC
STATUS
-
-
-
30
X
For five turns, special attacks deal 1/2 damage to friendly Pokémon, or 1/3 in double battles.
62
Thunder
X
ELECTRIC
SPECIAL
110
70
30
10
X
Can paralyze the target. Doesn't miss during rain, but 50% accurate in sunny weather.
65
Dragon Pulse
X
DRAGON
SPECIAL
85
100
-
10
X
Inflicts regular damage.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Toxic
X
POISON
STATUS
-
90
-
10
X
Badly poisons the target. Never misses when used by a Poison-type Pokémon.
Hidden Power
X
NORMAL
SPECIAL
60
100
-
15
X
Power and type are determined by the user's IVs.
Hyper Beam
X
NORMAL
SPECIAL
150
90
-
5
X
The user can't attack or switch out the turn after this is used.
Light Screen
X
PSYCHIC
STATUS
-
-
-
30
X
For five turns, special attacks deal 1/2 damage to friendly Pokémon, or 1/3 in double battles.
Protect
X
NORMAL
STATUS
-
-
-
10
X
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
Rain Dance
X
WATER
STATUS
-
-
-
5
X
For five turns the weather is rain. All Water-type moves deal 1.5x damage and Fire-type moves deal 0.5x damage.
Safeguard
X
NORMAL
STATUS
-
-
-
25
X
For five turns, protects friendly Pokémon from major status effects and confusion.
Frustration
X
NORMAL
PHYSICAL
1
100
-
20
X
Power increases with unhappiness up to 102.
Thunderbolt
X
ELECTRIC
SPECIAL
90
100
10
15
X
Can paralyze the target.
Thunder
X
ELECTRIC
SPECIAL
110
70
30
10
X
Can paralyze the target. Doesn't miss during rain, but 50% accurate in sunny weather.
Return
X
NORMAL
PHYSICAL
1
100
-
20
X
Power increases with happiness, up to a maximum of 102.
Brick Break
X
FIGHTING
PHYSICAL
75
100
-
15
X
Destroys any Light Screen or Reflect on the target's side of the field.
Double Team
X
NORMAL
STATUS
-
-
-
15
X
Raises the user's evasion one stage.
Facade
X
NORMAL
PHYSICAL
70
100
-
20
X
If the user is burned, paralyzed, or poisoned, this move has double power.
Rest
X
PSYCHIC
STATUS
-
-
-
10
X
The user falls asleep and regains all of its HP.
Attract
X
NORMAL
STATUS
-
100
-
15
X
The target falls in love with the user, giving it a 50% chance to do nothing each turn. Fails if the user and target are the same gender, or either is genderless.
Round
X
NORMAL
SPECIAL
60
100
-
15
X
If Round has already been used this turn, this move's power is doubled.
Echoed Voice
X
NORMAL
SPECIAL
40
100
-
15
X
Power increases by 40 each consecutive turn used by a friendly Pokémon, to a max of 200.
Focus Blast
X
FIGHTING
SPECIAL
120
70
10
5
X
Can lower the target's SP.DEF one stage.
Fling
X
DARK
PHYSICAL
1
100
-
10
X
Consumes user's held item. Power and type are determined by the item.
Charge Beam
X
ELECTRIC
SPECIAL
50
90
70
10
X
Can raise the user's SP.ATK one stage.
Giga Impact
X
NORMAL
PHYSICAL
150
90
-
5
X
The user can't attack or switch out the turn after this is used.
Volt Switch
X
ELECTRIC
SPECIAL
70
100
-
20
X
Inflicts regular damage, then the user immediately switches out.
Thunder Wave
X
ELECTRIC
STATUS
-
90
-
20
X
Paralyzes the target.
Bulldoze
X
GROUND
PHYSICAL
60
100
100
20
X
Lowers the target's SPEED one stage.
Swagger
X
NORMAL
STATUS
-
85
-
15
X
Raises the target's ATK two stages and then confuses it.
Sleep Talk
X
NORMAL
STATUS
-
-
-
10
X
Randomly use one of the user's other three moves. Fails if awake.
Substitute
X
NORMAL
STATUS
-
-
-
10
X
The user transfers 1/4 max HP into a doll that will take hits instead.
Wild Charge
X
ELECTRIC
PHYSICAL
90
100
-
15
X
User takes 1/4 the damage it inflicts in recoil.
Dragon Dance
X
DRAGON
STATUS
-
-
-
20
X
Raises the user's ATK and SPEED one stage each.
Spore
X
GRASS
STATUS
-
100
-
15
X
Puts the target to sleep.
Brutal Swing
X
DARK
PHYSICAL
60
100
-
20
X
Inflicts regular damage.
Focus Punch
X
FIGHTING
PHYSICAL
150
100
-
20
X
If the user takes damage this turn before hitting, this move will fail. Has -3 move priority.
Power-Up Punch
X
FIGHTING
PHYSICAL
40
100
100
20
X
Raises the user's ATK one stage.
Shock Wave
X
ELECTRIC
SPECIAL
60
-
-
20
X
Doesn't miss.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Strength
X
NORMAL
PHYSICAL
80
100
-
15
X
Inflicts regular damage.
Flash
X
NORMAL
STATUS
-
100
-
20
X
Lowers the target's accuracy one stage.
Rock Climb
X
NORMAL
PHYSICAL
90
85
20
20
X
Can confuse the target.
Rock Smash
X
FIGHTING
PHYSICAL
40
100
50
15
X
Can lower the target's DEF one stage.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Dragon Pulse
X
DRAGON
SPECIAL
85
100
-
10
X
Inflicts regular damage.
Fire Punch
X
FIRE
PHYSICAL
75
100
10
15
X
Can burn the target.
Iron Tail
X
STEEL
PHYSICAL
100
75
30
15
X
Can lower the target's DEF one stage.
Magnet Rise
X
ELECTRIC
STATUS
-
-
-
10
X
For five turns, the user is immune to ground moves.
Outrage
X
DRAGON
PHYSICAL
120
100
-
10
X
User is forced to attack with this move for 2–3 turns, leaving the user confused.
Signal Beam
X
BUG
SPECIAL
75
100
10
15
X
Can confuse the target.
Swift
X
NORMAL
SPECIAL
60
-
-
20
X
Doesn't miss.
Thunder Punch
X
ELECTRIC
PHYSICAL
75
100
10
15
X
Can paralyze the target.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Electrify
multiple sources
ELECTRIC
STATUS
-
-
-
20
multiple sources
If moving before the target, its chosen move this turn becomes Electric-type.
Parabolic Charge
multiple sources
ELECTRIC
SPECIAL
65
100
-
20
multiple sources
Heals the user for half the total damage dealt to all targets.
Tail Glow
multiple sources
BUG
STATUS
-
-
-
20
multiple sources
Raises the user's SP.ATK three stages.

Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
After You
Pokemon: 179
NORMAL
STATUS
-
-
-
15
Pokemon: 179
The target moves immediately after the user.
Agility
Pokemon: 179
PSYCHIC
STATUS
-
-
-
30
Pokemon: 179
Raises the user's SPEED two stages.
Body Slam
Pokemon: 179
NORMAL
PHYSICAL
85
100
30
15
Pokemon: 179
Can paralyze the target.
Charge
Pokemon: 179
ELECTRIC
STATUS
-
-
-
20
Pokemon: 179
Raises the user's SP.DEF one stage. Doubles power of Electric move used next turn.
Flatter
Pokemon: 179
DARK
STATUS
-
100
-
15
Pokemon: 179
Raises the target's SP.ATK one stage, then confuses it.
Iron Tail
Pokemon: 179
STEEL
PHYSICAL
100
75
30
15
Pokemon: 179
Can lower the target's DEF one stage.
Odor Sleuth
Pokemon: 179
NORMAL
STATUS
-
-
-
40
Pokemon: 179
Resets the target's evasion to normal and enables Ghost-type targets to be hit by Normal and Fighting-type attacks.
Sand Attack
Pokemon: 179
GROUND
STATUS
-
100
-
15
Pokemon: 179
Lowers the target's accuracy one stage.
Screech
Pokemon: 179
NORMAL
STATUS
-
85
-
40
Pokemon: 179
Lowers the target's DEF two stages.
Take Down
Pokemon: 179
NORMAL
PHYSICAL
90
85
-
20
Pokemon: 179
User takes 1/4th the damage it inflicts in recoil.

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