#254
Ambipom
254
NORMAL
#254.254
Ambipom/Ambipom
254.254
NORMAL

X
HP
ATK
DEF
SP.ATKSP.A
SP.DEFSP.D
SPEEDSPD
TOTALTOT
X
X
75
100
66
60
66
115
482
X

Regular
Pickup: 10% chance to pick up items after battle.
Technician: Moves with 60 or less power have 1.5x power.
Hidden
Skill Link: Moves that hit 2-5 times always hit 5 times.

Entry
To eat, it deftly shucks nuts with its two tails. It rarely uses its arms now.
PokémonPoké.
254
ProfessorProf.
Oak
Entry
To eat, it deftly shucks nuts with its two tails. It rarely uses its arms now
PokémonPoké.
254.254
ProfessorProf.
Oak

x2
FIGHTING
x2
x1
BUGDARKDRAGONELECTRICFAIRYFIREFLYINGGRASSGROUNDICENORMALPOISONPSYCHICROCKSTEELWATER
x1
x0
GHOST
x0

#190
Aipom
190
NORMAL
Lv. + Double Hit
#254
Ambipom
254
NORMAL

Classic Mode
Bond Bridge, Ilex Forest
Pokemon: 190
Route 29, Bond Bridge, Deep Sea, Evolve Aipom (Learns Double Hit @ Lv32)
Pokemon: 254
Remix Mode
Route 9, 13, Ilex Forest
Pokemon: 190
Route 29, Deep Sea, Evolve Aipom (Learns Double Hit @ Lv32)
Pokemon: 254

LevelLv.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
1
Astonish
X
GHOST
PHYSICAL
30
100
30
15
X
Can flinch the target.
1
Dual Chop
X
DRAGON
PHYSICAL
40
90
-
15
X
Hits twice in one turn.
1
Sand Attack
X
GROUND
STATUS
-
100
-
15
X
Lowers the target's accuracy one stage.
1
Scratch
X
NORMAL
PHYSICAL
40
100
-
35
X
Inflicts regular damage.
1
Tail Whip
X
NORMAL
STATUS
-
100
-
30
X
Lowers the target's DEF one stage.
4
Sand Attack
X
GROUND
STATUS
-
100
-
15
X
Lowers the target's accuracy one stage.
8
Astonish
X
GHOST
PHYSICAL
30
100
30
15
X
Can flinch the target.
11
Baton Pass
X
NORMAL
STATUS
-
-
-
40
X
Switch out the user but any stat changes and persistent move effects remain.
15
Tickle
X
NORMAL
STATUS
-
100
-
20
X
Lowers the target's ATK and DEF one stage.
18
Fury Swipes
X
NORMAL
PHYSICAL
18
80
-
15
X
Hits 2–5 times in one turn.
22
Swift
X
NORMAL
SPECIAL
60
-
-
20
X
Doesn't miss.
25
Screech
X
NORMAL
STATUS
-
85
-
40
X
Lowers the target's DEF two stages.
29
Agility
X
PSYCHIC
STATUS
-
-
-
30
X
Raises the user's SPEED two stages.
32
Double Hit
X
NORMAL
PHYSICAL
35
90
-
10
X
Hits twice in one turn.
36
Fling
X
DARK
PHYSICAL
1
100
-
10
X
Consumes user's held item. Power and type are determined by the item.
39
Nasty Plot
X
DARK
STATUS
-
-
-
20
X
Raises the user's SP.ATK two stages.
43
Last Resort
X
NORMAL
PHYSICAL
140
100
-
5
X
Fails if the user hasn't used its other three moves at least once while on the field.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Hone Claws
X
DARK
STATUS
-
-
-
15
X
Raises the user's ATK and accuracy one stage.
Toxic
X
POISON
STATUS
-
90
-
10
X
Badly poisons the target. Never misses when used by a Poison-type Pokémon.
Hidden Power
X
NORMAL
SPECIAL
60
100
-
15
X
Power and type are determined by the user's IVs.
Sunny Day
X
FIRE
STATUS
-
-
-
5
X
For five turns the weather is sunny. All Fire-type moves deal 1.5x damage and Water-type moves deal 0.5x damage.
Taunt
X
DARK
STATUS
-
100
-
20
X
Target is forced to only use damaging moves for the next 3–5 turns.
Hyper Beam
X
NORMAL
SPECIAL
150
90
-
5
X
The user can't attack or switch out the turn after this is used.
Protect
X
NORMAL
STATUS
-
-
-
10
X
No moves will hit the user this turn. This has a 50% chance to fail the following turn. Has +4 move priority.
Rain Dance
X
WATER
STATUS
-
-
-
5
X
For five turns the weather is rain. All Water-type moves deal 1.5x damage and Fire-type moves deal 0.5x damage.
Frustration
X
NORMAL
PHYSICAL
1
100
-
20
X
Power increases with unhappiness up to 102.
Solar Beam
X
GRASS
SPECIAL
120
100
-
10
X
User charges for one turn before attacking. During sunny day, the charging turn is skipped.
Thunderbolt
X
ELECTRIC
SPECIAL
90
100
10
15
X
Can paralyze the target.
Thunder
X
ELECTRIC
SPECIAL
110
70
30
10
X
Can paralyze the target. Doesn't miss during rain, but 50% accurate in sunny weather.
Return
X
NORMAL
PHYSICAL
1
100
-
20
X
Power increases with happiness, up to a maximum of 102.
Dig
X
GROUND
PHYSICAL
80
100
-
10
X
User digs underground for one turn and hits on the second turn.
Shadow Ball
X
GHOST
SPECIAL
80
100
20
15
X
Can lower the target's SP.DEF one stage.
Brick Break
X
FIGHTING
PHYSICAL
75
100
-
15
X
Destroys any Light Screen or Reflect on the target's side of the field.
Double Team
X
NORMAL
STATUS
-
-
-
15
X
Raises the user's evasion one stage.
Aerial Ace
X
FLYING
PHYSICAL
60
-
-
20
X
Doesn't miss.
Facade
X
NORMAL
PHYSICAL
70
100
-
20
X
If the user is burned, paralyzed, or poisoned, this move has double power.
Rest
X
PSYCHIC
STATUS
-
-
-
10
X
The user falls asleep and regains all of its HP.
Attract
X
NORMAL
STATUS
-
100
-
15
X
The target falls in love with the user, giving it a 50% chance to do nothing each turn. Fails if the user and target are the same gender, or either is genderless.
Thief
X
DARK
PHYSICAL
60
100
-
25
X
When not holding an item, steal the item of the target. Permanently if the target is a wild Pokémon.
Low Sweep
X
FIGHTING
PHYSICAL
65
100
100
20
X
Lowers the target's SPEED one stage.
Round
X
NORMAL
SPECIAL
60
100
-
15
X
If Round has already been used this turn, this move's power is doubled.
Water Pulse
X
WATER
SPECIAL
60
100
20
20
X
Can confuse the target.
Fling
X
DARK
PHYSICAL
1
100
-
10
X
Consumes user's held item. Power and type are determined by the item.
Acrobatics
X
FLYING
PHYSICAL
55
100
-
15
X
If the user has no held item, this move has double power.
Shadow Claw
X
GHOST
PHYSICAL
70
100
-
15
X
User's critical hit rate is one level higher when using this move.
Payback
X
DARK
PHYSICAL
50
100
-
10
X
If the target uses a move or switches out this turn, this move has double power.
Retaliate
X
NORMAL
PHYSICAL
70
100
-
5
X
If a friendly Pokémon fainted on the previous turn, this move has double power.
Giga Impact
X
NORMAL
PHYSICAL
150
90
-
5
X
The user can't attack or switch out the turn after this is used.
Thunder Wave
X
ELECTRIC
STATUS
-
90
-
20
X
Paralyzes the target.
Work Up
X
NORMAL
STATUS
-
-
-
30
X
Raises the user's ATK and SP.ATK one stage.
Dream Eater
X
PSYCHIC
SPECIAL
100
100
-
15
X
Drains half the damage inflicted to a sleeping Pokémon to heal the user.
Grass Knot
X
GRASS
SPECIAL
1
100
-
20
X
Power increases with the target's weight to a maximum of 120.
Swagger
X
NORMAL
STATUS
-
85
-
15
X
Raises the target's ATK two stages and then confuses it.
Sleep Talk
X
NORMAL
STATUS
-
-
-
10
X
Randomly use one of the user's other three moves. Fails if awake.
U-turn
X
BUG
PHYSICAL
70
100
-
20
X
Inflicts regular damage, then the user immediately switches out.
Substitute
X
NORMAL
STATUS
-
-
-
10
X
The user transfers 1/4 max HP into a doll that will take hits instead.
Nasty Plot
X
DARK
STATUS
-
-
-
20
X
Raises the user's SP.ATK two stages.
Focus Punch
X
FIGHTING
PHYSICAL
150
100
-
20
X
If the user takes damage this turn before hitting, this move will fail. Has -3 move priority.
Power-Up Punch
X
FIGHTING
PHYSICAL
40
100
100
20
X
Raises the user's ATK one stage.
Shock Wave
X
ELECTRIC
SPECIAL
60
-
-
20
X
Doesn't miss.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Cut
X
NORMAL
PHYSICAL
50
95
-
30
X
Inflicts regular damage.
Strength
X
NORMAL
PHYSICAL
80
100
-
15
X
Inflicts regular damage.
Rock Smash
X
FIGHTING
PHYSICAL
40
100
50
15
X
Can lower the target's DEF one stage.

TutorTut.
Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Fire Punch
X
FIRE
PHYSICAL
75
100
10
15
X
Can burn the target.
Fury Cutter
X
BUG
PHYSICAL
40
95
-
20
X
Power doubles after every time this move is used up to 160.
Gunk Shot
X
POISON
PHYSICAL
120
80
30
5
X
Can poison the target.
Ice Punch
X
ICE
PHYSICAL
75
100
10
15
X
Can freeze the target.
Iron Tail
X
STEEL
PHYSICAL
100
75
30
15
X
Can lower the target's DEF one stage.
Mega Kick
X
NORMAL
PHYSICAL
120
75
-
5
X
Inflicts regular damage.
Mud-Slap
X
GROUND
SPECIAL
20
100
100
10
X
Lowers the target's accuracy one stage.
Role Play
X
PSYCHIC
STATUS
-
-
-
10
X
User's ability is replaced with the target's until the user leaves the field.
Swift
X
NORMAL
SPECIAL
60
-
-
20
X
Doesn't miss.
Thunder Punch
X
ELECTRIC
PHYSICAL
75
100
10
15
X
Can paralyze the target.

Name
SourceSrc.
Type
CategoryCat.
PowerPow.
AccuracyAcc.
Effect%%
PP
SourceSrc.
Agility
Pokemon: 190
PSYCHIC
STATUS
-
-
-
30
Pokemon: 190
Raises the user's SPEED two stages.
Beat Up
Pokemon: 190
DARK
PHYSICAL
1
100
-
10
Pokemon: 190
Inflicts typeless regular damage. Increases in power for every non-fainted Pokémon in the user's party.
Bounce
Pokemon: 190
FLYING
PHYSICAL
85
85
30
5
Pokemon: 190
Bounce high into the air for one turn and hits on the second turn. Can paralyze the target.
Counter
Pokemon: 190
FIGHTING
PHYSICAL
1
100
-
20
Pokemon: 190
Inflicts twice the physical damage last inflicted on the user. Has -5 move priority.
Covet
Pokemon: 190
NORMAL
PHYSICAL
60
100
-
25
Pokemon: 190
Steals the item of the target if the user isn't holding one. Permanently if the target is a wild Pokémon.
Double Slap
Pokemon: 190
NORMAL
PHYSICAL
15
85
-
10
Pokemon: 190
Hits 2–5 times in one turn.
Fake Out
Pokemon: 190
NORMAL
PHYSICAL
40
100
100
10
Pokemon: 190
Causes the target to flinch. Can only be used on the user's first turn after entering the field. Has +3 move priority.
Pursuit
Pokemon: 190
DARK
PHYSICAL
40
100
-
20
Pokemon: 190
Retreating Pokémon take double damage before switching out.
Revenge
Pokemon: 190
FIGHTING
PHYSICAL
60
100
-
10
Pokemon: 190
If the target damaged the user this turn, this move has double power. Has -4 move priority.
Screech
Pokemon: 190
NORMAL
STATUS
-
85
-
40
Pokemon: 190
Lowers the target's DEF two stages.
Slam
Pokemon: 190
NORMAL
PHYSICAL
80
75
-
20
Pokemon: 190
Inflicts regular damage.
Spite
Pokemon: 190
GHOST
STATUS
-
100
-
10
Pokemon: 190
Lowers the PP of the target's last used move by 4.
Switcheroo
Pokemon: 190
DARK
STATUS
-
100
-
10
Pokemon: 190
User and target permanently swap held items, even if one isn't holding anything.

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